39 lines
1.4 KiB
XML
39 lines
1.4 KiB
XML
<?xml version="1.0"?>
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<PropertyList>
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<shaders>
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<custom-settings type="bool">true</custom-settings>
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<generic type="float">1</generic>
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<landmass type="float">6</landmass>
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<model type="float">3</model>
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<contrails type="float">1</contrails>
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<crop type="float">1</crop>
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<skydome type="bool">true</skydome>
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<transition type="float">6</transition>
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<urban type="float">4</urban>
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<water type="float">5</water>
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<wind-effects type="float">2</wind-effects>
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<forest type="float">1</forest>
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<lights type="float">1</lights>
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<quality-level-internal type="float">1</quality-level-internal>
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</shaders>
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<random-objects type="bool">true</random-objects>
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<random-vegetation type="bool">true</random-vegetation>
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<random-vegetation-shadows type="bool">false</random-vegetation-shadows>
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<random-vegetation-normals type="bool">false</random-vegetation-normals>
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<vegetation-density type="double">1.3</vegetation-density>
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<random-buildings type="bool">true</random-buildings>
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<building-density type="double">0.7</building-density>
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<point-sprites type="bool">true</point-sprites>
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<particles type="bool">true</particles>
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<clouds3d-enable type="bool">true</clouds3d-enable>
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<clouds3d-vis-range type="float">10000</clouds3d-vis-range>
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<clouds3d-detail-range type="float">10000</clouds3d-detail-range>
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<clouds3d-density type="double">0.25</clouds3d-density>
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<shadows>
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<enabled type="bool">true</enabled>
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</shadows>
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</PropertyList>
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