bd851eec32
This completes the file restoration for the animated jetways in $FG_ROOT/Models/Airport/Jetway/ to their original state at commit f739a7. This follows from the thread: http://thread.gmane.org/gmane.games.flightgear.devel/81852/focus=81859
156 lines
3.4 KiB
XML
156 lines
3.4 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<PropertyList>
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<path>EHAM_gate_2.ac</path>
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<!-- Required -->
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<is-animated-jetway type="bool">true</is-animated-jetway>
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<!-- Parameters read by the script -->
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<rotunda>
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<x-m>15.257</x-m>
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<y-m>-0.06</y-m>
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<z-m>7.675</z-m>
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</rotunda>
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<extend-offset-m>19</extend-offset-m>
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<entrance-offset-m>1.85</entrance-offset-m>
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<min-extend-m>-0.5</min-extend-m>
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<max-extend-m>9.4</max-extend-m>
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<!-- Parameters set by the script -->
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<toggle-action-script type="string" />
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<extend-m type="string" />
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<pitch-deg type="string" />
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<heading-deg type="string" />
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<entrance-heading-deg type="string" />
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<hood-deg type="string" />
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<gate type="string" />
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<airline-code type="string" />
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<!-- Animations -->
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<!-- Click action -->
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<animation>
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<type>pick</type>
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<action>
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<button>0</button>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script alias="../../../../toggle-action-script" />
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</binding>
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</action>
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</animation>
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<!-- Day/night lighting -->
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<animation>
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<type>material</type>
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<object-name>Jetway</object-name>
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<object-name>Support</object-name>
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<object-name>SupportGirder</object-name>
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<object-name>Tunnel1</object-name>
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<object-name>Tunnel2</object-name>
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<object-name>Rotunda</object-name>
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<object-name>Entrance</object-name>
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<emission>
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<red>0.3</red>
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<green>0.3</green>
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<blue>0.3</blue>
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</emission>
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</animation>
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<!-- Don't let the entrance rotunda interact with the aircraft -->
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<animation>
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<object-name>Entrance</object-name>
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<object-name>Rotunda</object-name>
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<enable-hot type="bool">false</enable-hot>
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</animation>
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<!-- Jetway movement -->
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<animation>
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<type>translate</type>
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<object-name>SupportGirder</object-name>
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<expression>
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<product>
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<tan>
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<deg2rad>
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<property alias="../../../../../../pitch-deg" />
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</deg2rad>
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</tan>
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<value>15.3</value>
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</product>
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</expression>
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<axis>
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<x>0</x>
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<y>0</y>
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<z>1</z>
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</axis>
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</animation>
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<animation>
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<type>rotate</type>
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<object-name>Support</object-name>
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<object-name>SupportGirder</object-name>
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<object-name>Tunnel1</object-name>
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<object-name>Tunnel2</object-name>
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<object-name>Support</object-name>
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<object-name>Rotunda</object-name>
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<object-name>Entrance</object-name>
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<property alias="../../heading-deg" />
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<center>
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<x-m>15.257</x-m>
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<y-m>-0.06</y-m>
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<z-m>0</z-m>
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</center>
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<axis>
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<x>0</x>
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<y>0</y>
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<z>-1</z>
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</axis>
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</animation>
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<animation>
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<type>rotate</type>
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<object-name>Tunnel1</object-name>
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<object-name>Tunnel2</object-name>
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<object-name>Rotunda</object-name>
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<object-name>Entrance</object-name>
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<property alias="../../pitch-deg" />
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<center>
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<x-m>15.255</x-m>
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<y-m>0</y-m>
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<z-m>7.675</z-m>
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</center>
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<axis>
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<x>0</x>
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<y>-1</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<type>translate</type>
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<object-name>Tunnel2</object-name>
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<object-name>Rotunda</object-name>
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<object-name>Entrance</object-name>
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<property alias="../../extend-m" />
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<axis>
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<x>1</x>
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<y>0</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<type>rotate</type>
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<object-name>Entrance</object-name>
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<property alias="../../entrance-heading-deg" />
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<center>
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<x-m>34.427</x-m>
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<y-m>-0.06</y-m>
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<z-m>0</z-m>
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</center>
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<axis>
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<x>0</x>
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<y>0</y>
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<z>-1</z>
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</axis>
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</animation>
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</PropertyList>
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