a9576e8c8d
- get rid of global variables and use instance variables - identified all important drawing routines and move them into *.draw files - changed to dynamic loading of *.draw *.model and *.layer files - implemented poor-man's controller hash to move use-case specific conditionals out of the draw files, and back into the instantiation, i.e. Gijs' EFIS class - started identifying stuff that is not specific to drawing, but to what is to be drawn, i.e. Model stuff - such as positioned queries, moved those out into *.model files - some more work on supporting more than a single ND MFD instance per aircraft - renamed a handful of SVG identifiers to avoid naming conflicts and to simplify usage of SVG IDs as member fields - moved all of the setlistener setup out of the fdm-initialized stub right into the ctor of the Efis class (actually that's controller stuff...) - initial MapStructure framework - aircraft-agnostic NavDisplay class - preparations for deprecating map.nas - additions to canvas.map - preparations for making NDStyles configurable via XML
33 lines
740 B
Text
33 lines
740 B
Text
##
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# draw a single fix symbol
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#
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var draw_fix = func (group, fix, controller=nil, lod=0) {
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var lat = fix.lat;
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var lon = fix.lon;
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var name = fix.id;
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var fix_grp = group.createChild("group",'fix-'~name); # one group for each fix
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# the fix symbol
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var icon_fix = fix_grp.createChild("path", "fix-icon-"~ name)
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.moveTo(-15,15)
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.lineTo(0,-15)
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.lineTo(15,15)
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.close()
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.setStrokeLineWidth(3)
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.setColor(0,0.6,0.85);
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# the fix label
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var text_fix = fix_grp.createChild("text", 'fix-label-'~name)
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.setDrawMode( canvas.Text.TEXT )
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.setText(name)
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.setFont("LiberationFonts/LiberationSans-Regular.ttf")
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.setFontSize(28)
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.setTranslation(5,25);
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# the fix position
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fix_grp.setGeoPosition(lat, lon)
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.set("z-index",3);
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}
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