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fgdata/Materials/regions/brazil_chapada_diamantina.xml
Stuart Buchanan 97d54bf17f Make LOD for trees/buildings/objects/STG configurable.
Now based on /sim/rendering/static-lod/rough.

This commit removes a large number of range
settings that should in general be set by the user.
2016-04-08 22:39:29 +01:00

66 lines
2 KiB
XML

<?xml version="1.0"?>
<PropertyList>
<name>Brazil: Chapada Diamantina</name>
<area>
<lon1>-41.60</lon1>
<lon2>-41.00</lon2>
<lat1>-12.30</lat1>
<lat2>-13.50</lat2>
</area>
<material>
<name>DryCropPastureCover</name>
<name>DryCrop</name>
<name>ComplexCrop</name>
<name>MixedCrop</name>
<name>MixedCropPastureCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/tundra-hawaii.png</texture>
<texture n="11">Terrain/dry_pasture4.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.18</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-height-m>8.0</tree-height-m>
<tree-width-m>8.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>Grassland</name>
<name>GrassCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/tundra-hawaii.png</texture>
<texture n="11">Terrain/pampas-grass-hires.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.03</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<!-- <wood-coverage>6500.0</wood-coverage> --> <!-- use this value if mask works -->
<wood-coverage>10000.0</wood-coverage>
<tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-height-m>8.0</tree-height-m>
<tree-width-m>8.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
</PropertyList>