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fgdata/Aircraft/c172p/c172p-set.xml
2016-05-18 22:11:05 +01:00

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<?xml version="1.0" encoding="UTF-8"?>
<!--
************************************************************************
JSBSim Cessna 172P with 3D cockpit.
Started October 23 2001 by John Check, fgpanels@rockfish.net
Detailed version January, 2015
http://forum.flightgear.org/viewtopic.php?f=4&t=25157
- Main model based on the original c172p by Jon Check
- Enhanced model by thevirtualfer
- Small details and systems by ludomotico (Juan Vera) and gsagostinho
************************************************************************
-->
<PropertyList include="Aircraft/Generic/Human/Include/walker-include.xml">
<sim include="c172p-views.xml">
<description>Cessna 172P Skyhawk (1981 model, detailed)</description>
<long-description>The Cessna 172 Skyhawk is a four-seat, single-engine, high-wing fixed-wing aircraft.
First flown in 1955 and still in production, more Cessna 172s have been built than any other aircraft.
</long-description>
<fr>
<long-description>Le Cessna 172 Skyhawk est un avion quadriplace, monomoteur à aile haute.
Il effectua son premier vol en 1955 et est toujours en production, plus de Cessna 172 ont été construits que tout autres avions.
</long-description>
</fr>
<es>
<long-description>La Cessna 172 Skyhawk es un avión de cuatro plazas, monomotor y de ala alta.
Se empezó a producir en 1955 y, con equipos modernizados, aún sigue en producción.
La Cessna 172 es el avión del que unidades se han construido en la historia.
</long-description>
</es>
<tags>
<tag>ga</tag>
<tag>cessna</tag>
<tag>piston</tag>
<tag>single-engine</tag>
<tag>fixed-gear</tag>
</tags>
<author>Original by David Megginson, gsagostinho (Gilberto Agostinho), wlbragg (Wayne Bragg), Juanvvc (Juan Vera del Campo), onox, thevirtualfer, Dany93 (Daniel Dubreuil), dg-505 (Jonathan Schellhase), IHAM-COL (Israel Hernandez), tigert (Tuomas Kuosmanen), AndersG (Anders Gidenstam), wkitty42 (Waldo Kitty), algefaen</author>
<status>advanced production</status>
<aircraft-version>2016.2</aircraft-version>
<rating>
<FDM type="int">4</FDM>
<systems type="int">5</systems>
<model type="int">4</model>
<cockpit type="int">5</cockpit>
</rating>
<!--variant-of>c172p</variant-of-->
<flight-model archive="y">jsb</flight-model>
<aero archive="y">c172p</aero>
<allow-toggle-cockpit type="bool">true</allow-toggle-cockpit>
<panel>
<path>Aircraft/c172p/Panels/c172-610x-panel.xml</path>
<visibility>false</visibility>
</panel>
<model>
<path archive="y">Aircraft/c172p/Models/c172p.xml</path>
<!-- Default livery -->
<livery>
<name type="string">4X-CHV (HD livery)</name>
</livery>
<!-- The bushkit variants: default/26"/36"/pontoons/amphibious/skis -->
<variant alias="/fdm/jsbsim/bushkit"/>
<c172p>
<!-- Registration number -->
<regnum1 type="int">0</regnum1>
<regnum2 type="int">0</regnum2>
<regnum3 type="int">0</regnum3>
<regnum4 type="int">0</regnum4>
<regnum5 type="int">0</regnum5>
<regnum6 type="int">0</regnum6>
<!-- Livery dependent settings -->
<immat-on-panel type="bool">false</immat-on-panel>
<fairing1 type="bool">false</fairing1>
<fairing2 type="bool">false</fairing2>
<fairing3 type="bool">false</fairing3>
<!-- Event sounds -->
<sound>
<click-light type="bool">false</click-light>
<click-master type="bool">false</click-master>
<click-avionics type="bool">false</click-avionics>
<click-cb type="bool">false</click-cb>
<click-parking type="bool">false</click-parking>
