221 lines
No EOL
4.5 KiB
XML
221 lines
No EOL
4.5 KiB
XML
<?xml version="1.0"?>
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<PropertyList>
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<particlesystem>
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<name>explosion flame</name>
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<texture>smoke.png</texture>
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<emissive>true</emissive>
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<lighting>true</lighting>
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<offsets>
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<x-m>0</x-m>
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<y-m>0</y-m>
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<z-m>0</z-m>
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</offsets>
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<attach>world</attach>
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<placer>
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<type>sector</type>
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<radius-min-m>0</radius-min-m>
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<!--= only for sector, inner radius at which particles appear-->
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<radius-max-m>1</radius-max-m>
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<!--= only for sector, outer radius at which particles appear-->
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<phi-min-deg>0</phi-min-deg>
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<!--= only for sector, starting angle of the slide at which particles appear-->
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<phi-max-deg>359.5</phi-max-deg>
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<!--= only for sector, ending angle of the slide at which particles appear-->
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</placer>
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<shooter>
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<theta-min-deg>0</theta-min-deg>
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<theta-max-deg>360</theta-max-deg>
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<phi-min-deg>0</phi-min-deg>
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<phi-max-deg>90.0</phi-max-deg>
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<speed-mps>
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<value>300</value>
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<spread>50</spread>
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</speed-mps>
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<rotation-speed>
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<x-max-deg-sec>15</x-max-deg-sec>
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<x-min-deg-sec>-15</x-min-deg-sec>
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<y-max-deg-sec>15</y-max-deg-sec>
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<y-min-deg-sec>-15</y-min-deg-sec>
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<z-max-deg-sec>15</z-max-deg-sec>
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<z-min-deg-sec>-15</z-min-deg-sec>
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</rotation-speed>
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</shooter>
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<counter>
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<particles-per-sec>
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<value>300</value>
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<spread>100</spread>
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</particles-per-sec>
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</counter>
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<align>billboard</align>
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<particle>
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<start>
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<color>
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<red>
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<value>1.0</value>
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</red>
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<green>
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<value>0.5</value>
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</green>
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<blue>
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<value>0.0</value>
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</blue>
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<alpha>
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<value>1.0</value>
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</alpha>
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</color>
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<size>
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<value>3.0</value>
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<spread>2</spread>
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</size>
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</start>
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<end>
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<color>
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<red>
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<value>1.0</value>
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</red>
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<green>
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<value>1.0</value>
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</green>
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<blue>
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<value>1.0</value>
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</blue>
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<alpha>
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<value>0.3</value>
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</alpha>
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</color>
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<size>
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<value>1.0</value>
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<spread>0.5</spread>
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</size>
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</end>
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<life-sec>
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<value>5</value>
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</life-sec>
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<mass-kg>0.025</mass-kg>
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<radius-m>0.35</radius-m>
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</particle>
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<program>
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<fluid>air</fluid>
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<gravity>true</gravity>
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<wind>true</wind>
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</program>
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</particlesystem>
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<particlesystem>
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<name>explosion smoke</name>
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<texture>smoke.png</texture>
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<emissive>false</emissive>
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<lighting>true</lighting>
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<offsets>
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<x-m>0</x-m>
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<y-m>0</y-m>
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<z-m>0</z-m>
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</offsets>
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<attach>world</attach>
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<placer>
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<type>sector</type>
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<radius-min-m>0</radius-min-m>
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<!--= only for sector, inner radius at which particles appear-->
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<radius-max-m>1</radius-max-m>
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<!--= only for sector, outer radius at which particles appear-->
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<phi-min-deg>0</phi-min-deg>
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<!--= only for sector, starting angle of the slide at which particles appear-->
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<phi-max-deg>359.5</phi-max-deg>
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<!--= only for sector, ending angle of the slide at which particles appear-->
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</placer>
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<shooter>
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<theta-min-deg>0</theta-min-deg>
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<theta-max-deg>360</theta-max-deg>
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<phi-min-deg>0</phi-min-deg>
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<phi-max-deg>90.0</phi-max-deg>
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<speed-mps>
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<value>300</value>
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<spread>100</spread>
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</speed-mps>
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<rotation-speed>
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<x-max-deg-sec>15</x-max-deg-sec>
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<x-min-deg-sec>-15</x-min-deg-sec>
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<y-max-deg-sec>15</y-max-deg-sec>
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<y-min-deg-sec>-15</y-min-deg-sec>
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<z-max-deg-sec>15</z-max-deg-sec>
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<z-min-deg-sec>-15</z-min-deg-sec>
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</rotation-speed>
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</shooter>
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<counter>
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<particles-per-sec>
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<value>300</value>
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<spread>100</spread>
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</particles-per-sec>
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</counter>
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<align>billboard</align>
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<particle>
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<start>
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<color>
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<red>
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<value>0.8</value>
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</red>
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<green>
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<value>0.8</value>
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</green>
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<blue>
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<value>0.8</value>
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</blue>
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<alpha>
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<value>0.4</value>
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</alpha>
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</color>
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<size>
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<value>0.5</value>
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</size>
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</start>
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<end>
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<color>
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<red>
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<value>0.8</value>
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</red>
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<green>
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<value>0.8</value>
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</green>
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<blue>
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<value>0.8</value>
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</blue>
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<alpha>
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<value>0.2</value>
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</alpha>
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</color>
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<size>
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<value>10</value>
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</size>
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</end>
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<life-sec>
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<value>10</value>
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</life-sec>
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<mass-kg>0.025</mass-kg>
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<radius-m>0.35</radius-m>
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</particle>
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<program>
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<fluid>air</fluid>
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<gravity>true</gravity>
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<wind>true</wind>
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</program>
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</particlesystem>
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</PropertyList> |