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Stuart Buchanan e3c975f23e Shader Buildings - Remove velux windows
Previously some rood textures included windows.  The transformations
that are now performed to create different roof types distorts these
textures, and in particular makes the roof windows incorrect. This
change simply removes the windows.
2019-12-08 18:47:09 +00:00
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Cars ALS: Traffic shader uses car images on texture - artwork by Gilberto Agostinho 2019-01-14 13:57:02 +02:00
Globe David Megginson: Fix VOR needle indicators for many aircraft 2016-05-30 09:39:21 +02:00
osm2city Atlas for 2017.2 using 16k*256 size 2017-05-21 08:55:36 +02:00
Runway Add support for more linear airport features 2019-07-29 15:46:57 +02:00
Signs
Sky More detailed moon texture 2015-08-27 14:42:06 +03:00
Symbols
Terrain Tweaks and autumn fix for Europe regional textures 2018-09-17 11:34:46 +03:00
Terrain.winter agsagostinho: 2016-03-24 14:17:50 +01:00
Trees Improved visuals for mediterranean shrublands using new vegetation texture sheet and overlay effect 2017-11-12 17:43:21 +02:00
Unused
Water Fixes for all PNG files with corrupted ICC color profiles. 2016-01-06 21:38:13 +01:00
buildings-caribbean-lightmap.png Instance based random buildings 2019-08-20 17:02:27 +01:00
buildings-caribbean.png Instance based random buildings 2019-08-20 17:02:27 +01:00
buildings-lightmap.png Shader Buildings - Remove velux windows 2019-12-08 18:47:09 +00:00
buildings-normalmap_orig.png
buildings.png Shader Buildings - Remove velux windows 2019-12-08 18:47:09 +00:00
Credits Gilberto Agostinho: 2015-12-30 17:13:18 +01:00
film-dirt.png
noise_tex.jpg
Splash1.png Filter new splash screens through gimp import/export - fixes the crashes during splash load observed here 2017-02-26 10:27:48 +02:00
Splash2.png New splash screens, remove old ones. 2017-02-25 21:50:14 +00:00
Splash3.png Filter new splash screens through gimp import/export - fixes the crashes during splash load observed here 2017-02-26 10:27:48 +02:00