a3a1ae01c8
- This will alert if any individual notifcation takes more than a certain amount of time to process. Works well with the Emesary M_exec to identify where the slow parts of Nasal are.
509 lines
19 KiB
Text
509 lines
19 KiB
Text
#---------------------------------------------------------------------------
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#
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# Title : EMESARY inter-object communication
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#
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# File Type : Implementation File
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#
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# Description : Provides generic inter-object communication. For an object to receive a message it
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# : must first register with an instance of a Transmitter, and provide a Receive method
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#
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# : To send a message use a Transmitter with an object. That's all there is to it.
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#
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# References : http://chateau-logic.com/content/emesary-nasal-implementation-flightgear
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# : http://www.chateau-logic.com/content/class-based-inter-object-communication
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# : http://chateau-logic.com/content/emesary-efficient-inter-object-communication-using-interfaces-and-inheritance
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# : http://chateau-logic.com/content/c-wpf-application-plumbing-using-emesary
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#
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# Author : Richard Harrison (richard@zaretto.com)
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#
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# Creation Date : 29 January 2016
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#
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# Version : 4.8
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#
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# Copyright © 2016 Richard Harrison Released under GPL V2
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#
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#---------------------------------------------------------------------------*/
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var __emesaryUniqueId = 14; # 0-15 are reserved, this way the global transmitter will be 15.
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# Transmitters send notifications to all recipients that are registered.
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var Transmitter =
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{
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ReceiptStatus_OK : 0, # Processing completed successfully
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ReceiptStatus_Fail : 1, # Processing resulted in at least one failure
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ReceiptStatus_Abort : 2, # Fatal error, stop processing any further recipieints of this message. Implicitly failed.
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ReceiptStatus_Finished : 3, # Definitive completion - do not send message to any further recipieints
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ReceiptStatus_NotProcessed : 4,# Return value when method doesn't process a message.
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ReceiptStatus_Pending : 5, # Message sent with indeterminate return status as processing underway
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ReceiptStatus_PendingFinished : 6,# Message definitively handled, status indeterminate. The message will not be sent any further
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# create a new transmitter. shouldn't need many of these
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new: func(_ident)
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{
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var new_class = { parents: [Transmitter]};
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new_class.Recipients = [];
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new_class.Ident = _ident;
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new_class.Timestamp = nil;
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new_class.MaxMilliseconds = 1;
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__emesaryUniqueId += 1;
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new_class.UniqueId = __emesaryUniqueId;
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return new_class;
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},
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OverrunDetection: func(max_ms=0){
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if (max_ms){
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if (me.Timestamp == nil)
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me.Timestamp = maketimestamp();
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me.MaxMilliseconds = max_ms;
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#print("Set overrun detection ",me.Ident, " to ", me.MaxMilliseconds);
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} else {
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# me.Timestamp = nil;
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me.MaxMilliseconds = 0;
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#print("Disable overrun detection ",me.Ident);
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}
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}
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,
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# Add a recipient to receive notifications from this transmitter
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Register: func (recipient)
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{
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append(me.Recipients, recipient);
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},
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DeleteAllRecipients: func
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{
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me.Recipients = [];
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},
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# Stops a recipient from receiving notifications from this transmitter.
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DeRegister: func(todelete_recipient)
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{
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var out_idx = 0;
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var element_deleted = 0;
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for (var idx = 0; idx < size(me.Recipients); idx += 1)
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{
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if (me.Recipients[idx] != todelete_recipient)
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{
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me.Recipients[out_idx] = me.Recipients[idx];
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out_idx = out_idx + 1;
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}
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else
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element_deleted = 1;
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}
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if (element_deleted)
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pop(me.Recipients);
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},
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RecipientCount: func
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{
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return size(me.Recipients);
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},
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PrintRecipients: func
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{
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print("Emesary: Recipient list for ",me.Ident,"(",me.UniqueId,")");
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for (var idx = 0; idx < size(me.Recipients); idx += 1)
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print("Emesary: Recipient[",idx,"] ",me.Recipients[idx].Ident," (",me.Recipients[idx].UniqueId,")");
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},
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# Notify all registered recipients. Stop when receipt status of abort or finished are received.
