6fc8b10667
1) Remove dependency on the /sim/rendering/shader-effects 2) Fix http://code.google.com/p/flightgear-bugs/issues/detail?id=494 where toggling the random vegetation on, iff initiall set off, did not generate new random vegetation. Fixed by forcing a tile reload in the same way as used for random objects.
719 lines
17 KiB
XML
719 lines
17 KiB
XML
<?xml version="1.0"?>
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<PropertyList>
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<name>rendering</name>
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<modal>false</modal>
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<layout>vbox</layout>
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<padding>20</padding>
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<group>
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<layout>hbox</layout>
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<empty>
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<stretch>1</stretch>
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</empty>
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<text>
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<label>Rendering options</label>
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</text>
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<empty>
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<stretch>1</stretch>
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</empty>
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<button>
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<pref-width>16</pref-width>
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<pref-height>16</pref-height>
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<legend></legend>
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<keynum>27</keynum>
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<border>2</border>
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<binding>
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<command>dialog-close</command>
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</binding>
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</button>
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</group>
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<hrule/>
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<group>
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<halign>center</halign>
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<layout>hbox</layout>
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<group>
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<layout>vbox</layout>
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<text>
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<halign>left</halign>
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<label>"Material shaders" must be enabled for most options.</label>
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</text>
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<text>
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<halign>left</halign>
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<label>Snow is dependant on crop, landmass and urban shaders.</label>
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</text>
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<group>
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<layout>hbox</layout>
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<text>
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<label>General</label>
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<halign>left</halign>
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</text>
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<hrule>
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<stretch>true</stretch>
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</hrule>
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</group>
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<checkbox>
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<halign>left</halign>
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<label>Wireframe</label>
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<name>wireframe</name>
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<property>/sim/rendering/wireframe</property>
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<binding>
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<command>dialog-apply</command>
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<object-name>wireframe</object-name>
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</binding>
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</checkbox>
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<!--
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<group>
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<layout>hbox</layout>
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<text>
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<label>Lighting</label>
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<halign>left</halign>
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</text>
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<hrule>
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<stretch>true</stretch>
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</hrule>
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</group>
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<checkbox>
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<halign>left</halign>
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<label>Sun/Moon horizon effect</label>
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<property>/sim/rendering/horizon-effect</property>
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<binding>
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<command>dialog-apply</command>
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</binding>
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</checkbox>
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-->
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<checkbox>
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<halign>left</halign>
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<label>Use point sprites for runway lights (requires restart)</label>
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<property>/sim/rendering/point-sprites</property>
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<binding>
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<command>dialog-apply</command>
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</binding>
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</checkbox>
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<!--
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<checkbox>
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<halign>left</halign>
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<label>Enhanced runway lighting</label>
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<property>/sim/rendering/enhanced-lighting</property>
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<binding>
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<command>dialog-apply</command>
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</binding>
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</checkbox>
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<checkbox>
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<halign>left</halign>
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<label>Runway light distance attenuation</label>
