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3dcloud.frag
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update to a more recent version of the cloud shader
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2009-11-26 16:15:45 +00:00 |
3dcloud.vert
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update to a more recent version of the cloud shader
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2009-11-26 16:15:45 +00:00 |
bumpspec.frag
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Rewrote the bumpspec effect to fix light parameters
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2010-03-20 18:00:26 +00:00 |
bumpspec.vert
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Rewrote the bumpspec effect to fix light parameters
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2010-03-20 18:00:26 +00:00 |
clouds-layered.frag
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Add layered clouds
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2010-04-12 19:23:27 +00:00 |
clouds-layered.vert
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Add layered clouds
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2010-04-12 19:23:27 +00:00 |
clouds-thick.frag
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Add layered clouds
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2010-04-12 19:23:27 +00:00 |
clouds-thick.vert
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Add layered clouds
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2010-04-12 19:23:27 +00:00 |
clouds-thin.frag
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Add layered clouds
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2010-04-12 19:23:27 +00:00 |
clouds-thin.vert
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Add layered clouds
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2010-04-12 19:23:27 +00:00 |
crop.frag
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more ATI fixes for crops and landmass shaders
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2010-02-12 14:43:26 +00:00 |
crop.vert
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more ATI fixes for crops and landmass shaders
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2010-02-12 14:43:26 +00:00 |
default.frag
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light two-sided polygons
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2009-11-19 16:20:51 +00:00 |
default.vert
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fix shader bugs on ATI hardware
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2010-02-12 11:38:53 +00:00 |
landmass-g.vert
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Another go at the landmass geometry shader, using fewer varying parameters
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2010-04-30 15:20:36 +00:00 |
landmass.frag
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Use quality level inside landmass fragment shader
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2010-04-10 15:08:29 +00:00 |
landmass.geom
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Another go at the landmass geometry shader, using fewer varying parameters
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2010-04-30 15:20:36 +00:00 |
landmass.vert
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Landmass update: add a triangle for the ground and don't apply relief on it
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2010-04-02 07:06:39 +00:00 |
light-cone.frag
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Add stencil light shaders by Lauri Peltonen (Zan).
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2010-01-31 10:36:38 +00:00 |
light-cone.vert
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Add stencil light shaders by Lauri Peltonen (Zan).
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2010-01-31 10:36:38 +00:00 |
mat-anim.frag
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Fix implicit conversion from vec4 to vec3 in material animation shader
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2010-02-03 08:36:05 +00:00 |
mat-anim.vert
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Effects and shaders for material animations
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2010-01-27 17:52:18 +00:00 |
mode-diffuse.vert
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Effects and shaders for material animations
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2010-01-27 17:52:18 +00:00 |
mode-off.vert
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Effects and shaders for material animations
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2010-01-27 17:52:18 +00:00 |
model-default.vert
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clamp lighting values and support transparency material animation
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2009-11-17 21:57:07 +00:00 |
reflect.frag
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Fix for AMD - remove OpenGL reference
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2010-06-04 11:15:58 +01:00 |
reflect.vert
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Add mapping and noise
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2010-04-02 14:02:48 +00:00 |
terrain-default.frag
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Fix line endings
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2010-04-24 16:47:01 +00:00 |
tree.frag
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From Lauri Peltonen (Zan):
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2009-09-29 07:41:11 +00:00 |
tree.vert
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New tree rendering algorithm
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2009-11-23 21:53:56 +00:00 |
urban.frag
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Remove snow from streets
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2010-04-10 21:07:52 +00:00 |
urban.vert
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Update to the urban shader. Support shadows, intersection with 3d objects and night lighting.
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2010-03-22 22:00:44 +00:00 |
water.frag
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Update to better highlight the reflections away from the sun
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2010-03-22 10:07:04 +00:00 |
water.vert
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Till Busch - effects, shaders and textures for crop and water effects
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2009-08-08 10:17:58 +00:00 |