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2021-08-23 12:44:26 +02:00
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HDR HDR: Use stencil buffer for optimization purposes 2021-08-23 12:44:26 +02:00
3dcloud-ALS-detailed.frag
3dcloud-ALS-detailed.vert ALS: New cloud rendering detail level with more dramatic Mie scattering at cloud fringes done inside fragment shader 2018-08-30 09:17:36 +03:00
3dcloud-ALS.frag
3dcloud-ALS.vert
3dcloud.frag Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
3dcloud.vert
agriculture-ALS.frag
airfield-ALS.frag
birds-ALS.frag
birds-ALS.vert ALS bird shader 2016-04-30 21:27:28 +03:00
bowwave-ALS.frag
building-ALS.vert
building-default.vert
building-model-ALS-ultra.vert
chute-ALS.vert
cliffs-ALS.frag
cloud-impostor-ALS.vert
cloud-noctilucent-ALS.vert
cloud-shadowfunc.frag
cloud-static-ALS-detailed.frag
cloud-static-ALS-detailed.vert
cloud-static-ALS.frag
cloud-static-ALS.vert
cloud-static.frag
cloud-static.vert
clouds-box.frag
clouds-box.vert Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related) 2011-07-04 20:20:26 +02:00
clouds-layered.frag
clouds-layered.vert
clouds-test.frag
clouds-test.vert
clouds-thick.frag
clouds-thick.vert
clouds-thin.frag
clouds-thin.vert
clouds-thinlayer.frag Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
clouds-thinlayer.vert
clustered-include.frag
color_temperature.frag
default.frag
default.vert Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
drunway-ALS.frag
filters-ALS.frag
filters-ALS.vert
flutter-ALS.vert
generic-ALS-base.vert
glass-ALS.frag
glass-ALS.vert
grass-ALS.frag
grass-ALS.geom
grass-ALS.vert
hazes.frag
hud-ALS.frag Fix incorrect lightmap intensity with lightmap-multi=0 2021-04-15 11:12:07 +02:00
hud-ALS.vert ALS HUD effect approximating the appearance of light projected on the combiner 2017-02-24 09:28:54 +02:00
include_fog.frag
include_fog.vert
light-ALS.frag
light-ALS.vert
lightspot-ALS.frag ALS lightspot second projectable spot correction. 2016-10-05 14:47:44 -05:00
model-ALS-base.frag
model-ALS-ultra.frag
model-ALS-ultra.vert
model-ALS-wingflex.vert
model-interior-ALS-base.frag
model-interior-ALS-base.vert
model-interior-ALS-detailed.frag
model-interior-ALS-detailed.vert
model-interior-display-ALS.frag
night-vision.frag
noise.frag Interior glass effect with dynamic environment response for ALS 2015-03-10 13:43:08 +02:00
planet-aurora.frag
planet-aurora.vert
planet-cloudlayer.frag
planet-high.frag
planet.frag
planet.vert
rain-layer-ALS.frag
rain-layer-ALS.vert
rain-layer.frag
rain-layer.vert
road-ALS-ultra.frag Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
rock-ALS.frag
runway-ALS.frag
scenery-lights.frag
scenery-lights.vert
secondary_lights.frag
shadows-include.frag Reorganize the shadow mapping functions 2021-06-17 18:18:27 +02:00
shadows-include.vert
skydome-ALS.frag
skydome-ALS.vert
space-ALS-base.frag
space-ALS-base.vert
space-ALS-ultra.frag
space-ALS-ultra.vert
surface-light-ALS.frag
surface-light-ALS.vert
terrain-ALS-base.frag
terrain-ALS-detailed.frag Implement a simple snow shader for the low quality levels 2021-01-19 11:10:44 +01:00
terrain-ALS-detailed.vert
terrain-ALS-ultra.frag
terrain-ALS-ultra.vert
terrain-nocolor.frag
terrain-overlay-ALS.frag
terrain-overlay-ALS.geom Make Compositor default 2020-11-16 13:46:30 +01:00
text.frag
text.vert
thrustflame-ALS-detailed.frag
thrustflame-ALS.frag
thrustflame-ALS.vert
tree-ALS-shadow.frag
tree-ALS-shadow.vert
tree-ALS.frag
tree-ALS.vert
tree.frag
tree.vert
trivial.frag
trivial.vert
wake-ALS.vert
water-ALS-base.frag
water-ALS-high.frag
water-ALS.vert
ws30-ALS.frag WS30: Fix WS30 fragment shaders 2021-08-21 17:15:15 +01:00
ws30-ALS.vert
ws30-q1.frag
ws30.frag WS30: Fix WS30 fragment shaders 2021-08-21 17:15:15 +01:00
ws30.vert