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fgdata/Input/Keyboard/multikey.xml
Roman Ludwicki 11820f6493 Add ISA METAR scenario
Required commit in flightgear branch for temperature calculation
2023-07-21 13:50:44 +01:00

1671 lines
38 KiB
XML

<?xml version="1.0"?>
<!--
This file defines vi-like key sequences which are started with the ':'-key.
It's evaluated by $FG_ROOT/Nasal/multikey.nas.
- <Esc> always aborts.
- <Return>/<Enter> executes and terminates the command mode, given that
<binding>s exist (use "null" if there's nothing else to do) and <no-exit/>
isn't defined.
- Keys with defined <exit/> property execute their bindings immediately,
that is: without having to press <Return>/<Enter>.
- Format placeholder values are available to Nasal code via arg[].
- Nasal code can set the dialog title by assignment to the _ variable.
- <key> indices aren't used by the system, but are recommended to allow
reliable overwriting by aircraft or user xml files.
- Cursor keys are equivalent to characters <, >, ^, _.
-->
<PropertyList>
<nasal>
<script><![CDATA[
var clamp = func(val, min, max) {
return (val > max) ? max : (val < min) ? min : val;
}
var adjustprop = func(path, offset, min = -1, max = 1) {
var val = getprop(path) + offset;
setprop(path, clamp(val, min, max));
return val;
}
# Usage: setpropf(<format>, <vector or list of args>, <value>);
var setpropf = func {
var val = pop(arg);
setprop(call(sprintf, size(arg) and typeof(arg[0]) == "vector" ? arg[0] : arg), val);
}
# Usage: getpropf(<format>, <vector or list of args>);
var getpropf = func {
getprop(call(sprintf, size(arg) and typeof(arg[0]) == "vector" ? arg[0] : arg));
