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fgdata/Aircraft/Generic/Human/Models/pilot.xml

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XML

<?xml version="1.0"?>
<PropertyList>
<animation>
<type>select</type>
<condition>
<not-equals>
<property>sim/model/crew/pilot/enabled</property>
<value>0</value>
</not-equals>
</condition>
</animation>
<model>
<name>male</name>
<path>Aircraft/Generic/Human/Models/walker-inc.xml</path>
<overlay>
<appearence-props>
<character>sim/model/crew/pilot/character</character>
<outfit>sim/model/crew/pilot/outfit</outfit>
<headgear>sim/model/crew/pilot/headgear</headgear>
<no-head-view-name>Cockpit View</no-head-view-name>
</appearence-props>
<pivot-props>
<hip-rotate>sim/model/crew/pilot/pose/position/limb[0]/y-deg</hip-rotate>
<hip-translate>sim/model/crew/pilot/pose/position/limb[0]/z-m</hip-translate>
<chest-y>sim/model/crew/pilot/pose/position/limb[1]/y-deg</chest-y>
<chest-z>sim/model/crew/pilot/pose/position/limb[1]/z-deg</chest-z>
<head-y>sim/model/crew/pilot/pose/position/limb[2]/y-deg</head-y>
<head-z>sim/model/crew/pilot/pose/position/limb[2]/z-deg</head-z>
<arm1R-x>sim/model/crew/pilot/pose/position/limb[3]/x-deg</arm1R-x>
<arm1R-y>sim/model/crew/pilot/pose/position/limb[3]/y-deg</arm1R-y>
<arm1R-z>sim/model/crew/pilot/pose/position/limb[3]/z-deg</arm1R-z>
<arm2R-y>sim/model/crew/pilot/pose/position/limb[4]/y-deg</arm2R-y>
<arm2R-z>sim/model/crew/pilot/pose/position/limb[4]/z-deg</arm2R-z>
<handR-x>sim/model/crew/pilot/pose/position/limb[5]/x-deg</handR-x>
<handR-y>sim/model/crew/pilot/pose/position/limb[5]/y-deg</handR-y>
<handR-num>sim/model/crew/pilot/pose/position/limb[5]/hand-pose</handR-num>
<arm1L-x>sim/model/crew/pilot/pose/position/limb[6]/x-deg</arm1L-x>
<arm1L-y>sim/model/crew/pilot/pose/position/limb[6]/y-deg</arm1L-y>
<arm1L-z>sim/model/crew/pilot/pose/position/limb[6]/z-deg</arm1L-z>
<arm2L-y>sim/model/crew/pilot/pose/position/limb[7]/y-deg</arm2L-y>
<arm2L-z>sim/model/crew/pilot/pose/position/limb[7]/z-deg</arm2L-z>
<handL-x>sim/model/crew/pilot/pose/position/limb[8]/x-deg</handL-x>
<handL-y>sim/model/crew/pilot/pose/position/limb[8]/y-deg</handL-y>
<handL-num>sim/model/crew/pilot/pose/position/limb[8]/hand-pose</handL-num>
<leg1R-x>sim/model/crew/pilot/pose/position/limb[9]/x-deg</leg1R-x>
<leg1R-y>sim/model/crew/pilot/pose/position/limb[9]/y-deg</leg1R-y>
<leg1R-z>sim/model/crew/pilot/pose/position/limb[9]/z-deg</leg1R-z>
<leg2R-y>sim/model/crew/pilot/pose/position/limb[10]/y-deg</leg2R-y>
<footR-y>sim/model/crew/pilot/pose/position/limb[11]/y-deg</footR-y>
<leg1L-x>sim/model/crew/pilot/pose/position/limb[12]/x-deg</leg1L-x>
<leg1L-y>sim/model/crew/pilot/pose/position/limb[12]/y-deg</leg1L-y>
<leg1L-z>sim/model/crew/pilot/pose/position/limb[12]/z-deg</leg1L-z>
<leg2L-y>sim/model/crew/pilot/pose/position/limb[13]/y-deg</leg2L-y>
<footL-y>sim/model/crew/pilot/pose/position/limb[14]/y-deg</footL-y>
</pivot-props>
</overlay>
</model>
<animation>
<type>select</type>
<object-name>male</object-name>
<condition>
<equals>
<property>sim/model/crew/pilot/gender</property>
<value>0</value>
</equals>
</condition>
</animation>
<model>
<name>female</name>
<path>Aircraft/Generic/Human/Models/walker-inc.xml</path>
<overlay>
<appearence-props>
<character>sim/model/crew/pilot/character</character>
<outfit>sim/model/crew/pilot/outfit</outfit>
<headgear>sim/model/crew/pilot/headgear</headgear>
<eyewear>sim/model/crew/pilot/eyewear</eyewear>
<no-head-view-name>Cockpit View</no-head-view-name>
<hair>sim/model/crew/pilot/hair</hair>
<toolr>sim/model/crew/pilot/toolr</toolr>
</appearence-props>
<models>
<char0-path>Aircraft/Generic/Human/Models/amelia.xml</char0-path>
<char1-path>Aircraft/Generic/Human/Models/amelia.xml</char1-path>
<char2-path>Aircraft/Generic/Human/Models/amelia.xml</char2-path>