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# The receipt status from this method will be
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# - OK > message handled
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# - Fail > message not handled. A status of Abort from a recipient will result in our status
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# being fail as Abort means that the message was not and cannot be handled, and
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# allows for usages such as access controls.
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NotifyAll: func(message)
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{
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if (message == nil){
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print("Emesary: bad notification nil");
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return Transmitter.ReceiptStatus_NotProcessed;
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}
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me._return_status = Transmitter.ReceiptStatus_NotProcessed;
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me.TimeTaken = 0;
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foreach (var recipient; me.Recipients)
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{
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if (recipient.RecipientActive)
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{
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me._rstat = nil;
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if (me.MaxMilliseconds > 0 and me.Timestamp != nil)
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me.Timestamp.stamp();
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message.Timestamp = me.Timestamp;
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call(func {me._rstat = recipient.Receive(message);},nil,nil,nil,var err = []);
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if (size(err)){
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foreach(var line; err) {
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print(line);
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}
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print("Recipient ",recipient.Ident, " has been removed from transmitter (", me.Ident, ") because of the above error");
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me.DeRegister(recipient);
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return Transmitter.ReceiptStatus_Abort;#need to break the foreach due to having modified what its iterating over.
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}
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if (me.Timestamp != nil) {
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recipient.TimeTaken = me.Timestamp.elapsedUSec()/1000.0;
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me.TimeTaken += recipient.TimeTaken;
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}
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if(me._rstat == Transmitter.ReceiptStatus_Fail)
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{
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me._return_status = Transmitter.ReceiptStatus_Fail;
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}
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elsif(me._rstat == Transmitter.ReceiptStatus_Pending)
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{
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me._return_status = Transmitter.ReceiptStatus_Pending;
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}
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elsif(me._rstat == Transmitter.ReceiptStatus_PendingFinished)
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{
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return me._rstat;
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}
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# elsif(rstat == Transmitter.ReceiptStatus_NotProcessed)
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# {
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# ;
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# }
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elsif(me._rstat == Transmitter.ReceiptStatus_OK)
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{
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if (me._return_status == Transmitter.ReceiptStatus_NotProcessed)
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me._return_status = me._rstat;
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}
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elsif(me._rstat == Transmitter.ReceiptStatus_Abort)
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{
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return Transmitter.ReceiptStatus_Abort;
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}
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elsif(me._rstat == Transmitter.ReceiptStatus_Finished)
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{
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return Transmitter.ReceiptStatus_OK;
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}
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}
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}
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if (me.MaxMilliseconds and me.TimeTaken > me.MaxMilliseconds ){
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printf("Overrun: %s ['%s'] %1.2fms max (%d)",me.Ident,message.NotificationType, me.TimeTaken,me.MaxMilliseconds);
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# print("Overrun: ",me.Ident, "['",message.NotificationType,"']", " ", me.TimeTaken,"ms (max ",me.MaxMilliseconds," ms)");
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foreach (var recipient; me.Recipients) {
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if (recipient.TimeTaken)
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printf(" -- Recipient %25s %7.2f ms",recipient.Ident, recipient.TimeTaken);
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}
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}
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return me._return_status;
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},
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# Returns true if a return value from NotifyAll is to be considered a failure.
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IsFailed: func(receiptStatus)
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{
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# Failed is either Fail or Abort.
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# NotProcessed isn't a failure because it hasn't been processed.
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if (receiptStatus == Transmitter.ReceiptStatus_Fail or receiptStatus == Transmitter.ReceiptStatus_Abort)
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return 1;
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return 0;
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}
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};
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#
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#
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# Base class for Notifications. By convention a Notification has a type and a value.
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# SubClasses can add extra properties or methods.
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# Properties:
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# Ident : Generic message identity. Can be an ident, or for simple messages a value that needs transmitting.
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# NotificationType : Notification Type
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# IsDistinct : non zero if this message supercedes previous messages of this type.