}
]]></script>
</nasal>
<key n="58">
<name>:</name>
<desc>User commands</desc>
<!-- reserved for user extensions -->
</key>
<key n="63">
<name>?</name>
<desc>Help</desc>
<exit/>
<binding>
<command>nasal</command>
<script>multikey.help()</script>
</binding>
</key>
<key n="65">
<name>A</name>
<desc>Aircraft</desc>
<!-- reserved for aircraft extensions -->
</key>
<key n="68">
<name>D</name>
<desc>Dialogs</desc>
<key n="89">
<name>Y</name>
<desc>Nasal Console</desc>
<exit/>
<binding>
<command>dialog-show</command>
<dialog-name>nasal-console</dialog-name>
</binding>
</key>
<key n="97">
<name>a</name>
<desc>Autopilot Settings</desc>
<exit/>
<binding>
<command>dialog-show</command>
<dialog-name>autopilot</dialog-name>
</binding>
</key>
<key n="102">
<name>f</name>
<desc>Fuel and Payload</desc>
<exit/>
<binding>
<command>nasal</command>
<script>gui.showWeightDialog()</script>
</binding>
</key>
<key n="103">
<name>g</name>
<desc>GPS Settings</desc>
<exit/>
<binding>
<command>dialog-show</command>
<dialog-name>gps</dialog-name>
</binding>
</key>
<key n="104">
<name>h</name>
<desc>Chat History</desc>
<exit/>
<binding>
<command>dialog-show</command>
<dialog-name>chat-full</dialog-name>
</binding>
</key>
<key n="105">
<name>i</name>
<desc>Instrument Settings</desc>
<exit/>
<binding>
<command>dialog-show</command>
<dialog-name>instruments</dialog-name>
</binding>
</key>
<key n="109">
<name>m</name>
<desc>Multiplayer Pilot List</desc>
<exit/>
<binding>
<command>nasal</command>
<script>multiplayer.dialog.show()</script>
</binding>
</key>
<key n="112">
<name>p</name>
<desc>Position aircraft</desc>
<key n="97">
<name>a</name>
<desc>Position aircraft in air</desc>
<exit/>
<binding>
<command>dialog-show</command>
<dialog-name>location-in-air</dialog-name>
</binding>
</key>
<key n="103">
<name>g</name>
<desc>Position aircraft on ground</desc>
<exit/>
<binding>
<command>dialog-show</command>
<dialog-name>airports</dialog-name>
</binding>
</key>
</key>
<key n="114">
<name>r</name>
<desc>Radio Settings</desc>
<exit/>
<binding>
<command>dialog-show</command>
<dialog-name>radios</dialog-name>
</binding>
</key>
<key n="115">
<name>s</name>
<desc>Sound Configuration</desc>
<exit/>
<binding>
<command>dialog-show</command>
<dialog-name>sound-dialog</dialog-name>
</binding>
</key>
<key n="116">
<name>t</name>
<desc>Time Settings</desc>
<exit/>
<binding>
<command>dialog-show</command>
<dialog-name>timeofday</dialog-name>
</binding>
</key>
<key n="118">
<name>v</name>
<desc>View options</desc>
<exit/>
<binding>
<command>dialog-show</command>
<dialog-name>view</dialog-name>
</binding>
</key>
<key n="119">
<name>w</name>
<desc>Weather Conditions</desc>
<exit/>
<binding>
<command>dialog-show</command>
<dialog-name>weather</dialog-name>
</binding>
</key>
</key>
<!-- environment -->
<nasal>
<script><![CDATA[
# Set weather scenario by multikey sequence (based on apply function in FG_ROOT/gui/dialogs/weather.xml).
# "scenario_name" paramiter is a string of scenario name like "CAT I minimum".
# "weather_engine" can be:
# "local" (force to use detailed weather),
# "global" (force to use basic weather) or
# "same" (don't change the engine).
var set_weather_scenario_multikey = func(scenario_name, weather_engine = "same") {
if (scenario_name == "Manual input") {
gui.popupTip("\"Manual input\" scenario is not supported here");
return;
}
var scenario = weather_scenario.find_weather_scenario(scenario_name);
if (scenario == nil) {
gui.popupTip("Failed to load the \"" ~ scenario_name ~ "\" weather scenario");
return;
}
var is_live_data = scenario_name == "Live data";
var is_local_weather = weather_engine == "local"
? 1
: (weather_engine == "global" ? 0 : getprop("/nasal/local_weather/enabled"));
var metar = is_live_data
? getprop("environment/metar/data")
: scenario.getNode("metar", 1).getValue();
setprop("/environment/params/metar-updates-environment", 1);
setprop("/environment/realwx/enabled", is_live_data ? 1 : 0);
setprop("/environment/config/enabled", 1);
setprop("/environment/weather-scenario", scenario_name);
setprop("environment/metar/data", metar);
if (is_local_weather) {
# Clear any local weather that might be running
local_weather.clear_all();
# If Local Weather is enabled, re-initialize with updated
# initial tile and tile selection.
setprop("/nasal/local_weather/enabled", 1);
