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fgdata/Nasal/canvas/map/fix.draw
Gijs de Rooy a9576e8c8d Canvas Navigational Display:
- get rid of global variables and use instance variables
- identified all important drawing routines and move them into *.draw files
- changed to dynamic loading of *.draw *.model and *.layer files
- implemented poor-man's controller hash to move use-case specific conditionals out of the draw files, and back into the instantiation, i.e. Gijs' EFIS class
- started identifying stuff that is not specific to drawing, but to what is to be drawn, i.e. Model stuff - such as positioned queries, moved those out into *.model files
- some more work on supporting more than a single ND MFD instance per aircraft
- renamed a handful of SVG identifiers to avoid naming conflicts and to simplify usage of SVG IDs as member fields
- moved all of the setlistener setup out of the fdm-initialized stub right into the ctor of the Efis class (actually that's controller stuff...)
- initial MapStructure framework
- aircraft-agnostic NavDisplay class
- preparations for deprecating map.nas
- additions to canvas.map
- preparations for making NDStyles configurable via XML
2013-12-01 13:36:23 +01:00

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Text

##
# draw a single fix symbol
#
var draw_fix = func (group, fix, controller=nil, lod=0) {
var lat = fix.lat;
var lon = fix.lon;
var name = fix.id;
var fix_grp = group.createChild("group",'fix-'~name); # one group for each fix
# the fix symbol
var icon_fix = fix_grp.createChild("path", "fix-icon-"~ name)
.moveTo(-15,15)
.lineTo(0,-15)
.lineTo(15,15)
.close()
.setStrokeLineWidth(3)
.setColor(0,0.6,0.85);
# the fix label
var text_fix = fix_grp.createChild("text", 'fix-label-'~name)
.setDrawMode( canvas.Text.TEXT )
.setText(name)
.setFont("LiberationFonts/LiberationSans-Regular.ttf")
.setFontSize(28)
.setTranslation(5,25);
# the fix position
fix_grp.setGeoPosition(lat, lon)
.set("z-index",3);
}