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fgdata/Aircraft/c172p/Systems/c172p-ground-effects.xml
Stuart Buchanan f44db83b25 Merge of the c172p-detailed
From https://github.com/Juanvvc/c172p-detailed/ release/2016.1
commit 3f33b88bb015a8ee685ab3178932d16d6e072410

A big Thank-You to the c172p-detailed team for their ongoing work.
2016-02-10 21:32:19 +00:00

675 lines
23 KiB
XML

<?xml version="1.0"?>
<!--
c172p damage effects for JSBSim.
Copyright (c) 2015 Wayne Bragg
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-->
<system name="c172p ground effects">
<channel name="contact-points">
<!-- ================================================================== -->
<!-- Contact points landing gear and yellow sparks -->
<!-- ================================================================== -->
<fcs_function name="z-position-nose-gear">
<output>gear/unit[0]/z-position</output>
<function>
<ifthen>
<property>gear/unit[0]/broken</property>
<value>0.0</value>
<switch>
<property>bushkit</property>
<!-- Default/26"/36"/pontoon/amphibious/skis -->
<value>-19.5</value>
<value>-22.0</value>
<value>-22.0</value>
<value> 0.0</value>
<value> 0.0</value>
<value>-22.0</value>
</switch>
</ifthen>
</function>
</fcs_function>
<fcs_function name="z-position-left-gear">
<output>gear/unit[1]/z-position</output>
<function>
<ifthen>
<property>gear/unit[1]/broken</property>
<value>0.0</value>
<switch>
<property>bushkit</property>
<!-- Default/26"/36"/pontoon/amphibious/skis -->
<value>-15.5</value>
<value>-20.0</value>
<value>-22.0</value>
<value> 0.0</value>
<value> 0.0</value>
<value>-22.0</value>
</switch>
</ifthen>
</function>
</fcs_function>
<fcs_function name="z-position-right-gear">
<output>gear/unit[2]/z-position</output>
<function>
<ifthen>
<property>gear/unit[2]/broken</property>
<value>0.0</value>
<switch>
<property>bushkit</property>
<!-- Default/26"/36"/pontoon/amphibious/skis -->
<value>-15.5</value>
<value>-20.0</value>
<value>-22.0</value>
<value> 0.0</value>
<value> 0.0</value>
<value>-22.0</value>
</switch>
</ifthen>
</function>
</fcs_function>
<fcs_function name="z-position-effect-nose-gear">
<output>contact/unit[6]/z-position</output>
<function>
<ifthen>
<property>gear/unit[0]/broken</property>
<switch>
<property>bushkit</property>
<!-- Default/26"/36"/pontoon/amphibious/skis -->
<value>-10.0</value>
<value>-18.5</value>
<value>-17.7</value>
<value> 0.0</value>
<value> 0.0</value>
<value>-23.0</value>
</switch>
<value>0.0</value>
</ifthen>
</function>
</fcs_function>
<fcs_function name="z-position-effect-left-gear">
<output>contact/unit[7]/z-position</output>
<function>
<ifthen>
<property>gear/unit[1]/broken</property>
<switch>
<property>bushkit</property>
<!-- Default/26"/36"/pontoon/amphibious/skis -->
<value> -9.5</value>
<value>-14.5</value>
<value>-16.0</value>
<value> 0.0</value>
<value> 0.0</value>
<value>-21.0</value>
</switch>
<value>0.0</value>
</ifthen>
</function>
</fcs_function>
<fcs_function name="z-position-effect-right-gear">
<output>contact/unit[8]/z-position</output>
<function>
<ifthen>
<property>gear/unit[2]/broken</property>
<switch>
<property>bushkit</property>
<!-- Default/26"/36"/pontoon/amphibious/skis -->
<value> -8.0</value>
<value>-15.5</value>
<value>-17.4</value>
<value> 0.0</value>
<value> 0.0</value>
<value>-21.0</value>
</switch>
<value>0.0</value>
</ifthen>
</function>
</fcs_function>
<!-- ================================================================== -->
<!-- Contact points wing tips -->
<!-- ================================================================== -->
<switch name="z-position-left-wing-tip">