<click-magneto-forward type="bool">false</click-magneto-forward>
<click-magneto-back type="bool">false</click-magneto-back>
<click-flaps type="bool">false</click-flaps>
<!-- Radio stack -->
<click-dme-mode type="bool">false</click-dme-mode>
<click-dme-power type="bool">false</click-dme-power>
<click-dme-source type="bool">false</click-dme-source>
<click-kap140 type="bool">false</click-kap140>
<click-kap140-dial type="bool">false</click-kap140-dial>
<click-kma20 type="bool">false</click-kma20>
<click-kma20-dial type="bool">false</click-kma20-dial>
<click-kr87-adf type="bool">false</click-kr87-adf>
<click-kr87-adf-dial type="bool">false</click-kr87-adf-dial>
<click-kt76a-mode type="bool">false</click-kt76a-mode>
<click-kt76a-ident type="bool">false</click-kt76a-ident>
<click-kt76a-dial type="bool">false</click-kt76a-dial>
<click-kx165-1 type="bool">false</click-kx165-1>
<click-kx165-2 type="bool">false</click-kx165-2>
<click-kx165-1-dial type="bool">false</click-kx165-1-dial>
<click-kx165-2-dial type="bool">false</click-kx165-2-dial>
<click-thunder1 type="bool">false</click-thunder1>
<click-thunder2 type="bool">false</click-thunder2>
<click-thunder3 type="bool">false</click-thunder3>
<!--Lightning distance from aircraft -->
<lightning>
<dist1 type="double">0.0</dist1>
<dist2 type="double">0.0</dist2>
<dist3 type="double">0.0</dist3>
</lightning>
</sound>
<!-- Lighting used by model and ALS -->
<lighting>
<taxi type="bool">false</taxi>
<landing type="bool">false</landing>
<ra-r type="double">0.05</ra-r>
<ra-g type="double">0.025</ra-g>
<ra-b type="double">0.025</ra-b>
</lighting>
<!-- Damage type (0 = normal, 1 = broken, 2 = damaged) used by model -->
<damage>
<left-wing type="int">0</left-wing>
<right-wing type="int">0</right-wing>
</damage>
<tiedowns>
<left>
<pitch-deg type="double">0.0</pitch-deg>
<heading-deg type="double">0.0</heading-deg>
<length type="double">0.0</length>
<ref-length type="double">0.0</ref-length>
<x type="double">0.0</x>
<y type="double">-4.0</y>
</left>
<right>
<pitch-deg type="double">0.0</pitch-deg>
<heading-deg type="double">0.0</heading-deg>
<length type="double">0.0</length>
<ref-length type="double">0.0</ref-length>
<x type="double">0.0</x>
<y type="double">4.0</y>
</right>
<tail>
<pitch-deg type="double">0.0</pitch-deg>
<heading-deg type="double">0.0</heading-deg>
<length type="double">0.0</length>
<ref-length type="double">0.0</ref-length>
<x type="double">-5.5</x>
<y type="double">0.0</y>
</tail>
</tiedowns>
<securing>
<!-- property that decides if chockes, pitot cover and tiedowns are allowed or not -->
<allow-securing-aircraft type="bool">false</allow-securing-aircraft>
<!-- RBF: pitot cover "remove before flight" -->
<pitot-cover-visible type="bool">false</pitot-cover-visible>
<!-- chocks used to secure the front gear -->
<chock type="bool">false</chock>
<!-- tiedowns attached to the wings used to secure plane -->
<tiedownL-visible type="bool">false</tiedownL-visible>
<tiedownR-visible type="bool">false</tiedownR-visible>
<tiedownT-visible type="bool">false</tiedownT-visible>
<!-- Parking brakes -->
<brake-parking type="bool">true</brake-parking>
</securing>
<enable-fog-frost type="bool">true</enable-fog-frost>
<garmin196-visible type="bool">false</garmin196-visible>
</c172p>
<hide-yoke type="bool">false</hide-yoke>
<crew>
<pilot n="0">
<pose include="Models/Human/pose-pilot.xml"/>
<character>0</character>
<outfit>0</outfit>
<equipment>0</equipment>
</pilot>
<pilot n="1">
<pose include="Models/Human/pose-copilot.xml"/>
