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fgdata/Aircraft/c172p/Models/Effects/damage/pontoondamage.xml

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XML

<?xml version="1.0"?>
<PropertyList>
<path>c172p-pontoon-damage.ac</path>
<texture-path>../../../Models</texture-path>
<nopreview/>
<offsets>
<z-m>0.0</z-m>
<y-m>0.0</y-m>
<x-m>0.0</x-m>
<pitch-deg>0.0</pitch-deg>
</offsets>
<effect>
<inherits-from>Aircraft/c172p/Models/Effects/exterior/bumpspec</inherits-from>
<object-name>L-FloatCD</object-name>
<object-name>R-FloatCD</object-name>
<object-name>L-FloatCB</object-name>
<object-name>R-FloatCB</object-name>
<object-name>L-FloatOD</object-name>
<object-name>R-FloatOD</object-name>
<object-name>L-FloatOB</object-name>
<object-name>R-FloatOB</object-name>
<object-name>LdamperOD</object-name>
<object-name>RdamperOD</object-name>
<object-name>LdamperOB</object-name>
<object-name>RdamperOB</object-name>
<object-name>LstrutOD.001</object-name>
<object-name>LstrutOD.002</object-name>
<object-name>LstrutOB.001</object-name>
<object-name>LstrutOB.002</object-name>
<object-name>RstrutOD.001</object-name>
<object-name>RstrutOD.002</object-name>
<object-name>RstrutOB.001</object-name>
<object-name>RstrutOB.002</object-name>
<object-name>LHrudderD</object-name>
<object-name>RHrudderD</object-name>
<object-name>LHrudderB</object-name>
<object-name>RHrudderB</object-name>
</effect>
<!-- Specularity fix -->
<animation>
<type>material</type>
<object-name>L-FloatCD</object-name>
<object-name>R-FloatCD</object-name>
<object-name>L-FloatCB</object-name>
<object-name>R-FloatCB</object-name>
<object-name>L-FloatOD</object-name>
<object-name>R-FloatOD</object-name>
<object-name>L-FloatOB</object-name>
<object-name>R-FloatOB</object-name>
<object-name>LdamperOD</object-name>
<object-name>RdamperOD</object-name>
<object-name>LdamperOB</object-name>
<object-name>RdamperOB</object-name>
<object-name>LstrutOD.001</object-name>
<object-name>LstrutOD.002</object-name>
<object-name>LstrutOB.001</object-name>
<object-name>LstrutOB.002</object-name>
<object-name>RstrutOD.001</object-name>
<object-name>RstrutOD.002</object-name>
<object-name>RstrutOB.001</object-name>
<object-name>RstrutOB.002</object-name>
<object-name>LHrudderD</object-name>
<object-name>RHrudderD</object-name>
<object-name>LHrudderB</object-name>
<object-name>RHrudderB</object-name>
<object-name>FloatStruts</object-name>
<shininess>128</shininess>
<specular>
<r>1</r>
<g>1</g>
<b>1</b>
</specular>
<ambient>
<r>1</r>
<g>1</g>
<b>1</b>
</ambient>
</animation>
</PropertyList>