167 lines
5.9 KiB
Text
167 lines
5.9 KiB
Text
# Traffic Map
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#
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# Functionally similar to the Garmin GTS 800 Unit
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#
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var TrafficMap =
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{
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new : func (mfd, myCanvas, device, svg)
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{
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var obj = {
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parents : [ TrafficMap, MFDPage.new(mfd, myCanvas, device, svg, "TrafficMap", "MAP - TRAFFIC MAP") ]
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};
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obj.mapgroup = obj._group.createChild("map");
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# Dynamic text elements
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obj.op_label = svg.getElementById("TrafficMapOpMode");
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obj.alt_label = svg.getElementById("TrafficMapAltMode");
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obj.outer_label = svg.getElementById("TrafficMapOuterRange");
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obj.inner_label = svg.getElementById("TrafficMapInnerRange");
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# Initialize the controller:
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var ctrl_ns = canvas.Map.Controller.get("Aircraft position");
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var source = ctrl_ns.SOURCES["current-pos"];
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if (source == nil) {
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# TODO: amend
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var source = ctrl_ns.SOURCES["current-pos"] = {
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getPosition: func subvec(geo.aircraft_position().latlon(), 0, 2),
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getAltitude: func getprop('/position/altitude-ft'),
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getHeading: func {
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if (me.aircraft_heading)
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getprop('/orientation/heading-deg')
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else 0
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},
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aircraft_heading: 1,
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};
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}
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setlistener("/sim/gui/dialogs/map-canvas/aircraft-heading-up", func(n) {
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source.aircraft_heading = n.getBoolValue();
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}, 1);
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# Make it move with our aircraft:
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obj.mapgroup.setController("Aircraft position", "current-pos"); # from aircraftpos.controller
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# Center the map's origin, modified to take into account the surround.
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obj.mapgroup.setTranslation(
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fg1000.MAP_FULL.CENTER.X,
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fg1000.MAP_FULL.CENTER.Y
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);
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var r = func(name,vis=1,zindex=nil) return caller(0)[0];
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foreach(var type; [r('TFC',0),r('APS')] ) {
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obj.mapgroup.addLayer(canvas.SymbolLayer,
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type.name,
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4,
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obj.Styles.getStyle(type.name),
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obj.Options.getOption(type.name),
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type.vis );
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}
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obj.controller = fg1000.TrafficMapController.new(obj, svg);
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var topMenu = func(device, pg, menuitem) {
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pg.clearMenu();
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resetMenuColors(device);
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pg.addMenuItem(4, "STANDBY", pg,
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func(dev, pg, mi) { pg.controller.setOperate(0); device.updateMenus(); }, # callback
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func(svg, mi) { display_toggle(device, svg, mi, "STANDBY"); }
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);
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pg.addMenuItem(5, "OPERATE", pg,
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func(dev, pg, mi) { pg.controller.setOperate(1); device.updateMenus(); }, # callback
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func(svg, mi) { display_toggle(device, svg, mi, "OPERATE"); }
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);
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pg.addMenuItem(6, "TEST", pg, func(dev, pg, mi) { printf("Traffic Map TEST mode not implemented yet."); }, nil);
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pg.addMenuItem(7, "FLT ID", pg,
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func(dev, pg, mi) { pg.controller.toggleFlightID(); device.updateMenus(); }, # callback
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func(svg, mi) { display_toggle(device, svg, mi, "FLT ID"); }
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);
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pg.addMenuItem(8, "ALT MODE", pg, altMenu);
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device.updateMenus();
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};
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var altMenu = func(device, pg, menuitem) {
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pg.clearMenu();
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resetMenuColors(device);
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pg.addMenuItem(4, "ABOVE", pg,
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func(dev, pg, mi) { pg.controller.setAlt("ABOVE"); device.updateMenus(); }, # callback
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func(svg, mi) { display_toggle(device, svg, mi, "ABOVE"); }
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);
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pg.addMenuItem(5, "NORMAL", pg,
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func(dev, pg, mi) { pg.controller.setAlt("NORMAL"); device.updateMenus(); }, # callback
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func(svg, mi) { display_toggle(device, svg, mi, "NORMAL"); }
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);
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pg.addMenuItem(6, "BELOW", pg,
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func(dev, pg, mi) { pg.controller.setAlt("BELOW"); device.updateMenus(); }, # callback
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func(svg, mi) { display_toggle(device, svg, mi, "BELOW"); }
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);
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pg.addMenuItem(7, "UNREST", pg,
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func(dev, pg, mi) { pg.controller.setAlt("UNREST"); device.updateMenus(); }, # callback
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func(svg, mi) { display_toggle(device, svg, mi, "UNREST"); }
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);
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pg.addMenuItem(8, "BACK", pg, topMenu);
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device.updateMenus();
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};
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# Display map toggle softkeys which change color depending
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# on whether a particular layer is enabled or not.
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var display_toggle = func(device, svg, mi, layer) {
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var bg_name = sprintf("SoftKey%d-bg",mi.menu_id);
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if (obj.controller.isEnabled(layer)) {
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device.svg.getElementById(bg_name).setColorFill(0.5,0.5,0.5);
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svg.setColor(0.0,0.0,0.0);
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} else {
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device.svg.getElementById(bg_name).setColorFill(0.0,0.0,0.0);
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svg.setColor(1.0,1.0,1.0);
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}
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svg.setText(mi.title);
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svg.setVisible(1); # display function
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};
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# Function to undo any colors set by display_toggle when loading a new menu
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var resetMenuColors = func(device) {
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for(var i = 0; i < 12; i +=1) {
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var name = sprintf("SoftKey%d",i);
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device.svg.getElementById(name ~ "-bg").setColorFill(0.0,0.0,0.0);
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device.svg.getElementById(name).setColor(1.0,1.0,1.0);
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}
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}
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topMenu(device, obj, nil);
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return obj;
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},
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setLayerVisible : func(name,n=1) {
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me.mapgroup.getLayer(name).setVisible(n);
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},
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setRange : func(range, inner_label, outer_label) {
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me.mapgroup.setRange(range);
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me.inner_label.setText(inner_label);
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me.outer_label.setText(outer_label);
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},
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setScreenRange : func(range) {
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me.mapgroup.setScreenRange(range);
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},
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offdisplay : func() {
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me._group.setVisible(0);
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# Reset the menu colours. Shouldn't have to do this here, but
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# there's not currently an obvious other location to do so.
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for(var i = 0; i < 12; i +=1) {
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var name = sprintf("SoftKey%d",i);
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me.device.svg.getElementById(name ~ "-bg").setColorFill(0.0,0.0,0.0);
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me.device.svg.getElementById(name).setColor(1.0,1.0,1.0);
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}
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me.controller.offdisplay();
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},
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ondisplay : func() {
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me._group.setVisible(1);
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me.mfd.setPageTitle(me.title);
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me.controller.ondisplay();
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},
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};
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