<character>0</character>
<outfit>0</outfit>
<equipment>0</equipment>
</pilot>
</crew>
<!-- Human models persistent menu choice -->
<occupants type="bool">true</occupants>
<!-- An exit for the walker -->
<map>
<default_exit>
<x-offset-m type="float">-0.35</x-offset-m>
<y-offset-m type="float">-0.84</y-offset-m>
</default_exit>
</map>
</model>
<!-- Walker settings -->
<walker>
<gender>1</gender>
<altitude-ft>-5.0</altitude-ft>
</walker>
<!-- Save some properties when the simulator is shut down -->
<aircraft-data>
<path>/sim/rendering/shadow-volume</path>
<path>/sim/model/occupants</path>
<path>/sim/model/c172p/securing/allow-securing-aircraft</path>
<path>/sim/model/c172p/securing/pitot-cover-visible</path>
<path>/sim/model/c172p/securing/chock</path>
<path>/sim/model/c172p/securing/tiedownL-visible</path>
<path>/sim/model/c172p/securing/tiedownR-visible</path>
<path>/sim/model/c172p/securing/tiedownT-visible</path>
<path>/sim/model/c172p/brake-parking</path>
<path>/sim/model/c172p/enable-fog-frost</path>
<path>/sim/model/c172p/garmin196-visible</path>
<path>/instrumentation/airspeed-indicator/serviceable</path>
<path>/engines/active-engine/oil_consumption_allowed</path>
<path>/engines/active-engine/oil-level</path>
<path>/fdm/jsbsim/settings/damage</path>
<path>/fdm/jsbsim/bushkit</path>
<path>/controls/engines/active-engine</path>
<path>/environment/aircraft-effects/cabin-heat-set</path>
<path>/environment/aircraft-effects/cabin-air-set</path>
<path>/controls/climate-control/overhead-vent-front-left</path>
<path>/controls/climate-control/overhead-vent-front-right</path>
<path>/fdm/jsbsim/running</path>
<path>/consumables/fuel/save-fuel-state</path>
<path>/consumables/fuel/contamination_allowed</path>
<path>/instrumentation/save-switches-state</path>
<path>/consumables/fuel/tank[0]/level-gal_us</path>
<path>/consumables/fuel/tank[1]/level-gal_us</path>
</aircraft-data>
<current-view>
<z-offset-dec-step type="double">0.0</z-offset-dec-step>
<z-offset-inc-step type="double">0.0</z-offset-inc-step>
<can-change-z-offset type="bool">false</can-change-z-offset>
<z-offset-min-m type="float">5.0</z-offset-min-m>
<z-offset-max-m type="float">150.0</z-offset-max-m>
</current-view>
<!-- Splash screens. One is randomly chosen when FlightGear starts -->
<startup>
<splash-texture>Aircraft/c172p/splash1.png</splash-texture>
<splash-texture>Aircraft/c172p/splash2.png</splash-texture>
<splash-texture>Aircraft/c172p/splash3.png</splash-texture>
<splash-texture>Aircraft/c172p/splash4.png</splash-texture>
<splash-texture>Aircraft/c172p/splash5.png</splash-texture>
<splash-texture>Aircraft/c172p/splash6.png</splash-texture>
<splash-texture>Aircraft/c172p/splash7.png</splash-texture>
<splash-texture>Aircraft/c172p/splash8.png</splash-texture>
<splash-texture>Aircraft/c172p/splash9.png</splash-texture>
<splash-texture>Aircraft/c172p/splash10.png</splash-texture>
</startup>
<!-- Hide the 2D panel -->
<panel>
<visibility type="bool" archive="y">false</visibility>
</panel>
<systems>
<path>Aircraft/c172p/Systems/systems.xml</path>
<autopilot>
<path>Systems/KAP140.xml</path>
</autopilot>
<autopilot>
<path>Systems/glass-rain.xml</path>
</autopilot>
<property-rule n="100">
<name>FiltersOnly</name>
<path>Systems/instruments.xml</path>
</property-rule>
<!-- Needed by shadows in ALS and other ground effects:
http://forum.flightgear.org/viewtopic.php?f=4&t=25157&start=75#p232120
-->
<property-rule n="101">
<path>Aircraft/c172p/Systems/ground-effects.xml</path>
</property-rule>
