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fgdata/AI/Aircraft/Spitfire/Models/seafire_model.xml
2015-03-07 22:11:00 +01:00

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XML

<?xml version="1.0"?>
<!--
************************************************************************
Spitfire IIa by Vivian Meazza
$Id$
************************************************************************
-->
<PropertyList>
<path>../../../../Aircraft/Spitfire/Models/seafireIIIc.ac</path>
<texture-path>../../../../Aircraft/Spifire/Models</texture-path>
<nasal>
<load>
print("LOAD Seafire IIIc ", cmdarg().getPath());
var self = cmdarg();
var aliases = [];
var generic_int = 0;
var generic_float = 0;
var generic_string = "";
for (i = 0; i &lt; 3; i += 1) {
j = i + 1;
var tyre_smoke = self.getNode("gear/gear[" ~ i ~ "]/tyre-smoke", 1);
generic_int = self.getNode("sim/multiplay/generic/int[" ~ j ~ "]", 1);
tyre_smoke.alias(generic_int);
append(aliases, tyre_smoke);
}
for (i = 0; i &lt; 3; i += 1) {
j = i ;
var spray_speed = self.getNode("gear/gear[" ~ i ~ "]/sprayspeed-ms", 1);
generic_float = self.getNode("sim/multiplay/generic/float[" ~ j ~ "]", 1);
spray_speed.alias(generic_float);
append(aliases, spray_speed);
}
for (i = 0; i &lt; 3; i += 1) {
j = i + 3;
var spray_density = self.getNode("gear/gear[" ~ i ~ "]/spray-density", 1);
generic_float = self.getNode("sim/multiplay/generic/float[" ~ j ~ "]", 1);
spray_density.alias(generic_float);
append(aliases, spray_density);
}
var engine_running = self.getNode("engines/engine[0]/running", 1);
generic_int = self.getNode("sim/multiplay/generic/int[0]", 1);
engine_running.alias(generic_int);
append(aliases, engine_running);
var height_agl = self.getNode("position/altitude-agl-ft", 1);
generic_float = self.getNode("sim/multiplay/generic/float[6]", 1);
height_agl.alias(generic_float);
append(aliases, height_agl);
var caster_angle = self.getNode("gear/gear[0]/caster-angle-deg", 1);
generic_float = self.getNode("sim/multiplay/generic/float[7]", 1);
caster_angle.alias(generic_float);
append(aliases, caster_angle);
var throttle = self.getNode("controls/engines/engine[0]/throttle", 1);
generic_float = self.getNode("sim/multiplay/generic/float[8]", 1);
throttle.alias(generic_float);
append(aliases, throttle);
var canopy = self.getNode("gear/canopy/position-norm", 1);
generic_float = self.getNode("sim/multiplay/generic/float[9]", 1);
canopy.alias(generic_float);
append(aliases, canopy);
var door = self.getNode("controls/flight/door-position-norm", 1);
generic_float = self.getNode("sim/multiplay/generic/float[10]", 1);
door.alias(generic_float);
append(aliases, door);
var dirt = self.getNode("sim/time/hobbs/engine[0]", 1);
generic_float = self.getNode("sim/multiplay/generic/float[11]", 1);
dirt.alias(generic_float);
append(aliases, dirt);
var rad_flap = self.getNode("engines/engine/rad-flap-norm", 1);
generic_float = self.getNode("sim/multiplay/generic/float[12]", 1);
rad_flap.alias(generic_float);
append(aliases, rad_flap);
var landing_light = self.getNode("controls/lighting/landing-light[0]", 1);
generic_int = self.getNode("sim/multiplay/generic/int[6]", 1);
landing_light.alias(generic_int);
append(aliases, landing_light);
var i = 0;
var j = 0;
</load>
<unload>
print("UNLOAD Seafire IIIc ", cmdarg().getPath());
foreach (var a; aliases)
a.unalias();
</unload>
</nasal>
<!-- Front hotspots -->
<!--<panel>
<path>Aircraft/Spitfire/Models/panel-hotspots.xml</path>
<bottom-left>
<x-m>3.265</x-m>
<y-m>-0.40</y-m>
<z-m>-0.10</z-m>
</bottom-left>
<bottom-right>
<x-m>3.265</x-m>
<y-m> 0.40</y-m>
<z-m>-0.10</z-m>
