2b648ea118
doesn't need to do this on the fly. OpenGL requires that texture dimensions be a power of 2 (32, 64, 128, 256, 512, 1024, 2048, etc.) so if we feed in something else, OSG will rescale it on the fly before registering it as an OpenGL texture. |
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c172p | ||
Generic | ||
Instruments | ||
Instruments-3d | ||
ufo |