<property-rule n="102">
<path>Aircraft/c172p/Systems/als-lights.xml</path>
</property-rule>
<property-rule n="103">
<path>Aircraft/c172p/Systems/engine.xml</path>
</property-rule>
<property-rule n="104">
<path>Aircraft/c172p/Systems/damage.xml</path>
</property-rule>
<property-rule n="105">
<path>Aircraft/c172p/Systems/pax.xml</path>
</property-rule>
<property-rule n="106">
<path>Aircraft/c172p/Systems/views.xml</path>
</property-rule>
<property-rule n="107">
<path>Aircraft/c172p/Systems/sounds.xml</path>
</property-rule>
</systems>
<sound>
<path archive="y">c172-sound.xml</path>
</sound>
<help include="c172-help.xml"/>
<checklists include="c172-checklists.xml"/>
<tutorials include="Tutorials/c172-tutorials.xml"/>
<dimensions>
<radius-m type="double">5</radius-m>
</dimensions>
<aircraft-class type="string">ga</aircraft-class>
<aircraft-operator type="string">NONE</aircraft-operator>
<multiplay>
<chat_display>1</chat_display>
<generic>
<float n="0" alias="/sim/model/door-positions/rightDoor/position-norm"/>
<float n="1" alias="/sim/model/door-positions/leftDoor/position-norm"/>
<float n="2" alias="/sim/model/door-positions/baggageDoor/position-norm"/>
<float n="3" alias="/sim/model/door-positions/leftWindow/position-norm"/>
<float n="4" alias="/sim/model/door-positions/rightWindow/position-norm"/>
<float n="5" alias="/controls/gear/water-rudder-down-actual"/>
<float n="6" alias="/fdm/jsbsim/hydro/spray-wake-speed-kt-actual"/>
<float n="7" alias="/fdm/jsbsim/hydro/left-ground-effect-speed-kt-actual"/>
<float n="8" alias="/fdm/jsbsim/hydro/right-ground-effect-speed-kt-actual"/>
<float n="9" alias="/fdm/jsbsim/ground/tail-ground-effect-speed-kt-actual"/>
<float n="10" alias="/fdm/jsbsim/ground/left-wing-ground-effect-speed-kt-actual"/>
<float n="11" alias="/fdm/jsbsim/ground/right-wing-ground-effect-speed-kt-actual"/>
<float n="12" alias="/fdm/jsbsim/ground/nose-gear-ground-effect-speed-kt-actual"/>
<float n="13" alias="/fdm/jsbsim/ground/left-gear-ground-effect-speed-kt-actual"/>
<float n="14" alias="/fdm/jsbsim/ground/right-gear-ground-effect-speed-kt-actual"/>
<float n="15" alias="/fdm/jsbsim/ground/nose-tyre-smoke-ground-effect-speed-kt-actual"/>
<float n="16" alias="/fdm/jsbsim/ground/left-tyre-smoke-ground-effect-speed-kt-actual"/>
<float n="17" alias="/fdm/jsbsim/ground/right-tyre-smoke-ground-effect-speed-kt-actual"/>
<!-- 18 unused -->
<!-- 19 unused -->
<!-- 0 unused -->
<!-- 1 unused -->
<!-- 2 unused -->
<int n="3" alias="/engines/active-engine/crashed"/>
<int n="4" alias="/sim/model/c172p/lighting/taxi"/>
<int n="5" alias="/sim/model/c172p/lighting/landing"/>
<int n="6" alias="/fdm/jsbsim/gear/unit[0]/broken"/>
<int n="7" alias="/fdm/jsbsim/gear/unit[1]/broken"/>
<int n="8" alias="/fdm/jsbsim/gear/unit[2]/broken"/>
<int n="9" alias="/payload/securing-state"/>
<int n="10" alias="/fdm/jsbsim/pontoon-damage/left-pontoon"/>
<int n="11" alias="/fdm/jsbsim/pontoon-damage/right-pontoon"/>
<int n="12" alias="/sim/model/c172p/lighting/beacon/enabled"/>
<int n="13" alias="/sim/model/c172p/lighting/strobes/enabled"/>
<int n="14" alias="/sim/model/c172p/lighting/nav-lights"/>
<int n="15" alias="/fdm/jsbsim/crash"/>
<int n="16" alias="/payload/pax-state"/>
<int n="17" alias="/engines/active-engine/exhaust"/>
<int n="18" alias="/sim/model/c172p/damage/left-wing"/>
<int n="19" alias="/sim/model/c172p/damage/right-wing"/>
<!-- Registration number over MP -->
<string n="0" alias="/sim/model/immat"/>
</generic>
</multiplay>
<flight-recorder>
<replay-config type="int">0</replay-config>
