<?xml version="1.0" encoding="ISO-8859-1"?> <PropertyList> <path>s11.ac</path> <offsets> <pitch-deg>10</pitch-deg> <z-m>1.14</z-m> </offsets> <animation> <type>rotate</type> <property>velocities/true-airspeed-kt</property> <interpolation> <entry><ind>0</ind><dep>0.0</dep></entry> <entry><ind>20</ind><dep>0.0</dep></entry> <entry><ind>30</ind><dep>10</dep></entry> <entry><ind>60</ind><dep>10</dep></entry> </interpolation> <center> <x-m>0.0</x-m> <y-m>0.0</y-m> <z-m>-35.0</z-m> </center> <axis> <x>0.0</x> <y>-.5</y> <z>0.0</z> </axis> </animation> <animation> <type>rotate</type> <property>velocities/true-airspeed-kt</property> <interpolation> <entry><ind>0</ind><dep>0.0</dep></entry> <entry><ind>20</ind><dep>0.0</dep></entry> <entry><ind>30</ind><dep>10</dep></entry> <entry><ind>40</ind><dep>10</dep></entry> <entry><ind>60</ind><dep>10</dep></entry> </interpolation> <center> <x-m>0.0</x-m> <y-m>0.0</y-m> <z-m>0.5</z-m> </center> <axis> <x>0.0</x> <y>0.0</y> <z>0.0</z> </axis> </animation> <animation> <type>shader</type> <shader>chrome</shader> <texture>glass_shader.png</texture> <object-name>fenetre</object-name> <object-name>vitres</object-name> </animation> <animation> <texture-prop>texture</texture-prop> <texture>texture.png</texture> </animation> <!-- L'h�lice --> <animation> <name>HeliceComplete</name> <object-name>propdisc</object-name> <object-name>propblur</object-name> <object-name>helice</object-name> <object-name>bol</object-name> </animation> <!-- S�l�ction de l'objet visible en fonction des rpm --> <animation> <type>select</type> <object-name>propdisc</object-name> <condition> <greater-than> <property>velocities/true-airspeed-kt</property> <value>0</value> </greater-than> </condition> </animation> <animation> <type>select</type> <object-name>propblur</object-name> <condition> <and> <greater-than> <property>velocities/true-airspeed-kt</property> <value>0</value> </greater-than> <less-than> <property>velocities/true-airspeed-kt</property> <value>100</value> </less-than> </and> </condition> </animation> <animation> <type>select</type> <object-name>helice</object-name> <condition> <less-than> <property>velocities/true-airspeed-kt</property> <value>100</value> </less-than> </condition> </animation> <animation> <type>spin</type> <object-name>HeliceComplete</object-name> <property>velocities/true-airspeed-kt</property> <factor> 1 </factor> <center> <x-m> -3.944 </x-m> <y-m> 0.000 </y-m> <z-m> 0.015 </z-m> </center> <axis> <x> -1 </x> <y> 0 </y> <z> 0 </z> </axis> </animation> <!-- Volets <animation> <type>rotate</type> <object-name>voletG</object-name> <property>surface-positions/flap-pos-norm</property> <factor> -25 </factor> <axis> <x1-m> -0.604 </x1-m> <y1-m> -1.502 </y1-m> <z1-m> -0.696 </z1-m> <x2-m> -0.728 </x2-m> <y2-m> -2.714 </y2-m> <z2-m> -0.530 </z2-m> </axis> </animation> <animation> <type>rotate</type> <object-name>voletD</object-name> <property>surface-positions/flap-pos-norm</property> <factor> -25 </factor> <axis> <x1-m> -0.728 </x1-m> <y1-m> 2.714 </y1-m> <z1-m> -0.530 </z1-m> <x2-m> -0.604 </x2-m> <y2-m> 1.502 </y2-m> <z2-m> -0.696 </z2-m> </axis> </animation> --> </PropertyList>