<?xml version="1.0"?>

<PropertyList>
	<name>rendering</name>
	<modal>false</modal>
	<layout>vbox</layout>
	<padding>20</padding>

	<group>
		<layout>hbox</layout>
		<empty>
			<stretch>1</stretch>
		</empty>

		<text>
			<label>Rendering options</label>
		</text>

		<empty>
			<stretch>1</stretch>
		</empty>

		<button>
			<pref-width>16</pref-width>
			<pref-height>16</pref-height>
			<legend></legend>
			<keynum>27</keynum>
			<border>2</border>
			<binding>
				<command>dialog-close</command>
			</binding>
		</button>
	</group>

	<hrule/>

	<group>
		<halign>center</halign>
		<layout>hbox</layout>

		<group>
			<layout>vbox</layout>

			<text>
				<halign>left</halign>
				<label>"Material shaders" must be enabled for most options.</label>
			</text>
			<text>
				<halign>left</halign>
				<label>Snow is dependant on crop, landmass and urban shaders.</label>
			</text>

			<group>
				<layout>hbox</layout>
				<text>
					<label>General</label>
					<halign>left</halign>
				</text>
				<hrule>
					<stretch>true</stretch>
				</hrule>
			</group>

			<checkbox>
				<halign>left</halign>
				<label>Wireframe</label>
				<name>wireframe</name>
				<property>/sim/rendering/wireframe</property>
				<binding>
					<command>dialog-apply</command>
					<object-name>wireframe</object-name>
				</binding>
			</checkbox>

			<!--
			<group>
				<layout>hbox</layout>
				<text>
				<label>Lighting</label>
				<halign>left</halign>
				</text>
				<hrule>
				<stretch>true</stretch>
				</hrule>
			</group>

			<checkbox>
				<halign>left</halign>
				<label>Sun/Moon horizon effect</label>
				<property>/sim/rendering/horizon-effect</property>
				<binding>
					<command>dialog-apply</command>
				</binding>
			</checkbox>
			-->

			<checkbox>
				<halign>left</halign>
				<label>Use point sprites for runway lights (requires restart)</label>
				<property>/sim/rendering/point-sprites</property>
				<binding>
					<command>dialog-apply</command>
				</binding>
			</checkbox>

			<!--
			<checkbox>
				<halign>left</halign>
				<label>Enhanced runway lighting</label>
				<property>/sim/rendering/enhanced-lighting</property>
				<binding>
					<command>dialog-apply</command>
				</binding>
			</checkbox>

			<checkbox>
				<halign>left</halign>
				<label>Runway light distance attenuation</label>
				<property>/sim/rendering/distance-attenuation</property>
				<binding>
					<command>dialog-apply</command>
				</binding>
			</checkbox>

			<checkbox>
				<halign>left</halign>
				<label>Specular reflections on objects</label>
				<property>/sim/rendering/specular-highlight</property>
				<binding>
					<command>dialog-apply</command>
				</binding>
			</checkbox>
			-->

			<group>
				<layout>hbox</layout>
				<text>
					<label>Objects</label>
					<halign>left</halign>
				</text>
				<hrule>
					<stretch>true</stretch>
				</hrule>
			</group>

			<checkbox>
				<halign>left</halign>
				<label>Particles (smoke, dust, spray)</label>
				<name>particles</name>
				<property>/sim/rendering/particles</property>
				<binding>
					<command>dialog-apply</command>
					<object-name>particles</object-name>
				</binding>
			</checkbox>

			<checkbox>
				<halign>left</halign>
				<label>Precipitation</label>
				<name>precipitation</name>
				<property>/sim/rendering/precipitation-gui-enable</property>
				<binding>
					<command>dialog-apply</command>
					<object-name>precipitation</object-name>
				</binding>
			</checkbox>

			<!--

			<checkbox>
				<halign>left</halign>
				<label>Lightning</label>
				<property>/sim/rendering/lightning-enable</property>
				<binding>
					<command>dialog-apply</command>
				</binding>
			</checkbox>