<config n="0" include="Systems/flight-recorder/flight-recorder.xml">
<name type="string">Cessna 172P Flight Recorder</name>
</config>
</flight-recorder>
<menubar include="gui/dialogs/c172p-menu.xml"/>
<instrumentation>
<path>Systems/instrumentation.xml</path>
</instrumentation>
<!-- Enable the ALS shadow volume by default -->
<rendering>
<shadow-volume type="bool">true</shadow-volume>
</rendering>
<!-- Fix scrolling direction of knobs -->
<mouse>
<invert-mouse-wheel type="bool">true</invert-mouse-wheel>
</mouse>
</sim>
<controls>
<flight>
<aileron-trim type="double">0.027</aileron-trim>
<rudder-trim type="double">0.0</rudder-trim>
</flight>
<engines>
<engine n="0">
<primer type="double">0</primer>
<primer-lever type="bool">false</primer-lever>
<use-primer type="bool">false</use-primer>
</engine>
<current-engine>
<throttle type="double">0.0</throttle>
<mixture type="double">0.0</mixture>
</current-engine>
<active-engine type="int">0</active-engine>
</engines>
<circuit-breakers>
<aircond type="bool">true</aircond>
<autopilot type="bool">true</autopilot>
<bcnlt type="bool">true</bcnlt>
<flaps type="bool">true</flaps>
<instr type="bool">true</instr>
<intlt type="bool">true</intlt>
<landing type="bool">true</landing>
<master type="bool">true</master>
<navlt type="bool">true</navlt>
<pitot-heat type="bool">true</pitot-heat>
<radio1 type="bool">true</radio1>
<radio2 type="bool">true</radio2>
<radio3 type="bool">true</radio3>
<radio4 type="bool">true</radio4>
<radio5 type="bool">true</radio5>
<strobe type="bool">true</strobe>
<turn-coordinator type="bool">true</turn-coordinator>
</circuit-breakers>
<climate-control>
<overhead-vent-front-left type="double">0.0</overhead-vent-front-left>
<overhead-vent-front-right type="double">0.0</overhead-vent-front-right>
</climate-control>
<switches>
<master-avionics type="bool">false</master-avionics>
<starter type="bool">false</starter>
<master-alt type="bool">false</master-alt>
<master-bat type="bool">false</master-bat>
<magnetos type="int">0</magnetos>
</switches>
<lighting>
<nav-lights type="bool">false</nav-lights>
<beacon type="bool">false</beacon>
<strobe type="bool">false</strobe>
<taxi-light type="bool">false</taxi-light>
<landing-lights type="bool">false</landing-lights>
<instruments-norm type="double">0.0</instruments-norm>
<radio-norm type="double">0.0</radio-norm>
</lighting>
<gear>
<water-rudder type="bool">0</water-rudder>
<water-rudder-down type="double">0</water-rudder-down>
<brake-parking type="bool">true</brake-parking>
</gear>
</controls>
<autopilot>
<KAP140>
<settings>
<auto-pitch-trim type="bool">true</auto-pitch-trim>
</settings>
</KAP140>
</autopilot>
<consumables>
<fuel>
<tank n="0">
<name>Left tank</name>
<level-gal_us type="double">20</level-gal_us>
<selected type="bool">true</selected>
<water-contamination type="double">0.0</water-contamination>
<fuel-sample-taken type="bool">false</fuel-sample-taken>
</tank>
<tank n="1">
<name>Right tank</name>
<level-gal_us type="double">20</level-gal_us>
<selected type="bool">true</selected>
<water-contamination type="double">0.0</water-contamination>
<fuel-sample-taken type="bool">false</fuel-sample-taken>
</tank>
<tank n="2">
<name>Float chamber 1</name>
<capacity unit="LBS"> 0.1 </capacity>
<selected type="bool">true</selected>
<hidden type="bool">true</hidden>
</tank>
<tank n="3">
<name>Float chamber 2</name>
<capacity unit="LBS"> 0.1 </capacity>
<selected type="bool">true</selected>
<hidden type="bool">true</hidden>
</tank>
