97d54bf17f
Now based on /sim/rendering/static-lod/rough. This commit removes a large number of range settings that should in general be set by the user.
66 lines
2 KiB
XML
66 lines
2 KiB
XML
<?xml version="1.0"?>
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<PropertyList>
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<name>Brazil: Chapada Diamantina</name>
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<area>
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<lon1>-41.60</lon1>
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<lon2>-41.00</lon2>
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<lat1>-12.30</lat1>
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<lat2>-13.50</lat2>
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</area>
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<material>
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<name>DryCropPastureCover</name>
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<name>DryCrop</name>
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<name>ComplexCrop</name>
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<name>MixedCrop</name>
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<name>MixedCropPastureCover</name>
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<effect>Effects/forest</effect>
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<texture-set>
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<texture>Terrain/tundra-hawaii.png</texture>
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<texture n="11">Terrain/dry_pasture4.png</texture>
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<texture n="13">Terrain/rock_red.png</texture>
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</texture-set>
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<parameters>
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<hires_overlay_bias>-0.18</hires_overlay_bias>
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</parameters>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>900000000.0</light-coverage>
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<wood-coverage>5000.0</wood-coverage>
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<tree-texture>Trees/caatinga-trees.png</tree-texture>
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<tree-varieties>4</tree-varieties>
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<tree-height-m>8.0</tree-height-m>
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<tree-width-m>8.0</tree-width-m>
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<rolling-friction>1</rolling-friction>
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<bumpiness>1</bumpiness>
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</material>
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<material>
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<name>EvergreenBroadCover</name>
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<name>EvergreenForest</name>
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<name>Grassland</name>
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<name>GrassCover</name>
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<effect>Effects/forest</effect>
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<texture-set>
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<texture>Terrain/tundra-hawaii.png</texture>
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<texture n="11">Terrain/pampas-grass-hires.png</texture>
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<texture n="13">Terrain/rock_red.png</texture>
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</texture-set>
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<parameters>
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<hires_overlay_bias>-0.03</hires_overlay_bias>
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</parameters>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>900000000.0</light-coverage>
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<!-- <wood-coverage>6500.0</wood-coverage> --> <!-- use this value if mask works -->
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<wood-coverage>10000.0</wood-coverage>
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<tree-texture>Trees/caatinga-trees.png</tree-texture>
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<tree-varieties>4</tree-varieties>
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<tree-height-m>8.0</tree-height-m>
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<tree-width-m>8.0</tree-width-m>
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<rolling-friction>1</rolling-friction>
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<bumpiness>1</bumpiness>
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</material>
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</PropertyList>
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