.. |
barnwood.png
|
[Models] PNG compression and iCCP removal
|
2023-04-17 14:30:48 -05:00 |
black-farmroof-tiles.png
|
[Models] PNG compression and iCCP removal
|
2023-04-17 14:30:48 -05:00 |
brick-farm.ac
|
A change of heart: remove the gorund tiles but leave the building eleveation. Unless you're below the tree line it is really hard to spot the elevation anyhow but it gives a much better look.
|
2021-02-14 14:14:22 +01:00 |
brick-shed.ac
|
Add some buildings for an old-fashioned all brick farmhouse
|
2021-02-09 11:44:29 +01:00 |
cattle-farm.ac
|
A change of heart: remove the gorund tiles but leave the building eleveation. Unless you're below the tree line it is really hard to spot the elevation anyhow but it gives a much better look.
|
2021-02-14 14:14:22 +01:00 |
container.rgb
|
Rework some textures to prevent tiling
|
2021-02-10 09:54:24 +01:00 |
cow-stable.ac
|
Add a farm for small livestock. Move agriculture buildings to the Agriculture directory
|
2021-02-07 14:09:00 +01:00 |
crop-farm.ac
|
Improved silos: nicer geometry, better weathering to make it blend a bit better in the scenery
|
2021-02-14 17:30:38 +01:00 |
farmhouse1-white.png
|
[Models] PNG compression and iCCP removal
|
2023-04-17 14:30:48 -05:00 |
farmhouse1-wood.png
|
[Models] PNG compression and iCCP removal
|
2023-04-17 14:30:48 -05:00 |
farmhouse1.ac
|
Add some buildings for an old-fashioned all brick farmhouse
|
2021-02-09 11:44:29 +01:00 |
farmhouse1.png
|
Texture restoration for all $FG_ROOT/Models/* dependencies.
|
2016-05-09 17:10:10 +02:00 |
farmhouse2-white.ac
|
Add African farm buildings and assign them in the materials files
|
2021-02-10 15:03:35 +01:00 |
farmhouse2-white.png
|
[Models] PNG compression and iCCP removal
|
2023-04-17 14:30:48 -05:00 |
farmhouse2.ac
|
File restoration for the FGData and FGAddon dependencies to $FG_ROOT/Models/*.
|
2016-05-09 15:47:14 +02:00 |
farmhouse2.png
|
Texture restoration for all $FG_ROOT/Models/* dependencies.
|
2016-05-09 17:10:10 +02:00 |
farmhouse3.ac
|
File restoration for the FGData and FGAddon dependencies to $FG_ROOT/Models/*.
|
2016-05-09 15:47:14 +02:00 |
farmhouse3.png
|
Texture restoration for all $FG_ROOT/Models/* dependencies.
|
2016-05-09 17:10:10 +02:00 |
farmhouse4-white.ac
|
Add African farm buildings and assign them in the materials files
|
2021-02-10 15:03:35 +01:00 |
farmhouse4.ac
|
Add some buildings for an old-fashioned all brick farmhouse
|
2021-02-09 11:44:29 +01:00 |
farmhouse4.png
|
[Models] PNG compression and iCCP removal
|
2023-04-17 14:30:48 -05:00 |
farmhouse5.png
|
[Models] PNG compression and iCCP removal
|
2023-04-17 14:30:48 -05:00 |
foursquare-crop-farm.ac
|
Improved silos: nicer geometry, better weathering to make it blend a bit better in the scenery
|
2021-02-14 17:30:38 +01:00 |
foursquare-horse-farm.ac
|
A change of heart: remove the gorund tiles but leave the building eleveation. Unless you're below the tree line it is really hard to spot the elevation anyhow but it gives a much better look.
