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fgdata/Aircraft/Instruments-3d/asi/asi.ac
david 1f580c8abc Start on some basic 3D panel instruments. For now, just reuse
textures that are already sitting around for the 2D panel.

Many of the instruments are not yet functional.
2004-02-15 01:03:07 +00:00

68 lines
918 B
Text

AC3Db
MATERIAL "DefaultWhite" rgb 1 1 1 amb 1 1 1 emis 0 0 0 spec 0.5 0.5 0.5 shi 64 trans 0
OBJECT world
kids 2
OBJECT poly
name "Needle"
numvert 9
0.002501 0.017596 -0.001537
0.002501 -0.008971 -0.001537
0.002501 -0.008971 0.001537
0.002501 0.017596 0.001537
0.002501 0.02208 0.000726
0.002501 0.02208 -0.000726
0.002501 0.034154 -0.000726
0.002501 0.034154 0.000726
0.002501 0.037949 0
numsurf 5
SURF 0x00
mat 0
refs 4
0 0 0
3 0 0
2 0 0
1 0 0
SURF 0x00
mat 0
refs 4
3 0 0
0 0 0
5 0 0
4 0 0
SURF 0x00
mat 0
refs 3
5 0 0
6 0 0
8 0 0
SURF 0x00
mat 0
refs 3
8 0 0
7 0 0
4 0 0
SURF 0x00
mat 0
refs 3
8 0 0
4 0 0
5 0 0
kids 0
OBJECT poly
name "Face"
texture "/home/david/src/blender/Instruments/asi/asi.rgb"
texrep 1 1
numvert 4
0 0.04 -0.04
0 -0.04 -0.04
0 -0.04 0.04
0 0.04 0.04
numsurf 1
SURF 0x00
mat 0
refs 4
0 0.94140625 0.94140625
3 0.05078125 0.94140625
2 0.05078125 0.05078125
1 0.94140625 0.05078125
kids 0