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Curtis L. Olson 2b648ea118 Rescale odd texture sizes (257x257, etc.) so that the OSG texture loader
doesn't need to do this on the fly.  OpenGL requires that texture dimensions
be a power of 2 (32, 64, 128, 256, 512, 1024, 2048, etc.) so if we feed in
something else, OSG will rescale it on the fly before registering it as an
OpenGL texture.
2011-01-19 10:55:55 -06:00
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1.png Add some lousy CubeMaps and CubeCrosses 2010-07-04 14:01:00 +02:00
2.png Rescale odd texture sizes (257x257, etc.) so that the OSG texture loader 2011-01-19 10:55:55 -06:00
3.png Rescale odd texture sizes (257x257, etc.) so that the OSG texture loader 2011-01-19 10:55:55 -06:00
4.png Rescale odd texture sizes (257x257, etc.) so that the OSG texture loader 2011-01-19 10:55:55 -06:00
5.png Rescale odd texture sizes (257x257, etc.) so that the OSG texture loader 2011-01-19 10:55:55 -06:00
6.png Rescale odd texture sizes (257x257, etc.) so that the OSG texture loader 2011-01-19 10:55:55 -06:00