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fgdata/Nasal/canvas/map/TFC.lcontroller
Philosopher f0d44ae8fe Lots lots more MapStructure changes
Fix the main bugs, add features and convert most of the layers.
Move/refactor some things as well. Add a canvas map dialog next to the
built-in one -- it's not 100% functional but it's quite close actually.

As before, the excitement has been taking place at our team clone.
https://gitorious.org/fg/canvas-hackers-fgdata/commits/0b4cc84
(topics/canvas-map-dialog branch this time, current HEAD in above URL.)
2014-05-25 14:27:11 -05:00

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# See: http://wiki.flightgear.org/MapStructure
# FIXME: this needs to be configurable via the ctor to optionally differentiate between MP and AI traffic, and exclude ground/sea traffic
# or at least use a different, non-TCAS symbol for those (looking pretty weird ATM)
#
# Class things:
var name = 'TFC';
var parents = [SymbolLayer.Controller];
var __self__ = caller(0)[0];
SymbolLayer.Controller.add(name, __self__);
SymbolLayer.add(name, {
parents: [MultiSymbolLayer],
type: name, # Symbol type
df_controller: __self__, # controller to use by default -- this one
});
var model_root = props.globals.getNode("/ai/models/");
var new = func(layer) {
var m = {
parents: [__self__],
layer: layer,
map: layer.map,
listeners: [],
searchCmd: searchCmd_default,
};
layer.searcher._equals = func(l,r) l.equals(r);
m.addVisibilityListener();
return m;
};
var del = func() {
#print(name~".lcontroller.del()");
foreach (var l; me.listeners)
removelistener(l);
};
var TrafficModel = {
new: func(node, id=nil, layer=nil) {
if (id == nil) id = node.getValue("id");
var m = {
# Note: because this inherits from props.Node, Symbol.Controller.equals
# will call l.equals(r) -- the one defined below
parents: [TrafficModel, geo.Coord, node], # note we don't implement a full geo.Coord API
id: id,
node: node,
pos: node.getNode("position",1),
type: node.getName(),
};
return m;
},
equals: func(other) other.id == me.id,
latlon: func() { # this makes sure to look like a geo.Coord to MapStructure, but will internally use the AI/MP traffic properties instead
return [
me.pos.getValue("latitude-deg"),
me.pos.getValue("longitude-deg"),
me.pos.getValue("altitude-ft")
];
},
# these are helper methods related to TCAS handling (TAs/RAs)
get_threat_lvl: func() me.getValue("tcas/threat-level"),
get_vspd: func() (me.getValue("velocities/vertical-speed-fps") or 0)*60,
get_alt: func() (me.getValue("position/altitude-ft") or 0),
};
var get_alt_diff = func(model) {
# debug.dump( keys(me) );
var model_alt = model.get_alt();
var alt = me.map.getAlt();
if (alt == nil or model_alt == nil) return 0;
return alt-model_alt;
};
##
# dummy/placeholder (will be overridden in ctor and set to the default callback)
var searchCmd = func;
var searchCmd_default = func {
# TODO: this would be a good candidate for splitting across frames
printlog(_MP_dbg_lvl, "Doing query: "~name);
if (me.map.getRange() == nil) return;
var result = [];
var models = 0;
# AI and Multiplayer traffic
foreach (var t; model_root.getChildren()) {
if (!t.getValue("valid")) continue;
var t_id = t.getNode("id");
if (t_id == nil or t_id.getValue() == -1) continue;
models += 1;
var (lat,lon) = (t.getValue("position/latitude-deg"),
t.getValue("position/longitude-deg"));
if (lat == nil or lon == nil) {
printlog("alert", "lat/lon was nil for AI node "~t.getPath());
continue;
}
if (me.map.controller.in_range(lat, lon))
append(result, TrafficModel.new(t, nil, me.layer));
}
#print("Found "~size(result)~" TrafficModel's in range out of "~models~" total.");
return result;
};