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fgdata/Models/Maritime/Military/LPD17-high-detail.xml

238 lines
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XML

<?xml version="1.0"?>
<PropertyList>
<path>LPD17.ac</path>
<model>
<name>Bow-Wave</name>
<path>Models/Geometry/Nimitz/Models/Effects/bow_wave_carrier.xml</path>
<offsets>
<x-m>25</x-m>
<z-m>-0.001</z-m>
</offsets>
</model>
<model>
<name>bowwake-stbd</name>
<path>Models/Geometry/Nimitz/Models/Effects/wake_carrier.xml</path>
<offsets>
<x-m>-40.0</x-m>
<y-m>0</y-m>
<z-m>1.0</z-m>
<heading-deg>0</heading-deg>
</offsets>
<overlay>
<particlesystem>
<placer>
<type>segments</type>
<vertex>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</vertex>
<vertex>
<x-m>0</x-m>
<y-m>0.5</y-m>
<z-m>0</z-m>
</vertex>
<vertex>
<x-m>-10.0</x-m>
<y-m>1.65</y-m>
<z-m>0</z-m>
</vertex>
<vertex>
<x-m>-20.0</x-m>
<y-m>3.9</y-m>
<z-m>0</z-m>
</vertex>
</placer>
<shooter>
<speed-mps>
<property>velocities/speed-kts</property>
<factor>0.5144</factor>
<spread>2</spread>
</speed-mps>
</shooter>
<counter>
<particles-per-sec>
<property>velocities/speed-kts</property>
</particles-per-sec>
</counter>
<particle>
<life-sec>
<value>90</value>
</life-sec>
</particle>
</particlesystem>
</overlay>
</model>
<model>
<name>bowwake-port</name>
<path>Models/Geometry/Nimitz/Models/Effects/wake_carrier.xml</path>
<offsets>
<x-m>-40.0</x-m>
<y-m>0</y-m>
<z-m>1.0</z-m>
<heading-deg>0</heading-deg>
</offsets>
<overlay>
<particlesystem>
<placer>
<type>segments</type>
<vertex>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</vertex>
<vertex>
<x-m>0</x-m>
<y-m>-0.5</y-m>
<z-m>0</z-m>
</vertex>
<vertex>
<x-m>-10.0</x-m>
<y-m>-1.65</y-m>
<z-m>0</z-m>
</vertex>
<vertex>
<x-m>-20.0</x-m>
<y-m>-3.9</y-m>
<z-m>0</z-m>
</vertex>
</placer>
<shooter>
<theta-min-deg>-80</theta-min-deg>
<theta-max-deg>-100</theta-max-deg>
<phi-min-deg>88</phi-min-deg>
<phi-max-deg>90</phi-max-deg>
<speed-mps>
<property>velocities/speed-kts</property>
<factor>0.5144</factor>
<spread>2</spread>
</speed-mps>
</shooter>
<counter>
<particles-per-sec>
<property>velocities/speed-kts</property>
</particles-per-sec>
</counter>
<particle>
<life-sec>
<value>90</value>
</life-sec>
</particle>
</particlesystem>
</overlay>
</model>
<model>
<name>Stern-Wake</name>
<path>Models/Geometry/Nimitz/Models/Effects/wake2_carrier.xml</path>
<offsets>
<x-m>65</x-m>
<y-m>0</y-m>
<z-m>2.0</z-m>
<heading-deg>0</heading-deg>
</offsets>
<overlay>
<particlesystem>
<placer>
<type>segments</type>
<vertex>
<x-m>0</x-m>
<y-m>-4</y-m>
<z-m>-2</z-m>
</vertex>
<vertex>
<x-m>0</x-m>
<y-m>-3.5</y-m>
<z-m>-1</z-m>
</vertex>
<vertex>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</vertex>
<vertex>
<x-m>0</x-m>
<y-m>3.5</y-m>
<z-m>-1</z-m>
</vertex>
<vertex>
<x-m>0</x-m>
<y-m>4</y-m>
<z-m>-2</z-m>
</vertex>
</placer>
<shooter>
<theta-min-deg>-80</theta-min-deg>
<theta-max-deg>-100</theta-max-deg>
<phi-min-deg>88</phi-min-deg>
<phi-max-deg>90</phi-max-deg>
<speed-mps>
<property>velocities/speed-kts</property>
<factor>1.0</factor>
<spread>5</spread>
</speed-mps>
</shooter>
<particle>
<life-sec>
<value>90</value>
</life-sec>
</particle>
</particlesystem>
</overlay>
</model>
<animation>
<type>rotate</type>
<object-name>Wake</object-name>
<object-name>Bow-Wave</object-name>
<object-name>Stern-Wake</object-name>
<property>orientation/roll-deg</property>
<factor>1</factor>
<center>
<x-m>105.814</x-m>
<y-m>0.00</y-m>
<z-m>1.5</z-m>
</center>
<axis>
<x>1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<object-name>Bow-Wave</object-name>
<type>scale</type>
<property>velocities/speed-kts</property>
<x-factor>0.04</x-factor>
<y-factor>0.0</y-factor>
<z-factor>0.0</z-factor>
<x-offset>0.2</x-offset>
<y-offset>0.6</y-offset>
<z-offset>1.0</z-offset>
<x-min>0.4</x-min>
<x-max>1.2</x-max>
<center>
<x-m>-55.0</x-m>
<y-m>0.0</y-m>
<z-m>0.0</z-m>
</center>
</animation>
<animation>
<type>select</type>
<object-name>Wake</object-name>
<condition>
<not>
<property>/sim/rendering/particles</property>
</not>
</condition>
</animation>
</PropertyList>