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# Distinct messages are usually sent often and self contained
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# (i.e. no relative state changes such as toggle value)
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# Messages that indicate an event (such as after a pilot action)
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# will usually be non-distinct. So an example would be gear/up down
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# or ATC acknowledgements that all need to be transmitted
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# The IsDistinct is important for any messages that are bridged over MP as
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# only the most recently sent distinct message will be transmitted over MP
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var NotificationAutoTypeId = 1;
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var Notification =
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{
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new: func(_type, _ident, _typeid=0)
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{
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var new_class = { parents: [Notification]};
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new_class.Ident = _ident;
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new_class.NotificationType = _type;
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new_class.IsDistinct = 1;
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new_class.FromIncomingBridge = 0;
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new_class.Callsign = nil;
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new_class.GetBridgeMessageNotificationTypeKey = func {
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return me.NotificationType~"."~me.Ident;
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};
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if (_typeid == 0)
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{
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_typeid = NotificationAutoTypeId;
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NotificationAutoTypeId = NotificationAutoTypeId + 1;
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}
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new_class.TypeId = _typeid;
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return new_class;
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},
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};
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# Inherit or implement class with the same signatures to receive messages.
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var Recipient =
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{
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new: func(_ident)
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{
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var new_class = { parents: [Recipient]};
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if (_ident == nil or _ident == "")
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{
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_ident = id(new_class);
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print("Emesary Error: Ident required when creating a recipient, defaulting to ",_ident);
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}
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Recipient.construct(_ident, new_class);
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},
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construct: func(_ident, new_class)
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{
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new_class.Ident = _ident;
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new_class.RecipientActive = 1;
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__emesaryUniqueId += 1;
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new_class.UniqueId = __emesaryUniqueId;
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new_class.Receive = func(notification)
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{
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# warning if required function not
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print("Emesary Error: Receive function not implemented in recipient ",me.Ident);
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return Transmitter.ReceiptStatus_NotProcessed;
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};
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return new_class;
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},
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};
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#
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# Instantiate a Global Transmitter, this is a convenience and a known starting point. Generally most classes will
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# use this transmitters, however other transmitters can be created and merely use the global transmitter to discover each other
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var GlobalTransmitter = Transmitter.new("GlobalTransmitter");
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#
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#
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# This is basically a base64 like encode except we just use alphanumerics which gives us a base62 encode.
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var BinaryAsciiTransfer =
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{
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# alphabet : "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ",
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alphabet : chr(1)~chr(2)~chr(3)~chr(4)~chr(5)~chr(6)~chr(7)~chr(8)~chr(9)~chr(10)~chr(11)~chr(12)~chr(13)
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~chr(14)~chr(15)~chr(16)~chr(17)~chr(18)~chr(19)~chr(20)~chr(21)~chr(22)~chr(23)~chr(24)~chr(25)
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~chr(26)~chr(27)~chr(28)~chr(29)~chr(30)~chr(31)~chr(34)
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~"%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}"
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~chr(128)~chr(129)~chr(130)~chr(131)~chr(132)~chr(133)~chr(134)~chr(135)~chr(136)~chr(137)~chr(138)
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~chr(139)~chr(140)~chr(141)~chr(142)~chr(143)~chr(144)~chr(145)~chr(146)~chr(147)~chr(148)~chr(149)
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~chr(150)~chr(151)~chr(152)~chr(153)~chr(154)~chr(155)~chr(156)~chr(157)~chr(158)~chr(159)~chr(160)
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~chr(161)~chr(162)~chr(163)~chr(164)~chr(165)~chr(166)~chr(167)~chr(168)~chr(169)~chr(170)~chr(171)
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~chr(172)~chr(173)~chr(174)~chr(175)~chr(176)~chr(177)~chr(178)~chr(179)~chr(180)~chr(181)~chr(182)
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~chr(183)~chr(184)~chr(185)~chr(186)~chr(187)~chr(188)~chr(189)~chr(190)~chr(191)~chr(192)~chr(193)
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~chr(194)~chr(195)~chr(196)~chr(197)~chr(198)~chr(199)~chr(200)~chr(201)~chr(202)~chr(203)~chr(204)
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~chr(205)~chr(206)~chr(207)~chr(208)~chr(209)~chr(210)~chr(211)~chr(212)~chr(213)~chr(214)~chr(215)
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~chr(216)~chr(217)~chr(218)~chr(219)~chr(220)~chr(221)~chr(222)~chr(223)~chr(224)~chr(225)~chr(226)
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~chr(227)~chr(228)~chr(229)~chr(230)~chr(231)~chr(232)~chr(233)~chr(234)~chr(235)~chr(236)~chr(237)
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~chr(238)~chr(239)~chr(240)~chr(241)~chr(242)~chr(243)~chr(244)~chr(245)~chr(246)~chr(247)~chr(248)
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~chr(249)~chr(250)~chr(251)~chr(252)~chr(253)~chr(254)~chr(255),
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_base: 248,
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spaces: " ",
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empty_encoding: chr(1)~chr(1)~chr(1)~chr(1)~chr(1)~chr(1)~chr(1)~chr(1)~chr(1)~chr(1)~chr(1),
