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<h2 class="chapterHead"><span class="titlemark">Chapter&nbsp;5</span><br><a
href="getstart.html#QQ2-10-57" name="x10-570005">In-flight: All about instruments, keystrokes and menus</a></h2>
<!--l. 32--><p class="noindent">The following is a description of the main systems for controlling the program and
piloting the plane: Historically, keyboard controls<a
name="dx10-57001"></a> were developed first, and you can still
control most of the simulator via the keyboard alone. Later on, they were supplemented
by several menu entries, making the interface more accessible, particularly for beginners,
and providing additional functionality.
<!--l. 38--><p class="indent"> For getting a real feeling of flight, you should definitely consider getting a joystick<a
name="dx10-57002"></a> or
- preferred - a yoke<a
name="dx10-57003"></a> plus rudder pedals<a
name="dx10-57004"></a>. In any case, you can specify your device of
choice for control via the <span
class="pcrr7t---109">--control-mode </span>option, i.e. select joystick, keyboard<a
name="dx10-57005"></a>,
mouse<a
name="dx10-57006"></a>. The default setting is joystick. Concerning instruments, there are again two
alternatives: You can use the panel or the HUD.
<!--l. 44--><p class="indent"> A short leaflet based on this chapter can be found at
<!--l. 47--><p class="indent"> <a
href="http://www.flightgear.org/Docs/InstallGuide/FGShortRef.html" >http://www.flightgear.org/Docs/InstallGuide/FGShortRef.html</a>.
<!--l. 50--><p class="noindent">A version of this leaflet can also be opened via <span
class="ptmbi7t---109">FlightGear</span>&#8217;s help menu.
<h3 class="sectionHead"><span class="titlemark">5.1</span> <a
href="getstart.html#QQ2-10-58" name="x10-580005.1">Starting the engine</a></h3>
<a
name="dx10-58001"></a>
<!--l. 57--><p class="noindent">Depending on your situation, when you start the simulator the engine<a
name="dx10-58002"></a>s may be on or off.
When they are on you just can go on with the start. When they are off, you have to start
them first. The ignition switch<a
name="dx10-58003"></a> for starting the engine is situated in the lower left corner
of the panel. It is shown in Fig. 4.
<!--l. 62--><p class="indent"> <div align="center"
class="centerline"><img
src="getstart10x.gif" alt="" class="fbox" > </div>
<!--l. 65--><p class="noindent">Fig. 4: <span
class="ptmri7t---109">The ignition switch.</span>
<!--l. 69--><p class="indent"> It has five positions: &#8221;OFF&#8221;, &#8221;L&#8221;, &#8221;R&#8221;, &#8221;BOTH&#8221;, and &#8221;START&#8221;. The extreme right
position is for starting the engine. For starting the engine, put it onto the position
&#8221;BOTH&#8221; using the mouse first.
<!--l. 71--><p class="indent"> Keep in mind that the mixture lever<a
name="dx10-58004"></a> has to be at 100 % (all the way in) for starting
the engine - otherwise you will fail. In addition, advance the throttle<a
name="dx10-58005"></a> to about
25 %.
<!--l. 73--><p class="indent"> Operate the starter<a
name="dx10-58006"></a> using the SPACE key now. When pressing the SPACE key you
will observe the ignition switch to change to the position &#8221;START&#8221; and the engine to
start after a few seconds. Afterwards you can bring the throttle back to idle (all the way
out).
<!--l. 75--><p class="indent"> In addition, have a look if the parking brake<a
name="dx10-58007"></a>s are on (red field lit). If so, press the &#8221;B&#8221;
button to release them.
<h3 class="sectionHead"><span class="titlemark">5.2</span> <a
href="getstart.html#QQ2-10-59" name="x10-590005.2">Keyboard controls</a></h3>
<a
name="dx10-59001"></a>
<!--l. 81--><p class="noindent">While joystick<a
name="dx10-59002"></a>s or yoke<a
name="dx10-59003"></a>s are supported as are rudder<a
name="dx10-59004"></a> pedals, you can fly <span
class="ptmbi7t---109">FlightGear</span>
using the keyboard alone. For proper control of the plane during flight via the keyboard
(i) the <span
class="pcrr7t---109">NumLock</span><a
name="dx10-59005"></a> key must be switched on (ii) the <span
class="ptmbi7t---109">FlightGear </span>window must
have focus (if not, click with the mouse onto the graphics window). Several
of the keyboard controls might be helpful even in case you use a joystick or
yoke.
<!--l. 88--><p class="indent"> After activating <span
class="pcrr7t---109">NumLock </span>the following main keyboard controls<a
name="dx10-59006"></a> for driving the
plane should work:
<!--l. 91--><p class="noindent">Tab. 2: <span
class="ptmri7t---109">Main keyboard controls</span><a
name="dx10-59007"></a> <span
class="ptmri7t---109">for </span><span
class="ptmbi7t---109">FlightGear </span><span
class="ptmri7t---109">on the numeric keypad with activated</span>
<span
class="pcrro7t---109">NumLock </span><span
class="ptmri7t---109">key:</span>.
<!--l. 96--><p class="indent"> <div align="center"
class="centerline"><!--tex4ht:inline--><div class="tabular"><table class="tabular"
cellspacing="0pt" cellpadding="0" rules="groups"
frame="border" id="TBL-6-" ><colgroup id="TBL-6-1g"><col
id="TBL-6-1"></colgroup><colgroup id="TBL-6-2g"><col
id="TBL-6-2"></colgroup><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-6-1-"><td align="left" nowrap="nowrap" id="TBL-6-1-1"
class="td11"> Key</td><td align="left" nowrap="nowrap" id="TBL-6-1-2"
class="td11"> Action </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-6-2-"><td align="left" nowrap="nowrap" id="TBL-6-2-1"
class="td11"> 9/3 </td><td align="left" nowrap="nowrap" id="TBL-6-2-2"
class="td11"> Throttle<a
name="dx10-59008"></a> </td>
</tr><tr
valign="baseline" id="TBL-6-3-"><td align="left" nowrap="nowrap" id="TBL-6-3-1"
class="td11"> 4/6 </td><td align="left" nowrap="nowrap" id="TBL-6-3-2"
class="td11"> Aileron<a
name="dx10-59009"></a> </td>
</tr><tr
valign="baseline" id="TBL-6-4-"><td align="left" nowrap="nowrap" id="TBL-6-4-1"
class="td11"> 8/2 </td><td align="left" nowrap="nowrap" id="TBL-6-4-2"
class="td11"> Elevator<a
name="dx10-59010"></a> </td>
</tr><tr
valign="baseline" id="TBL-6-5-"><td align="left" nowrap="nowrap" id="TBL-6-5-1"
class="td11"> 0/, </td><td align="left" nowrap="nowrap" id="TBL-6-5-2"