<save-fuel-state type="bool">false</save-fuel-state>
<contamination_allowed type="bool">false</contamination_allowed>
</fuel>
</consumables>
<environment>
<aircraft-effects>
<cabin-heat-set type="double">0.0</cabin-heat-set>
<cabin-air-set type="double">0.0</cabin-air-set>
</aircraft-effects>
</environment>
<instrumentation>
<kma20 include="Aircraft/Instruments-3d/kma20/kma20init.xml"/>
<attitude-indicator>
<config>
<tumble-flag archive="y" type="bool">true</tumble-flag>
</config>
</attitude-indicator>
<encoder>
<serviceable type="bool">true</serviceable>
</encoder>
<adf n="0">
<ident-audible type="bool">false</ident-audible>
<volume type="double">0.7</volume>
<frequencies>
<dial-1-khz type="int">0</dial-1-khz>
<dial-100-khz type="int">0</dial-100-khz>
</frequencies>
</adf>
<comm n="0">
<power-btn type="bool">1</power-btn>
<frequencies>
<dial-khz type="int">0</dial-khz>
<dial-mhz type="int">0</dial-mhz>
</frequencies>
</comm>
<comm n="1">
<power-btn type="bool">1</power-btn>
<frequencies>
<dial-khz type="int">0</dial-khz>
<dial-mhz type="int">0</dial-mhz>
</frequencies>
</comm>
<nav n="0">
<volume type="double">0.7</volume>
<frequencies>
<dial-khz type="int">0</dial-khz>
<dial-mhz type="int">0</dial-mhz>
</frequencies>
</nav>
<nav n="1">
<volume type="double">0.7</volume>
<frequencies>
<dial-khz type="int">0</dial-khz>
<dial-mhz type="int">0</dial-mhz>
</frequencies>
</nav>
<magnetic-compass>
<pitch-offset-deg type="double">-2.7</pitch-offset-deg>
</magnetic-compass>
<airspeed-indicator>
<serviceable type="bool">false</serviceable> <!-- since pitot tube is on for the first time one runs this plane -->
</airspeed-indicator>
<save-switches-state type="bool">false</save-switches-state>
</instrumentation>
<engines>
<engine n="0">
<rpm type="double">0</rpm>
<magnetos type="int">0</magnetos>
<mixture type="double">0</mixture>
<running type="bool">false</running>
</engine>
<active-engine>
<crash-engine type="bool">false</crash-engine>
<kill-engine type="bool">false</kill-engine>
<oil-level type="double">7.0</oil-level>
<oil_consumption_allowed type="bool">false</oil_consumption_allowed>
</active-engine>
<!-- Following properties are part of a static list of properties
that FlightGear transmits during multiplay. Because the number
of properties in /sim/multiplay/generic/ is quite limited and
the properties in /engines/ are unused, we can use them instead
to get FlightGear to transmit all the required properties.
-->
<engine n="2">
<rpm alias="/engines/active-engine/rpm"/>
</engine>
<!-- Amphibious front left -->
<engine n="3">
<n1 alias="/gear/gear[19]/compression-ft"/>
<n2 alias="/gear/gear[19]/position-norm"/>
<rpm alias="/gear/gear[19]/rollspeed-ms"/>
</engine>
<!-- Amphibious front right -->
<engine n="4">
<n1 alias="/gear/gear[20]/compression-ft"/>
<n2 alias="/gear/gear[20]/position-norm"/>
<rpm alias="/gear/gear[20]/rollspeed-ms"/>
</engine>
<!-- Amphibious rear left -->
<engine n="5">
<n1 alias="/gear/gear[21]/compression-ft"/>
<n2 alias="/gear/gear[21]/position-norm"/>
<rpm alias="/gear/gear[21]/rollspeed-ms"/>
</engine>
<!-- Amphibious rear right -->
<engine n="6">
<n1 alias="/gear/gear[22]/compression-ft"/>
<n2 alias="/gear/gear[22]/position-norm"/>
<rpm alias="/gear/gear[22]/rollspeed-ms"/>
</engine>
<!-- Rotation of default/26"/36" tires -->
<engine n="7">
<rpm alias="/gear/gear[0]/rollspeed-ms"/>
<n1 alias="/gear/gear[1]/rollspeed-ms"/>
<n2 alias="/gear/gear[2]/rollspeed-ms"/>
</engine>
<!-- Rain spray for default/26"/36" tires -->
<engine n="8">