<outfit0>Aircraft/Generic/Human/Models/outfit/default-f.xml</outfit0>
<outfit1>Aircraft/Generic/Human/Models/outfit/flightsuit-f.xml</outfit1>
<outfit2>Aircraft/Generic/Human/Models/outfit/airliner-f.xml</outfit2>
<outfit3>Aircraft/Generic/Human/Models/outfit/airliner-f.xml</outfit3>
</models>
<limbs>
<chest-x>-0.0112992</chest-x>
<chest-y>0.0</chest-y>
<chest-z>0.1676192</chest-z>
<head-x>0.0250915</head-x>
<head-y>0.0</head-y>
<head-z>0.577579</head-z>
<shoulder-x>0.0322284</shoulder-x>
<shoulder-y-l>-0.152689</shoulder-y-l>
<shoulder-y-r>0.152689</shoulder-y-r>
<shoulder-z>0.496473</shoulder-z>
<elbow-x>0.0544844</elbow-x>
<elbow-y-l>-0.439449</elbow-y-l>
<elbow-y-r>0.439449</elbow-y-r>
<elbow-z>0.492835</elbow-z>
<hand-x>0.0327848</hand-x>
<hand-y-l>-0.685121</hand-y-l>
<hand-y-r>0.685121</hand-y-r>
<hand-z>0.487592</hand-z>
<leg-x>-0.0364763</leg-x>
<leg-y-l>-0.0527938</leg-y-l>
<leg-y-r>0.0527938</leg-y-r>
<leg-z>-0.0216712</leg-z>
<knee-x>0.00578977</knee-x>
<knee-y-r>0.0886923</knee-y-r>
<knee-y-l>-0.0886923</knee-y-l>
<knee-z>-0.377503</knee-z>
<foot-x>0.0806138</foot-x>
<foot-y-l>-0.110317</foot-y-l>
<foot-y-r>0.110317</foot-y-r>
<foot-z>-0.872164</foot-z>
</limbs>
<pivot-props>
<hip-rotate>sim/model/crew/pilot/pose/position/limb[0]/y-deg</hip-rotate>
<hip-translate>sim/model/crew/pilot/pose/position/limb[0]/z-m</hip-translate>
<chest-y>sim/model/crew/pilot/pose/position/limb[1]/y-deg</chest-y>
<chest-z>sim/model/crew/pilot/pose/position/limb[1]/z-deg</chest-z>
<head-y>sim/model/crew/pilot/pose/position/limb[2]/y-deg</head-y>
<head-z>sim/model/crew/pilot/pose/position/limb[2]/z-deg</head-z>
<arm1R-x>sim/model/crew/pilot/pose/position/limb[3]/x-deg</arm1R-x>
<arm1R-y>sim/model/crew/pilot/pose/position/limb[3]/y-deg</arm1R-y>
<arm1R-z>sim/model/crew/pilot/pose/position/limb[3]/z-deg</arm1R-z>
<arm2R-y>sim/model/crew/pilot/pose/position/limb[4]/y-deg</arm2R-y>
<arm2R-z>sim/model/crew/pilot/pose/position/limb[4]/z-deg</arm2R-z>
<handR-x>sim/model/crew/pilot/pose/position/limb[5]/x-deg</handR-x>
<handR-y>sim/model/crew/pilot/pose/position/limb[5]/y-deg</handR-y>
<handR-num>sim/model/crew/pilot/pose/position/limb[5]/hand-pose</handR-num>
<arm1L-x>sim/model/crew/pilot/pose/position/limb[6]/x-deg</arm1L-x>
<arm1L-y>sim/model/crew/pilot/pose/position/limb[6]/y-deg</arm1L-y>
<arm1L-z>sim/model/crew/pilot/pose/position/limb[6]/z-deg</arm1L-z>
<arm2L-y>sim/model/crew/pilot/pose/position/limb[7]/y-deg</arm2L-y>
<arm2L-z>sim/model/crew/pilot/pose/position/limb[7]/z-deg</arm2L-z>
<handL-x>sim/model/crew/pilot/pose/position/limb[8]/x-deg</handL-x>
<handL-y>sim/model/crew/pilot/pose/position/limb[8]/y-deg</handL-y>
<handL-num>sim/model/crew/pilot/pose/position/limb[8]/hand-pose</handL-num>
<leg1R-x>sim/model/crew/pilot/pose/position/limb[9]/x-deg</leg1R-x>
<leg1R-y>sim/model/crew/pilot/pose/position/limb[9]/y-deg</leg1R-y>
<leg1R-z>sim/model/crew/pilot/pose/position/limb[9]/z-deg</leg1R-z>
<leg2R-y>sim/model/crew/pilot/pose/position/limb[10]/y-deg</leg2R-y>
<footR-y>sim/model/crew/pilot/pose/position/limb[11]/y-deg</footR-y>
<leg1L-x>sim/model/crew/pilot/pose/position/limb[12]/x-deg</leg1L-x>
<leg1L-y>sim/model/crew/pilot/pose/position/limb[12]/y-deg</leg1L-y>
<leg1L-z>sim/model/crew/pilot/pose/position/limb[12]/z-deg</leg1L-z>
<leg2L-y>sim/model/crew/pilot/pose/position/limb[13]/y-deg</leg2L-y>
<footL-y>sim/model/crew/pilot/pose/position/limb[14]/y-deg</footL-y>
</pivot-props>
</overlay>
</model>
<animation>
<type>select</type>
<object-name>female</object-name>
<condition>
<equals>
<property>sim/model/crew/pilot/gender</property>
<value>1</value>
</equals>
</condition>
</animation>
<animation>
<type>scale</type>
<object-name>female</object-name>
<x-offset>1.05</x-offset>
<y-offset>1.05</y-offset>
<z-offset>1.05</z-offset>
</animation>
</PropertyList>