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<property>/sim/rendering/distance-attenuation</property>
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<binding>
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<command>dialog-apply</command>
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</binding>
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</checkbox>
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<checkbox>
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<halign>left</halign>
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<label>Specular reflections on objects</label>
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<property>/sim/rendering/specular-highlight</property>
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<binding>
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<command>dialog-apply</command>
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</binding>
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</checkbox>
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-->
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<group>
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<layout>hbox</layout>
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<text>
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<label>Objects</label>
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<halign>left</halign>
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</text>
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<hrule>
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<stretch>true</stretch>
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</hrule>
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</group>
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<checkbox>
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<halign>left</halign>
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<label>Particles (smoke, dust, spray)</label>
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<name>particles</name>
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<property>/sim/rendering/particles</property>
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<binding>
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<command>dialog-apply</command>
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<object-name>particles</object-name>
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</binding>
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</checkbox>
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<checkbox>
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<halign>left</halign>
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<label>Precipitation</label>
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<name>precipitation</name>
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<property>/sim/rendering/precipitation-gui-enable</property>
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<binding>
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<command>dialog-apply</command>
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<object-name>precipitation</object-name>
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</binding>
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</checkbox>
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<!--
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<checkbox>
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<halign>left</halign>
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<label>Lightning</label>
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<property>/sim/rendering/lightning-enable</property>
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<binding>
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<command>dialog-apply</command>
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</binding>
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</checkbox>
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-->
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<checkbox>
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<halign>left</halign>
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<label>Random objects (triggers scenery reload)</label>
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<name>random-objects</name>
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<property>/sim/rendering/random-objects</property>
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<binding>
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<command>dialog-apply</command>
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<object-name>random-objects</object-name>
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</binding>
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<binding>
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<command>reinit</command>
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<subsystem>tile-manager</subsystem>
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</binding>
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</checkbox>
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<checkbox>
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<halign>left</halign>
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<label>Random vegetation</label>
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<name>random-vegetation</name>
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<property>/sim/rendering/random-vegetation</property>
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<binding>
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<command>dialog-apply</command>
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<object-name>random-vegetation</object-name>
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</binding>
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<binding>
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<command>reinit</command>
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<subsystem>tile-manager</subsystem>
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</binding>
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</checkbox>
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<checkbox>
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<halign>left</halign>
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<label>Animated jetways</label>
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<name>jetways</name>
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<property>/nasal/jetways/enabled</property>
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<binding>
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<command>dialog-apply</command>
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<object-name>jetways</object-name>
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</binding>
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</checkbox>
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<group>
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<layout>hbox</layout>
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<text>
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<label>Clouds</label>
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<halign>left</halign>
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</text>
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<hrule>
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<stretch>true</stretch>
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</hrule>
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</group>
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<!--
