.. |
3dcloud.frag
|
update to a more recent version of the cloud shader
|
2009-11-26 16:15:45 +00:00 |
3dcloud.vert
|
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
|
2011-07-04 20:20:26 +02:00 |
bumpspec.frag
|
Fix issue #252 http://code.google.com/p/flightgear-bugs/issues/detail?id=252 by Lauri Peltonen
|
2011-02-17 08:05:34 +01:00 |
bumpspec.vert
|
Fix issue #252 http://code.google.com/p/flightgear-bugs/issues/detail?id=252 by Lauri Peltonen
|
2011-02-17 08:05:34 +01:00 |
clouds-box.frag
|
Local Weather 1.0 by Thorsten Renk
|
2011-03-19 14:03:28 +01:00 |
clouds-box.vert
|
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
|
2011-07-04 20:20:26 +02:00 |
clouds-layered.frag
|
Add layered clouds
|
2010-04-12 19:23:27 +00:00 |
clouds-layered.vert
|
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
|
2011-07-04 20:20:26 +02:00 |
clouds-test.frag
|
Add forgotten files
|
2010-09-10 21:49:16 +02:00 |
clouds-test.vert
|
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
|
2011-07-04 20:20:26 +02:00 |
clouds-thick.frag
|
Add layered clouds
|
2010-04-12 19:23:27 +00:00 |
clouds-thick.vert
|
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
|
2011-07-04 20:20:26 +02:00 |
clouds-thin.frag
|
Add layered clouds
|
2010-04-12 19:23:27 +00:00 |
clouds-thin.vert
|
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
|
2011-07-04 20:20:26 +02:00 |
clouds-thinlayer.frag
|
Thorsten Renk: local weather 0.61
|
2010-06-04 23:05:32 +02:00 |
clouds-thinlayer.vert
|
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
|
2011-07-04 20:20:26 +02:00 |
contrail.frag
|
Add persistent contrail Shaders/contrail.frag Shaders/contrail.vert
|
2010-08-01 22:54:35 +01:00 |
contrail.vert
|
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
|
2011-07-04 20:20:26 +02:00 |
crop.frag
|
Fix: bringing back constantColor in crop shaders
|
2010-09-03 09:37:52 +02:00 |
crop.vert
|
Fix: bringing back constantColor in crop shaders
|
2010-09-03 09:37:52 +02:00 |
default.frag
|
Fix issue #246 http://code.google.com/p/flightgear-bugs/issues/detail?id=246 by Lauri Peltonen
|
2011-02-17 23:28:36 +01:00 |
default.vert
|
shader optimizations
|
2010-08-14 00:13:16 +02:00 |
forest.frag
|
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
|
2011-07-04 20:20:26 +02:00 |
forest.vert
|
Forest pixel shader edit, reduce bias mix (was: bright forest)
|
2010-09-01 14:58:55 +02:00 |
landmass-g.vert
|
Another go at the landmass geometry shader, using fewer varying parameters
|
2010-04-30 15:20:36 +00:00 |
landmass.frag
|
Use quality level inside landmass fragment shader
|
2010-04-10 15:08:29 +00:00 |
landmass.geom
|
Another go at the landmass geometry shader, using fewer varying parameters
|
2010-04-30 15:20:36 +00:00 |
landmass.vert
|
Landmass update: add a triangle for the ground and don't apply relief on it
|
2010-04-02 07:06:39 +00:00 |
light-cone.frag
|
Add stencil light shaders by Lauri Peltonen (Zan).
|
2010-01-31 10:36:38 +00:00 |
light-cone.vert
|
Add stencil light shaders by Lauri Peltonen (Zan).
|
2010-01-31 10:36:38 +00:00 |
lightmap.frag
|
For for bug 335, lightmap shader broken on some Ati drivers, especially Mac. Thanks to Stuart for the fix.
|
2011-07-03 20:21:09 +01:00 |
lightmap.vert
|
Lightmap: ATI fix by AndersG
|
2011-02-11 19:35:47 +01:00 |
mat-anim.frag
|
shader optimizations
|
2010-08-14 00:13:16 +02:00 |
mat-anim.vert
|
shader optimizations
|
2010-08-14 00:13:16 +02:00 |
mode-diffuse.vert
|
Effects and shaders for material animations
|
2010-01-27 17:52:18 +00:00 |
mode-off.vert
|
Effects and shaders for material animations
|
2010-01-27 17:52:18 +00:00 |
model-default.frag
|
Fix issue #246 http://code.google.com/p/flightgear-bugs/issues/detail?id=246 by Lauri Peltonen
|
2011-02-17 23:28:36 +01:00 |
model-default.vert
|
shader optimizations
|
2010-08-14 00:13:16 +02:00 |
rain-layer.frag
|
Local Weather 1.0 by Thorsten Renk
|
2011-03-19 14:03:28 +01:00 |
rain-layer.vert
|
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
|
2011-07-04 20:20:26 +02:00 |
reflect-bump-spec.frag
|
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
|
2011-07-04 20:20:26 +02:00 |
reflect-bump-spec.vert
|
Fix issue #252 http://code.google.com/p/flightgear-bugs/issues/detail?id=252 by Lauri Peltonen
|
2011-02-17 08:05:34 +01:00 |
reflect.frag
|
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
|
2011-07-04 20:20:26 +02:00 |
reflect.vert
|
Fix issue #252 http://code.google.com/p/flightgear-bugs/issues/detail?id=252 by Lauri Peltonen
|
2011-02-17 08:05:34 +01:00 |
skydome.frag
|
Add Skydome effect.
|
2011-04-15 16:07:53 +01:00 |
skydome.vert
|
Add Skydome effect.
|
2011-04-15 16:07:53 +01:00 |
terrain-default.frag
|
shader optimizations
|
2010-08-14 00:13:16 +02:00 |
terrain-nocolor.frag
|
shader optimizations
|
2010-08-14 00:13:16 +02:00 |
test.frag
|
Thorsten Renk: local weather 0.61
|
2010-06-04 23:05:32 +02:00 |
test.vert
|
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
|
2011-07-04 20:20:26 +02:00 |
tree.frag
|
From Lauri Peltonen (Zan):
|
2009-09-29 07:41:11 +00:00 |
tree.vert
|
New tree rendering algorithm
|
2009-11-23 21:53:56 +00:00 |
urban.frag
|
Restore QDM urban shader technique for quality level >= 4
|
2010-11-02 22:31:39 +01:00 |
urban.vert
|
Update to the urban shader. Support shadows, intersection with 3d objects and night lighting.
|
2010-03-22 22:00:44 +00:00 |
water-orig.frag
|
Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
|
2011-07-04 20:20:26 +02:00 |
water-orig.vert
|
Restore old shader for quality level below 2
|
2010-10-03 08:57:33 +02:00 |
water.frag
|
Add an attribution to the water shader
|
2010-12-05 14:44:02 +01:00 |
water.vert
|
Add an attribution to the water shader
|
2010-12-05 14:44:02 +01:00 |