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fgdata/Aircraft/Instruments/single-reheat-quadrant.xml

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3.5 KiB
XML
Executable file

<?xml version="1.0"?>
<!--
Throttle qquadrant.
December 2001 by John Check, j4strngs@rockfish.net
This is an instrument configuration file for the open-source flight
simulator FlightGear (www.flightgear.org). The file is an XML-encoded
FlightGear property list defining the instrument's layers and actions.
Each instrument is composed of layers stacked on top of each other.
A layer may be a texture (with transparent parts to show the layers
underneath), text, or a special layer that switches between two
others (say, to turn an indicator light on or off). Each layer can
move independently in proportion to a property value, and text
can be generated from property values as well: all of the layer's
movements are defined as transformations.
Actions are hotspots on the instrument that will respond to a mouse
click. Actions always modify the values of properties, either by
adjusting them, toggling them, or swaping them with other
properties' values.
Hacked to create a single reheat quadrant.
2003/02/03 Lee Elliott
-->
<PropertyList>
<name>reheat quadrant</name>
<w-base>22</w-base>
<h-base>70</h-base>
<params>
<engine-reheat-select>/controls/engines/engine[0]/augmentation</engine-reheat-select>
</params>
<layers>
<layer>
<name>backplate</name>
<texture>
<path>Aircraft/Instruments/Textures/faces-LE-misc1.rgb</path>
<x1>0.0</x1>
<x2>0.125</x2>
<y1>0.75</y1>
<y2>1.0</y2>
</texture>
<w>22</w>
<h>70</h>
</layer>
<!-- reheat -->
<layer>
<name>reheat handle </name>
<texture>
<path>Aircraft/Instruments/Textures/handles.rgb</path>
<x1>0.0</x1>
<x2>0.37890625</x2>
<y1>0.73828125</y1>
<y2>0.86328125</y2>
</texture>
<w>20</w>
<h>30</h>
<transformations>
<transformation>
<type>x-shift</type>
<offset>0</offset>
</transformation>
<transformation>
<type>y-shift</type>
<property alias="../../../../../params/engine-reheat-select"/>
<min>0.0</min>
<max>1.0</max>
<scale>40</scale>
<offset>-20</offset>
</transformation>
</transformations>
</layer>
</layers>
<actions>
<!-- reheat -->
<action>
<name>small decrease</name>
<button>0</button>
<x>-10</x>
<y>-10</y>
<w>20</w>
<h>20</h>
<binding>
<command>property-adjust</command>
<property alias="../../../../params/engine-reheat-select"/>
<step>-0.01</step>
<min>0</min>
<max>1.0</max>
<wrap>false</wrap>
</binding>
</action>
<action>
<name>small increase</name>
<button>0</button>
<x>-10</x>
<y>10</y>
<w>20</w>
<h>20</h>
<binding>
<command>property-adjust</command>
<property alias="../../../../params/engine-reheat-select"/>
<step>0.01</step>
<min>0</min>
<max>1.0</max>
<wrap>false</wrap>
</binding>
</action>
<action>
<name>big decrease</name>
<button>1</button>
<x>-10</x>
<y>-20</y>
<w>20</w>
<h>20</h>
<binding>
<command>property-adjust</command>
<property alias="../../../../params/engine-reheat-select"/>
<step>-0.1</step>
<min>0</min>
<max>1.0</max>
<wrap>false</wrap>
</binding>
</action>
<action>
<name>big increase</name>
<button>1</button>
<x>-10</x>
<y>20</y>
<w>20</w>
<h>20</h>
<binding>
<command>property-adjust</command>
<property alias="../../../../params/engine-reheat-select"/>
<step>0.1</step>
<min>0</min>
<max>1.0</max>
<wrap>false</wrap>
</binding>
</action>
</actions>
</PropertyList>