</bottom-right>
<top-left>
<x-m>3.265</x-m>
<y-m>-0.40</y-m>
<z-m> 0.70</z-m>
</top-left>
</panel>-->
<!-- ************* panel models ************* -->
<!-- blind flying instruments -->
<!--<model>
<path>Aircraft/Spitfire/Models/asi.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>-0.10</y-m>
<z-m>0.28</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/attitude.xml</path>
<name>Attitude</name>
<offsets>
<x-m>3.265</x-m>
<y-m>0.0</y-m>
<z-m>0.28</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/vsi.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>0.10</y-m>
<z-m>0.28</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/altimeter.xml</path>
<name>Altimeter</name>
<offsets>
<x-m>3.265</x-m>
<y-m>-0.10</y-m>
<z-m>0.18</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/compass.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>0</y-m>
<z-m>0.18</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/turn.xml</path>
<name>Turn</name>
<offsets>
<x-m>3.265</x-m>
<y-m>0.10</y-m>
<z-m>0.18</z-m>
</offsets>
</model>
--><!-- end blind flying instruments --><!--
--><!-- main panel --><!--
<model>
<path>Aircraft/Spitfire/Models/rgs-main-switch.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>-0.09</y-m>
<z-m>0.38</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/rgs-dimmer-switch.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>-0.055</y-m>
<z-m>0.38</z-m>
</offsets>
</model>
--><!-- engine instruments --><!--
<model>
<path>Aircraft/Spitfire/Models/rpm.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>0.19</y-m>
<z-m>0.32</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/seafire-boost.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>0.25</y-m>
<z-m>0.23</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/oil-pressure.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>0.17</y-m>
<z-m>0.15</z-m>
</offsets>
</model>
--><!----><!--
<model>
<path>Aircraft/Spitfire/Models/fuel.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>0.27</y-m>
<z-m>0.08</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/fuel-pressure.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>0.17</y-m>
<z-m>0.23</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/starter.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>0.12</y-m>
<z-m>0.05</z-m>
</offsets>
</model>-->
<!--<model>
<path>Aircraft/Spitfire/Models/ring-pull.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>0.33</y-m>
<z-m>0.08</z-m>
</offsets>
</model>-->
<!--<model>
<path>Aircraft/Spitfire/Models/cut-off.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>0.22</y-m>
<z-m>-0.05</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/primer.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>0.16</y-m>
<z-m>-0.06</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/fuel-cocks.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>0.09</y-m>
<z-m>-0.08</z-m>
</offsets>
</model>-->
<!-- end engine instruments -->
<!-- miscellaneous (left panel) instruments -->
<!--<model>
<path>Aircraft/Spitfire/Models/clock.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>-0.29</y-m>
<z-m>0.19</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/trim.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>-0.19</y-m>
<z-m>0.13</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/triple.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>-0.25</y-m>
<z-m>0.05</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/magneto.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>-0.32</y-m>