class="td11"> Rudder<a
name="dx10-59011"></a> </td>
</tr><tr
valign="baseline" id="TBL-6-6-"><td align="left" nowrap="nowrap" id="TBL-6-6-1"
class="td11"> 5 </td><td align="left" nowrap="nowrap" id="TBL-6-6-2"
class="td11"> Center aileron/elevator/rudder</td>
</tr><tr
valign="baseline" id="TBL-6-7-"><td align="left" nowrap="nowrap" id="TBL-6-7-1"
class="td11"> 7/1 </td><td align="left" nowrap="nowrap" id="TBL-6-7-2"
class="td11"> Elevator trim<a
name="dx10-59012"></a> </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-6-8-"><td align="left" nowrap="nowrap" id="TBL-6-8-1"
class="td11"> </td> </tr><!--|l|l|--></table> </div></div>
<!--l. 99--><p class="noindent">For changing views you have to de-activate <span
class="pcrr7t---109">NumLock</span>. Now <span
class="pcrr7t---109">Shift </span>+ <span
class="cmmi-10--109">&lt;</span><span
class="pcrr7t---109">Numeric</span>
<span
class="pcrr7t---109">Keypad Key</span><span
class="cmmi-10--109">&gt; </span>changes the view as follows:
<!--l. 103--><p class="noindent">Tab. 3: <span
class="ptmri7t---109">View directions</span><a
name="dx10-59013"></a> <span
class="ptmri7t---109">accessible after de-activating </span><span
class="pcrro7t---109">NumLock </span><span
class="ptmri7t---109">on the numeric keypad.</span>
<!--l. 108--><p class="indent"> <div align="center"
class="centerline"><!--tex4ht:inline--><div class="tabular"><table class="tabular"
cellspacing="0pt" cellpadding="0" rules="groups"
frame="border" id="TBL-7-" ><colgroup id="TBL-7-1g"><col
id="TBL-7-1"></colgroup><colgroup id="TBL-7-2g"><col
id="TBL-7-2"></colgroup><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-7-1-"><td align="center" nowrap="nowrap" id="TBL-7-1-1"
class="td11"> Numeric Key</td><td align="left" nowrap="nowrap" id="TBL-7-1-2"
class="td11"> View direction<a
name="dx10-59014"></a></td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-7-2-"><td align="center" nowrap="nowrap" id="TBL-7-2-1"
class="td11"> Shift-8 </td> <td align="left" nowrap="nowrap" id="TBL-7-2-2"
class="td11"> Forward </td>
</tr><tr
valign="baseline" id="TBL-7-3-"><td align="center" nowrap="nowrap" id="TBL-7-3-1"
class="td11"> Shift-7 </td> <td align="left" nowrap="nowrap" id="TBL-7-3-2"
class="td11"> Left/forward </td>
</tr><tr
valign="baseline" id="TBL-7-4-"><td align="center" nowrap="nowrap" id="TBL-7-4-1"
class="td11"> Shift-4 </td> <td align="left" nowrap="nowrap" id="TBL-7-4-2"
class="td11"> Left </td>
</tr><tr
valign="baseline" id="TBL-7-5-"><td align="center" nowrap="nowrap" id="TBL-7-5-1"
class="td11"> Shift-1 </td> <td align="left" nowrap="nowrap" id="TBL-7-5-2"
class="td11"> Left/back </td>
</tr><tr
valign="baseline" id="TBL-7-6-"><td align="center" nowrap="nowrap" id="TBL-7-6-1"
class="td11"> Shift-2 </td> <td align="left" nowrap="nowrap" id="TBL-7-6-2"
class="td11"> Back </td>
</tr><tr
valign="baseline" id="TBL-7-7-"><td align="center" nowrap="nowrap" id="TBL-7-7-1"
class="td11"> Shift-3 </td> <td align="left" nowrap="nowrap" id="TBL-7-7-2"
class="td11"> Right/back </td>
</tr><tr
valign="baseline" id="TBL-7-8-"><td align="center" nowrap="nowrap" id="TBL-7-8-1"
class="td11"> Shift-6 </td> <td align="left" nowrap="nowrap" id="TBL-7-8-2"
class="td11"> Right </td>
</tr><tr
valign="baseline" id="TBL-7-9-"><td align="center" nowrap="nowrap" id="TBL-7-9-1"
class="td11"> Shift-9 </td> <td align="left" nowrap="nowrap" id="TBL-7-9-2"
class="td11"> Right/forward </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-7-10-"><td align="center" nowrap="nowrap" id="TBL-7-10-1"
class="td11"> </td> </tr><!--|c|l|--></table> </div></div>
<!--l. 111--><p class="noindent">Besides, there are several more options for adapting display on screen:
<!--l. 115--><p class="noindent">Tab. 4: <span
class="ptmri7t---109">Display options</span><a
name="dx10-59015"></a>
<!--l. 119--><p class="indent"> <div align="center"
class="centerline"><!--tex4ht:inline--><div class="tabular"><table class="tabular"
cellspacing="0pt" cellpadding="0" rules="groups"
frame="border" id="TBL-8-" ><colgroup id="TBL-8-1g"><col
id="TBL-8-1"></colgroup><colgroup id="TBL-8-2g"><col
id="TBL-8-2"></colgroup><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-8-1-"><td align="left" nowrap="nowrap" id="TBL-8-1-1"
class="td11"> Key </td><td align="left" nowrap="nowrap" id="TBL-8-1-2"
class="td11"> Action </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-8-2-"><td align="left" nowrap="nowrap" id="TBL-8-2-1"
class="td11"> P </td><td align="left" nowrap="nowrap" id="TBL-8-2-2"
class="td11"> Toggle instrument panel<a
name="dx10-59016"></a> on/off </td>
</tr><tr
valign="baseline" id="TBL-8-3-"><td align="left" nowrap="nowrap" id="TBL-8-3-1"
class="td11"> c </td><td align="left" nowrap="nowrap" id="TBL-8-3-2"
class="td11"> Toggle3D/2D cockpit <a
name="dx10-59017"></a>(if both are available) <a
name="dx10-59018"></a><a
name="dx10-59019"></a></td>
</tr><tr
valign="baseline" id="TBL-8-4-"><td align="left" nowrap="nowrap" id="TBL-8-4-1"
class="td11"> s </td><td align="left" nowrap="nowrap" id="TBL-8-4-2"
class="td11"> Cycle panel style full/mini </td>
</tr><tr
valign="baseline" id="TBL-8-5-"><td align="left" nowrap="nowrap" id="TBL-8-5-1"
class="td11"> Shift-F5/F6</td><td align="left" nowrap="nowrap" id="TBL-8-5-2"
class="td11"> Shift the panel in y direction </td>
</tr><tr
valign="baseline" id="TBL-8-6-"><td align="left" nowrap="nowrap" id="TBL-8-6-1"
class="td11"> Shift-F7/F8</td><td align="left" nowrap="nowrap" id="TBL-8-6-2"
class="td11"> Shift the panel in x direction </td>
</tr><tr
valign="baseline" id="TBL-8-7-"><td align="left" nowrap="nowrap" id="TBL-8-7-1"
class="td11"> Shift-F3 </td><td align="left" nowrap="nowrap" id="TBL-8-7-2"
class="td11"> Read a panel from a property list </td>
</tr><tr
valign="baseline" id="TBL-8-8-"><td align="left" nowrap="nowrap" id="TBL-8-8-1"
class="td11"> i/I </td><td align="left" nowrap="nowrap" id="TBL-8-8-2"
class="td11"> Minimize/maximize HUD </td>
</tr><tr
valign="baseline" id="TBL-8-9-"><td align="left" nowrap="nowrap" id="TBL-8-9-1"
class="td11"> h/H </td><td align="left" nowrap="nowrap" id="TBL-8-9-2"
class="td11"> Change color of HUD/toggle HUD off </td>