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<checkbox>
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<halign>left</halign>
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<label>2D clouds</label>
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<property>/sim/rendering/bump-mapping</property>
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<binding>
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<command>dialog-apply</command>
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</binding>
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</checkbox>
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-->
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<checkbox>
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<halign>left</halign>
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<label>3D clouds</label>
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<name>3d-clouds</name>
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<enable>
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<property>/sim/rendering/shader-effects</property>
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</enable>
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<property>/sim/rendering/clouds3d-enable</property>
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<binding>
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<command>dialog-apply</command>
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<object-name>3d-clouds</object-name>
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</binding>
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</checkbox>
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|
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<group>
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<layout>hbox</layout>
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<halign>right</halign>
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<text>
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<label>Cloud density</label>
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<enable>
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<and>
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<property>/sim/rendering/shader-effects</property>
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<property>/sim/rendering/clouds3d-enable</property>
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</and>
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</enable>
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</text>
|
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<slider>
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<name>cloud-density</name>
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<enable>
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<and>
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<property>/sim/rendering/shader-effects</property>
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<property>/sim/rendering/clouds3d-enable</property>
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</and>
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</enable>
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<min>0</min>
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<max>1.0</max>
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<property>/sim/rendering/clouds3d-density</property>
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<binding>
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<command>dialog-apply</command>
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<object-name>cloud-density</object-name>
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</binding>
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<binding>
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<command>property-toggle</command>
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<property>/sim/rendering/clouds3d-enable</property>
|
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</binding>
|
|
<binding>
|
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<command>property-toggle</command>
|
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<property>/sim/rendering/clouds3d-enable</property>
|
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</binding>
|
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</slider>
|
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<text>
|
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<enable>
|
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<and>
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<property>/sim/rendering/shader-effects</property>
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<property>/sim/rendering/clouds3d-enable</property>
|
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</and>
|
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</enable>
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<label>12345678</label>
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<format>%.2f</format>
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<live>true</live>
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<property>/sim/rendering/clouds3d-density</property>
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</text>
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</group>
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<group>
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<layout>hbox</layout>
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<halign>right</halign>
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<text>
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<label>Cloud visibility range</label>
|
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<enable>
|
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<and>
|
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<property>/sim/rendering/shader-effects</property>
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<property>/sim/rendering/clouds3d-enable</property>
|
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</and>
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</enable>
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</text>
|
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<slider>
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<name>cloud-vis-range</name>
|
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<enable>
|
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<and>
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<property>/sim/rendering/shader-effects</property>
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<property>/sim/rendering/clouds3d-enable</property>
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</and>
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</enable>
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<min>1000.0</min>
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<max>45000.0</max>
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<property>/sim/rendering/clouds3d-vis-range</property>
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<binding>
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<command>dialog-apply</command>
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<object-name>cloud-vis-range</object-name>
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</binding>
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</slider>
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<text>
|
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<enable>
|
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<and>