<z-m>0.08</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/flaps.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>-0.19</y-m>
<z-m>0.34</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/undercarriage-up-down.xml</path>
<name>Gear-Indicator</name>
<offsets>
<x-m>3.265</x-m>
<y-m>-0.20</y-m>
<z-m>0.22</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/dimmer.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>-0.06</y-m>
<z-m>0.05</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/nav-light-switch.xml</path>
<offsets>
<x-m>3.265</x-m>
<y-m>-0.23</y-m>
<z-m>0.34</z-m>
</offsets>
</model>-->
<!-- non-panel models -->
<model>
<path>Aircraft/Spitfire/Models/throttle.xml</path>
<offsets>
<x-m>3.40</x-m>
<y-m>-0.39</y-m>
<z-m>-0.10</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/control-stick.xml</path>
<offsets>
<x-m>3.45</x-m>
<y-m>-0.0</y-m>
<z-m>-0.80</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/trim-wheel-elev.xml</path>
<offsets>
<x-m>3.52</x-m>
<y-m>-0.3725</y-m>
<z-m>-0.135</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/trim-knob-rudder.xml</path>
<offsets>
<x-m>3.64</x-m>
<y-m>-0.3725</y-m>
<z-m>-0.16</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/rgs.xml</path>
<name>Gunsight</name>
<offsets>
<x-m>3.40</x-m>
<y-m>-0.0</y-m>
<z-m>0.53</z-m>
</offsets>
</model>
<!-- ***** Navigation Lights ****** -->
<model>
<path>Aircraft/Spitfire/Models/light-green.xml</path>
<name>Stbd-Light</name>
<offsets>
<x-m>2.35</x-m>
<y-m>5.4805</y-m>
<z-m>-0.26532</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/light-red.xml</path>
<name>Port-Light</name>
<offsets>
<x-m>2.35</x-m>
<y-m>-5.4805</y-m>
<z-m>-0.26532</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Spitfire/Models/light-white.xml</path>
<name>Tail-Light</name>
<offsets>
<x-m>9.05</x-m>
<y-m>0.0</y-m>
<z-m>0.837072</z-m>
</offsets>
</model>
<!-- Tutorial -->
<model>
<path>Models/Aircraft/marker.xml</path>
</model>
<!-- hide all of the model not visible from the cockpit -->
<animation>
<type>select</type>
<object-name>Hull-Aft</object-name>
<object-name>Stub-Wing-R</object-name>
<object-name>Stub-Wing-L</object-name>
<object-name>Flap-Inner-R</object-name>
<object-name>Flap-Inner-L</object-name>
<object-name>Cover-Lower-M</object-name>
<object-name>Cover-Lower-F</object-name>
<object-name>Cover-Lower-A</object-name>
<object-name>Cover-Engine-Side-L</object-name>
<object-name>Cover-Engine-Side-R</object-name>
<object-name>UC-Main-L</object-name>
<object-name>UC-Main-R</object-name>
<object-name>Wheelwell-Outer-R</object-name>
<object-name>Wheelwell-Outer-L</object-name>
<condition>
<not>
<equals>
<property>/sim/current-view/view-number</property>
<value>0</value>
</equals>
</not>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>UC-Tail</object-name>
<object-name>Spinner</object-name>
<object-name>Exhausts</object-name>
<object-name>Wing-B-L</object-name>
<object-name>Wing-B-R</object-name>
<object-name>Wing-Tip-B-L</object-name>
<object-name>Wing-Tip-B-R</object-name>
<object-name>Oil-Cooler</object-name>
<object-name>Radiator</object-name>
<object-name>Carburettor-Air-Intake</object-name>
<object-name>Tail-Light</object-name>
<condition>
<not>
<equals>
<property>/sim/current-view/view-number</property>
<value>0</value>
</equals>
</not>
</condition>
</animation>
<!-- make sure that all the rest of the aircraft is visible -->
<animation>
<!--<type>select</type>-->
<object-name>Hull</object-name>
<object-name>Port-Light</object-name>
<object-name>Stbd-Light</object-name>
<object-name>Gunsight</object-name>
<object-name>Altimeter</object-name>