</tr><tr
valign="baseline" id="TBL-8-10-"><td align="left" nowrap="nowrap" id="TBL-8-10-1"
class="td11"> </td><td align="left" nowrap="nowrap" id="TBL-8-10-2"
class="td11"> forward/backward </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-8-11-"><td align="left" nowrap="nowrap" id="TBL-8-11-1"
class="td11"> x/X </td><td align="left" nowrap="nowrap" id="TBL-8-11-2"
class="td11"> Zoom in/out </td>
</tr><tr
valign="baseline" id="TBL-8-12-"><td align="left" nowrap="nowrap" id="TBL-8-12-1"
class="td11"> v </td><td align="left" nowrap="nowrap" id="TBL-8-12-2"
class="td11"> Cycle view modes<a
name="dx10-59020"></a> (pilot, chase, tower) </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-8-13-"><td align="left" nowrap="nowrap" id="TBL-8-13-1"
class="td11"> W </td><td align="left" nowrap="nowrap" id="TBL-8-13-2"
class="td11"> Toggle full screen mode<a
name="dx10-59021"></a> on/off (3dfx only) </td>
</tr><tr
valign="baseline" id="TBL-8-14-"><td align="left" nowrap="nowrap" id="TBL-8-14-1"
class="td11"> z/Z </td><td align="left" nowrap="nowrap" id="TBL-8-14-2"
class="td11"> Change visibility<a
name="dx10-59022"></a> (fog) forward/backward </td>
</tr><tr
valign="baseline" id="TBL-8-15-"><td align="left" nowrap="nowrap" id="TBL-8-15-1"
class="td11"> F8 </td><td align="left" nowrap="nowrap" id="TBL-8-15-2"
class="td11"> Toggle fog on/off </td>
</tr><tr
valign="baseline" id="TBL-8-16-"><td align="left" nowrap="nowrap" id="TBL-8-16-1"
class="td11"> F2 </td><td align="left" nowrap="nowrap" id="TBL-8-16-2"
class="td11"> Refresh Scenery tile cache </td>
</tr><tr
valign="baseline" id="TBL-8-17-"><td align="left" nowrap="nowrap" id="TBL-8-17-1"
class="td11"> F4 </td><td align="left" nowrap="nowrap" id="TBL-8-17-2"
class="td11"> Force Lighting update </td>
</tr><tr
valign="baseline" id="TBL-8-18-"><td align="left" nowrap="nowrap" id="TBL-8-18-1"
class="td11"> F9 </td><td align="left" nowrap="nowrap" id="TBL-8-18-2"
class="td11"> Toggle texturing on/off </td>
</tr><tr
valign="baseline" id="TBL-8-19-"><td align="left" nowrap="nowrap" id="TBL-8-19-1"
class="td11"> F10 </td><td align="left" nowrap="nowrap" id="TBL-8-19-2"
class="td11"> Toggle menu on/off </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-8-20-"><td align="left" nowrap="nowrap" id="TBL-8-20-1"
class="td11"> </td> </tr><!--|l|l|--></table> </div></div>
<!--l. 122--><p class="noindent">The autopilot<a
name="dx10-59023"></a> is controlled via the following keys:
<!--l. 125--><p class="noindent">Tab. 5: <span
class="ptmri7t---109">Autopilot and related controls.</span><a
name="dx10-59024"></a>
<!--l. 129--><p class="indent"> <div align="center"
class="centerline"><!--tex4ht:inline--><div class="tabular"><table class="tabular"
cellspacing="0pt" cellpadding="0" rules="groups"
frame="border" id="TBL-9-" ><colgroup id="TBL-9-1g"><col
id="TBL-9-1"></colgroup><colgroup id="TBL-9-2g"><col
id="TBL-9-2"></colgroup><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-9-1-"><td align="left" nowrap="nowrap" id="TBL-9-1-1"
class="td11"> Key </td><td align="left" nowrap="nowrap" id="TBL-9-1-2"
class="td11"> Action </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-9-2-"><td align="left" nowrap="nowrap" id="TBL-9-2-1"
class="td11"> Ctrl + A</td><td align="left" nowrap="nowrap" id="TBL-9-2-2"
class="td11"> Altitude hold<a
name="dx10-59025"></a> toggle on/off </td>
</tr><tr
valign="baseline" id="TBL-9-3-"><td align="left" nowrap="nowrap" id="TBL-9-3-1"
class="td11"> Ctrl + G</td><td align="left" nowrap="nowrap" id="TBL-9-3-2"
class="td11"> Follow glide slope 1 toggle on/off </td>
</tr><tr
valign="baseline" id="TBL-9-4-"><td align="left" nowrap="nowrap" id="TBL-9-4-1"
class="td11"> Ctrl + H</td><td align="left" nowrap="nowrap" id="TBL-9-4-2"
class="td11"> Heading hold<a
name="dx10-59026"></a> toggle on/off </td>
</tr><tr
valign="baseline" id="TBL-9-5-"><td align="left" nowrap="nowrap" id="TBL-9-5-1"
class="td11"> Ctrl + N</td><td align="left" nowrap="nowrap" id="TBL-9-5-2"
class="td11"> Follow NAV 1 radial toggle on/off </td>
</tr><tr
valign="baseline" id="TBL-9-6-"><td align="left" nowrap="nowrap" id="TBL-9-6-1"
class="td11"> Ctrl + S </td><td align="left" nowrap="nowrap" id="TBL-9-6-2"
class="td11"> Autothrottle<a
name="dx10-59027"></a> toggle on/off </td>
</tr><tr
valign="baseline" id="TBL-9-7-"><td align="left" nowrap="nowrap" id="TBL-9-7-1"
class="td11"> Ctrl + T</td><td align="left" nowrap="nowrap" id="TBL-9-7-2"
class="td11"> Terrain follow toggle on/off </td>
</tr><tr
valign="baseline" id="TBL-9-8-"><td align="left" nowrap="nowrap" id="TBL-9-8-1"
class="td11"> Ctrl + U</td><td align="left" nowrap="nowrap" id="TBL-9-8-2"
class="td11"> Add 1000 ft. to your altitude (emergency)</td>
</tr><tr
valign="baseline" id="TBL-9-9-"><td align="left" nowrap="nowrap" id="TBL-9-9-1"
class="td11"> Enter </td><td align="left" nowrap="nowrap" id="TBL-9-9-2"
class="td11"> Increase autopilot heading </td>
</tr><tr
valign="baseline" id="TBL-9-10-"><td align="left" nowrap="nowrap" id="TBL-9-10-1"
class="td11"> F6 </td><td align="left" nowrap="nowrap" id="TBL-9-10-2"
class="td11"> Toggle autopilot target: </td>
</tr><tr
valign="baseline" id="TBL-9-11-"><td align="left" nowrap="nowrap" id="TBL-9-11-1"
class="td11"> </td><td align="left" nowrap="nowrap" id="TBL-9-11-2"
class="td11"> current heading/waypoint </td>
</tr><tr
valign="baseline" id="TBL-9-12-"><td align="left" nowrap="nowrap" id="TBL-9-12-1"
class="td11"> F11 </td><td align="left" nowrap="nowrap" id="TBL-9-12-2"
class="td11"> Autopilot altitude dialog </td>
</tr><tr
valign="baseline" id="TBL-9-13-"><td align="left" nowrap="nowrap" id="TBL-9-13-1"
class="td11"> F12 </td><td align="left" nowrap="nowrap" id="TBL-9-13-2"
class="td11"> Autopilot heading dialog </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-9-14-"><td align="left" nowrap="nowrap" id="TBL-9-14-1"
class="td11"> </td> </tr><!--|l|l|--></table> </div></div>
<!--l. 132--><p class="noindent">Ctrl + T is especially interesting as it makes your little Cessna behave like a cruise
missile. Ctrl + U might be handy in case you feel you&#8217;re just about to crash. (Shouldn&#8217;t
real planes sport such a key, too?)