# Re-initialize local weather.
settimer(func {local_weather.set_tile();}, 0.2);
} else {
setprop("/nasal/local_weather/enabled", 0);
}
};
var get_current_weather_scenario = func() {
if (getprop("/environment/realwx/enabled")) {
# "Live data" is not set to "/environment/weather-scenario" after first launch
return "Live data";
}
return getprop("/environment/weather-scenario");
};
]]></script>
</nasal>
<key n="69">
<name>E</name>
<desc>Environment</desc>
<key n="69">
<name>w</name>
<desc>Weather</desc>
<key n="98">
<name>b</name>
<desc>Enable Basic Weather</desc>
<exit/>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey(get_current_weather_scenario(), "global");
</script>
</binding>
</key>
<key n="100">
<name>d</name>
<desc>Enable Detailed Weather</desc>
<exit/>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey(get_current_weather_scenario(), "local");
</script>
</binding>
</key>
<key n="119">
<name>s</name>
<desc>Weather Scenario</desc>
<key n="114">
<name>r</name>
<desc>Weather Scenario = Live data</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("Live data");
</script>
</binding>
</key>
<key n="105">
<name>i</name>
<desc>Weather Scenario = International Standard Atmosphere</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("International Standard Atmosphere");
</script>
</binding>
</key>
<key n="72">
<name>H</name>
<desc>Weather Scenario = Core high pressure region</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("Core high pressure region");
</script>
</binding>
</key>
<key n="104">
<name>h</name>
<desc>Weather Scenario = High pressure region</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("High pressure region");
</script>
</binding>
</key>
<key n="66">
<name>B</name>
<desc>Weather Scenario = Border of a high pressure region</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("Border of a high pressure region");
</script>
</binding>
</key>
<key n="98">
<name>b</name>
<desc>Weather Scenario = Border of a low pressure region</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("Border of a low pressure region");
</script>
</binding>
</key>
<key n="108">
<name>l</name>
<desc>Weather Scenario = Low pressure region</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("Low pressure region");
</script>
</binding>
</key>
<key n="76">
<name>L</name>
<desc>Weather Scenario = Core low pressure region</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("Core low pressure region");
</script>
</binding>
</key>
<key n="119">
<name>w</name>
<desc>Weather Scenario = Warm sector</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("Warm sector");
</script>
</binding>
</key>
<key n="102">
<name>f</name>
<desc>Weather Scenario = Fair weather</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("Fair weather");
</script>
</binding>
</key>
<key n="116">
<name>t</name>
<desc>Weather Scenario = Thunderstorm</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("Thunderstorm");
</script>
</binding>
</key>
<key n="115">
<name>s</name>
<desc>Weather Scenario = Stormy Monday</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("Stormy Monday");
</script>
</binding>
</key>
<key n="109">
<name>m</name>
<desc>Weather Scenario = Marginal VFR</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("Marginal VFR");
</script>
</binding>
</key>
<key n="49">
<name>1</name>
<desc>Weather Scenario = CAT I minimum</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("CAT I minimum");
</script>
</binding>
</key>
<key n="50">
<name>2</name>
<desc>Weather Scenario = CAT II minimum</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("CAT II minimum");
</script>
</binding>
</key>
<key n="51">
<name>3</name>
<desc>Weather Scenario = CAT IIIb minimum</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("CAT IIIb minimum");
</script>
</binding>
</key>
<key n="101">
<name>e</name>
<desc>Weather Scenario = Early morning fog</desc>
<binding>
<command>nasal</command>
<script>
set_weather_scenario_multikey("Early morning fog");
</script>
</binding>
</key>
</key>
</key>
<key n="116">
<name>t</name>
<desc>Time Settings</desc>
<key n="99">
<name>c</name>
<desc>Clock Time</desc>
<exit/>
<binding>
<command>timeofday</command>
<timeofday>real</timeofday>
</binding>
</key>
<key n="49">
<name>1</name>
<desc>Dawn</desc>
<exit/>
<binding>
<command>timeofday</command>
<timeofday>dawn</timeofday>