<object-name>Attitude</object-name>
<object-name>Gear-Indicator</object-name>
<object-name>Turn</object-name>
<object-name>Pilot</object-name>
<object-name>Port-Nav-Lt-Cover</object-name>
<object-name>Stbd-Nav-Lt-Cover</object-name>
<object-name>Tail-Lt-Cover</object-name>
<object-name>PropellerDisk</object-name>
<object-name>Dirt-Oil</object-name>
<object-name>Dirt-Exhaust</object-name>
<!--<object-name>Canopy</object-name>-->
<!--<condition>
<greater-than-equals>
<property>sim/current-view/view-number</property>
<value>0</value>
</greater-than-equals>
</condition>-->
</animation>
<animation>
<type>shader</type>
<shader>chrome</shader>
<condition>
<less-than-equals>
<property>sim/model/rain/raining-norm</property>
<value>0.01</value>
</less-than-equals>
</condition>
<texture>Aircraft/Generic/Effects/glass_shader.png</texture>
<object-name>Canopy</object-name>
<!--<object-name>Canopy-Main</object-name>
<object-name>Canopy-Rear</object-name>
<object-name>Canopy-F</object-name>-->
</animation>
<animation>
<type>select</type>
<nopreview/>
<object-name>Canopy-FP-Rain</object-name>
<condition>
<greater-than>
<property>sim/model/rain/raining-norm</property>
<value>0.01</value>
</greater-than>
</condition>
</animation>
<animation>
<type>select</type>
<nopreview/>
<object-name>Canopy-Rear-Rain</object-name>
<condition>
<greater-than>
<property>sim/model/rain/raining-norm</property>
<value>0.01</value>
</greater-than>
</condition>
</animation>
<animation>
<type>select</type>
<nopreview/>
<object-name>Canopy-F-Rain</object-name>
<condition>
<greater-than>
<property>sim/model/rain/raining-norm</property>
<value>0.01</value>
</greater-than>
</condition>
</animation>
<animation>
<type>select</type>
<nopreview/>
<object-name>Canopy-Main-Rain</object-name>
<condition>
<greater-than>
<property>sim/model/rain/raining-norm</property>
<value>0.01</value>
</greater-than>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>Canopy-Main</object-name>
<object-name>Canopy-Rear</object-name>
<object-name>Armour-Panel</object-name>
<condition>
<less-than-equals>
<property>sim/model/rain/raining-norm</property>
<value>0.01</value>
</less-than-equals>
</condition>
</animation>
<!-- **************************** Pilot ******************************* -->
<animation>
<type>select</type>
<object-name>Pilot</object-name>
<condition>
<or>
<not>
<property>sim/model/spitfire/show-pilot</property>
</not>
<not>
<equals>
<property>sim/current-view/view-number</property>
<value>0</value>
</equals>
</not>
</or>
</condition>
</animation>
<!-- conceal Pilot Head etc in Cockpit View-->
<animation>
<type>select</type>
<object-name>Pilot-Head</object-name>
<condition>
<not>
<equals>
<property>sim/current-view/view-number</property>
<value>0</value>
</equals>
</not>
</condition>
</animation>
<!-- seat height -->
<animation>
<type>translate</type>
<object-name>Pilot</object-name>
<object-name>Seat</object-name>
<property>controls/seat/vertical-adjust</property>
<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>
<!-- ***************** Flight Surfaces ************** -->
<!-- ailerons -->
<animation>
<type>rotate</type>
<object-name>Aileron-L</object-name>
<property>surface-positions/left-aileron-pos-norm</property>
<factor>-30</factor>
<axis>
<x1-m>3.49</x1-m>
<y1-m>-3.24</y1-m>
<z1-m>-0.54</z1-m>
<x2-m>3.27</x2-m>
<y2-m>-4.46</y2-m>
<z2-m>-0.39</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>Aileron-R</object-name>
<property>surface-positions/right-aileron-pos-norm</property>
<factor>30</factor>
<axis>
<x1-m>3.49</x1-m>
<y1-m>3.24</y1-m>
<z1-m>-0.54</z1-m>
