57 lines
1.1 KiB
XML
57 lines
1.1 KiB
XML
<?xml version="1.0"?>
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<PropertyList>
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<path>EHVK_shelter.ac</path>
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<nasal>
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<load>
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if (!contains(globals, "scenery")) globals["scenery"] = {};
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if (!contains(scenery, "EHVK")) scenery["EHVK"] = {};
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if (!contains(scenery.EHVK, "shelter")) scenery.EHVK["shelter"] = [nil];
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scenery.EHVK.shelter[0] =
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{ door :
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[aircraft.door.new("/scenery/EHVK/shelter[0]/door[0]", 60)
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]
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};
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</load>
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</nasal>
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<animation>
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<type>range</type>
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<min-m>0</min-m>
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<max-m>25000</max-m>
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</animation>
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<animation>
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<type>rotate</type>
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<object-name>door</object-name>
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<property>/scenery/EHVK/shelter[0]/door[0]/position-norm</property>
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<factor>90</factor>
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<center>
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<x-m>-1.250</x-m>
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<y-m> 0.000</y-m>
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<z-m> 0.000</z-m>
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</center>
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<axis>
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<x>0</x>
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<y>1</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<type>pick</type>
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<object-name>door</object-name>
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<visible>true</visible>
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<action>
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<name>click</name>
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<command>nasal</command>
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<script>scenery.EHVK.shelter[0].door[0].toggle();</script>
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</binding>
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</action>
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</animation>
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</PropertyList>
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