</binding>
</key>
<key n="50">
<name>2</name>
<desc>Morning</desc>
<exit/>
<binding>
<command>timeofday</command>
<timeofday>morning</timeofday>
</binding>
</key>
<key n="51">
<name>3</name>
<desc>Noon</desc>
<exit/>
<binding>
<command>timeofday</command>
<timeofday>noon</timeofday>
</binding>
</key>
<key n="52">
<name>4</name>
<desc>Afternoon</desc>
<exit/>
<binding>
<command>timeofday</command>
<timeofday>afternoon</timeofday>
</binding>
</key>
<key n="53">
<name>5</name>
<desc>Dusk</desc>
<exit/>
<binding>
<command>timeofday</command>
<timeofday>dusk</timeofday>
</binding>
</key>
<key n="54">
<name>6</name>
<desc>Evening</desc>
<exit/>
<binding>
<command>timeofday</command>
<timeofday>evening</timeofday>
</binding>
</key>
<key n="55">
<name>7</name>
<desc>Midnight</desc>
<exit/>
<binding>
<command>timeofday</command>
<timeofday>midnight</timeofday>
</binding>
</key>
</key>
</key>
<!-- Position commands -->
<key n="80">
<name>P</name>
<desc>Position</desc>
<key n="103">
<name>g</name>
<desc>Position on ground</desc>
<key n="903">
<name>%s</name>
<desc>Position on ground: airport=%s</desc>
<key n="32">
<name> </name>
<desc>Position on ground: airport=%s runway=</desc>
<binding>
<command>nasal</command>
<script>aircraft.teleport(airport:arg[0])</script>
</binding>
<key n="903">
<name>%s</name>
<desc>Position on ground: airport=%s runway=%s</desc>
<binding>
<command>nasal</command>
<script>aircraft.teleport(airport:arg[0], runway:arg[1])</script>
</binding>
</key>
</key>
</key>
</key>
</key>
<key n="89">
<name>Y</name>
<desc>Development functions</desc>
<key n="99">
<name>c</name>
<desc>Reload tile cache</desc>
<exit/>
<binding>
<command>tile-cache-reload</command>
</binding>
</key>
<key n="100">
<name>d</name>
<desc>Toggle FDM data logging</desc>
<exit/>
<binding>
<command>property-toggle</command>
<property>/sim/temp/fdm-data-logging</property>
</binding>
</key>
<key n="102">
<name>f</name>
<desc>Set fog ...</desc>
<key n="47">
<name>/</name>
<desc>Fog off</desc>
<exit/>
<binding>
<command>property-assign</command>
<property>/sim/rendering/fog</property>
<value>disabled</value>
</binding>
</key>
<key n="102">
<name>f</name>
<desc>Fog fastest</desc>
<exit/>
<binding>
<command>property-assign</command>
<property>/sim/rendering/fog</property>
<value>fastest</value>
</binding>
</key>
<key n="110">
<name>n</name>
<desc>Fog nicest</desc>
<exit/>
<binding>
<command>property-assign</command>
<property>/sim/rendering/fog</property>
<value>nicest</value>
</binding>
</key>
</key>
<key n="108">
<name>l</name>
<desc>Force lighting update</desc>
<exit/>
<binding>
<command>lighting-update</command>
</binding>
</key>
<key n="109">
<name>m</name>
<desc>Dump Google Maps link</desc>
<exit/>
<binding>
<command>nasal</command>
<script>
printf("http://maps.google.com/maps?ll=%.10f,%.10f&amp;z=12&amp;t=h",
getprop("/position/latitude-deg"),
getprop("/position/longitude-deg"));
</script>
</binding>
</key>
<key n="112">
<name>p</name>
<desc>Reload panel</desc>
<exit/>
<binding>
<command>panel-load</command>
</binding>
</key>
<key n="115">
<name>s</name>
<desc>On-screen statistics level (0-4)</desc>
<key n="901">
<name>%u</name>
<desc>Set on-screen statistics level</desc>
<exit/>
<binding>
<command>nasal</command>
<script>setprop("/sim/rendering/on-screen-statistics", arg[0])</script>
</binding>
</key>
</key>
<key n="119">
<name>w</name>
<desc>Toggle wireframe</desc>
<exit/>
<binding>
<command>property-toggle</command>
<property>/sim/rendering/wireframe</property>
</binding>
</key>
<!--key n="121">
this is bad: overwrites userarchive entries, causes errors and a segfault
<name>y</name>
<desc>Reload global preferences</desc>
<exit/>
<binding>
<command>preferences-load</command>
</binding>
</key-->
</key>
<!-- Autopilot multikey commands -->
<key n="97">
<name>a</name>
<desc>Autopilot</desc>
<key n="104">
<name>h</name>
<desc>Heading Control</desc>
<key n="119">
<name>w</name>
<desc>Wing Level</desc>
<binding>
<command>nasal</command>
<script>setprop("/autopilot/locks/heading", "wing-leveler")</script>
</binding>
</key>
<key n="98">
<name>b</name>
<desc>Heading Bug</desc>
<key n="901">
<name>%f</name>
<desc>Heading Bug = %.3f degree</desc>
<binding>
<command>nasal</command>
<script>
setprop("/autopilot/locks/heading", "dg-heading-hold");
setprop("/autopilot/settings/heading-bug-deg", arg[0]);