<rpm alias="/gear/gear[0]/sprayspeed-ms"/>
<n1 alias="/gear/gear[1]/sprayspeed-ms"/>
<n2 alias="/gear/gear[2]/sprayspeed-ms"/>
</engine>
<engine n="9">
<rpm alias="/gear/gear[0]/spray-density"/>
<n1 alias="/gear/gear[1]/spray-density"/>
<n2 alias="/gear/gear[2]/spray-density"/>
</engine>
</engines>
<rotors>
<main>
<!-- Ski ( 23 = both nose wheels) and tiedown right -->
<blade n="0">
<position-deg alias="/gear/gear[23]/rollspeed-ms"/>
<flap-deg alias="/sim/model/c172p/tiedowns/right/heading-deg"/>
</blade>
<blade n="1">
<position-deg alias="/gear/gear[24]/rollspeed-ms"/>
<flap-deg alias="/sim/model/c172p/tiedowns/right/pitch-deg"/>
</blade>
<blade n="2">
<position-deg alias="/gear/gear[25]/rollspeed-ms"/>
<flap-deg alias="/sim/model/c172p/tiedowns/right/length"/>
</blade>
<!-- Tiedown left -->
<blade n="3">
<position-deg alias="/sim/model/c172p/tiedowns/left/heading-deg"/>
<flap-deg alias="/sim/model/c172p/tiedowns/left/pitch-deg"/>
</blade>
<rpm alias="/sim/model/c172p/tiedowns/left/length"/>
</main>
<!-- Tiedown tail -->
<tail>
<blade n="0">
<position-deg alias="/sim/model/c172p/tiedowns/tail/heading-deg"/>
</blade>
<blade n="1">
<position-deg alias="/sim/model/c172p/tiedowns/tail/pitch-deg"/>
</blade>
<rpm alias="/sim/model/c172p/tiedowns/tail/length"/>
</tail>
</rotors>
<nasal>
<logger>
<file>Aircraft/c172p/Nasal/generic/logger.nas</file>
</logger>
<math_ext>
<file>Aircraft/c172p/Nasal/generic/math_ext.nas</file>
</math_ext>
<updateloop>
<file>Aircraft/Generic/updateloop.nas</file>
</updateloop>
<c172p>
<file>Nasal/c172p.nas</file>
<file>Nasal/liveries.nas</file>
<file>Nasal/immat.nas</file>
<file>Nasal/doors.nas</file>
<file>Nasal/light.nas</file>
<file>Nasal/tanks.nas</file>
<file>Nasal/kma20.nas</file>
<file>Nasal/ki266.nas</file>
<file>Nasal/engine.nas</file>
<file>Nasal/avionics.nas</file>
<file>Nasal/flashlight.nas</file>
<!-- Damage Mod -->
<file>Nasal/physics.nas</file>
<file>Nasal/tiedowns.nas</file>
</c172p>
<electrical>
<file>Nasal/electrical.nas</file>
</electrical>
<kap140>
<file>Aircraft/Generic/kap140.nas</file>
</kap140>
<kr87>
<file>Nasal/kr87.nas</file>
</kr87>
<tyresmoke>
<file>Nasal/tyresmoke.nas</file>
</tyresmoke>
<hydrodynamics>
<file>Nasal/jsbsim-hydrodynamics.nas</file>
</hydrodynamics>
<garmin196>
<file>Aircraft/Instruments-3d/garmin196/garmin196.nas</file>
</garmin196>
</nasal>
<payload>
<weight>
<name type="string">Pilot</name>
<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[0]"/>
<arm-in alias="/fdm/jsbsim/inertia/pointmass-location-X-inches[0]"/>
<min-lb type="double">0.0</min-lb>
<max-lb type="double">300.0</max-lb>
</weight>
<weight>
<name type="string">Co-Pilot</name>
<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[1]"/>
<arm-in alias="/fdm/jsbsim/inertia/pointmass-location-X-inches[0]"/>
<min-lb type="double">0.0</min-lb>
<max-lb type="double">300.0</max-lb>
</weight>
<weight>
<name type="string">Left Passenger</name>
<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[2]"/>
<arm-in alias="/fdm/jsbsim/inertia/pointmass-location-X-inches[0]"/>
<min-lb type="double">0.0</min-lb>
<max-lb type="double">300.0</max-lb>
</weight>
<weight>
<name type="string">Right Passenger</name>
<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[3]"/>
<arm-in alias="/fdm/jsbsim/inertia/pointmass-location-X-inches[0]"/>
<min-lb type="double">0.0</min-lb>
<max-lb type="double">300.0</max-lb>
</weight>
<weight>
<name type="string">Baggage</name>
<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[4]"/>
<arm-in alias="/fdm/jsbsim/inertia/pointmass-location-X-inches[0]"/>