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encodeInt : func(num,length)
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{
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if (num == 0)
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return substr(BinaryAsciiTransfer.empty_encoding,0,length);
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var arr="";
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var negate=0;
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if (num < 0) {
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negate = 1;
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num = -num;
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}
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while (num > 0 and length > 0) {
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var num0 = num;
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num = (int)(num / BinaryAsciiTransfer._base);
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rem = num0-(num*BinaryAsciiTransfer._base);
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arr =substr(BinaryAsciiTransfer.alphabet, rem,1) ~ arr;
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length -= 1;
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}
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if (length>0)
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arr = substr(BinaryAsciiTransfer.spaces,0,length)~arr;
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if(negate)
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arr = "-"~arr;
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return arr;
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},
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retval : {value:0, pos:0},
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decodeInt : func(str, length, pos)
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{
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var power = length-1;
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var negate = 0;
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BinaryAsciiTransfer.retval.value = 0;
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BinaryAsciiTransfer.retval.pos = pos;
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if (substr(str,BinaryAsciiTransfer.retval.pos,1)=="-") {
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negate=1;
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BinaryAsciiTransfer.retval.pos = BinaryAsciiTransfer.retval.pos+1;
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}
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while (length > 0 and power > 0) {
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var c = substr(str,BinaryAsciiTransfer.retval.pos,1);
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if (c != " ") break;
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power = power -1;
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length = length-1;
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BinaryAsciiTransfer.retval.pos = BinaryAsciiTransfer.retval.pos + 1;
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}
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while (length >= 0 and power >= 0) {
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var c = substr(str,BinaryAsciiTransfer.retval.pos,1);
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# spaces are used as padding so ignore them.
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if (c != " ") {
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var cc = find(c,BinaryAsciiTransfer.alphabet);
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if (cc < 0)
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{
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print("Emesary: BinaryAsciiTransfer.decodeInt: Bad encoding ");
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return BinaryAsciiTransfer.retval;
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}
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BinaryAsciiTransfer.retval.value += int(cc * math.exp(math.ln(BinaryAsciiTransfer._base) * power));
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power = power - 1;
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}
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length = length-1;
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BinaryAsciiTransfer.retval.pos = BinaryAsciiTransfer.retval.pos + 1;
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}
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if (negate)
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BinaryAsciiTransfer.retval.value = -BinaryAsciiTransfer.retval.value;
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return BinaryAsciiTransfer.retval;
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}
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};
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var TransferString =
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{
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MaxLength:16,
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#
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# just to pack a valid range and keep the lower and very upper control codes for seperators
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# that way we don't need to do anything special to encode the string.
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getalphanumericchar : func(v)
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{
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if (find(v,BinaryAsciiTransfer.alphabet) > 0)#"-./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_abcdefghijklmnopqrstuvwxyz") > 0)
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return v;
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return nil;
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},
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encode : func(v)
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{
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if (v==nil)
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return "0";
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var l = size(v);
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if (l > TransferString.MaxLength)
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l = TransferString.MaxLength;
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var rv = "";
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var actual_len = 0;
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for(var ii = 0; ii < l; ii = ii + 1)
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{
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ev = TransferString.getalphanumericchar(substr(v,ii,1));
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if (ev != nil) {
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rv = rv ~ ev;
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actual_len = actual_len + 1;
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}
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}
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rv = BinaryAsciiTransfer.encodeInt(l,1) ~ rv;
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return rv;
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},
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decode : func(v,pos)
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{
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var dv = BinaryAsciiTransfer.decodeInt(v,1,pos);
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var length = dv.value;
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if (length == 0)
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return dv;
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var rv = substr(v,dv.pos,length);
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dv.pos = dv.pos + length;
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dv.value = rv;
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return dv;
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}
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};
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#
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# encode an int into a specified number of characters.