<!--l. 136--><p class="indent"> In case the autopilot<a
name="dx10-59028"></a> is enabled, some of the numeric keypad keys get a special
meaning:
<!--l. 139--><p class="noindent">Tab. 6: <span
class="ptmri7t---109">Special action of keys, if autopilot is enabled.</span><a
name="dx10-59029"></a>
<!--l. 143--><p class="indent"> <div align="center"
class="centerline"><!--tex4ht:inline--><div class="tabular"><table class="tabular"
cellspacing="0pt" cellpadding="0" rules="groups"
frame="border" id="TBL-10-" ><colgroup id="TBL-10-1g"><col
id="TBL-10-1"></colgroup><colgroup id="TBL-10-2g"><col
id="TBL-10-2"></colgroup><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-10-1-"><td align="left" nowrap="nowrap" id="TBL-10-1-1"
class="td11"> Key </td><td align="left" nowrap="nowrap" id="TBL-10-1-2"
class="td11"> Action </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-10-2-"><td align="left" nowrap="nowrap" id="TBL-10-2-1"
class="td11"> 8 / 2</td><td align="left" nowrap="nowrap" id="TBL-10-2-2"
class="td11"> Altitude adjust </td>
</tr><tr
valign="baseline" id="TBL-10-3-"><td align="left" nowrap="nowrap" id="TBL-10-3-1"
class="td11"> 0 / , </td><td align="left" nowrap="nowrap" id="TBL-10-3-2"
class="td11"> Heading adjust </td>
</tr><tr
valign="baseline" id="TBL-10-4-"><td align="left" nowrap="nowrap" id="TBL-10-4-1"
class="td11"> 9 / 3</td><td align="left" nowrap="nowrap" id="TBL-10-4-2"
class="td11"> Autothrottle adjust</td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-10-5-"><td align="left" nowrap="nowrap" id="TBL-10-5-1"
class="td11"> </td> </tr><!--|l|l|--></table> </div></div>
<!--l. 146--><p class="noindent">There are several keys for starting and controlling the engine <a
name="dx10-59030"></a>:
<!--l. 148--><p class="noindent">Tab. 7: <span
class="ptmri7t---109">Engine control keys</span>
<!--l. 152--><p class="indent"> <div align="center"
class="centerline"><!--tex4ht:inline--><div class="tabular"><table class="tabular"
cellspacing="0pt" cellpadding="0" rules="groups"
frame="border" id="TBL-11-" ><colgroup id="TBL-11-1g"><col
id="TBL-11-1"></colgroup><colgroup id="TBL-11-2g"><col
id="TBL-11-2"></colgroup><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-11-1-"><td align="left" nowrap="nowrap" id="TBL-11-1-1"
class="td11"> Key </td><td align="left" nowrap="nowrap" id="TBL-11-1-2"
class="td11"> Action </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-11-2-"><td align="left" nowrap="nowrap" id="TBL-11-2-1"
class="td11"> SPACE</td><td align="left" nowrap="nowrap" id="TBL-11-2-2"
class="td11"> Fire starter on selected engine(s) </td>
</tr><tr
valign="baseline" id="TBL-11-3-"><td align="left" nowrap="nowrap" id="TBL-11-3-1"
class="td11"> ! </td><td align="left" nowrap="nowrap" id="TBL-11-3-2"
class="td11"> Select 1st engine </td>
</tr><tr
valign="baseline" id="TBL-11-4-"><td align="left" nowrap="nowrap" id="TBL-11-4-1"
class="td11"> @ </td><td align="left" nowrap="nowrap" id="TBL-11-4-2"
class="td11"> Select 2nd engine </td>
</tr><tr
valign="baseline" id="TBL-11-5-"><td align="left" nowrap="nowrap" id="TBL-11-5-1"
class="td11"> # </td><td align="left" nowrap="nowrap" id="TBL-11-5-2"
class="td11"> Select 3rd engine </td>
</tr><tr
valign="baseline" id="TBL-11-6-"><td align="left" nowrap="nowrap" id="TBL-11-6-1"
class="td11"> $ </td><td align="left" nowrap="nowrap" id="TBL-11-6-2"
class="td11"> Select 4th engine </td>
</tr><tr
valign="baseline" id="TBL-11-7-"><td align="left" nowrap="nowrap" id="TBL-11-7-1"
class="td11"> <span
class="cmsy-10--109">{ </span></td><td align="left" nowrap="nowrap" id="TBL-11-7-2"
class="td11"> Decrease Magneto on Selected Engine</td>
</tr><tr
valign="baseline" id="TBL-11-8-"><td align="left" nowrap="nowrap" id="TBL-11-8-1"
class="td11"> <span
class="cmsy-10--109">} </span></td><td align="left" nowrap="nowrap" id="TBL-11-8-2"
class="td11"> Increase Magneto on Selected Engine </td>
</tr><tr
valign="baseline" id="TBL-11-9-"><td align="left" nowrap="nowrap" id="TBL-11-9-1"
class="td11"> <span
class="cmsy-10--109">~ </span></td><td align="left" nowrap="nowrap" id="TBL-11-9-2"
class="td11"> Select all Engines </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-11-10-"><td align="left" nowrap="nowrap" id="TBL-11-10-1"
class="td11"> </td> </tr><!--|l|l|--></table> </div></div>
<!--l. 155--><p class="noindent">Beside these basic keys there are miscellaneous keys for special actions; some of these
you&#8217;ll probably not want to try during your first flight:
<!--l. 159--><p class="noindent">Tab. 8: <span
class="ptmri7t---109">Miscellaneous keyboard controls.</span><a
name="dx10-59031"></a>
<!--l. 162--><p class="indent"> <div align="center"
class="centerline"><!--tex4ht:inline--><div class="tabular"><table class="tabular"
cellspacing="0pt" cellpadding="0" rules="groups"
frame="border" id="TBL-12-" ><colgroup id="TBL-12-1g"><col
id="TBL-12-1"></colgroup><colgroup id="TBL-12-2g"><col
id="TBL-12-2"></colgroup><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-12-1-"><td align="left" nowrap="nowrap" id="TBL-12-1-1"
class="td11"> Key </td><td align="left" nowrap="nowrap" id="TBL-12-1-2"
class="td11"> Action </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-12-2-"><td align="left" nowrap="nowrap" id="TBL-12-2-1"
class="td11"> B </td><td align="left" nowrap="nowrap" id="TBL-12-2-2"
class="td11"> Toggle parking brake <a
name="dx10-59032"></a><a
name="dx10-59033"></a> on/off </td>
</tr><tr
valign="baseline" id="TBL-12-3-"><td align="left" nowrap="nowrap" id="TBL-12-3-1"
class="td11"> b </td><td align="left" nowrap="nowrap" id="TBL-12-3-2"
class="td11"> Apply/release all brakes<a
name="dx10-59034"></a> </td>
</tr><tr
valign="baseline" id="TBL-12-4-"><td align="left" nowrap="nowrap" id="TBL-12-4-1"
class="td11"> g </td><td align="left" nowrap="nowrap" id="TBL-12-4-2"
class="td11"> Toggle landing gear down <a
name="dx10-59035"></a><a
name="dx10-59036"></a> </td>
</tr><tr
valign="baseline" id="TBL-12-5-"><td align="left" nowrap="nowrap" id="TBL-12-5-1"
class="td11"> , </td><td align="left" nowrap="nowrap" id="TBL-12-5-2"
class="td11"> Left gear brake (useful for differential braking<a
name="dx10-59037"></a>) </td>
</tr><tr
valign="baseline" id="TBL-12-6-"><td align="left" nowrap="nowrap" id="TBL-12-6-1"
class="td11"> . </td><td align="left" nowrap="nowrap" id="TBL-12-6-2"
class="td11"> Right gear brake (useful for differential braking<a
name="dx10-59038"></a>) </td>
</tr><tr
valign="baseline" id="TBL-12-7-"><td align="left" nowrap="nowrap" id="TBL-12-7-1"
class="td11"> l </td><td align="left" nowrap="nowrap" id="TBL-12-7-2"
class="td11"> Toggle tail-wheel lock<a
name="dx10-59039"></a>) </td>
</tr><tr
valign="baseline" id="TBL-12-8-"><td align="left" nowrap="nowrap" id="TBL-12-8-1"
class="td11"> <span
class="cmr-10--109">]</span>/<span
class="cmr-10--109">[ </span></td><td align="left" nowrap="nowrap" id="TBL-12-8-2"
class="td11"> Extend/Retract flaps<a
name="dx10-59040"></a> </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-12-9-"><td align="left" nowrap="nowrap" id="TBL-12-9-1"