|
2021-02-14 14:14:22 +01:00 |
foursquare.ac
|
Add a Foursquare farm
|
2021-02-12 10:02:57 +01:00 |
groundtile.ac
|
Add an elevated ground tile to compensate elevation in mountainous regions
|
2021-02-12 22:26:57 +01:00 |
groundtile.png
|
[Models] PNG compression and iCCP removal
|
2023-04-17 14:30:48 -05:00 |
hay.png
|
[Models] PNG compression and iCCP removal
|
2023-04-17 14:30:48 -05:00 |
horse-farm.ac
|
A change of heart: remove the gorund tiles but leave the building eleveation. Unless you're below the tree line it is really hard to spot the elevation anyhow but it gives a much better look.
|
2021-02-14 14:14:22 +01:00 |
horse-stable.ac
|
Add a farm for small livestock. Move agriculture buildings to the Agriculture directory
|
2021-02-07 14:09:00 +01:00 |
large-shed.ac
|
group farm buildings in three distinctive farms: crop, cattle and horse farms
|
2021-02-07 11:53:19 +01:00 |
livestock-farm.ac
|
A change of heart: remove the gorund tiles but leave the building eleveation. Unless you're below the tree line it is really hard to spot the elevation anyhow but it gives a much better look.
|
2021-02-14 14:14:22 +01:00 |
red-barn.ac
|
A nicer texture for the red barnd
|
2021-02-09 13:30:20 +01:00 |
red-barn.rgb
|
A nicer texture for the red barnd
|
2021-02-09 13:30:20 +01:00 |
red-barn2.ac
|
Add some US farming buildings and farms
|
2021-02-09 14:48:40 +01:00 |
red-farmroof-tiles.png
|
[Models] PNG compression and iCCP removal
|
2023-04-17 14:30:48 -05:00 |
red-shed.ac
|
Add some US farming buildings and farms
|
2021-02-09 14:48:40 +01:00 |
red-smal-shed.ac
|
Add some US farming buildings and farms
|
2021-02-09 14:48:40 +01:00 |
rockwall.png
|
[Models] PNG compression and iCCP removal
|
2023-04-17 14:30:48 -05:00 |
roof-windows.rgb
|
Add a farm for small livestock. Move agriculture buildings to the Agriculture directory
|
2021-02-07 14:09:00 +01:00 |
sa-crop-farm.ac
|
Improved silos: nicer geometry, better weathering to make it blend a bit better in the scenery
|
2021-02-14 17:30:38 +01:00 |
sa-horse-farm.ac
|
A change of heart: remove the gorund tiles but leave the building eleveation. Unless you're below the tree line it is really hard to spot the elevation anyhow but it gives a much better look.
|
2021-02-14 14:14:22 +01:00 |
silo.ac
|
Improved silos: nicer geometry, better weathering to make it blend a bit better in the scenery
|
2021-02-14 17:30:38 +01:00 |
silo.rgb
|
Add a farm for small livestock. Move agriculture buildings to the Agriculture directory
|
2021-02-07 14:09:00 +01:00 |
small-shed.ac
|
Add some buildings for an old-fashioned all brick farmhouse
|
2021-02-09 11:44:29 +01:00 |
stonewall.png
|
[Models] PNG compression and iCCP removal
|
2023-04-17 14:30:48 -05:00 |
traditional-farm.ac
|
A change of heart: remove the gorund tiles but leave the building eleveation. Unless you're below the tree line it is really hard to spot the elevation anyhow but it gives a much better look.
|
2021-02-14 14:14:22 +01:00 |
us-crop-farm.ac
|
Improved silos: nicer geometry, better weathering to make it blend a bit better in the scenery
|
2021-02-14 17:30:38 +01:00 |
us-horse-farm.ac
|
Improved silos: nicer geometry, better weathering to make it blend a bit better in the scenery
|
2021-02-14 17:30:38 +01:00 |
wood-barn.ac
|
Rework some textures to prevent tiling
|
2021-02-10 09:54:24 +01:00 |
wood.png
|
[Models] PNG compression and iCCP removal
|
2023-04-17 14:30:48 -05:00 |