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fgdata/Effects
Stuart Buchanan 6fc8b10667 Fixes for random vegetation:
1) Remove dependency on the /sim/rendering/shader-effects
2) Fix http://code.google.com/p/flightgear-bugs/issues/detail?id=494 where
toggling the random vegetation on, iff initiall set off, did not generate
new random vegetation. Fixed by forcing a tile reload in the same way as
used for random objects.
2011-11-24 21:41:05 +00:00
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bumpspec.eff Fix bumpspec effect 2010-03-17 17:56:13 +00:00
chrome.eff Provide some reasonable default textures 2009-11-17 06:23:12 +00:00
cloud-models.eff Add layered clouds 2010-04-12 19:23:27 +00:00
cloud.eff Updates to 3D clouds to use the new shading parameters. 2011-10-06 21:21:13 +01:00
clouds-box.eff Use single sided mode 2011-08-08 17:08:25 +01:00
clouds-layered.eff Add layered clouds 2010-04-12 19:23:27 +00:00
clouds-thick.eff Use single sided mode 2011-08-08 17:08:25 +01:00
clouds-thin.eff Use single sided mode 2011-08-08 17:08:25 +01:00
clouds-thinlayer.eff Thorsten Renk: local weather 0.61 2010-06-04 23:05:32 +02:00
crop.eff Shader Crop: Adding snow and snowlevel adjustement, clean up 2010-08-21 16:51:13 +02:00
cropgrass.eff Change in effect cropgrass, it inherits from crop now 2010-08-31 14:30:18 +02:00
flutter.eff Add flutter effect for flags etc. 2011-10-12 09:43:41 +01:00
forest.eff New checkbox transition shaders to separate rock/transition shader work from crop shaders 2010-08-31 10:29:51 +02:00
glacier.eff New checkbox transition shaders to separate rock/transition shader work from crop shaders 2010-08-31 10:29:51 +02:00
herbtundra.eff New checkbox transition shaders to separate rock/transition shader work from crop shaders 2010-08-31 10:29:51 +02:00
landmass-nowood.eff Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves 2010-04-11 08:36:36 +00:00
landmass-scrub.eff Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves 2010-04-11 08:36:36 +00:00
landmass.eff Increase quality threshold of geometry landmass 2010-11-20 21:39:05 +01:00
lfeat.eff Adding lfeat effect to apply polygon-offset to linear features 2011-11-07 15:23:31 +01:00
light-cone.eff Issue #203: fix white light cones. Still no fix for night-lighting though. 2011-09-22 16:53:47 +02:00
lightmap.eff Add intensity-factor to lightmap shader 2011-06-10 18:51:30 +02:00
material-diffuse.eff Issue 209: fix up inheritance of color mode uniform in material animation effect 2010-12-20 09:39:06 +01:00
material-off.eff Issue 209: fix up inheritance of color mode uniform in material animation effect 2010-12-20 09:39:06 +01:00
model-default.eff Issue 209: fix up inheritance of color mode uniform in material animation effect 2010-12-20 09:39:06 +01:00
rain-layer.eff Local Weather 1.0 by Thorsten Renk 2011-03-19 14:03:28 +01:00
reflect-bump-spec.eff Add support for transparent materials and .dds normal maps. 2011-08-23 22:51:14 +01:00
reflect.eff Add light map to reflect effect. Based on work by Emilian Huminuc. 2011-09-26 09:42:44 +01:00
skydome.eff Add Skydome effect. 2011-04-15 16:07:53 +01:00
terrain-default.eff shader optimizations 2010-08-14 00:13:16 +02:00
test.eff Thorsten Renk: local weather 0.61 2010-06-04 23:05:32 +02:00
transition-base-dirt.eff Add new effects in support of .dds textures 2011-09-05 16:05:59 +01:00
transition-base-grass-inverse.eff Add new effects in support of .dds textures 2011-09-05 16:05:59 +01:00
transition-base-grass-rock.eff Add new effects in support of .dds textures 2011-09-05 16:05:59 +01:00
transition-base-rock.eff Add new effects in support of .dds textures 2011-09-05 16:05:59 +01:00
transition.eff Update effect to use modified shader 2011-09-22 15:31:42 +01:00
tree.eff Fixes for random vegetation: 2011-11-24 21:41:05 +00:00
urban.eff Restore QDM urban shader technique for quality level >= 4 2010-11-02 22:31:39 +01:00
water-inland.eff change name. 2011-09-27 00:07:47 +01:00
water.eff Remove an unused sampler from the water shader, which caused OpenGL errors on Mac+Ati. 2011-10-28 16:09:09 +01:00