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<property>/sim/rendering/shader-effects</property>
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<property>/sim/rendering/clouds3d-enable</property>
|
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</and>
|
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</enable>
|
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<label>12345678</label>
|
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<format>%.fm</format>
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<live>true</live>
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<property>/sim/rendering/clouds3d-vis-range</property>
|
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</text>
|
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</group>
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<group>
|
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<layout>vbox</layout>
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<stretch>1</stretch>
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</group>
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</group>
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|
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<vrule/>
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|
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<group>
|
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<layout>vbox</layout>
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|
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<group>
|
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<layout>hbox</layout>
|
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<text>
|
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<label>Shader effects</label>
|
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<halign>left</halign>
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</text>
|
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<hrule>
|
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<stretch>true</stretch>
|
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</hrule>
|
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</group>
|
|
|
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<checkbox>
|
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<halign>left</halign>
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<label>Material shaders</label>
|
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<name>material-shaders</name>
|
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<property>/sim/rendering/shader-effects</property>
|
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<binding>
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<command>dialog-apply</command>
|
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<object-name>material-shaders</object-name>
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</binding>
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</checkbox>
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|
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<group>
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<layout>vbox</layout>
|
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<padding>10</padding>
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<checkbox>
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<halign>left</halign>
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<label>Crop texture</label>
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<name>crop-texture</name>
|
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<enable>
|
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<property>/sim/rendering/shader-effects</property>
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</enable>
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<property>/sim/rendering/crop-shader</property>
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<binding>
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<command>dialog-apply</command>
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<object-name>crop-texture</object-name>
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</binding>
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</checkbox>
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<checkbox>
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<halign>left</halign>
|
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<label>Landmass effects</label>
|
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<name>landmass-effects</name>
|
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<enable>
|
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<property>/sim/rendering/shader-effects</property>
|
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</enable>
|
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<property>/sim/rendering/landmass-shader</property>
|
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<binding>
|
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<command>dialog-apply</command>
|
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<object-name>landmass-effects</object-name>
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</binding>
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</checkbox>
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<checkbox>
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<halign>left</halign>
|
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<label>Water reflection</label>
|
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<name>water-reflection</name>
|
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<enable>
|
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<property>/sim/rendering/shader-effects</property>
|
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</enable>
|
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<property>/sim/rendering/water-shader</property>
|
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<binding>
|
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<command>dialog-apply</command>
|
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<object-name>water-reflection</object-name>
|
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</binding>
|
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</checkbox>
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<checkbox>
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<halign>left</halign>
|
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<label>Urban effects</label>
|
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<name>urban-effects</name>
|
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<enable>
|
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<property>/sim/rendering/shader-effects</property>
|
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</enable>
|
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<property>/sim/rendering/urban-shader</property>
|
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<binding>
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<command>dialog-apply</command>
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<object-name>urban-effects</object-name>
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</binding>
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</checkbox>
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<checkbox>
|
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<halign>left</halign>
|
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<label>Transition effects</label>
|
|
<name>transition-effects</name>
|
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<enable>
|
