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fgdata/Materials/regions/kauai.xml

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XML

<?xml version="1.0"?>
<PropertyList>
<name>Kauai</name>
<area>
<lon1>-160.0</lon1>
<lon2>-159.0</lon2>
<lat1>21.5</lat1>
<lat2>22.5</lat2>
</area>
<condition>
<equals>
<property>sim/startup/season</property>
<value>summer</value>
</equals>
</condition>
<material>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>ScrubCover</name>
<name>Scrub</name>
<name>Sclerophyllous</name>
<effect>Effects/terrain-overlay</effect>
<texture-set>
<texture>Terrain/shrub-hawaii-green.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii-green.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture>
<texture n="15">Terrain/rainforest-hawaii.png</texture>
<texture n="20">Terrain/evergreen.png</texture>
<texture n="21">Terrain/evergreen.png</texture>
</texture-set>
<parameters>
<transition_model>1.0</transition_model>
<rock_strata>1</rock_strata>
<max_overlay_height>2.0</max_overlay_height>
<overlay_hardness>0.0</overlay_hardness>
<overlay_density>0.7</overlay_density>
<overlay_scale>2.0</overlay_scale>
<overlay_autumn_flag>0</overlay_autumn_flag>
<overlay_brightness_top>0.8</overlay_brightness_top>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom>
<overlay_steepness_factor>0.3</overlay_steepness_factor>
<overlay_secondary_flag>1</overlay_secondary_flag>
<overlay_secondary_hardness>0.0</overlay_secondary_hardness>
<overlay_secondary_density>0.7</overlay_secondary_density>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<diffuse>
<r>0.86</r>
<g>0.86</g>
<b>0.86</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.1</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<light-coverage>20000000.0</light-coverage>
<wood-coverage>6000.0</wood-coverage>
<tree-texture>Trees/hawaii-shrub.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-height-m>8.0</tree-height-m>
<tree-width-m>16.0</tree-width-m>
<rolling-friction>0.6</rolling-friction>
<bumpiness>0.4</bumpiness>
</material>
<material>
<name>BarrenCover</name>
<name>Dirt</name>
<name>OpenMining</name>
<name>Rock</name>
<name>Dump</name>
<effect>Effects/terrain-overlay</effect>
<texture-set>
<texture>Terrain/shrub-hawaii.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/shrub-hawaii.png</texture>
<texture n="20">Terrain/evergreen.png</texture>
</texture-set>
<parameters>
<transition_model>0.0</transition_model>
<rock_strata>1</rock_strata>
<overlay_hardness>0.0</overlay_hardness>
<overlay_density>0.5</overlay_density>
<overlay_scale>2.0</overlay_scale>
<overlay_autumn_flag>0</overlay_autumn_flag>
<overlay_brightness_top>0.8</overlay_brightness_top>
<overlay_brightness_bottom>0.4</overlay_brightness_bottom>
<overlay_steepness_factor>0.6</overlay_steepness_factor>
</parameters>
<xsize>1000</xsize>
<ysize>1000</ysize>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness>
</material>
</PropertyList>