<x2-m>3.27</x2-m>
<y2-m>4.46</y2-m>
<z2-m>-0.39</z2-m>
</axis>
</animation>
<!-- flaps -->
<animation>
<type>rotate</type>
<object-name>Flap-Inner-L</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>-86</factor>
<axis>
<x1-m>4.04</x1-m>
<y1-m>-0.37</y1-m>
<z1-m>-0.80</z1-m>
<x2-m>4.0</x2-m>
<y2-m>-0.77</y2-m>
<z2-m>-0.80</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>Flap-Inner-R</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>86</factor>
<axis>
<x1-m>4.04</x1-m>
<y1-m>0.37</y1-m>
<z1-m>-0.80</z1-m>
<x2-m>4.0</x2-m>
<y2-m>0.77</y2-m>
<z2-m>-0.80</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>Flap-Outer-L-Outer</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>-86</factor>
<axis>
<x1-m>4.0</x1-m>
<y1-m>-0.77</y1-m>
<z1-m>-0.80</z1-m>
<x2-m>3.89</x2-m>
<y2-m>-1.85</y2-m>
<z2-m>-0.71</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>Flap-Outer-L-Inner</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>-86</factor>
<axis>
<x1-m>4.0</x1-m>
<y1-m>-0.77</y1-m>
<z1-m>-0.80</z1-m>
<x2-m>3.89</x2-m>
<y2-m>-1.85</y2-m>
<z2-m>-0.71</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>Flap-Outer-R-Inner</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>86</factor>
<axis>
<x1-m>4.0</x1-m>
<y1-m>0.77</y1-m>
<z1-m>-0.80</z1-m>
<x2-m>3.89</x2-m>
<y2-m>1.85</y2-m>
<z2-m>-0.71</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>Flap-Outer-R-Outer</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>86</factor>
<axis>
<x1-m>4.0</x1-m>
<y1-m>0.77</y1-m>
<z1-m>-0.80</z1-m>
<x2-m>3.89</x2-m>
<y2-m>1.85</y2-m>
<z2-m>-0.71</z2-m>
</axis>
</animation>
<!-- elevators -->
<animation>
<type>rotate</type>
<object-name>Elevator-L</object-name>
<property>surface-positions/elevator-pos-norm</property>
<factor>-15</factor>
<axis>
<x1-m>8.36</x1-m>
<y1-m>-0.05</y1-m>
<z1-m>0.23</z1-m>
<x2-m>8.37</x2-m>
<y2-m>-0.77</y2-m>
<z2-m>0.23</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>Elevator-R</object-name>
<property>surface-positions/elevator-pos-norm</property>
<factor>15</factor>
<axis>
<x1-m>8.36</x1-m>
<y1-m>0.05</y1-m>
<z1-m>0.23</z1-m>
<x2-m>8.37</x2-m>
<y2-m>0.77</y2-m>
<z2-m>0.23</z2-m>
</axis>
</animation>
<!-- rudder -->
<animation>
<type>rotate</type>
<object-name>Rudder</object-name>
<object-name>Tail-Lt-Fairing</object-name>
<object-name>Tail-Lt-Cover</object-name>
<object-name>Tail-Light</object-name>
<property>surface-positions/rudder-pos-norm</property>
<factor>-15</factor>
<axis>
<x1-m>8.51</x1-m>
<y1-m>0.00</y1-m>
<z1-m>1.20</z1-m>
<x2-m>8.51</x2-m>
<y2-m>0.00</y2-m>
<z2-m>-0.29</z2-m>
</axis>
</animation>
<!-- ***** Propeller ***** -->
<animation>
<type>select</type>
<object-name>Propeller</object-name>
<condition>
<less-than>
<property>engines/engine[0]/rpm</property>
<value>1000</value>
</less-than>
</condition>
</animation>
<animation>
<type>spin</type>
<object-name>Propeller</object-name>
<property>engines/engine[0]/rpm</property>
<factor>0.477</factor>
<center>
<x-m>-0.40</x-m>
<y-m>0.0</y-m>
<z-m>0.0</z-m>
</center>
<axis>
<x>-1.0</x>
<y>0.0</y>
<z>0.0</z>
</axis>
</animation>
<animation>
<type>spin</type>
<object-name>Spinner</object-name>
<property>engines/engine[0]/rpm</property>
<factor>0.477</factor>
<center>
<x-m>-0.40</x-m>
<y-m>0.0</y-m>
<z-m>0.0</z-m>
</center>
<axis>
<x>-1.0</x>
<y>0.0</y>
<z>0.0</z>
</axis>
</animation>
<animation>
<type>select</type>
<object-name>PropellerDisk</object-name>
<condition>
<greater-than>
<property>engines/engine[0]/rpm</property>
<value>900</value>
</greater-than>
</condition>
</animation>
<animation>
<type>blend</type>