</script>
</binding>
</key>
</key>
<key n="116">
<name>t</name>
<desc>True Heading</desc>
<key n="901">
<name>%f</name>
<desc>True Heading = %.3f degree</desc>
<binding>
<command>nasal</command>
<script>
setprop("/autopilot/locks/heading", "true-heading-hold");
setprop("/autopilot/settings/true-heading-deg", arg[0]);
</script>
</binding>
</key>
</key>
<key n="110">
<name>n</name>
<desc>Nav1 Hold</desc>
<binding>
<command>nasal</command>
<script>setprop("/autopilot/locks/heading", "nav1-hold")</script>
</binding>
</key>
<key n="47">
<name>/</name>
<desc>Heading control: disable</desc>
<binding>
<command>property-assign</command>
<property>/autopilot/locks/heading</property>
<value></value>
</binding>
</key>
</key>
<key n="118">
<name>v</name>
<desc>Velocity control</desc>
<key n="116">
<name>t</name>
<desc>Speed with throttle</desc>
<key n="901">
<name>%f</name>
<desc>Speed with throttle = %.1f knots</desc>
<binding>
<command>nasal</command>
<script>
setprop("/autopilot/settings/target-speed-kt", arg[0]);
setprop("/autopilot/locks/speed", "speed-with-throttle");
</script>
</binding>
</key>
</key>
<key n="112">
<name>p</name>
<desc>Speed with pitch</desc>
<key n="901">
<name>%f</name>
<desc>Speed with pitch = %.2f knots</desc>
<binding>
<command>nasal</command>
<script>
setprop("/autopilot/settings/target-speed-kt", arg[0]);
setprop("/autopilot/locks/speed", "speed-with-pitch-trim");
</script>
</binding>
</key>
</key>
<key n="47">
<name>/</name>
<desc>Velocity control: disable</desc>
<binding>
<command>property-assign</command>
<property>/autopilot/locks/speed</property>
<value></value>
</binding>
</key>
</key>
<key n="112">
<name>p</name>
<desc>Pitch/Altitude control</desc>
<key n="118">
<name>v</name>
<desc>Vertical Speed Hold</desc>
<key n="901">
<name>%f</name>
<desc>Vertical Speed = %.2f fpm</desc>
<binding>
<command>nasal</command>
<script>
setprop("/autopilot/settings/vertical-speed-fpm", arg[0]);
setprop("/autopilot/locks/altitude", "vertical-speed-hold");
</script>
</binding>
</key>
</key>
<key n="112">
<name>p</name>
<desc>Pitch hold</desc>
<key n="901">
<name>%f</name>
<desc>Pitch angle = %.1f degree</desc>
<binding>
<command>nasal</command>
<script>
setprop("/autopilot/settings/target-pitch-deg", arg[0]);
setprop("/autopilot/locks/altitude", "pitch-hold");
</script>
</binding>
</key>
</key>
<key n="102">
<name>f</name>
<desc>FPA hold</desc>
<key n="901">
<name>%f</name>
<desc>FPA = %.1f degree</desc>
<binding>
<command>nasal</command>
<script>
setprop("/autopilot/settings/target-fpa-deg", arg[0]);
setprop("/autopilot/locks/altitude", "fpa-hold");
</script>
</binding>
</key>
</key>
<key n="97">
<name>a</name>
<desc>Altitude hold</desc>
<key n="901">
<name>%f</name>
<desc>Target altitude = %.2f feet</desc>
<binding>
<command>nasal</command>
<script>
setprop("/autopilot/settings/target-altitude-ft", arg[0]);
setprop("/autopilot/locks/altitude", "altitude-hold");
</script>
</binding>
</key>
</key>
<key n="103">
<name>g</name>
<desc>AGL hold</desc>
<key n="901">
<name>%f</name>
<desc>Target AGL = %.1f feet</desc>
<binding>
<command>nasal</command>
<script>
setprop("/autopilot/settings/target-agl-ft", arg[0]);
setprop("/autopilot/locks/altitude", "agl-hold");
</script>
</binding>
</key>
</key>
<key n="110">
<name>n</name>
<desc>Nav1 glideslope</desc>
<binding>
<command>property-assign</command>
<property>/autopilot/locks/altitude</property>
<value>gs1-hold</value>
</binding>
</key>
<key n="47">
<name>/</name>
<desc>Pitch/Altitude control: disable</desc>
<binding>
<command>property-assign</command>
<property>/autopilot/locks/altitude</property>
<value></value>
</binding>
</key>
</key>
<key n="114">
<name>r</name>
<desc>Route Manager</desc>
<key n="97">
<name>a</name>
<desc>Append waypoint</desc>
<key n="903">
<name>%s</name>
<desc>Append waypoint: airport ID[@altitude] = %s</desc>
<binding>
<command>nasal</command>
<script>setprop("/autopilot/route-manager/input", arg[0])</script>
</binding>
</key>
</key>
<key n="99">
<name>c</name>
<desc>Clear waypoints</desc>
<binding>
<command>nasal</command>
<script>setprop("/autopilot/route-manager/input", "@clear")</script>
</binding>
</key>
<key n="100">
<name>d</name>
<desc>Delete waypoint</desc>
<key n="902">
<name>%u</name>
<desc>Delete waypoint at %u</desc>
<binding>
<command>nasal</command>
<script>