<output>contact/unit[4]/z-position</output>
<default value="50"/>
<test logic="AND" value="-8">
crash EQ 1
</test>
<!-- -10 when on/above water -->
<test logic="AND" value="-10">
contact/unit[4]/solid EQ 0
</test>
<test logic="AND" value="40">
wing-damage/left-wing EQ 1.0
contact/unit[12]/WOW EQ 1
</test>
</switch>
<switch name="z-position-right-wing-tip">
<output>contact/unit[5]/z-position</output>
<default value="50"/>
<test logic="AND" value="-8">
crash EQ 1
</test>
<!-- -10 when on/above water -->
<test logic="AND" value="-10">
contact/unit[5]/solid EQ 0
</test>
<test logic="AND" value="40">
wing-damage/right-wing EQ 1.0
contact/unit[12]/WOW EQ 1
</test>
</switch>
<!-- ================================================================== -->
<!-- Contact points top of fuselage and empennage -->
<!-- ================================================================== -->
<switch name="z-position-nose-top">
<output>contact/unit[9]/z-position</output>
<default value="35"/>
<test logic="AND" value="-25">
contact/unit[9]/solid EQ 0
</test>
</switch>
<switch name="z-position-nose">
<output>contact/unit[10]/z-position</output>
<default value="8"/>
<test logic="AND" value="-25">
contact/unit[10]/solid EQ 0
</test>
</switch>
<switch name="z-position-cockpit-top">
<output>contact/unit[11]/z-position</output>
<default value="60"/>
<test logic="AND" value="-25">
contact/unit[11]/solid EQ 0
</test>
</switch>
<switch name="z-position-top-vertical-stabilizer">
<output>contact/unit[12]/z-position</output>
<default value="90"/>
<!-- 160 puts tail higher in the air when upside down -->
<test logic="AND" value="160">
contact/unit[12]/solid EQ 0
</test>
</switch>
<!-- ================================================================== -->
<!-- Contact points skis -->
<!-- ================================================================== -->
<switch name="z-position-nose-ski">
<output>gear/unit[23]/z-position</output>
<default value="0"/>
<test logic="AND" value="-22">
bushkit EQ 5
gear/unit[0]/broken EQ 0
</test>
</switch>
<switch name="z-position-left-ski">
<output>gear/unit[24]/z-position</output>
<default value="0"/>
<test logic="AND" value="-22">
bushkit EQ 5
gear/unit[1]/broken EQ 0
</test>
</switch>
<switch name="z-position-right-ski">
<output>gear/unit[25]/z-position</output>
<default value="0"/>
<test logic="AND" value="-22">
bushkit EQ 5
gear/unit[2]/broken EQ 0
</test>
</switch>
<!-- ================================================================== -->
<!-- Contact points amphibious -->
<!-- ================================================================== -->
<switch name="z-position-left-fwd-pontoon">
<output>gear/unit[19]/z-position</output>
<default value="0"/>
<test logic="AND" value="-62">
bushkit EQ 4
</test>
</switch>
<switch name="z-position-right-fwd-pontoon">
<output>gear/unit[20]/z-position</output>
<default value="0"/>
<test logic="AND" value="-62">
bushkit EQ 4
</test>
</switch>
<switch name="z-position-left-aft-pontoon">
<output>gear/unit[21]/z-position</output>
<default value="0"/>
<test logic="AND" value="-50.5">
bushkit EQ 4
</test>
</switch>
<switch name="z-position-right-aft-pontoon">
<output>gear/unit[22]/z-position</output>
<default value="0"/>
<test logic="AND" value="-50.5">
bushkit EQ 4
</test>
</switch>
</channel>
<channel name="groundeffects">
<switch name="gear-spin-nose">
<output>gear/gear-spin-nose</output>
<default value="15"/>
<test logic="OR" value="13">
bushkit EQ 1
bushkit EQ 2
bushkit EQ 5
</test>
</switch>
<switch name="gear-spin-left">
<output>gear/gear-spin-left</output>
<default value="13"/>
<test logic="OR" value="8">
bushkit EQ 2