<object-name>PropellerDisk</object-name>
<property>engines/engine[0]/rpm</property>
<factor>0.0005</factor>
<offset>-0.5</offset>
<min>0.0</min>
<max>1</max>
</animation>
<animation>
<type>rotate</type>
<object-name>Door-L</object-name>
<property>gear/gear[0]/position-norm</property>
<interpolation>
<entry>
<ind>0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1</ind>
<dep>96</dep>
</entry>
</interpolation>
<axis>
<x1-m>2.36</x1-m>
<y1-m>-0.67</y1-m>
<z1-m>-0.81</z1-m>
<x2-m>2.48</x2-m>
<y2-m>-0.64</y2-m>
<z2-m>-0.85</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>Door-R</object-name>
<property>gear/gear[1]/position-norm</property>
<interpolation>
<entry>
<ind>0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1</ind>
<dep>-96</dep>
</entry>
</interpolation>
<axis>
<x1-m>2.36</x1-m>
<y1-m>0.67</y1-m>
<z1-m>-0.81</z1-m>
<x2-m>2.48</x2-m>
<y2-m>0.64</y2-m>
<z2-m>-0.85</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>Leg-Assembly-L</object-name>
<property>gear/gear/position-norm</property>
<interpolation>
<entry>
<ind>0</ind>
<dep>-90.4</dep>
</entry>
<entry>
<ind>1</ind>
<dep>0</dep>
</entry>
</interpolation>
<axis>
<x1-m>2.43</x1-m>
<y1-m>-0.663</y1-m>
<z1-m>-0.75</z1-m>
<x2-m>2.53</x2-m>
<y2-m>-0.637</y2-m>
<z2-m>-0.785</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>Leg-Assembly-R</object-name>
<property>gear/gear[1]/position-norm</property>
<interpolation>
<entry>
<ind>0</ind>
<dep>90.4</dep>
</entry>
<entry>
<ind>1</ind>
<dep>0</dep>
</entry>
</interpolation>
<axis>
<x1-m>2.43</x1-m>
<y1-m>0.663</y1-m>
<z1-m>-0.75</z1-m>
<x2-m>2.53</x2-m>
<y2-m>0.637</y2-m>
<z2-m>-0.785</z2-m>
</axis>
</animation>
<!-- compression -->
<animation>
<type>translate</type>
<object-name>Leg-Lower-Assembly-L</object-name>
<property>gear/gear/compression-norm</property>
<factor>0.2</factor>
<axis>
<x>0.321</x>
<y>0.075</y>
<z>1</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Leg-Lower-Assembly-R</object-name>
<property>gear/gear[1]/compression-norm</property>
<factor>0.2</factor>
<axis>
<x>0.321</x>
<y>-0.075</y>
<z>1</z>
</axis>
</animation>
<!-- tail wheel castering -->
<animation>
<type>rotate</type>
<object-name>Tail-Wheel-Assembly</object-name>
<property>gear/gear[2]/caster-angle-deg</property>
<factor>1</factor>
<center>
<x-m>8.27781</x-m>
<y-m>0</y-m>
<z-m>-0.502272</z-m>
</center>
<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>
<animation>
<type>spin</type>
<object-name>Wheel-L</object-name>
<property>gear/gear[0]/rollspeed-ms</property>
<factor>29.794997</factor>
<axis>
<x1-m>2.1962</x1-m>
<y1-m>-0.796587</y1-m>
<z1-m>-1.66508</z1-m>
<x2-m>2.1962</x2-m>
<y2-m>-0.929497</y2-m>
<z2-m>-1.67797</z2-m>
</axis>
</animation>
<animation>
<type>spin</type>
<object-name>Wheel-R</object-name>
<property>gear/gear[1]/rollspeed-ms</property>
<factor>-29.794997</factor>
<axis>
<x1-m>2.1962</x1-m>
<y1-m>0.796587</y1-m>
<z1-m>-1.66508</z1-m>
<x2-m>2.1962</x2-m>
<y2-m>0.929497</y2-m>
<z2-m>-1.67797</z2-m>
</axis>
</animation>
<!-- ***** Radiator Duct ***** -->
<animation>
<type>rotate</type>
<object-name>Flap</object-name>
<property>engines/engine/cowl-flaps-norm</property>
<factor>90</factor>
<axis>
<x1-m>3.46</x1-m>
<y1-m>0.52</y1-m>
<z1-m>-1.04</z1-m>
<x2-m>3.45</x2-m>
<y2-m>1.17</y2-m>
<z2-m>-1.03</z2-m>
</axis>
</animation>
<!-- ***************** Canopy *********************** -->
<animation>
<type>translate</type>
<object-name>Canopy-Main</object-name>
<object-name>Frame-Main</object-name>
<property>gear/canopy/position-norm</property>
<factor>0.570</factor>
<axis>
