97d54bf17f
Now based on /sim/rendering/static-lod/rough. This commit removes a large number of range settings that should in general be set by the user.
96 lines
3.2 KiB
XML
96 lines
3.2 KiB
XML
<?xml version="1.0"?>
|
|
<!-- Regional definitions for Europe during winter -->
|
|
<PropertyList>
|
|
<name>Europe winter</name>
|
|
<area>
|
|
<lon1>2.0</lon1>
|
|
<lon2>40.0</lon2>
|
|
<lat1>35.0</lat1>
|
|
<lat2>90.0</lat2>
|
|
</area>
|
|
|
|
<area>
|
|
<lon1>-20.0</lon1>
|
|
<lon2>40.0</lon2>
|
|
<lat1>35.0</lat1>
|
|
<lat2>49.8</lat2>
|
|
</area>
|
|
|
|
<condition>
|
|
<equals>
|
|
<property>sim/startup/season</property>
|
|
<value>winter</value>
|
|
</equals>
|
|
</condition>
|
|
|
|
<material>
|
|
<name>BuiltUpCover</name>
|
|
<name>Urban</name>
|
|
<tree-effect>Effects/tree-european-deciduous</tree-effect>
|
|
<effect>Effects/urban</effect>
|
|
<texture-set>
|
|
<texture>Terrain.winter/18th_century_city-winter.png</texture>
|
|
<texture n="2">Terrain.winter/18th_century_city-winter-relief-light.png</texture>
|
|
</texture-set>
|
|
<object-mask>Terrain/18th_century_city.mask.png</object-mask>
|
|
<xsize>1000</xsize>
|
|
<ysize>1000</ysize>
|
|
<light-coverage>100000.0</light-coverage>
|
|
<emissive>
|
|
<r>0.05</r>
|
|
<g>0.05</g>
|
|
<b>0.02</b>
|
|
<a>1.0</a>
|
|
</emissive>
|
|
<object-group include="Materials/base/urban-buildings.xml"/>
|
|
<building-coverage>500.0</building-coverage>
|
|
<building-small-ratio>0.4</building-small-ratio>
|
|
<building-small-min-floors>3</building-small-min-floors>
|
|
<building-small-max-width-m>30.0</building-small-max-width-m>
|
|
<building-small-min-depth-m>10.0</building-small-min-depth-m>
|
|
<building-small-max-depth-m>30.0</building-small-max-depth-m>
|
|
<building-medium-ratio>0.6</building-medium-ratio>
|
|
<building-large-ratio>0.2</building-large-ratio>
|
|
<building-texture>Textures/buildings.png</building-texture>
|
|
<building-lightmap>Textures/buildings-lightmap.png</building-lightmap>
|
|
<wood-coverage>250000.0</wood-coverage>
|
|
<tree-texture>Trees/deciduous-alt.png</tree-texture>
|
|
<tree-varieties>8</tree-varieties>
|
|
<tree-height-m>15.0</tree-height-m>
|
|
<tree-width-m>10.0</tree-width-m>
|
|
</material>
|
|
|
|
<material>
|
|
<name>Town</name>
|
|
<name>SubUrban</name>
|
|
<effect>Effects/urban</effect>
|
|
<texture-set>
|
|
<texture>Terrain.winter/town-europe-winter.png</texture>
|
|
<texture n="2">Terrain.winter/town-europe-winter-relief-light.png</texture>
|
|
</texture-set>
|
|
<object-mask>Terrain/town-europe.mask.png</object-mask>
|
|
<xsize>1024</xsize>
|
|
<ysize>1024</ysize>
|
|
<light-coverage>100000.0</light-coverage>
|
|
<emissive>
|
|
<r>0.05</r>
|
|
<g>0.05</g>
|
|
<b>0.02</b>
|
|
<a>1.0</a>
|
|
</emissive>
|
|
<object-group include="Materials/base/town-buildings.xml"/>
|
|
<building-coverage>500.0</building-coverage>
|
|
<building-small-ratio>0.9</building-small-ratio>
|
|
<building-medium-ratio>0.1</building-medium-ratio>
|
|
<building-large-ratio>0.0</building-large-ratio>
|
|
<building-medium-max-floors>4</building-medium-max-floors>
|
|
<building-texture>Textures/buildings.png</building-texture>
|
|
<building-lightmap>Textures/buildings-lightmap.png</building-lightmap>
|
|
<wood-coverage>1000.0</wood-coverage>
|
|
<tree-texture>Trees/deciduous-alt.png</tree-texture>
|
|
<tree-varieties>8</tree-varieties>
|
|
<tree-height-m>15.0</tree-height-m>
|
|
<tree-width-m>10.0</tree-width-m>
|
|
</material>
|
|
|
|
</PropertyList>
|