class="td11"> p </td><td align="left" nowrap="nowrap" id="TBL-12-9-2"
class="td11"> Toggle pause<a
name="dx10-59041"></a> on/off </td>
</tr><tr
valign="baseline" id="TBL-12-10-"><td align="left" nowrap="nowrap" id="TBL-12-10-1"
class="td11"> a/A </td><td align="left" nowrap="nowrap" id="TBL-12-10-2"
class="td11"> Speed up/slow down (time acceleration) </td>
</tr><tr
valign="baseline" id="TBL-12-11-"><td align="left" nowrap="nowrap" id="TBL-12-11-1"
class="td11"> t/T </td><td align="left" nowrap="nowrap" id="TBL-12-11-2"
class="td11"> Time speed up/slow down </td>
</tr><tr
valign="baseline" id="TBL-12-12-"><td align="left" nowrap="nowrap" id="TBL-12-12-1"
class="td11"> m/M </td><td align="left" nowrap="nowrap" id="TBL-12-12-2"
class="td11"> Change time offset<a
name="dx10-59042"></a> (warp) used by t/T forward/backward</td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-12-13-"><td align="left" nowrap="nowrap" id="TBL-12-13-1"
class="td11"> Shift-F2 </td><td align="left" nowrap="nowrap" id="TBL-12-13-2"
class="td11"> Save current flight to <span
class="pcrr7t---109">fgfs.sav </span></td>
</tr><tr
valign="baseline" id="TBL-12-14-"><td align="left" nowrap="nowrap" id="TBL-12-14-1"
class="td11"> Shift-F1 </td><td align="left" nowrap="nowrap" id="TBL-12-14-2"
class="td11"> Restore flight from <span
class="pcrr7t---109">fgfs.sav </span></td>
</tr><tr
valign="baseline" id="TBL-12-15-"><td align="left" nowrap="nowrap" id="TBL-12-15-1"
class="td11"> F3 </td><td align="left" nowrap="nowrap" id="TBL-12-15-2"
class="td11"> Save screen shot under <span
class="pcrr7t---109">fgfs-screen.ppm </span></td>
</tr><tr
valign="baseline" id="TBL-12-16-"><td align="left" nowrap="nowrap" id="TBL-12-16-1"
class="td11"> Shift-F4 </td><td align="left" nowrap="nowrap" id="TBL-12-16-2"
class="td11"> Re-read global preferences from <span
class="pcrr7t---109">preferences.xml </span></td>
</tr><tr
valign="baseline" id="TBL-12-17-"><td align="left" nowrap="nowrap" id="TBL-12-17-1"
class="td11"> Shift-F10</td><td align="left" nowrap="nowrap" id="TBL-12-17-2"
class="td11"> Toggle data logging of FDM on/off </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-12-18-"><td align="left" nowrap="nowrap" id="TBL-12-18-1"
class="td11"> ESC </td><td align="left" nowrap="nowrap" id="TBL-12-18-2"
class="td11"> Exit program </td>
</tr><tr
class="hline"><td><hr></td><td><hr></td></tr><tr
valign="baseline" id="TBL-12-19-"><td align="left" nowrap="nowrap" id="TBL-12-19-1"
class="td11"> </td> </tr><!--|l|l|--></table> </div></div>
<!--l. 165--><p class="noindent">Note: If you have difficulty processing the screenshot<a
name="dx10-59043"></a> <span
class="pcrr7t---109">fgfs-screen.ppm </span>on a
windows machine, just recall that simply pressing the &#8221;Print&#8221; key copies the screen to the
clipboard, from which you can paste it into any graphics program.
<!--l. 170--><p class="indent"> Finally: Starting from <span
class="ptmbi7t---109">FlightGear </span>0.7.7 these key bindings<a
name="dx10-59044"></a> are no longer hard
coded, but user-adjustable. You can check and change these setting via the file
<span
class="pcrr7t---109">keyboard.xml</span><a
name="dx10-59045"></a> to be found in the main <span
class="ptmbi7t---109">FlightGear </span>directory. This is a human
readable plain ASCII file. Although it&#8217;s perhaps not the best idea for beginners to
start just with modifying this file, more advanced users will find it useful to
change key bindings according to what they like (or, perhaps, know from other
simulators).
<h3 class="sectionHead"><span class="titlemark">5.3</span> <a
href="getstart.html#QQ2-10-60" name="x10-600005.3">Menu entries</a></h3>
<a
name="dx10-60001"></a>
<!--l. 181--><p class="noindent">By default, the menu is disabled after starting the simulator (you don&#8217;t see a menu in a
real plane, do you?). You can turn it on either using the toggle F10 or just by moving
the mouse pointer to the top left corner of the display. In case you want the
menu to disappear just hit F10 again or move the mouse to the bottom of the
screen.
<!--l. 183--><p class="indent"> At present, the menu provides the following functions.
<ul class="itemize1">
<li class="itemize"><span
class="ptmb7t---109">File</span>
<ul class="itemize2">
<li class="itemize"><span
class="ptmb7t---109">Load flight </span>Loads<a
name="dx10-60002"></a> the current flight, by default from <span
class="pcrr7t---109">fgfs.sav</span>.
</li>
<li class="itemize"><span
class="ptmb7t---109">Save flight </span>Saves<a
name="dx10-60003"></a> the current flight, by default to <span
class="pcrr7t---109">fgfs.sav</span>.
</li>
<li class="itemize"><span
class="ptmb7t---109">Reset </span>Resets<a
name="dx10-60004"></a> you to the selected starting position. Comes handy in case
you got lost or something went wrong.
</li>
<li class="itemize"><span
class="ptmb7t---109">Hires Snap Shot </span>Saves a high resolution Screen Shot<a
name="dx10-60005"></a> under
<br class="newline"><span
class="pcrr7t---109">fgfs-screen-XXX.ppm</span>.
</li>
<li class="itemize"><span
class="ptmb7t---109">Snap Shot </span>Saves a normal resolution Screen Shot<a
name="dx10-60006"></a> under
<br class="newline"><span
class="pcrr7t---109">fgfs-screen-XXX.ppm</span>.
</li>
<li class="itemize"><span
class="ptmb7t---109">Print </span>Prints screen shot (Linux only).
</li>
<li class="itemize"><span
class="ptmb7t---109">Exit </span>Exits<a
name="dx10-60007"></a> the program.</li></ul>
</li>
<li class="itemize"><span
class="ptmb7t---109">View</span><a
name="dx10-60008"></a>
<ul class="itemize2">
<li class="itemize"><span
class="ptmb7t---109">Properties </span>Provides access to numerous properties managed via
<span
class="ptmbi7t---109">FlightGear</span>&#8217;s property manager<a
name="dx10-60009"></a>. This is actually a quite powerful tool
allowing to set all the values in the property tree. Obviously, this is a
good place to crash the program by entering a &#8221;bad&#8221; value.
</li>
<li class="itemize"><span
class="ptmb7t---109">HUD Alpha </span>Toggles antialiasing<a
name="dx10-60010"></a> of HUD lines on/off.
</li>
<li class="itemize"><span
class="ptmb7t---109">Pilot Offset </span>Allows setting a different viewpoint (useful for R/C
flying).<a
name="dx10-60011"></a>
</li>
<li class="itemize"><span
class="ptmb7t---109">Toggle Panel </span>Toggles instrument panel<a
name="dx10-60012"></a> on/off.</li></ul>
</li>
<li class="itemize"><span
class="ptmb7t---109">Environment</span>
<ul class="itemize2">
<li class="itemize"><span
class="ptmb7t---109">Goto Airport </span>Enter the airport ID<a
name="dx10-60013"></a>. For details on how to get the IDs
see Section <a
href="getstartch4.html#x9-380004.4.5">4.4.5<!--tex4ht:ref: aiportid--></a>.</li></ul>
</li>
<li class="itemize"><span
class="ptmb7t---109">Autopilot</span><a
name="dx10-60014"></a>
<ul class="itemize2">
<li class="itemize"><span
class="ptmb7t---109">Set Heading </span>Sets heading<a
name="dx10-60015"></a> manually.
