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fgdata/Shaders/mode-diffuse.vert
Emilian Huminiuc 4df2af2cef SHADERS:fix "unified" fog function.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-02-14 18:39:58 +02:00

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262 B
GLSL

// -*-C++-*-
#version 120
vec4 ambientColor()
{
return gl_FrontMaterial.ambient;
}
vec4 diffuseColor()
{
return gl_Color;
}
vec4 specularColor()
{
return gl_FrontMaterial.specular;
}
vec4 emissionColor()
{
return gl_FrontMaterial.emission;
}