edb2c980ac
This follows from the thread: http://thread.gmane.org/gmane.games.flightgear.devel/81852/focus=81859 All the $FG_ROOT/Models/* files found using a grep command in both FGData and FGAddon and now missing in FGData were restored to their state at commit f739a7, the commit prior to the purging of the Models directories. The command used was: grep -rI "Models/3ds\|Models/Agriculture\|Models/StreetFurniture\|Models/Structures\|Models/Sport\|Models/Power\|Models/Misc\|Models/Aircraft\|Models/Airport\|Models/Boundaries\|Models/Communications\|Models/Fauna\|Models/Military\|Models/Transport\|Models/Trees\|Models/Industrial\|Models/Residential"
141 lines
3.3 KiB
XML
141 lines
3.3 KiB
XML
<?xml version="1.0"?>
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<!--
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Version: 2014-03-01
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-->
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<PropertyList>
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<path>towropes.ac</path>
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<offsets>
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<x-m>0.0</x-m>
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<y-m>0.0</y-m>
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<z-m>0.0</z-m>
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<pitch-deg>0</pitch-deg>
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</offsets>
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<!-- winch rope -->
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<animation>
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<type>select</type>
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<object-name>winchrope</object-name>
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<condition>
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<property>sim/hitches/winch/rope/exist</property>
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</condition>
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</animation>
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<animation>
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<type>translate</type>
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<object-name>parachute_open</object-name>
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<object-name>parachute_closed</object-name>
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<property>sim/hitches/winch/rope/exist</property>
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<factor>-5.</factor>
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<axis>
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<x>1</x>
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<y>0</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<type>select</type>
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<object-name>parachute_closed</object-name>
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<condition>
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<not>
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<property>sim/hitches/winch/open</property>
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</not>
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</condition>
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</animation>
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<animation>
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<type>select</type>
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<object-name>parachute_open</object-name>
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<condition>
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<and>
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<property>sim/hitches/winch/rope/exist</property>
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<property>sim/hitches/winch/open</property>
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</and>
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</condition>
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</animation>
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<animation>
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<type>scale</type>
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<object-name>winchrope</object-name>
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<condition>
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<property>sim/hitches/winch/rope/exist</property>
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</condition>
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<property>sim/hitches/winch/tow/dist</property>
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<x-min>0.0</x-min>
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<y-min>1.0</y-min> <!-- unscaled model: 4cm diameter -->
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<z-min>1.0</z-min>
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<x-factor>1</x-factor>
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<y-factor>0</y-factor>
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<z-factor>0</z-factor>
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</animation>
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<animation>
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<type>scale</type>
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<object-name>winchrope</object-name>
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<property>sim/hitches/winch/rope/rope-diameter-mm</property>
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<x-min>1.0</x-min>
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<y-min>0.0</y-min> <!-- unscaled model: 4cm diameter -->
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<z-min>0.0</z-min>
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<x-factor>0.0</x-factor>
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<y-factor>0.025</y-factor>
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<z-factor>0.025</z-factor>
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</animation>
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<animation>
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<object-name>winchrope</object-name>
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<object-name>parachute_open</object-name>
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<object-name>parachute_closed</object-name>
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<enable-hot type="bool">false</enable-hot>
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</animation>
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<!-- towrope -->
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<animation>
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<type>select</type>
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<object-name>towrope</object-name>
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<condition>
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<property>sim/hitches/aerotow/rope/exist</property>
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</condition>
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</animation>
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<animation>
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<type>scale</type>
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<object-name>towrope</object-name>
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<condition>
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<property>sim/hitches/aerotow/rope/exist</property>
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</condition>
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<property>sim/hitches/aerotow/tow/dist</property>
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<x-min>0.0</x-min>
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<y-min>1.0</y-min> <!-- unscaled model: 4cm diameter -->
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<z-min>1.0</z-min>
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<x-factor>1</x-factor>
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<y-factor>0</y-factor>
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<z-factor>0</z-factor>
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</animation>
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<animation>
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<type>scale</type>
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<object-name>towrope</object-name>
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<property>sim/hitches/aerotow/rope/rope-diameter-mm</property>
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<x-min>1.0</x-min>
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<y-min>0.0</y-min> <!-- unscaled model: 4cm diameter -->
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<z-min>0.0</z-min>
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<x-factor>0.0</x-factor>
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<y-factor>0.025</y-factor>
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<z-factor>0.025</z-factor>
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</animation>
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<animation>
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<object-name>towrope</object-name>
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<enable-hot type="bool">false</enable-hot>
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</animation>
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</PropertyList>
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