bushkit EQ 5
</test>
<test logic="OR" value="10">
bushkit EQ 1
</test>
</switch>
<switch name="gear-spin-right">
<output>gear/gear-spin-right</output>
<default value="13"/>
<test logic="OR" value="8">
bushkit EQ 2
bushkit EQ 5
</test>
<test logic="OR" value="10">
bushkit EQ 1
</test>
</switch>
<fcs_function name="ground/tail-ground-effect-speed-kt">
<function>
<product>
<property>/fdm/jsbsim/contact/unit[3]/WOW</property>
<property>/velocities/groundspeed-kt</property>
</product>
</function>
</fcs_function>
<fcs_function name="ground/left-wing-ground-effect-speed-kt">
<function>
<product>
<property>/fdm/jsbsim/contact/unit[4]/WOW</property>
<property>/velocities/groundspeed-kt</property>
<eq>
<property>/fdm/jsbsim/wing-damage/left-wing</property>
<value>0.0</value>
</eq>
</product>
</function>
</fcs_function>
<fcs_function name="ground/right-wing-ground-effect-speed-kt">
<function>
<product>
<property>/fdm/jsbsim/contact/unit[5]/WOW</property>
<property>/velocities/groundspeed-kt</property>
<eq>
<property>/fdm/jsbsim/wing-damage/right-wing</property>
<value>0.0</value>
</eq>
</product>
</function>
</fcs_function>
<fcs_function name="ground/nose-gear-ground-effect-speed-kt">
<function>
<product>
<property>/fdm/jsbsim/contact/unit[6]/WOW</property>
<property>/velocities/groundspeed-kt</property>
</product>
</function>
</fcs_function>
<fcs_function name="ground/left-gear-ground-effect-speed-kt">
<function>
<product>
<property>/fdm/jsbsim/contact/unit[7]/WOW</property>
<property>/velocities/groundspeed-kt</property>
</product>
</function>
</fcs_function>
<fcs_function name="ground/right-gear-ground-effect-speed-kt">
<function>
<product>
<property>/fdm/jsbsim/contact/unit[8]/WOW</property>
<property>/velocities/groundspeed-kt</property>
</product>
</function>
</fcs_function>
<!-- touchdown smoke not damage-->
<fcs_function name="ground/nose-tyre-smoke-ground-effect-speed-kt">
<function>
<or>
<property>/gear/gear[0]/tyre-smoke</property>
<product>
<property>/gear/gear[0]/wow</property>
<gt>
<property>/velocities/groundspeed-kt</property>
<value>20.0</value>
</gt>
<gt>
<property>/fdm/jsbsim/ground/rolling_friction-factor</property>
<value>1</value>
</gt>
</product>
</or>
</function>
</fcs_function>
<fcs_function name="ground/left-tyre-smoke-ground-effect-speed-kt">
<function>
<or>
<property>/gear/gear[1]/tyre-smoke</property>
<product>
<property>/gear/gear[1]/wow</property>
<gt>
<property>/velocities/groundspeed-kt</property>
<value>20.0</value>
</gt>
<gt>
<property>/fdm/jsbsim/ground/rolling_friction-factor</property>
<value>1</value>
</gt>
</product>
</or>
</function>
</fcs_function>
<fcs_function name="ground/right-tyre-smoke-ground-effect-speed-kt">
<function>
<or>
<property>/gear/gear[2]/tyre-smoke</property>
<product>
<property>/gear/gear[2]/wow</property>
<gt>
<property>/velocities/groundspeed-kt</property>
<value>20.0</value>
</gt>
<gt>
<property>/fdm/jsbsim/ground/rolling_friction-factor</property>
<value>1</value>
</gt>
</product>
</or>
</function>
</fcs_function>
</channel>
<channel name="tiedowns">
<fcs_function name="tiedown-left-x">
<output>external_reactions/tiedown-left/x</output>
<function>
<sin>
<toradians>
<property>/sim/model/c172p/tiedowns/left/heading-deg</property>
</toradians>
</sin>
</function>
</fcs_function>
<fcs_function name="tiedown-left-y">
<output>external_reactions/tiedown-left/y</output>
<function>
<product>
<value>-1</value>
<cos>
<toradians>
<property>/sim/model/c172p/tiedowns/left/heading-deg</property>
</toradians>
</cos>
</product>
</function>
</fcs_function>
<fcs_function name="tiedown-left-z">
<output>external_reactions/tiedown-left/z</output>
