1
0
Fork 0
fgdata/Nasal/canvas/gui/widgets/Slider.nas
James Turner d00c983429 Canvas widgets: style for Slider
Only horizontal mode for now, and not quite right visually,
but usable enough to start with.
2023-01-11 10:57:42 +00:00

90 lines
2.3 KiB
Text

# Slider.nas : show a user-draggable slider
# with optional tick marks and value display
# SPDX-FileCopyrightText: (C) 2022 James Turner <james@flightgear.org>
# SPDX-License-Identifier: GPL-2.0-or-later
gui.widgets.Slider = {
new: func(parent, style, cfg)
{
var cfg = Config.new(cfg);
var m = gui.Widget.new(gui.widgets.Slider);
m._focus_policy = m.StrongFocus;
m._down = 0;
m._minValue = 0;
m._maxValue = cfg.get("max-value", 100);
m._value = 50;
m._pageStep = cfg.get("page-step", 0);
m._numTicks = cfg.get("tick-count", 0);
m._tickStyle = cfg.get("ticks-style", 0);
m._valueDisplayStyle = cfg.get("value-style", 0);
# TODO : select where value is shown
# TODO : select where tick marks are shown
m._setView( style.createWidget(parent, cfg.get("type", "slider"), cfg) );
m._view.updateRanges(m._minValue, m._maxValue, m._numTicks);
return m;
},
setValue: func(val)
{
me._value = val;
if( me._view != nil ) {
me._view.setNormValue(me, me._normValue());
}
return me;
},
setDown: func(down = 1)
{
if (me._down == down )
return me;
me._down = down;
me._onStateChange();
return me;
},
# protected:
_setView: func(view)
{
call(gui.Widget._setView, [view], me);
var el = view._root;
el.addEventListener("mousedown", func if( me._enabled ) me.setDown(1));
el.addEventListener("mouseup", func if( me._enabled ) me.setDown(0));
# el.addEventListener("click", func if( me._enabled ) me.toggle());
el.addEventListener("mouseleave",func me.setDown(0));
view._thumb.addEventListener("drag", func(e) {
me._dragThumb(e);
e.stopPropagation();
});
},
_dragThumb: func(event)
{
var vr = me._view._root;
var viewPosX = vr.canvasToLocal([event.clientX, event.clientY])[0];
var width = me._size[0];
if (viewPosX < 0) {
me.setValue(me._minValue);
} elsif (viewPosX > width) {
me.setValue(me._maxValue);
} else {
var norm = viewPosX / width;
me.setValue(norm * ( me._maxValue - me._minValue));
}
},
# return value as its normalised equivalent
_normValue: func
{
var range = me._maxValue - me._minValue;
var v = math.clamp(me._value, me._minValue, me._maxValue) - me._minValue;
return v / range;
}
};