<min-lb type="double">0.0</min-lb>
<max-lb type="double">150.0</max-lb>
<!-- WARNING: Max baggage "by the book" is 120lbs or less! -->
</weight>
<pax-state type="int">0</pax-state>
<securing-state type="int">0</securing-state>
</payload>
<limits>
<!--
Specifications Vne: 158 KIAS
Normal category (1500 - 2400 or 2550 lbs):
max positive-g: 3.8, max negative-g: -1.52,
Utility category (1500 - 2100 lbs):
max positive-g: 4.4, max negative-g: -1.76,
Structure holds at least 150 % max g's
-->
<max-positive-g>3.8</max-positive-g>
<max-negative-g>-1.52</max-negative-g>
<vne>158</vne>
<!-- 2550*3.8 -->
<max-lift-force>9690</max-lift-force>
<mass-and-balance-160hp>
<maximum-ramp-mass-lbs>2407</maximum-ramp-mass-lbs>
<maximum-takeoff-mass-lbs>2400</maximum-takeoff-mass-lbs>
<maximum-landing-mass-lbs>2400</maximum-landing-mass-lbs>
</mass-and-balance-160hp>
<mass-and-balance-180hp>
<maximum-ramp-mass-lbs>2558</maximum-ramp-mass-lbs>
<maximum-takeoff-mass-lbs>2550</maximum-takeoff-mass-lbs>
<maximum-landing-mass-lbs>2550</maximum-landing-mass-lbs>
</mass-and-balance-180hp>
<mass-and-balance>
<!-- Define some nodes for the Fuel and Payload dialog.
Aliasing is done later in Nasal/c172p.nas.
-->
<maximum-ramp-mass-lbs/>
<maximum-takeoff-mass-lbs/>
<maximum-landing-mass-lbs/>
<cg>
<dimension type="string">in</dimension>
<limit>
<entry>
<position type="double">35.0</position>
<mass-lbs type="double">1450</mass-lbs>
</entry>
<entry>
<position type="double">35.0</position>
<mass-lbs type="double">1950</mass-lbs>
</entry>
<entry>
<position type="double">41</position>
<mass-lbs type="double">2550</mass-lbs>
</entry>
<entry>
<position type="double">47.2</position>
<mass-lbs type="double">2550</mass-lbs>
</entry>
<entry>
<position type="double">47.2</position>
<mass-lbs type="double">1450</mass-lbs>
</entry>
</limit>
</cg>
</mass-and-balance>
</limits>
<input>
<keyboard include="c172p-keyboard.xml"/>
<mice include="c172p-mice.xml"/>
</input>
<gear>
<gear n="0">
<tyre-smoke type="int">0</tyre-smoke>
<sprayspeed-ms type="double">0</sprayspeed-ms>
<spray-density type="double">0</spray-density>
</gear>
<gear n="1">
<tyre-smoke type="int">0</tyre-smoke>
<sprayspeed-ms type="double">0</sprayspeed-ms>
<spray-density type="double">0</spray-density>
</gear>
<gear n="2">
<tyre-smoke type="int">0</tyre-smoke>
<sprayspeed-ms type="double">0</sprayspeed-ms>
<spray-density type="double">0</spray-density>
</gear>
</gear>
<!-- Damage Mod -->
<!-- gear 0, 1, 2 double for the snow skis -->
<fdm>
<jsbsim>
<gear>
<unit n="0">
<broken type="bool">0</broken>
</unit>
<unit n="1">
<broken type="bool">0</broken>
</unit>
<unit n="2">
<broken type="bool">0</broken>
</unit>
</gear>
<contact>
<unit n="4">
<broken type="bool">0</broken>
</unit>
<unit n="5">
<broken type="bool">0</broken>
</unit>
</contact>
<heat>
<cabin-air-temp-degc type="double">0.0</cabin-air-temp-degc>
</heat>
<crash type="bool">false</crash>
<running type="bool">false</running>
<bushkit type="int">0</bushkit>
<wing-damage>
<left-wing type="double">0.0</left-wing>
<right-wing type="double">0.0</right-wing>
</wing-damage>
<pontoon-damage>
<left-pontoon type="int">0</left-pontoon>
<right-pontoon type="int">0</right-pontoon>
</pontoon-damage>
<damage>
<repairing type="bool">false</repairing>
</damage>
<settings>
<damage type="bool">true</damage>
</settings>
</jsbsim>
</fdm>
<!-- End Damage Mod -->
<systems>
<electrical>
<outputs>
<flaps type="double">0.0</flaps>
</outputs>
</electrical>
</systems>
</PropertyList>