var command = sprintf("@delete%d", arg[0] > 0 ? arg[0] - 1 : 0);
setprop("/autopilot/route-manager/input", command);
</script>
</binding>
</key>
</key>
<key n="105">
<name>i</name>
<desc>Insert waypoint</desc>
<key n="902">
<name>%u</name>
<desc>Insert waypoint at %u</desc>
<key n="903">
<name>%s</name>
<desc>Insert waypoint at %u: airport ID = %s</desc>
<binding>
<command>nasal</command>
<script>
var command = sprintf("@insert%d:%s", arg[0] > 0 ? arg[0] - 1 : 0, arg[1]);
setprop("/autopilot/route-manager/input", command);
</script>
</binding>
</key>
</key>
</key>
<key n="112">
<name>p</name>
<desc>Remove first waypoint</desc>
<binding>
<command>nasal</command>
<script>setprop("/autopilot/route-manager/input", "@delete0")</script>
</binding>
</key>
</key>
</key>
<nasal>
<script>
var slewEngineProp = func(format, index, prop, value) {
value = controls.slewProp("/controls/engines/engine[" ~ index ~ "]/" ~ prop, value);
_ = sprintf(format, index, value);
}
</script>
</nasal>
<key n="101">
<name>e</name>
<desc>Engines</desc>
<key n="109">
<name>m</name>
<desc>Mixture (0.0 to 1.0)</desc>
<binding>
<command>null</command>
</binding>
<key n="901">
<name>%f</name>
<desc>Mixture = %.3f</desc>
<binding>
<command>nasal</command>
<script>props.setAll("/controls/engines/engine", "mixture", arg[0])</script>
</binding>
</key>
<key n="94">
<name>^</name>
<desc>Mixture up</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>_ = sprintf("Mixture = %.3f", controls.adjMixture(0.25))</script>
</binding>
</key>
<key n="95">
<name>_</name>
<desc>Mixture down</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>_ = sprintf("Mixture = %.3f", controls.adjMixture(-0.25))</script>
</binding>
</key>
</key>
<key n="112">
<name>p</name>
<desc>Propeller pitch (0.0 to 1.0)</desc>
<binding>
<command>null</command>
</binding>
<key n="901">
<name>%f</name>
<desc>Propeller pitch = %.3f</desc>
<binding>
<command>nasal</command>
<script>props.setAll("/controls/engines/engine", "propeller-pitch", arg[0])</script>
</binding>
</key>
<key n="94">
<name>^</name>
<desc>Propeller pitch up</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>_ = sprintf("Propeller pitch = %.3f", controls.adjPropeller(0.25))</script>
</binding>
</key>
<key n="95">
<name>_</name>
<desc>Propeller pitch down</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>_ = sprintf("Propeller pitch = %.3f", controls.adjPropeller(-0.25))</script>
</binding>
</key>
</key>
<key n="116">
<name>t</name>
<desc>Throttle (0.0 to 1.0)</desc>
<binding>
<command>null</command>
</binding>
<key n="901">
<name>%f</name>
<desc>Throttle = %.3f</desc>
<binding>
<command>nasal</command>
<script>props.setAll("/controls/engines/engine", "throttle", arg[0])</script>
</binding>
</key>
<key n="94">
<name>^</name>
<desc>Throttle up</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>_ = sprintf("Throttle = %.3f", controls.adjThrottle(0.25))</script>
</binding>
</key>
<key n="95">
<name>_</name>
<desc>Throttle down</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>_ = sprintf("Throttle = %.3f", controls.adjThrottle(-0.25))</script>
</binding>
</key>
</key>
<key n="902">
<name>%u</name>
<desc>Engine #%u</desc>
<key n="109">
<name>m</name>
<desc>Mixture (0.0 to 1.0)</desc>
<binding>
<command>null</command>
</binding>
<key n="901">
<name>%f</name>
<desc>Mixture = %.3f</desc>
<binding>
<command>nasal</command>
<script>setprop("/controls/engines/engine[" ~ arg[0] ~ "]/mixture", arg[1])</script>
</binding>
</key>
<key n="94">
<name>^</name>
<desc>Mixture up</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>slewEngineProp("Mixture #%u = %.3f", arg[0], "mixture", 0.25)</script>
</binding>
</key>
<key n="95">
<name>_</name>
<desc>Mixture down</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>slewEngineProp("Mixture #%u = %.3f", arg[0], "mixture", -0.25)</script>
</binding>
</key>
</key>
<key n="112">
<name>p</name>
<desc>Propeller pitch (0.0 to 1.0)</desc>
<binding>
<command>null</command>
</binding>
<key n="901">
<name>%f</name>
<desc>Propeller pitch = %.3f</desc>
<binding>
<command>nasal</command>
<script>setprop("/controls/engines/engine[" ~ arg[0] ~ "]/propeller-pitch", arg[1])</script>
</binding>
</key>
<key n="94">
<name>^</name>
<desc>Propeller up</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>slewEngineProp("Propeller pitch #%u = %.3f", arg[0], "propeller-pitch", 0.25)</script>