</li>
<li class="itemize"><span
class="ptmb7t---109">Set Altitude </span>Sets altitude<a
name="dx10-60016"></a> manually.
</li>
<li class="itemize"><span
class="ptmb7t---109">Add Waypoint </span>Adds waypoint<a
name="dx10-60017"></a> to waypoint list.
</li>
<li class="itemize"><span
class="ptmb7t---109">Skip Current Waypoint </span>Self explaining.
</li>
<li class="itemize"><span
class="ptmb7t---109">Clear Route </span>Clears current route.
</li>
<li class="itemize"><span
class="ptmb7t---109">Adjust AP Settings </span>Allows input of several autopilot<a
name="dx10-60018"></a> parameters.
</li>
<li class="itemize"><span
class="ptmb7t---109">Toggle HUD format </span>Toggles figures of latitude/longitude in HUD<a
name="dx10-60019"></a>.</li></ul>
</li>
<li class="itemize"><span
class="ptmb7t---109">Network</span><a
name="dx10-60020"></a> (supposes compile option <span
class="pcrr7t---109">--with-network-olk</span>)
<ul class="itemize2">
<li class="itemize"><span
class="ptmb7t---109">Unregister for FGD </span>Unregister from <span
class="ptmbi7t---109">FlightGear </span>Daemon.
</li>
<li class="itemize"><span
class="ptmb7t---109">Register for FGD </span>Register for <span
class="ptmbi7t---109">FlightGear </span>Daemon.
</li>
<li class="itemize"><span
class="ptmb7t---109">Scan for Daemons </span>Scan for daemons on the net.
</li>
<li class="itemize"><span
class="ptmb7t---109">Enter Callsign </span>Enter your call sign<a
name="dx10-60021"></a>.
</li>
<li class="itemize"><span
class="ptmb7t---109">Toggle Display </span>Toggle call sign<a
name="dx10-60022"></a> etc. on/off.
</li></ul>
</li>
<li class="itemize"><span
class="ptmb7t---109">Help</span><a
name="dx10-60023"></a>
<ul class="itemize2">
<li class="itemize"><span
class="ptmb7t---109">Help </span>Opens your browser and displays an overview on several help
options (including links to this Guide as well as to the FAQ).</li></ul>
</li></ul>
<h3 class="sectionHead"><span class="titlemark">5.4</span> <a
href="getstart.html#QQ2-10-61" name="x10-610005.4">The Instrument Panel</a></h3>
<!--l. 242--><p class="noindent">The Cessna instrument panel is activated by default when you start <span
class="ptmbi7t---109">FlightGear</span>, but can
be de-activated by pressing the &#8221;P&#8221; key. While a complete description of all the functions
of the instrument panel of a Cessna is beyond the scope of this guide, we will at least try
to outline the main flight instrument<a
name="dx10-61001"></a>s or gauge<a
name="dx10-61002"></a>s.
<!--l. 247--><p class="indent"> All panel levers and knobs can be operated with the mouse To change a control, just
click with the left/middle mouse button on the corresponding knob/lever.
<!--l. 249--><p class="indent"> Let us start with the most important instruments any simulator pilot must know. In
the center of the instrument panel (Fig. 5), in the upper row, you will find the artificial
horizon<a
name="dx10-61003"></a> (attitude indicator<a
name="dx10-61004"></a>) displaying pitch<a
name="dx10-61005"></a> and bank<a
name="dx10-61006"></a> of your plane. It has pitch marks as
well as bank marks at 10, 20, 30, 60, and 90 degrees.
<!--l. 255--><p class="indent"> Left to the artificial horizon, you&#8217;ll see the airspeed indicator<a
name="dx10-61007"></a>. Not only does it
provide a speed indication in knots but also several arcs showing characteristic velocity
rages<a
name="dx10-61008"></a> you have to consider. At first, there is a green arc indicating the normal
operating range of speed with the flaps<a
name="dx10-61009"></a> fully retracted. The white arc indicates
the range of speed with flaps in action. The yellow arc shows a range, which
should only be used in smooth air. The upper end of it has a red radial indicating
the speed you must never exceeded - at least as long as you won&#8217;t brake your
plane.
<!--l. 263--><p class="indent"> Below the airspeed indicator you can find the turn indicator<a
name="dx10-61010"></a>. The airplane in the
middle indicates the roll of your plane. If the left or right wing of the plane is aligned
with one of the marks, this would indicate a standard turn, i.e. a turn of 360 degrees in
exactly two minutes.
<!--l. 268--><p class="indent"> Below the plane, still in the turn indicator, is the inclinometer<a
name="dx10-61011"></a>. It indicates if rudder<a
name="dx10-61012"></a>
and aileron<a
name="dx10-61013"></a>s are coordinated. During turns, you always have to operate aileron<a
name="dx10-61014"></a> and rudder<a
name="dx10-61015"></a>
in such a way that the ball in the tube remains centered; otherwise the plane is skidding.
A simple rule says: &#8221;Step onto the ball&#8221;, i.e. step onto the left rudder pedal in case the
ball is on the l.h.s.
<!--l. 276--><p class="indent"> <div align="center"
class="centerline"><img
src="getstart11x.gif" alt="" class="fbox" > </div>
<!--l. 279--><p class="noindent">Fig. 5: <span
class="ptmri7t---109">The panel.</span>
<!--l. 283--><p class="indent"> If you don&#8217;t have pedals or lack the experience to handle the proper ratio
between aileron/rudder automatically, you can start <span
class="ptmbi7t---109">FlightGear </span>with the option
<span
class="pcrr7t---109">--enable-auto-coordination</span>.<a
name="dx10-61016"></a>
<!--l. 287--><p class="indent"> To the r.h.s of the artificial horizon you will find the altimeter<a
name="dx10-61017"></a> showing the height
above sea level (not ground!) in hundreds of feet. Below the altimeter is the
vertical speed indicator<a
name="dx10-61018"></a> indicating the rate of climbing or sinking of your plane in
hundreds of feet per minute. While you may find it more convenient to use then
the altimeter in cases, keep in mind that its display usually has a certain lag in
time.
<!--l. 293--><p class="indent"> Further below the vertical speed indicator is the RPM (rotations per minute)
indicator<a
name="dx10-61019"></a>, which displays the rotations per minute in 100 RPMs. The green arc marks the
optimum region for long-time flight.
<!--l. 297--><p class="indent"> The group of the main instruments further includes the gyro compass<a
name="dx10-61020"></a> being situated
below the artificial horizon. Besides this one, there is a magnetic compass<a
name="dx10-61021"></a> sitting on top
of the panel.
<!--l. 301--><p class="indent"> Four of these gauges being arranged in the from of a &#8221;T&#8221; are of special importance:
The air speed indicator, the artificial horizon, the altimeter, and the compass should be
scanned regularly during flight.
<!--l. 305--><p class="indent"> Besides these, there are several supplementary instruments. To the very left you will
find the clock<a
name="dx10-61022"></a>, obviously being an important tool for instance for determining turn
rates.Below the clock there are several smaller gauges displaying the technical state of
your engine. Certainly the most important of them is the fuel indicator<a
name="dx10-61023"></a> - as any pilot
should know.
<!--l. 308--><p class="indent"> The ignition switch<a
name="dx10-61024"></a> is situated in the lower left corner of the panel (cf. Fig. 4). It
has five positions: &#8221;OFF&#8221;, &#8221;L&#8221;, &#8221;R&#8221;, &#8221;BOTH&#8221;, and &#8221;START&#8221;. The first one is
obvious. &#8221;L&#8221; and &#8221;R&#8221; do not refer to two engines (actually the Cessna does
only have one) but to two magnetos being present for safety purposes. The two
switch positions can be used for test puposes during preflight. During normal
flight the switch should point on &#8221;BOTH&#8221;. The extreme right position is for
<a
name="dx10-61025"></a>using a battery-powered starter<a
name="dx10-61026"></a> (to be operated with the SPACE key in flight
gear).
