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fgdata/Nasal/canvas/gui/widgets/ScrollArea.nas
Philosopher 6e17a1d2cb Initial Nasal REPL work (canvas-based)
Features:
- Various configurable styles.
- Working scroll bars, thanks to Tom
- Adequate REPL-ness.

See the wiki for more information!
http://wiki.flightgear.org/Interactive_Nasal_Console

N.B. This makes some (sane) changes to other Nasal files, including
expanding some of the Canvas API.
2014-04-18 16:49:11 -05:00

164 lines
4 KiB
Text

gui.widgets.ScrollArea = {
new: func(parent, style, cfg)
{
var cfg = Config.new(cfg);
var m = gui.Widget.new(gui.widgets.ScrollArea);
m._focus_policy = m.StrongFocus;
m._active = 0;
m._pos = [0,0];
m._size = cfg.get("size", m._size);
m._max_scroll = [0, 0];
m._content_size = [0, 0];
if( style != nil )
{
m._scroll = style.createWidget(parent, "scroll-area", cfg);
m._setRoot(m._scroll.element);
m._scroll.vert.addEventListener("mousedown", func(e) m._dragStart(e));
m._scroll.horiz.addEventListener("mousedown", func(e) m._dragStart(e));
m._scroll.vert.addEventListener
(
"drag",
func(e) m.moveTo(m._pos[0], m._drag_offsetY + e.clientY)
);
m._scroll.horiz.addEventListener
(
"drag",
func(e) m.moveTo(m._drag_offsetX + e.clientX, m._pos[1])
);
}
return m;
},
getContent: func()
{
return me._scroll.content;
},
# Set the background color for the content area.
#
# @param color Vector of 3 or 4 values in [0, 1]
setColorBackground: func
{
if( size(arg) == 1 )
var arg = arg[0];
me._scroll.setColorBackground(arg);
},
# Reset the size of the content area, e.g. on window resize.
#
# @param sz Vector of [x,y] values.
setSize: func
{
if( size(arg) == 1 )
var arg = arg[0];
var (x,y) = arg;
me._size = [x,y];
me.update();
},
# Move the scrollable area to the coordinates x,y (or as far as possible) and
# update.
#
# @param x The x coordinate (positive is right)
# @param y The y coordinate (positive is down)
moveTo: func(x, y)
{
var bb = me._updateBB();
me._pos[0] = math.max(0, math.min(x, me._max_scroll[0]));
me._pos[1] = math.max(0, math.min(y, me._max_scroll[1]));
me.update(bb);
},
# Move the scrollable area to the top-most position and update.
moveToTop: func()
{
me._pos[1] = 0;
me.update();
},
# Move the scrollable area to the bottom-most position and update.
moveToBottom: func()
{
var bb = me._updateBB();
me._pos[1] = me._max_scroll[1];
me.update(bb);
},
# Move the scrollable area to the left-most position and update.
moveToLeft: func()
{
me._pos[0] = 0;
me.update();
},
# Move the scrollable area to the right-most position and update.
moveToRight: func()
{
var bb = me._updateBB();
me._pos[0] = me._max_scroll[0];
me.update(bb);
},
# Update scroll bar and content area.
#
# Needs to be called when the size of the content changes.
update: func(bb=nil)
{
if (bb == nil) bb = me._updateBB();
if (bb == nil) return me;
var offset = [ me._content_offset[0],
me._content_offset[1] ];
if( me._max_scroll[0] > 1 )
offset[0] -= (me._pos[0] / me._max_scroll[0])
* (me._content_size[0] - me._size[0]);
if( me._max_scroll[1] > 1 )
offset[1] -= (me._pos[1] / me._max_scroll[1])
* (me._content_size[1] - me._size[1]);
me.getContent().setTranslation(offset);
me._scroll.update(me);
me.getContent().update();
return me;
},
# protected:
_setRoot: func(el)
{
el.addEventListener("wheel", func(e) me.moveTo(me._pos[0], me._pos[1] - e.deltaY));
call(gui.Widget._setRoot, [el], me);
},
_dragStart: func(e)
{
me._drag_offsetX = me._pos[0] - e.clientX;
me._drag_offsetY = me._pos[1] - e.clientY;
},
_updateBB: func() {
# TODO only update on content resize
var bb = me.getContent().getTightBoundingBox();
if( bb[2] < bb[0] or bb[3] < bb[1] )
return nil;
var w = bb[2] - bb[0];
var h = bb[3] - bb[1];
if( w > me._size[0] )
me._max_scroll[0] = me._size[0] * (1 - me._size[0] / w);
else me._max_scroll[0] = 0;
if( h > me._size[1] )
me._max_scroll[1] = me._size[1] * (1 - me._size[1] / h);
else me._max_scroll[1] = 0;
me._content_size[0] = w;
me._content_size[1] = h;
var cur_offset = me.getContent().getTranslation();
me._content_offset = [cur_offset[0] - bb[0], cur_offset[1] - bb[1]];
},
};