97d54bf17f
Now based on /sim/rendering/static-lod/rough. This commit removes a large number of range settings that should in general be set by the user.
170 lines
4.8 KiB
XML
170 lines
4.8 KiB
XML
<?xml version="1.0"?>
|
|
<PropertyList>
|
|
<name>Brazil: Pantanal</name>
|
|
|
|
<area>
|
|
<lon1>-55.44</lon1>
|
|
<lon2>-59.60</lon2>
|
|
<lat1>-15.80</lat1>
|
|
<lat2>-20.78</lat2>
|
|
</area>
|
|
|
|
|
|
|
|
<material>
|
|
<name>pa_shoulder</name>
|
|
<texture>Runway/pa_shoulder_africa_rainforest.png</texture>
|
|
<parameters>
|
|
<uvstretch>8.0</uvstretch>
|
|
</parameters>
|
|
</material>
|
|
|
|
<material>
|
|
<name>pa_shoulder_f</name>
|
|
<texture>Runway/pa_shoulder_f_africa_rainforest.png</texture>
|
|
<parameters>
|
|
<uvstretch>8.0</uvstretch>
|
|
</parameters>
|
|
</material>
|
|
|
|
<material>
|
|
<name>pc_shoulder</name>
|
|
<texture>Runway/pc_shoulder_africa_rainforest.png</texture>
|
|
<parameters>
|
|
<uvstretch>8.0</uvstretch>
|
|
</parameters>
|
|
</material>
|
|
|
|
<material>
|
|
<name>pc_shoulder_f</name>
|
|
<texture>Runway/pc_shoulder_f_africa_rainforest.png</texture>
|
|
<parameters>
|
|
<uvstretch>8.0</uvstretch>
|
|
</parameters>
|
|
</material>
|
|
|
|
<material>
|
|
<name>Grass</name>
|
|
<name>Airport</name>
|
|
<name>AirportKeep</name>
|
|
<name>Greenspace</name>
|
|
<effect>Effects/airfield</effect>
|
|
<texture-set>
|
|
<texture>Terrain/grass_dry2.png</texture>
|
|
<texture n="13">Terrain/grass_dry2.png</texture>
|
|
<texture n="14">Terrain/airport_grass_overlay.png</texture>
|
|
</texture-set>
|
|
<parameters>
|
|
<grit_alpha>0.4</grit_alpha>
|
|
<use_overlay>1</use_overlay>
|
|
<overlay_bias>0.5</overlay_bias>
|
|
<use_color_overlay>0</use_color_overlay>
|
|
<base_layer_magnification>1.0</base_layer_magnification>
|
|
<overlay_layer_magnification>8.0</overlay_layer_magnification>
|
|
</parameters>
|
|
<xsize>256</xsize>
|
|
<ysize>256</ysize>
|
|
<light-coverage>4000000.0</light-coverage>
|
|
<diffuse>
|
|
<r>0.93</r>
|
|
<g>0.95</g>
|
|
<b>0.93</b>
|
|
<a>1.0</a>
|
|
</diffuse>
|
|
<specular>
|
|
<r>0.1</r>
|
|
<g>0.12</g>
|
|
<b>0.1</b>
|
|
<a>1.0</a>
|
|
</specular>
|
|
<shininess>1.2</shininess>
|
|
<solid>1</solid>
|
|
<friction-factor>0.7</friction-factor>
|
|
<rolling-friction>0.1</rolling-friction>
|
|
<bumpiness>0.1</bumpiness>
|
|
<load-resistance>1e30</load-resistance>
|
|
</material>
|
|
|
|
<material>
|
|
<name>dirt_rwy</name>
|
|
<effect>Effects/dirt-runway</effect>
|
|
<texture-set>
|
|
<texture>Runway/dirt_rwy.png</texture>
|
|
<texture n="16">Terrain/gravel_brown.png</texture>
|
|
<texture n="17">Terrain/grass_dry2a_darker.png</texture>
|
|
</texture-set>
|
|
<parameters>
|
|
<strength_05m>0.0</strength_05m>
|
|
<strength_1m>0.2</strength_1m>
|
|
<strength_2m>0.2</strength_2m>
|
|
<strength_5m>0.3</strength_5m>
|
|
<strength_10m>0.2</strength_10m>
|
|
<filter_threshold>0.2</filter_threshold>
|
|
<filter_transition>0.4</filter_transition>
|
|
<bias_center>1</bias_center>
|
|
<bias_center_strength>0.5</bias_center_strength>
|
|
<relief_strength>0.35</relief_strength>
|
|
<size_base>25.0</size_base>
|
|
<size_overlay>25.0</size_overlay>
|
|
<size_grain>20.0</size_grain>
|
|
<grain_strength>0.2</grain_strength>
|
|
</parameters>
|
|
<friction-factor>0.7</friction-factor>
|
|
<rolling-friction>0.04</rolling-friction>
|
|
<bumpiness>0.1</bumpiness>
|
|
</material>
|
|
|
|
<material>
|
|
<name>MixedForestCover</name>
|
|
<name>MixedForest</name>
|
|
<name>RainForest</name>
|
|
<name>DeciduousBroadCover</name>
|
|
<name>DeciduousForest</name>
|
|
<name>DeciduousNeedleCover</name>
|
|
<effect>Effects/forest</effect>
|
|
<texture-set>
|
|
<texture>Terrain/rainforest-hawaii.png</texture>
|
|
<texture n="11">Terrain/rainforest-hawaii.png</texture>
|
|
</texture-set>
|
|
<xsize>2000</xsize>
|
|
<ysize>2000</ysize>
|
|
<light-coverage>900000000.0</light-coverage>
|
|
<wood-coverage>4000.0</wood-coverage>
|
|
<tree-texture>Trees/tropical-alt2.png</tree-texture>
|
|
<tree-varieties>8</tree-varieties>
|
|
<tree-height-m>20.0</tree-height-m>
|
|
<tree-width-m>15.0</tree-width-m>
|
|
<rolling-friction>1</rolling-friction>
|
|
<bumpiness>1</bumpiness>
|
|
</material>
|
|
|
|
<material>
|
|
<name>EvergreenBroadCover</name>
|
|
<name>EvergreenForest</name>
|
|
<name>Grassland</name>
|
|
<name>GrassCover</name>
|
|
<name>ShrubCover</name>
|
|
<name>ShrubGrassCover</name>
|
|
<name>ScrubCover</name>
|
|
<name>Scrub</name>
|
|
<name>Marsh</name>
|
|
<name>FloodLand</name>
|
|
<name>SaltMarsh</name>
|
|
<name>HerbWetlandCover</name>
|
|
<name>WoodedWetlandCover</name>
|
|
<effect>Effects/forest</effect>
|
|
<texture>Terrain/pantanal.png</texture>
|
|
<object-mask>Terrain/pantanal-mask.png</object-mask>
|
|
<xsize>4000</xsize>
|
|
<ysize>4000</ysize>
|
|
<light-coverage>900000000.0</light-coverage>
|
|
<wood-coverage>4000.0</wood-coverage>
|
|
<tree-texture>Trees/tropical-alt2.png</tree-texture>
|
|
<tree-varieties>8</tree-varieties>
|
|
<tree-height-m>15.0</tree-height-m>
|
|
<tree-width-m>20.0</tree-width-m>
|
|
<rolling-friction>1</rolling-friction>
|
|
<bumpiness>1</bumpiness>
|
|
</material>
|
|
|
|
</PropertyList>
|