<!--l. 310--><p class="indent"> Like in most flight simulators, you actually get a bit more than in a real plane. The
red field directly below the gyro compass displays the state of the brakes<a
name="dx10-61027"></a>, i.e., it is lit in
case of the brakes being engaged. The instruments below indicate the position of
youryoke<a
name="dx10-61028"></a>. This serves as kind of a compensation for the missing forces you feel while
pushing a real yoke<a
name="dx10-61029"></a>. Three of the arrows correspond to the three axes of your yoke/pedal
controlling nose up/down, bank left/right, rudder left/right, and throttle. (Keep in mind:
They do <span
class="ptmb7t---109">not </span>reflect the actual position of the plane!) The left vertical arrow indicates
elevator trim.
<!--l. 312--><p class="indent"> The right hand side of the panel is occupied by the radio stack<a
name="dx10-61030"></a>. Here you find two
VOR<a
name="dx10-61031"></a> receivers (NAV),<a
name="dx10-61032"></a> an NDB<a
name="dx10-61033"></a> receiver (ADF<a
name="dx10-61034"></a>) and two communication radio<a
name="dx10-61035"></a>s
(COMM1/2)<a
name="dx10-61036"></a><a
name="dx10-61037"></a> as well as the autopilot.
<!--l. 317--><p class="indent"> The communication radio<a
name="dx10-61038"></a> is used for communication with air traffic facilities<a
name="dx10-61039"></a>; it is
just a usual radio transceiver working in a special frequency range. The frequency is
displayed in the &#8221;COMM&#8221; field. Usually there are two COM transceiver<a
name="dx10-61040"></a>s; this way you
can dial in the frequency of the next controller to contact while still being in contact with
the previous one.
<!--l. 323--><p class="indent"> The COM radio can be used to display ATIS<a
name="dx10-61041"></a> messages as well. For this purpose, just
to dial in the ATIS frequency of the relevant airport.
<!--l. 325--><p class="indent"> The VOR<a
name="dx10-61042"></a> (Very High Frequency Omni-Directional Range) receiver is used for course
guidance during flight. The frequency of the sender is displayed in the &#8221;NAV<a
name="dx10-61043"></a>&#8221; field. In a
sense, a VOR acts similarly to a light house permitting to display the position of the
aircraft on a radial around the sender. It transmits one omni-directional ray of radio
waves plus a second ray, the phase of which differs from the first one depending on its
direction (which may be envisaged as kind of a &#8221;rotating&#8221; signal). The phase difference
between the two signals allows evaluating the angle of the aircraft on a 360
degrees circle around the VOR sender, the so-called radial. This radial is then
displayed on the gauges NAV1 and NAV2, resp., left to frequency field. This way it
should be clear that the VOR display, while indicating the position of the aircraft
relative to the VOR sender, does not say anything about the orientation of the
plane.
<!--l. 333--><p class="indent"> Below the two COM/NAV devices is an NDB<a
name="dx10-61044"></a> receiver called ADF (automatic
direction finder). Again there is a field displaying the frequency of the facility. The ADF
can be used for navigation, too, but contrary to the VOR does not show the
position of the plane in a radial relative to the sender but the direct heading from
the aircraft to the sender. This is displayed on the gauge below the two NAV
gauges.
<!--l. 339--><p class="indent"> Above the COMM1 display you will see three LEDs in the colors blue, amber, and
white indicating the outer, middle, and, inner, resp. marker beacon.<a
name="dx10-61045"></a><a
name="dx10-61046"></a><a
name="dx10-61047"></a> These show the
distance to the runway threshold during landing. They to not require the input of a
frequency.
<!--l. 344--><p class="indent"> Below the radios you will find the autopilot<a
name="dx10-61048"></a>. It has five keys for WL = &#8221;Wing-Leveler&#8221;,
&#8221;HDG&#8221; = &#8221;Heading&#8221;, NAV, APR = &#8221;Glide-Slope&#8221;, and ALT = &#8221;Altitude&#8221;. These keys
when engaged hold the corresponding property.
<!--l. 346--><p class="indent"> You can change the numbers for the radios using the mouse. For this purpose, click
left/right to the circular knob below the corresponding number. The corresponding
switch left to this knob can be used for toggling between the active/standby
frequency.
<!--l. 348--><p class="indent"> A detailed description of the workings of these instruments and their use for
navigation lies beyond this Guide; if you are interested in this exciting topic, we suggest
consulting a book on instrument flight (simulation). Besides, this would be material for a
yet to be written <span
class="ptmbi7t---109">FlightGear </span>Flight School.
<!--l. 353--><p class="indent"> It should be noted, that you can neglect these radio instruments as long as you are
strictly flying according to VFR<a
name="dx10-61049"></a> (visual flight rules<a
name="dx10-61050"></a>). For those wanting to do IFR<a
name="dx10-61051"></a>
(instrument flight rules<a
name="dx10-61052"></a>) flights, it should be mentioned that <span
class="ptmbi7t---109">FlightGear </span>includes a huge
database of navaids<a
name="dx10-61053"></a> worldwide.
<!--l. 355--><p class="indent"> Finally, you find the throttle<a
name="dx10-61054"></a>, mixture<a
name="dx10-61055"></a>, and flap control<a
name="dx10-61056"></a> in the lower right of the panel
(recall, flaps can be set via <span
class="cmr-10--109">[ </span>and <span
class="cmr-10--109">] </span>or just using the mouse).
<!--l. 358--><p class="indent"> As with the keyboard, the panel<a
name="dx10-61057"></a> can be re-configured using configuration files. As
these have to be plane specific, they can be found under the directory of the
corresponding plane. As an example, the configuration file for the default Cessna C172
can be found at <span
class="pcrr7t---109">FlightGear/Aircraft/c172/Panels </span>as <span
class="pcrr7t---109">c172-panel.xml</span>.
The accompanying documentation for customizing it (i.e. shifting, replacing etc. gauges
and more) is contained in the file <span
class="pcrr7t---109">README.xmlpanel</span><a
name="dx10-61058"></a> written by John Check<a
name="dx10-61059"></a>, to be
found in the source code in the directory <span
class="pcrr7t---109">docs-mini</span>.
<!--l. 366--><p class="indent"> Since version 0.8.0, <span
class="ptmbi7t---109">FlightGear </span>has a 3D cockpit including a 3D cockpit as an
alternative to the 2D panel mentioned above (see Fig. 6). This one can be activated using
the option <span
class="pcrr7t---109">--aircraft=c172-3d</span>. Its functionality is the same as that of the 2D
panel mentioned above, but it gives a much more realistic view, while instruments may
be better readable in the 2D cockpit.
<!--l. 371--><p class="indent"> <div align="center"
class="centerline"><img
src="getstart12x.gif" alt="" class="fbox" > </div>
<!--l. 374--><p class="noindent">Fig. 6: <span
class="ptmri7t---109">The 3D cockpit of the Cessna 172.</span>
<h3 class="sectionHead"><span class="titlemark">5.5</span> <a
href="getstart.html#QQ2-10-62" name="x10-620005.5">The Head Up Display</a></h3>
<!--l. 383--><p class="noindent">At current, there are two options for reading off the main flight parameters of the plane:
One is the instrument panel already mentioned, while the other one is the HUD<a
name="dx10-62001"></a> (<span
class="ptmb7t---109">H</span>ead
<span
class="ptmb7t---109">U</span>p <span
class="ptmb7t---109">D</span>isplay) <a
name="dx10-62002"></a>. Neither are HUD<a
name="dx10-62003"></a>s used in usual general aviation planes nor in civilian
ones. Rather they belong to the equipment of modern military jets. However, some might
find it easier to fly using the HUD even with general aviation aircraft. Several Cessna<a
name="dx10-62004"></a>
pilots might actually love to have one, but technology is simply too expensive for
implementing HUDs in general aviation aircraft. Besides, the HUD displays several
useful figures characterizing simulator performance, not to be read off from the
panel.
