97d54bf17f
Now based on /sim/rendering/static-lod/rough. This commit removes a large number of range settings that should in general be set by the user.
45 lines
1.2 KiB
XML
45 lines
1.2 KiB
XML
<?xml version="1.0"?>
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<PropertyList>
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<name>Asia</name>
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<area>
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<lon1>60.0</lon1>
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<lon2>180.0</lon2>
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<lat1>-15.0</lat1>
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<lat2>45.0</lat2>
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</area>
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<condition>
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<equals>
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<property>sim/startup/season</property>
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<value>summer</value>
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</equals>
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</condition>
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<!-- Regional Asian irrigated crops -->
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<material>
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<effect>Effects/crop</effect>
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<name>IrrCropPastureCover</name>
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<name>IrrCrop</name>
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<name>Orchard</name>
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<name>Olives</name>
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<name>Vineyard</name>
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<name>Rice</name>
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<texture>Terrain/rice1.png</texture>
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<object-mask>Terrain/rice1.mask.png</object-mask>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>2000000.0</light-coverage>
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<solid>1</solid>
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<friction-factor>0.9</friction-factor>
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<rolling-friction>0.3</rolling-friction>
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<bumpiness>0.6</bumpiness>
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<load-resistance>1e30</load-resistance>
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<object-group include="Materials/base/farm-buildings.xml"/>
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<wood-coverage>10000.0</wood-coverage>
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<tree-texture>Trees/mixed-alt.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-height-m>20.0</tree-height-m>
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<tree-width-m>12.0</tree-width-m>
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</material>
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</PropertyList>
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