<?xml version="1.0"?> <!-- Default digital clock instrument. Started summer 2000 by David Megginson, david@megginson.com. This is an instrument configuration file for the open-source flight simulator FlightGear (www.flightgear.org). The file is an XML-encoded FlightGear property list defining the instrument's layers and actions. Each instrument is composed of layers stacked on top of each other. A layer may be a texture (with transparent parts to show the layers underneath), text, or a special layer that switches between two others (say, to turn an indicator light on or off). Each layer can move independently in proportion to a property value, and text can be generated from property values as well: all of the layer's movements are defined as transformations. Actions are hotspots on the instrument that will respond to a mouse click. Actions always modify the values of properties, either by adjusting them, toggling them, or swaping them with other properties' values. --> <PropertyList> <name>Digital Clock</name> <w-base>120</w-base> <h-base>120</h-base> <layers> <layer> <name>bezel</name> <condition> <equals> <property>/sim/aero</property> <value>c172</value> </equals> </condition> <texture> <path>Aircraft/Instruments/Textures/bezel.rgb</path> <x1>0.0</x1> <y1>0.0</y1> <x2>1.0</x2> <y2>1.0</y2> </texture> <transformations> <transformation> <type>y-shift</type> <offset>0</offset> </transformation> <transformation> <type>x-shift</type> <offset>-0</offset> </transformation> </transformations> <w>120</w> <h>120</h> </layer> <layer> <name>clock background</name> <texture> <path>Aircraft/Instruments/Textures/faces-3.rgb</path> <x1>0.5</x1> <y1>0.0</y1> <x2>1.0</x2> <y2>0.5</y2> </texture> <w>115</w> <h>115</h> </layer> <layer> <name>display</name> <type>text</type> <font>led</font> <point-size>6.5</point-size> <color> <red>0.0</red> <green>0.0</green> <blue>0.0</blue> </color> <chunks> <chunk> <type>text-value</type> <property>/instrumentation/clock/indicated-string</property> </chunk> </chunks> <transformations> <transformation> <type>x-shift</type> <offset>-31</offset> </transformation> <transformation> <type>y-shift</type> <offset>-9</offset> </transformation> </transformations> </layer> <layer> <name>glare shield</name> <texture> <path>Aircraft/Instruments/Textures/bezel1.rgb</path> <x1>0.5</x1> <y1>0.0</y1> <x2>1.0</x2> <y2>0.5</y2> </texture> <w>115</w> <h>115</h> <transformations> <transformation> <type>x-shift</type> <offset>2</offset> </transformation> <transformation> <type>y-shift</type> <offset>-2</offset> </transformation> </transformations> </layer> </layers> </PropertyList>