209 lines
5 KiB
Text
209 lines
5 KiB
Text
gui.widgets.ScrollArea = {
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new: func(parent, style, cfg)
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{
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var cfg = Config.new(cfg);
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var m = gui.Widget.new(gui.widgets.ScrollArea);
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m._focus_policy = m.NoFocus;
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m._scroll_pos = [0,0];
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m._max_scroll = [0, 0];
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m._content_size = [0, 0];
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m._layout = nil;
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if( style != nil )
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m._setView( style.createWidget(parent, "scroll-area", cfg) );
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m.setMinimumSize([32, 32]);
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return m;
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},
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setLayout: func(l)
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{
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me._layout = l;
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l.setParent(me);
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return me.update();
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},
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getContent: func()
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{
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return me._view.content;
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},
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# Set the background color for the content area.
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#
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# @param color Vector of 3 or 4 values in [0, 1]
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setColorBackground: func
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{
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if( size(arg) == 1 )
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var arg = arg[0];
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me._view.setColorBackground(arg);
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},
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# Reset the size of the content area, e.g. on window resize.
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#
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# @param sz Vector of [x,y] values.
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setSize: func
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{
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if( size(arg) == 1 )
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var arg = arg[0];
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var (x,y) = arg;
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me._size = [x,y];
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me.update();
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},
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# Move the scrollable area to the coordinates x,y (or as far as possible) and
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# update.
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#
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# @param x The x coordinate (positive is right)
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# @param y The y coordinate (positive is down)
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moveTo: func(x, y)
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{
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var bb = me._updateBB();
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me._scroll_pos[0] = math.max(0, math.min(x, me._max_scroll[0]));
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me._scroll_pos[1] = math.max(0, math.min(y, me._max_scroll[1]));
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me.update(bb);
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},
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# Move the scrollable area to the top-most position and update.
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moveToTop: func()
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{
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me._scroll_pos[1] = 0;
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me.update();
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},
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# Move the scrollable area to the bottom-most position and update.
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moveToBottom: func()
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{
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var bb = me._updateBB();
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me._scroll_pos[1] = me._max_scroll[1];
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me.update(bb);
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},
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# Move the scrollable area to the left-most position and update.
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moveToLeft: func()
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{
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me._scroll_pos[0] = 0;
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me.update();
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},
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# Move the scrollable area to the right-most position and update.
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moveToRight: func()
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{
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var bb = me._updateBB();
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me._scroll_pos[0] = me._max_scroll[0];
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me.update(bb);
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},
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# Update scroll bar and content area.
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#
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# Needs to be called when the size of the content changes.
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update: func(bb=nil)
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{
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if (bb == nil) bb = me._updateBB();
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if (bb == nil) return me;
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var offset = [ me._content_offset[0],
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me._content_offset[1] ];
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if( me._max_scroll[0] > 1 )
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offset[0] -= (me._scroll_pos[0] / me._max_scroll[0])
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* (me._content_size[0] - me._size[0]);
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if( me._max_scroll[1] > 1 )
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offset[1] -= (me._scroll_pos[1] / me._max_scroll[1])
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* (me._content_size[1] - me._size[1]);
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me.getContent().setTranslation(offset);
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me._view.update(me);
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me.getContent().update();
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return me;
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},
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# protected:
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_setView: func(view)
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{
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view.vert.addEventListener("mousedown", func(e) me._dragStart(e));
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view.horiz.addEventListener("mousedown", func(e) me._dragStart(e));
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view.vert.addEventListener
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(
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"drag",
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func(e)
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{
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if( me._enabled )
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me.moveTo(me._scroll_pos[0], me._drag_offsetY + e.clientY);
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}
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);
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view.horiz.addEventListener
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(
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"drag",
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func(e)
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{
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if( me._enabled )
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me.moveTo(me._drag_offsetX + e.clientX, me._scroll_pos[1]);
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}
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);
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view._root.addEventListener
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(
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"wheel",
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func(e)
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{
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if( me._enabled )
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me.moveTo(me._scroll_pos[0], me._scroll_pos[1] - e.deltaY);
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}
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);
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call(gui.Widget._setView, [view], me);
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},
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_dragStart: func(e)
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{
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me._drag_offsetX = me._scroll_pos[0] - e.clientX;
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me._drag_offsetY = me._scroll_pos[1] - e.clientY;
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},
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_updateBB: func()
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{
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# TODO only update on content resize
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if( me._layout == nil )
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{
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var bb = me.getContent().getTightBoundingBox();
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if( bb[2] < bb[0] or bb[3] < bb[1] )
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return nil;
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var w = bb[2] - bb[0];
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var h = bb[3] - bb[1];
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var cur_offset = me.getContent().getTranslation();
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me._content_offset = [cur_offset[0] - bb[0], cur_offset[1] - bb[1]];
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}
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else
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{
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var min_size = me._layout.minimumSize();
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var max_size = me._layout.maximumSize();
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var size_hint = me._layout.sizeHint();
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var w = math.min(max_size[0], math.max(math.max(min_size[0], size_hint[0]), me._size[0]));
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var h = math.min(max_size[1], math.max(math.max(min_size[1], size_hint[1]), me._size[1]));
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me._layout.setGeometry([0, 0, w, h]);
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# Layout always has the origin at (0, 0)
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me._content_offset = [0, 0];
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}
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if( w > me._size[0] )
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{
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var scroller_size = math.max(12, me._size[0] * (me._size[0] / w));
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me._max_scroll[0] = me._size[0] - scroller_size;
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}
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else
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me._max_scroll[0] = 0;
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if( h > me._size[1] )
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{
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var scroller_size = math.max(12, me._size[1] * (me._size[1] / h));
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me._max_scroll[1] = me._size[1] - scroller_size;
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}
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else
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me._max_scroll[1] = 0;
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me._content_size[0] = w;
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me._content_size[1] = h;
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}
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};
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