19 lines
374 B
GLSL
19 lines
374 B
GLSL
#version 120
|
|
|
|
varying vec4 rawpos;
|
|
varying vec4 ecPosition;
|
|
varying vec3 VNormal;
|
|
varying vec3 Normal;
|
|
|
|
void main(void)
|
|
{
|
|
gl_TexCoord[0] = gl_MultiTexCoord0;
|
|
|
|
rawpos = gl_Vertex;
|
|
ecPosition = gl_ModelViewMatrix * gl_Vertex;
|
|
VNormal = normalize(gl_NormalMatrix * gl_Normal);
|
|
Normal = normalize(gl_Normal);
|
|
|
|
gl_FrontColor = gl_Color;
|
|
gl_Position = ftransform();
|
|
}
|