			-->

			<checkbox>
				<halign>left</halign>
				<label>Random objects (triggers scenery reload)</label>
				<name>random-objects</name>
				<property>/sim/rendering/random-objects</property>
				<binding>
					<command>dialog-apply</command>
					<object-name>random-objects</object-name>
				</binding>
				<binding>
					<command>reinit</command>
					<subsystem>tile-manager</subsystem>
				</binding>
			</checkbox>

			<checkbox>
				<halign>left</halign>
				<label>Random vegetation</label>
				<name>random-vegetation</name>
				<enable>
					<property>/sim/rendering/shader-effects</property>
				</enable>
				<property>/sim/rendering/random-vegetation</property>
				<binding>
					<command>dialog-apply</command>
					<object-name>random-vegetation</object-name>
				</binding>
			</checkbox>

			<checkbox>
				<halign>left</halign>
				<label>Animated jetways</label>
				<name>jetways</name>
				<property>/nasal/jetways/enabled</property>
				<binding>
					<command>dialog-apply</command>
					<object-name>jetways</object-name>
				</binding>
			</checkbox>

			<group>
				<layout>hbox</layout>
				<text>
					<label>Clouds</label>
					<halign>left</halign>
				</text>
				<hrule>
					<stretch>true</stretch>
				</hrule>
			</group>

			<!--

			<checkbox>
				<halign>left</halign>
				<label>2D clouds</label>
				<property>/sim/rendering/bump-mapping</property>
				<binding>
					<command>dialog-apply</command>
				</binding>
			</checkbox>

			-->

			<checkbox>
				<halign>left</halign>
				<label>3D clouds</label>
				<name>3d-clouds</name>
				<enable>
					<property>/sim/rendering/shader-effects</property>
				</enable>
				<property>/sim/rendering/clouds3d-enable</property>
				<binding>
					<command>dialog-apply</command>
					<object-name>3d-clouds</object-name>
				</binding>
			</checkbox>

			<group>
				<layout>hbox</layout>
				<halign>right</halign>
				<text>
					<label>Cloud density</label>
					<enable>
						<and>
							<property>/sim/rendering/shader-effects</property>
							<property>/sim/rendering/clouds3d-enable</property>
						</and>
					</enable>
				</text>
				<slider>
					<name>cloud-density</name>
					<enable>
						<and>
							<property>/sim/rendering/shader-effects</property>
							<property>/sim/rendering/clouds3d-enable</property>
						</and>
					</enable>
					<min>0</min>
					<max>1.0</max>
					<property>/sim/rendering/clouds3d-density</property>
					<binding>
						<command>dialog-apply</command>
						<object-name>cloud-density</object-name>
					</binding>
					<binding>
						<command>property-toggle</command>
						<property>/sim/rendering/clouds3d-enable</property>
					</binding>
					<binding>
						<command>property-toggle</command>
						<property>/sim/rendering/clouds3d-enable</property>
					</binding>
				</slider>
				<text>
					<enable>
						<and>
							<property>/sim/rendering/shader-effects</property>
							<property>/sim/rendering/clouds3d-enable</property>
						</and>
					</enable>
					<label>12345678</label>
					<format>%.2f</format>
					<live>true</live>
					<property>/sim/rendering/clouds3d-density</property>
				</text>
			</group>

			<group>
				<layout>hbox</layout>
				<halign>right</halign>
				<text>
					<label>Cloud visibility range</label>
					<enable>
						<and>
							<property>/sim/rendering/shader-effects</property>
							<property>/sim/rendering/clouds3d-enable</property>
						</and>
					</enable>
				</text>
				<slider>
					<name>cloud-vis-range</name>
					<enable>
						<and>
							<property>/sim/rendering/shader-effects</property>
							<property>/sim/rendering/clouds3d-enable</property>
						</and>
					</enable>
					<min>1000.0</min>
					<max>45000.0</max>
					<property>/sim/rendering/clouds3d-vis-range</property>
					<binding>
						<command>dialog-apply</command>
						<object-name>cloud-vis-range</object-name>
					</binding>
				</slider>
				<text>
					<enable>
						<and>
							<property>/sim/rendering/shader-effects</property>
							<property>/sim/rendering/clouds3d-enable</property>
						</and>
					</enable>
					<label>12345678</label>
					<format>%.fm</format>
					<live>true</live>
					<property>/sim/rendering/clouds3d-vis-range</property>
				</text>
			</group>