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<property>/sim/rendering/shader-effects</property>
|
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</enable>
|
|
<property>/sim/rendering/transition-shader</property>
|
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<binding>
|
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<command>dialog-apply</command>
|
|
<object-name>transition-effects</object-name>
|
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</binding>
|
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</checkbox>
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<checkbox>
|
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<halign>left</halign>
|
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<label>Persistent contrails</label>
|
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<name>persistent-contrails</name>
|
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<enable>
|
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<property>/sim/rendering/shader-effects</property>
|
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</enable>
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<property>/sim/rendering/contrail-shader</property>
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<binding>
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<command>dialog-apply</command>
|
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<object-name>persistent-contrails</object-name>
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</binding>
|
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</checkbox>
|
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</group>
|
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|
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<group>
|
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<layout>hbox</layout>
|
|
<halign>right</halign>
|
|
<text>
|
|
<label>Snow line</label>
|
|
<enable>
|
|
<and>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
<or>
|
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<property>/sim/rendering/crop-shader</property>
|
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<property>/sim/rendering/landmass-shader</property>
|
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<property>/sim/rendering/urban-shader</property>
|
|
</or>
|
|
</and>
|
|
</enable>
|
|
</text>
|
|
<slider>
|
|
<name>snow-level</name>
|
|
<enable>
|
|
<and>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
<or>
|
|
<property>/sim/rendering/crop-shader</property>
|
|
<property>/sim/rendering/landmass-shader</property>
|
|
<property>/sim/rendering/urban-shader</property>
|
|
</or>
|
|
</and>
|
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</enable>
|
|
<min>0.0</min>
|
|
<max>5000.0</max>
|
|
<property>/sim/rendering/snow-level-m</property>
|
|
<binding>
|
|
<command>dialog-apply</command>
|
|
<object-name>snow-level</object-name>
|
|
</binding>
|
|
</slider>
|
|
<text>
|
|
<enable>
|
|
<and>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
<or>
|
|
<property>/sim/rendering/crop-shader</property>
|
|
<property>/sim/rendering/landmass-shader</property>
|
|
<property>/sim/rendering/urban-shader</property>
|
|
</or>
|
|
</and>
|
|
</enable>
|
|
<label>12345678</label>
|
|
<format>%.fm</format>
|
|
<live>true</live>
|
|
<property>/sim/rendering/snow-level-m</property>
|
|
</text>
|
|
</group>
|
|
|
|
<group>
|
|
<layout>hbox</layout>
|
|
<halign>right</halign>
|
|
<text>
|
|
<label>Performance vs Quality</label>
|
|
<enable>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
</enable>
|
|
</text>
|
|
<slider>
|
|
<name>quality-level</name>
|
|
<enable>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
</enable>
|
|
<min>0.0</min>
|
|
<max>5.0</max>
|
|
<step>0.5</step>
|
|
<property>/sim/rendering/quality-level</property>
|
|
<binding>
|
|
<command>dialog-apply</command>
|
|
<object-name>quality-level</object-name>
|
|
</binding>
|
|
</slider>
|
|
<text>
|
|
<enable>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
</enable>
|
|
<label>12345678</label>
|
|
<format>%.1f</format>
|
|
<live>true</live>
|
|
<property>/sim/rendering/quality-level</property>
|
|
</text>
|
|
</group>
|
|
|
|
<group>
|
|
<layout>hbox</layout>
|
|
<text>
|
|
<label>Experimental effects</label>
|
|
<halign>left</halign>
|
|
<color>
|
|
<red>1.0</red>
|
|
<green>0.6</green>
|
|
<blue>0.6</blue>
|
|
<alpha>1</alpha>
|
|
</color>
|
|
</text>
|
|
<hrule>
|
|
<stretch>true</stretch>
|
|
</hrule>
|
|
</group>
|
|
|
|
<group>
|
|
<layout>vbox</layout>
|
|
<padding>10</padding>
|
|
<checkbox>
|
|
<halign>left</halign>
|
|
<label>Skydome scattering</label>
|
|
<name>skydome-scattering</name>
|
|
<enable>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
</enable>
|
|
<property>/sim/rendering/scattering-shader</property>
|
|
<binding>
|
|
<command>dialog-apply</command>
|
|
<object-name>skydome-scattering</object-name>
|
|
</binding>
|
|
</checkbox>
|
|
</group>
|
|
|
|
<group>
|
|
<layout>hbox</layout>
|
|
<halign>right</halign>
|
|
<text>
|
|
<label>Mie factor</label>
|
|
<enable>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
</enable>
|
|
</text>
|
|
<slider>
|
|
<name>mie-factor</name>
|
|
<enable>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
</enable>
|
|
<min>0.0</min>
|
|
<max>0.01</max>
|
|
<step>0.001</step>
|
|
<property>/sim/rendering/mie</property>
|
|
<binding>
|
|
<command>dialog-apply</command>
|
|
<object-name>mie-factor</object-name>
|
|
</binding>
|
|
</slider>
|
|
<text>
|
|
<enable>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
</enable>
|
|
<label>12345678</label>
|
|
<format>%.3f</format>
|
|
<live>true</live>
|
|
<property>/sim/rendering/mie</property>
|
|
</text>
|
|
</group>
|
|
|
|
<group>
|
|
<layout>hbox</layout>
|
|
<halign>right</halign>
|
|
<text>
|
|
<label>Rayleigh factor</label>
|
|
<enable>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
</enable>
|
|
</text>
|
|
<slider>
|
|
<name>rayleigh-factor</name>
|
|
<enable>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
</enable>
|
|
<min>0.0</min>
|
|
<max>0.001</max>
|
|
<step>0.0001</step>
|
|
<property>/sim/rendering/rayleigh</property>
|
|
<binding>
|
|
<command>dialog-apply</command>
|
|
<object-name>rayleigh-factor</object-name>
|
|
</binding>
|
|
</slider>
|
|
<text>
|
|
<enable>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
</enable>
|
|
<label>12345678</label>
|
|
<format>%.4f</format>
|
|
<live>true</live>
|
|
<property>/sim/rendering/rayleigh</property>
|
|
</text>
|
|
</group>
|
|
|
|
<group>
|
|
<layout>hbox</layout>
|
|
<halign>right</halign>
|
|
<text>
|
|
<label>Density factor</label>
|
|
<enable>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
</enable>
|
|
</text>
|
|
<slider>
|
|
<name>density-factor</name>
|
|
<enable>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
</enable>
|
|
<min>0.0</min>
|
|
<max>1.0</max>
|
|
<step>0.1</step>
|
|
<property>/sim/rendering/dome-density</property>
|
|
<binding>
|
|
<command>dialog-apply</command>
|
|
<object-name>density-factor</object-name>
|
|
</binding>
|
|
</slider>
|
|
<text>
|
|
<enable>
|
|
<property>/sim/rendering/shader-effects</property>
|
|
</enable>
|
|
<label>12345678</label>
|
|
<format>%.1f</format>
|
|
<live>true</live>
|
|
<property>/sim/rendering/dome-density</property>
|
|
</text>
|
|
</group>
|
|
|
|
</group>
|
|
</group>
|
|
|
|
<hrule/>
|
|
|
|
<button>
|
|
<legend>Close</legend>
|
|
<default>true</default>
|
|
<key>Esc</key>
|
|
<binding>
|
|
<command>dialog-close</command>
|
|
</binding>
|
|
</button>
|
|
|
|
<nasal>
|
|
<open>
|
|
gui.enable_widgets(cmdarg(), "shadows-debug", getprop("/sim/gui/devel-widgets"));
|
|
</open>
|
|
</nasal>
|
|
</PropertyList>
|