<function>
<product>
<value>-1</value>
<sin>
<toradians>
<property>/sim/model/c172p/tiedowns/left/pitch-deg</property>
</toradians>
</sin>
</product>
</function>
</fcs_function>
<fcs_function name="tiedown-right-x">
<output>external_reactions/tiedown-right/x</output>
<function>
<product>
<value>-1</value>
<sin>
<toradians>
<property>/sim/model/c172p/tiedowns/right/heading-deg</property>
</toradians>
</sin>
</product>
</function>
</fcs_function>
<fcs_function name="tiedown-right-y">
<output>external_reactions/tiedown-right/y</output>
<function>
<cos>
<toradians>
<property>/sim/model/c172p/tiedowns/right/heading-deg</property>
</toradians>
</cos>
</function>
</fcs_function>
<fcs_function name="tiedown-right-z">
<output>external_reactions/tiedown-right/z</output>
<function>
<product>
<value>-1</value>
<sin>
<toradians>
<property>/sim/model/c172p/tiedowns/right/pitch-deg</property>
</toradians>
</sin>
</product>
</function>
</fcs_function>
<fcs_function name="tiedown-tail-x">
<output>external_reactions/tiedown-tail/x</output>
<function>
<cos>
<toradians>
<property>/sim/model/c172p/tiedowns/tail/heading-deg</property>
</toradians>
</cos>
</function>
</fcs_function>
<fcs_function name="tiedown-tail-y">
<output>external_reactions/tiedown-tail/y</output>
<function>
<sin>
<toradians>
<property>/sim/model/c172p/tiedowns/tail/heading-deg</property>
</toradians>
</sin>
</function>
</fcs_function>
<fcs_function name="tiedown-tail-z">
<output>external_reactions/tiedown-tail/z</output>
<function>
<product>
<value>-1</value>
<sin>
<toradians>
<property>/sim/model/c172p/tiedowns/tail/pitch-deg</property>
</toradians>
</sin>
</product>
</function>
</fcs_function>
<summer name="fcs/tiedown-left-mag-error">
<input>/sim/model/c172p/tiedowns/left/length</input>
<input>-/sim/model/c172p/tiedowns/left/ref-length</input>
</summer>
<summer name="fcs/tiedown-right-mag-error">
<input>/sim/model/c172p/tiedowns/right/length</input>
<input>-/sim/model/c172p/tiedowns/right/ref-length</input>
</summer>
<summer name="fcs/tiedown-tail-mag-error">
<input>/sim/model/c172p/tiedowns/tail/length</input>
<input>-/sim/model/c172p/tiedowns/tail/ref-length</input>
</summer>
<pid name="fcs/tiedown-left-magnitude-pid">
<input>fcs/tiedown-left-mag-error</input>
<kp>7000.0</kp>
<ki>0.0</ki>
<kd>500.0</kd>
<clipto>
<min>-50</min>
<max>1000</max>
</clipto>
</pid>
<pid name="fcs/tiedown-right-magnitude-pid">
<input>fcs/tiedown-right-mag-error</input>
<kp>7000.0</kp>
<ki>0.0</ki>
<kd>500.0</kd>
<clipto>
<min>-50</min>
<max>1000</max>
</clipto>
</pid>
<pid name="fcs/tiedown-tail-magnitude-pid">
<input>fcs/tiedown-tail-mag-error</input>
<kp>7000.0</kp>
<ki>0.0</ki>
<kd>500.0</kd>
<clipto>
<min>-50</min>
<max>1000</max>
</clipto>
</pid>
<switch name="fcs/tiedown-left-magnitude">
<output>external_reactions/tiedown-left/magnitude</output>
<default value="0"/>
<test logic="AND" value="fcs/tiedown-left-magnitude-pid">
/sim/model/c172p/securing/tiedownL-visible EQ 1
/fdm/jsbsim/damage/repairing EQ 0
</test>
</switch>
<switch name="fcs/tiedown-right-magnitude">
<output>external_reactions/tiedown-right/magnitude</output>
<default value="0"/>
<test logic="AND" value="fcs/tiedown-right-magnitude-pid">
/sim/model/c172p/securing/tiedownR-visible EQ 1
/fdm/jsbsim/damage/repairing EQ 0
</test>
</switch>
<switch name="fcs/tiedown-tail-magnitude">
<output>external_reactions/tiedown-tail/magnitude</output>
<default value="0"/>
<test logic="AND" value="fcs/tiedown-tail-magnitude-pid">
/sim/model/c172p/securing/tiedownT-visible EQ 1
/fdm/jsbsim/damage/repairing EQ 0
</test>
</switch>
</channel>
</system>