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Stuart Buchanan 4ec24853a8 Create an Environment Settings dialog for non-weather environment settings
such as snow level, dust, wetness, and texture set.

Also add a parameter to control whether the snow level moves with METAR,
and retire /environment/mysnow-level-m.
2012-08-09 22:52:51 +01:00
..
ambient.eff
bloom-blur-1.eff
bloom-blur-2.eff
bloom-combine.eff Bloom effect for the Rembrandt renderer 2012-05-12 13:06:45 +02:00
blur.eff Avoid duplication of fullscreen vertex shader 2012-05-12 11:47:18 +02:00
bowwave.eff Change default effects attached to terrain and models 2012-03-25 19:03:52 +02:00
building.eff
bumpspec.eff Change default effects attached to terrain and models 2012-03-25 19:03:52 +02:00
chrome.eff
cloud-models.eff
cloud-static.eff Terrain haze bugfixes 2012-06-11 20:23:31 +02:00
cloud.eff
clouds-box.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-layered.eff
clouds-thick.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-thin.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-thinlayer.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
crop.eff make sure crop and landmass based effects turn off under Rembrandt 2012-06-29 18:57:03 +03:00
cropgrass.eff
default-pipeline.xml
display.eff Add film wear to the cinema postprocessing effects 2012-08-06 10:27:21 +01:00
flutter.eff
fog.eff
forest.eff
glacier.eff
herbtundra.eff
landmass-nowood.eff Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves 2010-04-11 08:36:36 +00:00
landmass-scrub.eff
landmass.eff make sure crop and landmass based effects turn off under Rembrandt 2012-06-29 18:57:03 +03:00
lfeat.eff
light-cone.eff Issue : fix white light cones. Still no fix for night-lighting though. 2011-09-22 16:53:47 +02:00
light-point.eff
light-spot.eff
lightmap.eff
material-diffuse.eff
material-off.eff Issue 209: fix up inheritance of color mode uniform in material animation effect 2010-12-20 09:39:06 +01:00
model-combined-deferred.eff
model-combined.eff
model-default.eff
model-transparent.eff Effect for registering transparent surfaces 2012-03-30 22:12:27 +02:00
rain-layer.eff Terrain Haze v1.3 2012-04-26 17:22:58 +03:00
reflect-bump-spec.eff
reflect.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
runway-dds.eff
runway.eff
skydome.eff Terrain haze bugfixes 2012-06-11 20:23:31 +02:00
ssao-blur-1.eff Screen space ambient occlusion effect 2012-05-12 09:20:07 +02:00
ssao-blur-2.eff
ssao.eff
sunlight.eff
terrain-default.eff Create an Environment Settings dialog for non-weather environment settings 2012-08-09 22:52:51 +01:00
test.eff Quality slider overwrites custom shader settings. All effects now listen to the new sim/rendering/shaders/<foo> properties. 2011-12-12 17:04:36 +01:00
transition-base-dirt.eff
transition-base-grass-inverse.eff
transition-base-grass-rock.eff
transition-base-rock.eff
transition.eff remove unnecessary dependency on GL_EXT_gpu_shader4 2012-07-13 20:40:41 +03:00
tree.eff
urban.eff Create an Environment Settings dialog for non-weather environment settings 2012-08-09 22:52:51 +01:00
water-dds.eff
water-inland.eff
water.eff