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fgdata/Shaders/HDR/3dcloud_envmap.frag
Fernando García Liñán 1e66c4104a HDR: Improved environment mapping
- Terrain and clouds and now rendered on the envmap, with correct aerial
  perspective.
- Each face is rendered on a separate frame to help with performance.
- All faces are updated every 1.5 minutes. This can be changed through a
  property.
2023-05-03 02:03:10 +02:00

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188 B
GLSL

#version 330 core
layout(location = 0) out vec4 fragColor;
// 3dcloud_common.frag
vec4 cloud_common_frag();
void main()
{
vec4 color = cloud_common_frag();
fragColor = color;
}