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var TransferInt =
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{
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encode : func(v, length)
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{
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return BinaryAsciiTransfer.encodeInt(v,length);
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},
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decode : func(v, length, pos)
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{
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return BinaryAsciiTransfer.decodeInt(v,length,pos);
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}
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};
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var TransferFixedDouble =
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{
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po2: [1.0,124.0,30752.0,7626496.0,1891371008.0,469060009984.0,116326882476032.0,28849066854055936.0], # needs to match powers of BinaryAsciiTransfer._base
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encode : func(v, length, factor)
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{
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var scale = int(me.po2[length] / factor);
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var v = int(v * factor);
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if (v < -scale) v = -scale;
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else if (v > scale) v = scale;
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return BinaryAsciiTransfer.encodeInt(int(v), length);
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},
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decode : func(v, length, factor, pos)
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{
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var scale = int(me.po2[length] / factor);
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var dv = BinaryAsciiTransfer.decodeInt(v, length, pos);
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dv.value = (int(dv.value)/factor);
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return dv;
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}
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};
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var TransferNorm =
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{
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powers: [1,10.0, 100.0, 1000.0, 10000.0, 100000.0, 1000000.0, 10000000.0, 100000000.0, 1000000000.0, 10000000000.0, 100000000000.0],
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po2: [1.0,123.0,30751.0,7626495.0,1891371007,469060009983,116326882476031,28849066854055935], # needs to match powers of BinaryAsciiTransfer._base
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encode : func(v, length)
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{
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v = v + 1;
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if(v>2)
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v=2;
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else if (v < 0)
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v=0;
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return BinaryAsciiTransfer.encodeInt(int(v * me.po2[length]),length);
|
|
},
|
|
decode : func(v, length, pos)
|
|
{
|
|
dv = BinaryAsciiTransfer.decodeInt(v, length,pos);
|
|
dv.value = (dv.value/me.po2[length]) - 1;
|
|
return dv;
|
|
}
|
|
};
|
|
|
|
var TransferByte =
|
|
{
|
|
encode : func(v)
|
|
{
|
|
return BinaryAsciiTransfer.encodeInt(v,1);
|
|
},
|
|
decode : func(v, pos)
|
|
{
|
|
return BinaryAsciiTransfer.decodeInt(v, 1,pos);
|
|
}
|
|
};
|
|
|
|
var TransferCoord =
|
|
{
|
|
# 28 bits = 268435456 (268 435 456)
|
|
# to transfer lat lon (360 degree range) 268435456/360=745654
|
|
# we could use different factors for lat lon due to the differing range, however
|
|
# this will be fine.
|
|
# 1 degree = 110574 meters;
|
|
encode : func(v)
|
|
{
|
|
return BinaryAsciiTransfer.encodeInt((v.lat()+90)*745654,5)
|
|
~ BinaryAsciiTransfer.encodeInt((v.lon()+180)*745654,5)
|
|
~ TransferInt.encode(v.alt(), 3);
|
|
},
|
|
decode : func(v,pos)
|
|
{
|
|
var dv = BinaryAsciiTransfer.decodeInt(v,5,pos);
|
|
var lat = (dv.value / 745654)-90;
|
|
dv = BinaryAsciiTransfer.decodeInt(v,5,dv.pos);
|
|
var lon = (dv.value / 745654)-180;
|
|
dv = TransferInt.decode(v, 3, dv.pos);
|
|
var alt =dv.value;
|
|
|
|
dv.value = geo.Coord.new().set_latlon(lat, lon).set_alt(alt);
|
|
return dv;
|
|
}
|
|
};
|
|
#setprop("/sim/startup/terminal-ansi-colors",0);
|
|
#for(i=-1;i<=1;i+=0.1)
|
|
#print ("i ",i, " --> ", (TransferNorm.decode(TransferNorm.encode(i,2), 2,0)).value);
|
|
#debug.dump(TransferNorm.decode(TransferNorm.encode(-1,2), 2,0));
|
|
#debug.dump(TransferNorm.decode(TransferNorm.encode(0,2), 2,0));
|
|
#debug.dump(TransferNorm.decode(TransferNorm.encode(1,2), 2,0));
|