			<group>
				<layout>vbox</layout>
				<stretch>1</stretch>
			</group>

		</group>

		<vrule/>

		<group>
			<layout>vbox</layout>

			<group>
				<layout>hbox</layout>
				<text>
					<label>Shader effects</label>
					<halign>left</halign>
				</text>
				<hrule>
					<stretch>true</stretch>
				</hrule>
			</group>

			<checkbox>
				<halign>left</halign>
				<label>Material shaders</label>
				<name>material-shaders</name>
				<property>/sim/rendering/shader-effects</property>
				<binding>
					<command>dialog-apply</command>
					<object-name>material-shaders</object-name>
				</binding>
			</checkbox>

			<group>
				<layout>vbox</layout>
				<padding>10</padding>

				<checkbox>
					<halign>left</halign>
					<label>Crop texture</label>
					<name>crop-texture</name>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<property>/sim/rendering/crop-shader</property>
					<binding>
						<command>dialog-apply</command>
						<object-name>crop-texture</object-name>
					</binding>
				</checkbox>

				<checkbox>
					<halign>left</halign>
					<label>Landmass effects</label>
					<name>landmass-effects</name>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<property>/sim/rendering/landmass-shader</property>
					<binding>
						<command>dialog-apply</command>
						<object-name>landmass-effects</object-name>
					</binding>
				</checkbox>

				<checkbox>
					<halign>left</halign>
					<label>Water reflection</label>
					<name>water-reflection</name>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<property>/sim/rendering/water-shader</property>
					<binding>
						<command>dialog-apply</command>
						<object-name>water-reflection</object-name>
					</binding>
				</checkbox>

				<checkbox>
					<halign>left</halign>
					<label>Urban effects</label>
					<name>urban-effects</name>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<property>/sim/rendering/urban-shader</property>
					<binding>
						<command>dialog-apply</command>
						<object-name>urban-effects</object-name>
					</binding>
				</checkbox>

				<checkbox>
					<halign>left</halign>
					<label>Transition effects</label>
					<name>transition-effects</name>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<property>/sim/rendering/transition-shader</property>
					<binding>
						<command>dialog-apply</command>
						<object-name>transition-effects</object-name>
					</binding>
				</checkbox>

				<checkbox>
					<halign>left</halign>
					<label>Persistent contrails</label>
					<name>persistent-contrails</name>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<property>/sim/rendering/contrail-shader</property>
					<binding>
						<command>dialog-apply</command>
						<object-name>persistent-contrails</object-name>
					</binding>
				</checkbox>
			</group>

			<group>
				<layout>hbox</layout>
				<halign>right</halign>
				<text>
					<label>Snow line</label>
					<enable>
						<and>
							<property>/sim/rendering/shader-effects</property>
							<or>
								<property>/sim/rendering/crop-shader</property>
								<property>/sim/rendering/landmass-shader</property>
								<property>/sim/rendering/urban-shader</property>
							</or>
						</and>
					</enable>
				</text>
				<slider>
					<name>snow-level</name>
					<enable>
						<and>
							<property>/sim/rendering/shader-effects</property>
							<or>
								<property>/sim/rendering/crop-shader</property>
								<property>/sim/rendering/landmass-shader</property>
								<property>/sim/rendering/urban-shader</property>
							</or>
						</and>
					</enable>
					<min>0.0</min>
					<max>5000.0</max>
					<property>/sim/rendering/snow-level-m</property>
					<binding>
						<command>dialog-apply</command>
						<object-name>snow-level</object-name>
					</binding>
				</slider>
				<text>
					<enable>
						<and>
							<property>/sim/rendering/shader-effects</property>
							<or>
								<property>/sim/rendering/crop-shader</property>
								<property>/sim/rendering/landmass-shader</property>
								<property>/sim/rendering/urban-shader</property>
							</or>
						</and>
					</enable>
					<label>12345678</label>
					<format>%.fm</format>
					<live>true</live>
					<property>/sim/rendering/snow-level-m</property>
				</text>
			</group>