<!--l. 393--><p class="indent"> The HUD<a
name="dx10-62005"></a> shown in Fig. 7 displays all main flight parameters of the plane. In
the center you find the pitch indicator<a
name="dx10-62006"></a> (in degrees) with the aileron indicator<a
name="dx10-62007"></a>
above and the rudder indicator<a
name="dx10-62008"></a> below. A corresponding scale for the elevation<a
name="dx10-62009"></a>
can be found to the left of the pitch scale. On the bottom there is a simple turn
indicator<a
name="dx10-62010"></a>.
<!--l. 399--><p class="indent"> There are two scales at the extreme left: The inner one displays the speed<a
name="dx10-62011"></a> (in kts)
while the outer one indicates position of the throttle<a
name="dx10-62012"></a>. The Cessna 172 takes off at around
55 kts. The two scales on the extreme r.h.s display your height<a
name="dx10-62013"></a>, i. e. the left one shows the
height above ground while the right of it gives that above zero, both being displayed in
feet.
<!--l. 405--><p class="indent"> Besides this, the HUD<a
name="dx10-62014"></a> delivers some additions information. On the upper left you
will find date and time. Besides, latitude<a
name="dx10-62015"></a> and longitude<a
name="dx10-62016"></a>, resp., of your current position are
shown on top.
<!--l. 408--><p class="indent"> You can change color of the <span
class="ptmb7t---109">HUD </span>using the &#8221;H&#8221; or &#8221;h&#8221; key. Pressing the toggle &#8221;i/I&#8221;
minimizes/maximizes the HUD.
<!--l. 414--><p class="indent"> <div align="center"
class="centerline"><img
src="getstart13x.gif" alt="" class="fbox" > </div>
<!--l. 417--><p class="noindent">Fig. 7: <span
class="ptmri7t---109">The HUD, or Head Up Display.</span>
<h3 class="sectionHead"><span class="titlemark">5.6</span> <a
href="getstart.html#QQ2-10-63" name="x10-630005.6">Mouse controlled actions</a></h3>
<!--l. 425--><p class="noindent">Besides just clicking the menues, your mouse has got certain valuable functions in
<span
class="ptmbi7t---109">FlightGear</span>.
<!--l. 428--><p class="indent"> There are three mouse modes<a
name="dx10-63001"></a>.<a
name="dx10-63002"></a> In the normal mode (pointer cursor) panel&#8217;s controls
can be operated with the mouse. To change a control, click with the left/middle mouse
button on the corresponding knob/lever. While the left mouse button leads to small
increments/decrements, the middle one makes greater ones. Clicking on the left hand
side of the knob/lever decreases the value, while clicking on the right hand side increases
it.
<!--l. 431--><p class="indent"> Right clicking the mouse activates the simulator control mode (cross hair cursor).
This allows control of aileron/elevator via the mouse in absence of a joystick/yoke
(enable <span
class="pcrr7t---109">--enable-auto-coordination </span>in this case). If you have a joystick you
certainly will not make use of this mode
<!--l. 433--><p class="indent"> Right clicking the mouse another time activates the view control mode (arrow
cursor). This allows changing direction of view, i.e. pan and tilt the view, via the
mouse.
<!--l. 436--><p class="indent"> Right clicking the mouse once more resets it into the initial state.
<!--l. 438--><p class="indent"> If you are looking for some interesting places to discover<a
name="dx10-63003"></a> with <span
class="ptmbi7t---109">FlightGear </span>(which
may or may not require downloading additional scenery) you may want to check
<!--l. 442--><p class="indent"> <a
href="http://www.flightgear.org/Places/" >http://www.flightgear.org/Places/</a>.
<!--l. 445--><p class="noindent">There is now a menu entry for entering directly the airport code<a
name="dx10-63004"></a> of the airport you want to
start from.
<!--l. 449--><p class="indent"> Finally, if you&#8217;re done and are about to leave the plane, just hit the ESC key or use
the corresponding menu entry to exit<a
name="dx10-63005"></a> the program. It is not suggested to simply &#8221;kill&#8221; the
simulator by clicking the text window.
<h3 class="sectionHead"><span class="titlemark">5.7</span> <a
href="getstart.html#QQ2-10-64" name="x10-640005.7">Some further reading for student pilots</a></h3>
<!--l. 457--><p class="noindent">In view of that fact that there is not yet a <span
class="ptmbi7t---109">FlightGear </span>specific flight course, here are some
useful hints to texts for those who want to learn piloting a plane.
<!--l. 460--><p class="indent"> First, there is an excellent tutorial<a
name="dx10-64001"></a> written by David Megginson<a
name="dx10-64002"></a> - being one of the
main developers of <span
class="ptmbi7t---109">FlightGear </span>- on flying a basic airport circuit specifically using
<span
class="ptmbi7t---109">FlightGear</span>. This document includes a lot of screen shots, numerical material etc., and is
available from
<!--l. 463--><p class="indent"> <a
href="http://www.flightgear.org/Docs/Tutorials/circuit" >http://www.flightgear.org/Docs/Tutorials/circuit</a>.
<!--l. 466--><p class="noindent">Anyone new (and not so new) to <span
class="ptmbi7t---109">FlightGear </span>is highly recommended to try this as a
start!
<!--l. 469--><p class="indent"> Moreover, there are several more tutorial<a
name="dx10-64003"></a>s being not <span
class="ptmbi7t---109">FlightGear </span>specific, but
nonetheless helpful as well. First, a quite comprehensive manual of this type is the
Aeronautical Information Manual<a
name="dx10-64004"></a>, published by the FAA<a
name="dx10-64005"></a>, and being online available at
<!--l. 472--><p class="indent"> <a
href="http://www.faa.gov/ATPubs/AIM/" >http://www.faa.gov/ATPubs/AIM/</a>.
<!--l. 475--><p class="noindent">This is the Official Guide to Basic Flight Information and ATC Procedures by the FAA. It
contains a lot of information on flight rules, flight safety, navigation, and more. If
you find this a bit too hard reading, you may prefer the FAA Training Book<a
name="dx10-64006"></a>,
<!--l. 481--><p class="indent"> <a
href="http://avstop.com/AC/FlightTraingHandbook/" >http://avstop.com/AC/FlightTraingHandbook/</a>,
<!--l. 484--><p class="noindent">which covers all aspects of flight, beginning with the theory of flight and the
working of airplanes, via procedures like takeoff and landing up to emergency
situations. This is an ideal reading for those who want to learn some basics
on flight but don&#8217;t (yet) want to spend bucks on getting a costly paper pilot&#8217;s
handbook.
<!--l. 490--><p class="indent"> While the handbook mentioned above is an excellent introduction on VFR<a
name="dx10-64007"></a> (visual
flight rules), it does not include flying according to IFR<a
name="dx10-64008"></a> (instrument flight rules).
However, an excellent introduction into navigation and flight according to Instrument
Flight Rules written by Charles Wood<a
name="dx10-64009"></a> can be found at
<!--l. 495--><p class="indent"> <a
href="http://www.navfltsm.addr.com/" >http://www.navfltsm.addr.com/</a>.
<!--l. 497--><p class="indent"> Another comprehensive but yet readable text is John Denker&#8217;s<a
name="dx10-64010"></a> &#8221;See how it flies<a
name="dx10-64011"></a>&#8221;,
available at
<!--l. 501--><p class="indent"> <a
href="http://www.monmouth.com/~jsd/how/htm/title.html" >http://www.monmouth.com/&nbsp;jsd/how/htm/title.html</a>.
<!--l. 504--><p class="noindent">This is a real online text book, beginning with Bernoulli&#8217;s principle, drag and power, and
the like, with the later chapters covering even advanced aspects of VFR as well as IFR
flying
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