</binding>
</key>
<key n="95">
<name>_</name>
<desc>Propeller down</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>slewEngineProp("Propeller pitch #%u = %.3f", arg[0], "propeller-pitch", -0.25)</script>
</binding>
</key>
</key>
<key n="116">
<name>t</name>
<desc>Throttle (0.0 to 1.0)</desc>
<binding>
<command>null</command>
</binding>
<key n="901">
<name>%f</name>
<desc>Throttle = %.3f</desc>
<binding>
<command>nasal</command>
<script>setprop("/controls/engines/engine[" ~ arg[0] ~ "]/throttle", arg[1])</script>
</binding>
</key>
<key n="94">
<name>^</name>
<desc>Throttle up</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>slewEngineProp("Throttle #%u = %.3f", arg[0], "throttle", 0.25)</script>
</binding>
</key>
<key n="95">
<name>_</name>
<desc>Throttle down</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>slewEngineProp("Throttle #%u = %.3f", arg[0], "throttle", -0.25)</script>
</binding>
</key>
</key>
</key>
</key>
<!-- Flight Controls -->
<key n="102">
<name>f</name>
<desc>Flight controls</desc>
<key n="97">
<name>a</name>
<desc>Aileron</desc>
<key n="901">
<name>%f</name>
<desc>Aileron adjustment: %.3f</desc>
<binding>
<command>nasal</command>
<script>adjustprop("/controls/flight/aileron", arg[0])</script>
</binding>
</key>
<key n="116">
<name>t</name>
<desc>Aileron trim</desc>
<binding>
<command>null</command>
</binding>
<key n="901">
<name>%f</name>
<desc>Aileron trim adjustment: %.3f</desc>
<binding>
<command>nasal</command>
<script>adjustprop("/controls/flight/aileron-trim", arg[0])</script>
</binding>
</key>
<key n="60">
<name>&lt;</name>
<desc>Aileron trim adjustment left</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>_ = sprintf("Aileron trim = %.3f", controls.aileronTrim(-0.5))</script>
</binding>
</key>
<key n="62">
<name>&gt;</name>
<desc>Aileron trim adjustment right</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>_ = sprintf("Aileron trim = %.3f", controls.aileronTrim(0.5))</script>
</binding>
</key>
</key>
</key>
<key n="101">
<name>e</name>
<desc>Elevator</desc>
<key n="901">
<name>%f</name>
<desc>Elevator adjustment: %.3f</desc>
<binding>
<command>nasal</command>
<script>adjustprop("/controls/flight/elevator", arg[0])</script>
</binding>
</key>
<key n="116">
<name>t</name>
<desc>Elevator trim</desc>
<binding>
<command>null</command>
</binding>
<key n="901">
<name>%f</name>
<desc>Elevator trim adjustment: %.3f</desc>
<binding>
<command>nasal</command>
<script>adjustprop("/controls/flight/elevator-trim", arg[0])</script>
</binding>
</key>
<key n="94">
<name>^</name>
<desc>Elevator trim adjustment down</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>_ = sprintf("Elevator trim = %.3f", controls.elevatorTrim(0.5))</script>
</binding>
</key>
<key n="95">
<name>_</name>
<desc>Elevator trim adjustment up</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>_ = sprintf("Elevator trim = %.3f", controls.elevatorTrim(-0.5))</script>
</binding>
</key>
</key>
</key>
<key n="114">
<name>r</name>
<desc>Rudder</desc>
<key n="901">
<name>%f</name>
<desc>Rudder adjustment: %.3f</desc>
<binding>
<command>nasal</command>
<script>adjustprop("/controls/flight/rudder", arg[0])</script>
</binding>
</key>
<!-- Do we need absolute control position settings?
<key n="61">
<name>&#61;</name>
<key n="37">
<name>%f</name>
<desc>Rudder = %.3f</desc>
<binding>
<command>nasal</command>
<script>setprop("/controls/flight/rudder-trim", arg[0])</script>
</binding>
</key>
</key>
-->
<key n="116">
<name>t</name>
<desc>Rudder trim</desc>
<binding>
<command>null</command>
</binding>
<key n="901">
<name>%f</name>
<desc>Rudder trim adjustment: %.3f</desc>
<binding>
<command>nasal</command>
<script>adjustprop("/controls/flight/rudder-trim", arg[0])</script>
</binding>
</key>
<key n="60">
<name>&lt;</name>
<desc>Rudder trim adjustment left</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>_ = sprintf("Rudder trim = %.3f", controls.rudderTrim(-0.5))</script>
</binding>
</key>
<key n="62">
<name>&gt;</name>
<desc>Rudder trim adjustment right</desc>
<no-exit/>
<binding>
<command>nasal</command>
<script>_ = sprintf("Rudder trim = %.3f", controls.rudderTrim(0.5))</script>
</binding>
</key>
</key>
</key>
<key n="105">
<name>i</name> <!-- FIXME: for good name -->
<desc>Initialize</desc>
<key n="97">
<name>a</name>
