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fgdata/Aircraft/Instruments/logo.xml
j4strngs b5537626f8 Instruments are now consolidated in a single directory.
Textures are now more organized and usefully named.
2001-12-12 14:20:38 +00:00

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1.3 KiB
XML

<?xml version="1.0"?>
<!--
Comical tail number.
Started summer 2000 by David Megginson, david@megginson.com.
This is an instrument configuration file for the open-source flight
simulator FlightGear (www.flightgear.org). The file is an XML-encoded
FlightGear property list defining the instrument's layers and actions.
Each instrument is composed of layers stacked on top of each other.
A layer may be a texture (with transparent parts to show the layers
underneath), text, or a special layer that switches between two
others (say, to turn an indicator light on or off). Each layer can
move independently in proportion to a property value, and text
can be generated from property values as well: all of the layer's
movements are defined as transformations.
Actions are hotspots on the instrument that will respond to a mouse
click. Actions always modify the values of properties, either by
adjusting them, toggling them, or swaping them with other
properties' values.
-->
<PropertyList>
<name>Logo</name>
<w-base>96</w-base>
<h-base>32</h-base>
<layers>
<layer>
<name>face</name>
<texture>
<path>Aircraft/Instruments/Textures/flaps.rgb</path>
<x1>0.375</x1>
<y1>0.0</y1>
<x2>1.0</x2>
<y2>0.375</y2>
</texture>
</layer>
</layers>
</PropertyList>