69387f09f4
- All non-ALS Effects have been removed (except generic ones from model-default and terrain-default). - The rendering dialog has been reworked to accomodate the changes. - All necessary properties have been added to graphics-properties.xml - Five graphics presets have been added: Minimal, Low, Medium, High and Ultra. - Some unused properties have been removed from defaults.xml
49 lines
2.2 KiB
XML
49 lines
2.2 KiB
XML
<?xml version="1.0"?>
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<PropertyList>
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<id>minimal-quality</id>
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<name>Minimal</name>
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<description>Minimal settings for low-power laptops or very old systems.</description>
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<settings>
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<sim>
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<rendering>
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<shaders>
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<skydome type="bool">false</skydome>
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<use-shaders type="bool">false</use-shaders>
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<landmass type="float">0</landmass>
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<transition type="float">0</transition>
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<model type="float">0</model>
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<water type="float">0</water>
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<clouds type="float">0</clouds>
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<wind-effects type="float">0</wind-effects>
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<vegetation-effects type="float">0</vegetation-effects>
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</shaders>
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<shadows>
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<enabled type="bool">false</enabled>
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<sun-atlas-size type="int">1024</sun-atlas-size>
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</shadows>
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<dynamic-lighting>
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<enabled type="bool">false</enabled>
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<limit-lights type="bool">false</limit-lights>
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<max-lights type="int">0</max-lights>
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</dynamic-lighting>
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<scenery-path-suffix n="0"><enabled type="bool">false</enabled></scenery-path-suffix>
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<scenery-path-suffix n="1"><enabled type="bool">false</enabled></scenery-path-suffix>
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<scenery-path-suffix n="2"><enabled type="bool">false</enabled></scenery-path-suffix>
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<scenery-path-suffix n="3"><enabled type="bool">false</enabled></scenery-path-suffix>
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<scenery-path-suffix n="4"><enabled type="bool">false</enabled></scenery-path-suffix>
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<scenery-path-suffix n="5"><enabled type="bool">false</enabled></scenery-path-suffix>
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<osm-buildings type="bool">false</osm-buildings>
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<random-objects type="bool">false</random-objects>
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<random-buildings type="bool">false</random-buildings>
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<random-vegetation type="bool">false</random-vegetation>
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<random-vegetation-shadows type="bool">false</random-vegetation-shadows>
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<vegetation-density type="float">0.0</vegetation-density>
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<particles type="bool">false</particles>
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<precipitation-enable type="bool">false</precipitation-enable>
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<clouds3d-enable type="bool">false</clouds3d-enable>
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</rendering>
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</sim>
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</settings>
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</PropertyList>
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