<x>1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<!-- ***************** Door *********************** -->
<animation>
<type>rotate</type>
<object-name>Door</object-name>
<property>controls/flight/door-position-norm</property>
<interpolation>
<entry>
<ind>0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1</ind>
<dep>-170</dep>
</entry>
</interpolation>
<axis>
<x1-m>4.17</x1-m>
<y1-m>-0.42</y1-m>
<z1-m>-0.050</z1-m>
<x2-m>3.72</x2-m>
<y2-m>-0.42</y2-m>
<z2-m>-0.050</z2-m>
</axis>
</animation>
<!-- ***************** Radiator Flap*********************** -->
<animation>
<type>rotate</type>
<object-name>Lever-Rad-Flap</object-name>
<property>controls/engines/engine/cowl-flaps-norm</property>
<interpolation>
<entry>
<ind>0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1</ind>
<dep>-90</dep>
</entry>
</interpolation>
<axis>
<x1-m>3.74</x1-m>
<y1-m>0.19</y1-m>
<z1-m>-0.80</z1-m>
<x2-m>3.74</x2-m>
<y2-m>-0.19</y2-m>
<z2-m>-0.80</z2-m>
</axis>
</animation>
<!-- ***************** Wing Fold *********************** -->
<animation>
<type>rotate</type>
<object-name>Wing-R-Outer</object-name>
<property>surface-positions/wing-fold-pos-norm</property>
<interpolation>
<entry>
<ind>0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1</ind>
<dep>110</dep>
</entry>
</interpolation>
<axis>
<x1-m>1.38</x1-m>
<y1-m>1.85</y1-m>
<z1-m>-0.46</z1-m>
<x2-m>4.35</x2-m>
<y2-m>1.85</y2-m>
<z2-m>-0.46</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>Wing-Tip-T-R</object-name>
<object-name>Wing-Tip-B-R</object-name>
<object-name>Wing-Tip-C-R</object-name>
<object-name>Nav-Light-Stbd</object-name>
<object-name>Stbd-Light</object-name>
<property>surface-positions/wing-fold-pos-norm</property>
<interpolation>
<entry>
<ind>0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1</ind>
<dep>-110</dep>
</entry>
</interpolation>
<axis>
<x1-m>1.38</x1-m>
<y1-m>4.88</y1-m>
<z1-m>-0.36</z1-m>
<x2-m>4.35</x2-m>
<y2-m>4.88</y2-m>
<z2-m>-0.36</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>Wing-L-Outer</object-name>
<property>surface-positions/wing-fold-pos-norm</property>
<interpolation>
<entry>
<ind>0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1</ind>
<dep>-110</dep>
</entry>
</interpolation>
<axis>
<x1-m>1.38</x1-m>
<y1-m>-1.85</y1-m>
<z1-m>-0.46</z1-m>
<x2-m>4.35</x2-m>
<y2-m>-1.85</y2-m>
<z2-m>-0.46</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>Wing-Tip-T-L</object-name>
<object-name>Wing-Tip-B-L</object-name>
<object-name>Wing-Tip-C-L</object-name>
<object-name>Nav-Light-Port</object-name>
<object-name>Port-Light</object-name>
<property>surface-positions/wing-fold-pos-norm</property>
<interpolation>
<entry>
<ind>0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1</ind>
<dep>110</dep>
</entry>
</interpolation>
<axis>
<x1-m>1.38</x1-m>
<y1-m>-4.88</y1-m>
<z1-m>-0.36</z1-m>
<x2-m>4.35</x2-m>
<y2-m>-4.88</y2-m>
<z2-m>-0.36</z2-m>
</axis>
</animation>
<!-- ======================== Arrester Hook stuff ================= -->
<animation>
<type>rotate</type>
<object-name>Arrester-Hook</object-name>
<property>gear/tailhook/position-norm</property>
<interpolation>
<entry>
<ind>0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1</ind>
<dep>60</dep>
</entry>
</interpolation>
<center>
<x-m>5.91</x-m>
<y-m>0</y-m>
<z-m>-0.60</z-m>
</center>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>Arrester-Hook</object-name>
<property>gear/gear[4]/compression-norm</property>
<interpolation>
<entry>
<ind>0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1</ind>
<dep>60</dep>
</entry>
</interpolation>
<center>
<x-m>5.91</x-m>
<y-m>0</y-m>
<z-m>-0.60</z-m>
</center>
