Effects/cloud-static /environment/terminator-relative-position-m /sim/rendering/eye-altitude-m /environment/cloud-self-shading /environment/moonlight /environment/scattering-phenomena/ring-factor /environment/scattering-phenomena/rainbow-factor /sim/rendering/als-filters/use-filtering /sim/rendering/als-filters/gamma /sim/rendering/als-filters/brightness /environment/surface/delta-T-cloud /sim/rendering/als-filters/grey-factor /sim/rendering/als-filters/black-factor /sim/rendering/als-filters/use-night-vision /sim/rendering/als-filters/use-IR-vision /sim/startup/xsize /sim/startup/ysize /sim/rendering/clouds3d-enable 1.0 true 0.5 0.5 0.5 1.0 0.5 0.5 0.5 1.0 off greater 0.01 smooth src-alpha one-minus-src-alpha false 9 DepthSortedBin 0 texture[0]/type texture[0]/image texture[0]/filter texture[0]/wrap-s texture[0]/wrap-t Shaders/Default/cloud-static.vert Shaders/Default/cloud-static.frag baseTexture sampler-2d 0 terminator float terminator altitude float altitude true als-lighting /sim/rendering/clouds3d-enable 1.0 1.0 /sim/rendering/shaders/clouds true 0.5 0.5 0.5 1.0 0.5 0.5 0.5 1.0 off greater 0.01 smooth src-alpha one-minus-src-alpha false 9 DepthSortedBin 0 texture[0]/type texture[0]/image texture[0]/filter texture[0]/wrap-s texture[0]/wrap-t Shaders/ALS/cloud-static-detailed.vert Shaders/ALS/cloud-static-detailed.frag Shaders/ALS/noise.frag Shaders/ALS/filters.frag baseTexture sampler-2d 0 terminator float terminator altitude float altitude cloud_self_shading float cloud_self_shading moonlight float moonlight ring_factor float ring-factor rainbow_factor float rainbow-factor gamma float gamma brightness float brightness use_filtering bool use_filtering use_night_vision bool use_night_vision use_IR_vision bool use_IR_vision delta_T float delta_T fact_grey float fact_grey fact_black float fact_black display_xsize int display_xsize display_ysize int display_ysize true als-lighting /sim/rendering/clouds3d-enable 1.0 true 0.5 0.5 0.5 1.0 0.5 0.5 0.5 1.0 off greater 0.01 smooth src-alpha one-minus-src-alpha false 9 DepthSortedBin 0 texture[0]/type texture[0]/image texture[0]/filter texture[0]/wrap-s texture[0]/wrap-t Shaders/ALS/cloud-static.vert Shaders/ALS/filters.vert Shaders/ALS/cloud-static.frag Shaders/ALS/noise.frag Shaders/ALS/filters.frag baseTexture sampler-2d 0 terminator float terminator altitude float altitude cloud_self_shading float cloud_self_shading moonlight float moonlight gamma float gamma brightness float brightness use_filtering bool use_filtering use_night_vision bool use_night_vision use_IR_vision bool use_IR_vision delta_T float delta_T fact_grey float fact_grey fact_black float fact_black display_xsize int display_xsize display_ysize int display_ysize true