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fgdata/Effects/HDR/gbuffer-debug-clear.eff

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XML

<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>Effects/HDR/gbuffer-debug-clear</name>
<technique n="1">
<pass>
<program>
<vertex-shader>Shaders/HDR/quad.vert</vertex-shader>
<fragment-shader>Shaders/HDR/debug_gbuffer_clear.frag</fragment-shader>
</program>
</pass>
</technique>
</PropertyList>