<axis>
<x>0</x>
<y>-1</y>
<z>0</z>
</axis>
</animation>
<!-- Panel background lighting -->
<animation>
<type>material</type>
<object-name>Panel</object-name>
<emission>
<factor-prop>/controls/lighting/panel-norm</factor-prop>
<red>0.6</red>
<green>0.20</green>
<blue>0.20</blue>
</emission>
</animation>
<!-- ========== Dirt textures ========= -->
<animation>
<type>material</type>
<object-name>Dirt-Exhaust</object-name>
<nopreview/>
<transparency>
<alpha-prop>sim/time/hobbs/engine[0]</alpha-prop>
<factor>0.00027</factor>
<offset>0</offset>
<max>0.7</max>
<min>0.0075</min>
</transparency>
<!--<threshold>0.001</threshold>-->
</animation>
<animation>
<type>material</type>
<object-name>Dirt-Oil</object-name>
<nopreview/>
<transparency>
<alpha-prop>sim/time/hobbs/engine[0]</alpha-prop>
<factor>0.00027</factor>
<offset>0</offset>
<max>0.9</max>
<min>0.0075</min>
</transparency>
<!--<threshold>0.001</threshold>-->
</animation>
<!-- ============= Rain Animations ============= -->
<model>
<path>Aircraft/Generic/Effects/tyre-smoke-port.xml</path>
<name>tyre-smoke-p</name>
<offsets>
<x-m>2.3191</x-m>
<y-m>-0.831494</y-m>
<z-m>-1.96577</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Generic/Effects/tyre-smoke-stbd.xml</path>
<name>tyre-smoke-s</name>
<offsets>
<x-m>2.3191</x-m>
<y-m>0.831494</y-m>
<z-m>-1.96577</z-m>
</offsets>
</model>
<model>
<path>Aircraft/Generic/Effects/rain-port.xml</path>
<name>rain-p</name>
<offsets>
<offsets>
<x-m>2.3191</x-m>
<y-m>-0.831494</y-m>
<z-m>-1.96577</z-m>
</offsets> </offsets>
</model>
<model>
<path>Aircraft/Generic/Effects/rain-stbd.xml</path>
<name>rain-s</name>
<offsets>
<x-m>2.3191</x-m>
<y-m>0.831494</y-m>
<z-m>-1.96577</z-m>
</offsets> </model>
<model>
<path>Aircraft/Generic/Effects/rain-tail.xml</path>
<name>rain-t</name>
<offsets>
<x-m>8.56606</x-m>
<y-m>0</y-m>
<z-m>-0.94651</z-m>
</offsets>
</model>
<animation>
<type>textranslate</type>
<object-name>Canopy-FP-Rain</object-name>
<property>sim/model/rain/flow-mps</property>
<factor>1</factor>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>textranslate</type>
<object-name>Canopy-F-Rain</object-name>
<property>sim/model/rain/flow-mps</property>
<factor>1</factor>
<offset>0.33</offset>
<axis>
<x>1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>textranslate</type>
<object-name>Canopy-Rear-Rain</object-name>
<property>sim/model/rain/flow-mps</property>
<factor>1</factor>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>textranslate</type>
<object-name>Canopy-Main-Rain</object-name>
<property>sim/model/rain/flow-mps</property>
<factor>1</factor>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>material</type>
<object-name>Canopy-FP-Rain</object-name>
<object-name>Canopy-Rear-Rain</object-name>
<object-name>Canopy-F-Rain</object-name>
<object-name>Canopy-Main-Rain</object-name>
<transparency>
<alpha-prop>velocities/airspeed-kt</alpha-prop>
<factor>-0.00333</factor>
<offset>1</offset>
<max>0.3</max>
<min>0.0075</min>
</transparency>
<!--<threshold>0.001</threshold>-->
</animation>
<animation>
<type>material</type>
<object-name>Canopy-FP-Rain</object-name>
<object-name>Canopy-Rear-Rain</object-name>
<object-name>Canopy-F-Rain</object-name>
<object-name>Canopy-Main-Rain</object-name>
<transparency>
<alpha-prop>sim/model/rain/raining-norm</alpha-prop>
<factor>0.7</factor>
<offset>0</offset>
<max>0.3</max>
<min>0.0075</min>
</transparency>
<!--<threshold>0.001</threshold>-->
</animation>
<!-- *** LoD for the whole model *** -->
<animation>
<type>range</type>
<min-m>0</min-m>
<max-m>10000</max-m>
</animation>
</PropertyList>