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fgdata/Aircraft/Instruments-3d/FG1000/Nasal/TrafficMap/TrafficMap.nas
2017-12-10 22:15:21 +00:00

177 lines
6.2 KiB
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# Traffic Map
#
# Functionally similar to the Garmin GTS 800 Unit
#
var TrafficMap =
{
new : func (mfd, myCanvas, device, svg)
{
var obj = {
title : "MAP - TRAFFIC MAP",
_group : myCanvas.createGroup("TrafficMapLayer"),
parents : [ TrafficMap, device.addPage("TrafficMap", "TrafficMapGroup") ]
};
obj.Styles = fg1000.TrafficMapStyles.new();
obj.Options = fg1000.TrafficMapOptions.new();
obj.mapgroup = obj._group.createChild("map");
obj.device = device;
obj.mfd = mfd;
# Dynamic text elements
obj.op_label = svg.getElementById("TrafficMapOpMode");
obj.alt_label = svg.getElementById("TrafficMapAltMode");
obj.outer_label = svg.getElementById("TrafficMapOuterRange");
obj.inner_label = svg.getElementById("TrafficMapInnerRange");
# Need to display this underneath the softkeys, EIS, header.
obj._group.set("z-index", -10.0);
obj._group.setVisible(0);
# Initialize the controller:
var ctrl_ns = canvas.Map.Controller.get("Aircraft position");
var source = ctrl_ns.SOURCES["current-pos"];
if (source == nil) {
# TODO: amend
var source = ctrl_ns.SOURCES["current-pos"] = {
getPosition: func subvec(geo.aircraft_position().latlon(), 0, 2),
getAltitude: func getprop('/position/altitude-ft'),
getHeading: func {
if (me.aircraft_heading)
getprop('/orientation/heading-deg')
else 0
},
aircraft_heading: 1,
};
}
setlistener("/sim/gui/dialogs/map-canvas/aircraft-heading-up", func(n) {
source.aircraft_heading = n.getBoolValue();
}, 1);
# Make it move with our aircraft:
obj.mapgroup.setController("Aircraft position", "current-pos"); # from aircraftpos.controller
# Center the map's origin, modified to take into account the surround.
obj.mapgroup.setTranslation(
fg1000.MAP_FULL.CENTER.X,
fg1000.MAP_FULL.CENTER.Y
);
var r = func(name,vis=1,zindex=nil) return caller(0)[0];
foreach(var type; [r('TFC',0),r('APS')] ) {
obj.mapgroup.addLayer(canvas.SymbolLayer,
type.name,
4,
obj.Styles.getStyle(type.name),
obj.Options.getOption(type.name),
type.vis );
}
obj.controller = fg1000.TrafficMapController.new(obj, svg);
var topMenu = func(device, pg, menuitem) {
pg.clearMenu();
resetMenuColors(device);
pg.addMenuItem(4, "STANDBY", pg,
func(dev, pg, mi) { pg.controller.setOperate(0); device.updateMenus(); }, # callback
func(svg, mi) { display_toggle(device, svg, mi, "STANDBY"); }
);
pg.addMenuItem(5, "OPERATE", pg,
func(dev, pg, mi) { pg.controller.setOperate(1); device.updateMenus(); }, # callback
func(svg, mi) { display_toggle(device, svg, mi, "OPERATE"); }
);
pg.addMenuItem(6, "TEST", pg, func(dev, pg, mi) { printf("Traffic Map TEST mode not implemented yet."); }, nil);
pg.addMenuItem(7, "FLT ID", pg,
func(dev, pg, mi) { pg.controller.toggleFlightID(); device.updateMenus(); }, # callback
func(svg, mi) { display_toggle(device, svg, mi, "FLT ID"); }
);
pg.addMenuItem(8, "ALT MODE", pg, altMenu);
device.updateMenus();
};
var altMenu = func(device, pg, menuitem) {
pg.clearMenu();
resetMenuColors(device);
pg.addMenuItem(4, "ABOVE", pg,
func(dev, pg, mi) { pg.controller.setAlt("ABOVE"); device.updateMenus(); }, # callback
func(svg, mi) { display_toggle(device, svg, mi, "ABOVE"); }
);
pg.addMenuItem(5, "NORMAL", pg,
func(dev, pg, mi) { pg.controller.setAlt("NORMAL"); device.updateMenus(); }, # callback
func(svg, mi) { display_toggle(device, svg, mi, "NORMAL"); }
);
pg.addMenuItem(6, "BELOW", pg,
func(dev, pg, mi) { pg.controller.setAlt("BELOW"); device.updateMenus(); }, # callback
func(svg, mi) { display_toggle(device, svg, mi, "BELOW"); }
);
pg.addMenuItem(7, "UNREST", pg,
func(dev, pg, mi) { pg.controller.setAlt("UNREST"); device.updateMenus(); }, # callback
func(svg, mi) { display_toggle(device, svg, mi, "UNREST"); }
);
pg.addMenuItem(8, "BACK", pg, topMenu);
device.updateMenus();
};
# Display map toggle softkeys which change color depending
# on whether a particular layer is enabled or not.
var display_toggle = func(device, svg, mi, layer) {
var bg_name = sprintf("SoftKey%d-bg",mi.menu_id);
if (obj.controller.isEnabled(layer)) {
device.svg.getElementById(bg_name).setColorFill(0.5,0.5,0.5);
svg.setColor(0.0,0.0,0.0);
} else {
device.svg.getElementById(bg_name).setColorFill(0.0,0.0,0.0);
svg.setColor(1.0,1.0,1.0);
}
svg.setText(mi.title);
svg.setVisible(1); # display function
};
# Function to undo any colors set by display_toggle when loading a new menu
var resetMenuColors = func(device) {
for(var i = 0; i < 12; i +=1) {
var name = sprintf("SoftKey%d",i);
device.svg.getElementById(name ~ "-bg").setColorFill(0.0,0.0,0.0);
device.svg.getElementById(name).setColor(1.0,1.0,1.0);
}
}
topMenu(device, obj, nil);
return obj;
},
setLayerVisible : func(name,n=1) {
me.mapgroup.getLayer(name).setVisible(n);
},
setRange : func(range, inner_label, outer_label) {
me.mapgroup.setRange(range);
me.inner_label.setText(inner_label);
me.outer_label.setText(outer_label);
},
setScreenRange : func(range) {
me.mapgroup.setScreenRange(range);
},
offdisplay : func() {
me._group.setVisible(0);
# Reset the menu colours. Shouldn't have to do this here, but
# there's not currently an obvious other location to do so.
for(var i = 0; i < 12; i +=1) {
var name = sprintf("SoftKey%d",i);
me.device.svg.getElementById(name ~ "-bg").setColorFill(0.0,0.0,0.0);
me.device.svg.getElementById(name).setColor(1.0,1.0,1.0);
}
me.controller.offdisplay();
},
ondisplay : func() {
me._group.setVisible(1);
me.mfd.setPageTitle(me.title);
me.controller.ondisplay();
},
};