<desc>Initialize all trims</desc>
<binding>
<command>nasal</command>
<script>
setprop("/controls/flight/aileron-trim", 0);
setprop("/controls/flight/elevator-trim", 0);
setprop("/controls/flight/rudder-trim", 0);
</script>
</binding>
</key>
</key>
<key n="119">
<name>w</name>
<desc>Wing</desc>
<key n="102">
<name>f</name>
<desc>Toggle wing fold</desc>
<binding>
<command>property-toggle</command>
<property>/controls/flight/wing-fold</property>
</binding>
</key>
<key n="115">
<name>s</name>
<desc>Wing sweep</desc>
<key n="901">
<name>%f</name>
<desc>Wing sweep = %.3f</desc>
<binding>
<command>nasal</command>
<script>setprop("/controls/flight/wing-sweep", arg[0])</script>
</binding>
</key>
</key>
</key>
</key>
<!-- Radio -->
<nasal>
<script>
var radio_fmt = "/instrumentation/%s[%u]/frequencies/%s-mhz";
var setfreq = func(type, index, which, value) {
index = (index >= 1) ? index - 1 : 0;
setpropf(radio_fmt, type, index, which, value);
}
var togglefreq = func(type, index) {
index = (index >= 1) ? index - 1 : 0;
var sel = sprintf(radio_fmt, type, index, "selected");
var stby = sprintf(radio_fmt, type, index, "standby");
var s = getprop(stby);
setprop(stby, getprop(sel));
setprop(sel, s);
}
var settacan = func(number, letter) {
var ch = sprintf("%03u%s", number, letter);
var p = "/instrumentation/tacan/frequencies/selected-channel[%u]";
setpropf(p, 1, chr(ch[0]));
setpropf(p, 2, chr(ch[1]));
setpropf(p, 3, chr(ch[2]));
setpropf(p, 4, chr(ch[3]));
}
</script>
</nasal>
<key n="114">
<name>r</name>
<desc>Radio</desc>
<key n="97">
<name>a</name>
<desc>ADF</desc>
<key n="102">
<name>f</name>
<desc>ADF frequency = ? kHz</desc>
<key n="902">
<name>%u</name>
<desc>ADF frequency = %u kHz</desc>
<binding>
<command>nasal</command>
<script>setprop("/instrumentation/adf[0]/frequencies/selected-khz", arg[0])</script>
</binding>
</key>
</key>
</key>
<key n="99">
<name>c</name>
<desc>Comm</desc>
<key n="902">
<name>%u</name>
<desc>Comm%u</desc>
<key n="102">
<name>f</name>
<desc>Comm%u frequency = ? MHz</desc>
<key n="37">
<name>%f</name>
<desc>Comm%u frequency = %.3f MHz</desc>
<binding>
<command>nasal</command>
<script>setfreq("comm", arg[0], "selected", arg[1])</script>
</binding>
</key>
</key>
<key n="115">
<name>s</name>
<desc>Comm%u standby frequency = ? MHz</desc>
<key n="901">
<name>%f</name>
<desc>Comm%u standby frequency = %.3f MHz</desc>
<binding>
<command>nasal</command>
<script>setfreq("comm", arg[0], "standby", arg[1])</script>
</binding>
</key>
</key>
<key n="116">
<name>t</name>
<desc>Comm%u toggle selected/standby</desc>
<binding>
<command>nasal</command>
<script>togglefreq("comm", arg[0])</script>
</binding>
</key>
</key>
</key>
<key n="110">
<name>n</name>
<desc>Nav</desc>
<key n="902">
<name>%u</name>
<desc>Nav%u</desc>
<key n="102">
<name>f</name>
<desc>Nav%u frequency = ? MHz</desc>
<key n="901">
<name>%f</name>
<desc>Nav%u frequency = %.3f MHz</desc>
<binding>
<command>nasal</command>
<script>setfreq("nav", arg[0], "selected", arg[1])</script>
</binding>
</key>
</key>
<key n="115">
<name>s</name>
<desc>Nav%u standby frequency = ? MHz</desc>
<key n="901">
<name>%f</name>
<desc>Nav%u standby frequency = %.3f MHz</desc>
<binding>
<command>nasal</command>
<script>setfreq("nav", arg[0], "standby", arg[1])</script>
</binding>
</key>
</key>
<key n="116">
<name>t</name>
<desc>Nav%u toggle selected/standby</desc>
<binding>
<command>nasal</command>
<script>togglefreq("nav", arg[0])</script>
</binding>
</key>
</key>
</key>
<key n="116">
<name>t</name>
<desc>TACAN channel = ?</desc>
<key n="902">
<name>%3u</name>
<desc>TACAN channel = %u</desc>
<key n="120">
<name>x</name>
<desc>TACAN channel = %uX</desc>
<binding>
<command>nasal</command>
<script>settacan(arg[0], "X")</script>
</binding>
</key>
<key n="121">
<name>y</name>
<desc>TACAN channel = %uY</desc>
<binding>
<command>nasal</command>
<script>settacan(arg[0], "Y")</script>
</binding>
</key>
</key>
</key>
</key>
<key n="120">
<name>x</name>
<desc>Experimental</desc>
<!-- reserved for experimental features -->
</key>
<key n="902">
<name>%u</name>
<desc>Execute nasal-console tab #%u</desc>
<exit/>
<binding>
<command>nasal</command>
<script>
fgcommand("nasal", props.Node.new({
module: "__nasal_console",
script: getpropf("/sim/gui/dialogs/nasal-console/code[%u]", arg[0]) or "",
}));
</script>
</binding>
</key>
</PropertyList>