			<group>
				<layout>hbox</layout>
				<halign>right</halign>
				<text>
					<label>Performance vs Quality</label>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
				</text>
				<slider>
					<name>quality-level</name>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<min>0.0</min>
					<max>5.0</max>
					<step>0.5</step>
					<property>/sim/rendering/quality-level</property>
					<binding>
						<command>dialog-apply</command>
						<object-name>quality-level</object-name>
					</binding>
				</slider>
				<text>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<label>12345678</label>
					<format>%.1f</format>
					<live>true</live>
					<property>/sim/rendering/quality-level</property>
				</text>
			</group>

			<group>
				<layout>hbox</layout>
				<text>
					<label>Experimental effects</label>
					<halign>left</halign>
					<color>
						<red>1.0</red>
						<green>0.6</green>
						<blue>0.6</blue>
						<alpha>1</alpha>
					</color>
				</text>
				<hrule>
					<stretch>true</stretch>
				</hrule>
			</group>
			
			<group>
				<layout>vbox</layout>
				<padding>10</padding>
				<checkbox>
					<halign>left</halign>
					<label>Skydome scattering</label>
					<name>skydome-scattering</name>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<property>/sim/rendering/scattering-shader</property>
					<binding>
						<command>dialog-apply</command>
						<object-name>skydome-scattering</object-name>
					</binding>
				</checkbox>
			</group>

			<group>
				<layout>hbox</layout>
				<halign>right</halign>
				<text>
					<label>Mie factor</label>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
				</text>
				<slider>
					<name>mie-factor</name>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<min>0.0</min>
					<max>0.01</max>
					<step>0.001</step>
					<property>/sim/rendering/mie</property>
					<binding>
						<command>dialog-apply</command>
						<object-name>mie-factor</object-name>
					</binding>
				</slider>
				<text>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<label>12345678</label>
					<format>%.3f</format>
					<live>true</live>
					<property>/sim/rendering/mie</property>
				</text>
			</group>
			
			<group>
				<layout>hbox</layout>
				<halign>right</halign>
				<text>
					<label>Rayleigh factor</label>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
				</text>
				<slider>
					<name>rayleigh-factor</name>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<min>0.0</min>
					<max>0.001</max>
					<step>0.0001</step>
					<property>/sim/rendering/rayleigh</property>
					<binding>
						<command>dialog-apply</command>
						<object-name>rayleigh-factor</object-name>
					</binding>
				</slider>
				<text>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<label>12345678</label>
					<format>%.4f</format>
					<live>true</live>
					<property>/sim/rendering/rayleigh</property>
				</text>
			</group>

			<group>
				<layout>hbox</layout>
				<halign>right</halign>
				<text>
					<label>Density factor</label>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
				</text>
				<slider>
					<name>density-factor</name>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<min>0.0</min>
					<max>1.0</max>
					<step>0.1</step>
					<property>/sim/rendering/dome-density</property>
					<binding>
						<command>dialog-apply</command>
						<object-name>density-factor</object-name>
					</binding>
				</slider>
				<text>
					<enable>
						<property>/sim/rendering/shader-effects</property>
					</enable>
					<label>12345678</label>
					<format>%.1f</format>
					<live>true</live>
					<property>/sim/rendering/dome-density</property>
				</text>
			</group>

		</group>
	</group>

	<hrule/>

	<button>
		<legend>Close</legend>
		<default>true</default>
		<key>Esc</key>
		<binding>
			<command>dialog-close</command>
		</binding>
	</button>

	<nasal>
		<open>
			gui.enable_widgets(cmdarg(), "shadows-debug", getprop("/sim/gui/devel-widgets"));
		</open>
	</nasal>
</PropertyList>