<?xml version="1.0"?> <PropertyList> <name>rendering</name> <modal>false</modal> <layout>vbox</layout> <padding>20</padding> <group> <layout>hbox</layout> <empty> <stretch>1</stretch> </empty> <text> <label>Rendering options</label> </text> <empty> <stretch>1</stretch> </empty> <button> <pref-width>16</pref-width> <pref-height>16</pref-height> <legend></legend> <keynum>27</keynum> <border>2</border> <binding> <command>dialog-close</command> </binding> </button> </group> <hrule/> <group> <halign>center</halign> <layout>hbox</layout> <group> <layout>vbox</layout> <text> <halign>left</halign> <label>"Material shaders" must be enabled for most options.</label> </text> <text> <halign>left</halign> <label>Snow is dependant on crop, landmass and urban shaders.</label> </text> <group> <layout>hbox</layout> <text> <label>General</label> <halign>left</halign> </text> <hrule> <stretch>true</stretch> </hrule> </group> <checkbox> <halign>left</halign> <label>Wireframe</label> <name>wireframe</name> <property>/sim/rendering/wireframe</property> <binding> <command>dialog-apply</command> <object-name>wireframe</object-name> </binding> </checkbox> <!-- <group> <layout>hbox</layout> <text> <label>Lighting</label> <halign>left</halign> </text> <hrule> <stretch>true</stretch> </hrule> </group> <checkbox> <halign>left</halign> <label>Sun/Moon horizon effect</label> <property>/sim/rendering/horizon-effect</property> <binding> <command>dialog-apply</command> </binding> </checkbox> --> <checkbox> <halign>left</halign> <label>Use point sprites for runway lights (requires restart)</label> <property>/sim/rendering/point-sprites</property> <binding> <command>dialog-apply</command> </binding> </checkbox> <!-- <checkbox> <halign>left</halign> <label>Enhanced runway lighting</label> <property>/sim/rendering/enhanced-lighting</property> <binding> <command>dialog-apply</command> </binding> </checkbox> <checkbox> <halign>left</halign> <label>Runway light distance attenuation</label> <property>/sim/rendering/distance-attenuation</property> <binding> <command>dialog-apply</command> </binding> </checkbox> <checkbox> <halign>left</halign> <label>Specular reflections on objects</label> <property>/sim/rendering/specular-highlight</property> <binding> <command>dialog-apply</command> </binding> </checkbox> --> <group> <layout>hbox</layout> <text> <label>Objects</label> <halign>left</halign> </text> <hrule> <stretch>true</stretch> </hrule> </group> <checkbox> <halign>left</halign> <label>Particles (smoke, dust, spray)</label> <name>particles</name> <property>/sim/rendering/particles</property> <binding> <command>dialog-apply</command> <object-name>particles</object-name> </binding> </checkbox> <checkbox> <halign>left</halign> <label>Precipitation</label> <name>precipitation</name> <property>/sim/rendering/precipitation-gui-enable</property> <binding> <command>dialog-apply</command> <object-name>precipitation</object-name> </binding> </checkbox> <!-- <checkbox> <halign>left</halign> <label>Lightning</label> <property>/sim/rendering/lightning-enable</property> <binding> <command>dialog-apply</command> </binding> </checkbox> --> <checkbox> <halign>left</halign> <label>Random objects (triggers scenery reload)</label> <name>random-objects</name> <property>/sim/rendering/random-objects</property> <binding> <command>dialog-apply</command> <object-name>random-objects</object-name> </binding> <binding> <command>reinit</command> <subsystem>tile-manager</subsystem> </binding> </checkbox> <checkbox> <halign>left</halign> <label>Random vegetation</label> <name>random-vegetation</name> <enable> <property>/sim/rendering/shader-effects</property> </enable> <property>/sim/rendering/random-vegetation</property> <binding> <command>dialog-apply</command> <object-name>random-vegetation</object-name> </binding> </checkbox> <checkbox> <halign>left</halign> <label>Animated jetways</label> <name>jetways</name> <property>/nasal/jetways/enabled</property> <binding> <command>dialog-apply</command> <object-name>jetways</object-name> </binding> </checkbox> <group> <layout>hbox</layout> <text> <label>Clouds</label> <halign>left</halign> </text> <hrule> <stretch>true</stretch> </hrule> </group> <!-- <checkbox> <halign>left</halign> <label>2D clouds</label> <property>/sim/rendering/bump-mapping</property> <binding> <command>dialog-apply</command> </binding> </checkbox> --> <checkbox> <halign>left</halign> <label>3D clouds</label> <name>3d-clouds</name> <enable> <property>/sim/rendering/shader-effects</property> </enable> <property>/sim/rendering/clouds3d-enable</property> <binding> <command>dialog-apply</command> <object-name>3d-clouds</object-name> </binding> </checkbox> <group> <layout>hbox</layout> <halign>right</halign> <text> <label>Cloud density</label> <enable> <and> <property>/sim/rendering/shader-effects</property> <property>/sim/rendering/clouds3d-enable</property> </and> </enable> </text> <slider> <name>cloud-density</name> <enable> <and> <property>/sim/rendering/shader-effects</property> <property>/sim/rendering/clouds3d-enable</property> </and> </enable> <min>0</min> <max>1.0</max> <property>/sim/rendering/clouds3d-density</property> <binding> <command>dialog-apply</command> <object-name>cloud-density</object-name> </binding> <binding> <command>property-toggle</command> <property>/sim/rendering/clouds3d-enable</property> </binding> <binding> <command>property-toggle</command> <property>/sim/rendering/clouds3d-enable</property> </binding> </slider> <text> <enable> <and> <property>/sim/rendering/shader-effects</property> <property>/sim/rendering/clouds3d-enable</property> </and> </enable> <label>12345678</label> <format>%.2f</format> <live>true</live> <property>/sim/rendering/clouds3d-density</property> </text> </group> <group> <layout>hbox</layout> <halign>right</halign> <text> <label>Cloud visibility range</label> <enable> <and> <property>/sim/rendering/shader-effects</property> <property>/sim/rendering/clouds3d-enable</property> </and> </enable> </text> <slider> <name>cloud-vis-range</name> <enable> <and> <property>/sim/rendering/shader-effects</property> <property>/sim/rendering/clouds3d-enable</property> </and> </enable> <min>1000.0</min> <max>45000.0</max> <property>/sim/rendering/clouds3d-vis-range</property> <binding> <command>dialog-apply</command> <object-name>cloud-vis-range</object-name> </binding> </slider> <text> <enable> <and> <property>/sim/rendering/shader-effects</property> <property>/sim/rendering/clouds3d-enable</property> </and> </enable> <label>12345678</label> <format>%.fm</format> <live>true</live> <property>/sim/rendering/clouds3d-vis-range</property> </text> </group> <group> <layout>vbox</layout> <stretch>1</stretch> </group> </group> <vrule/> <group> <layout>vbox</layout> <group> <layout>hbox</layout> <text> <label>Shader effects</label> <halign>left</halign> </text> <hrule> <stretch>true</stretch> </hrule> </group> <checkbox> <halign>left</halign> <label>Material shaders</label> <name>material-shaders</name> <property>/sim/rendering/shader-effects</property> <binding> <command>dialog-apply</command> <object-name>material-shaders</object-name> </binding> </checkbox> <group> <layout>vbox</layout> <padding>10</padding> <checkbox> <halign>left</halign> <label>Crop texture</label> <name>crop-texture</name> <enable> <property>/sim/rendering/shader-effects</property> </enable> <property>/sim/rendering/crop-shader</property> <binding> <command>dialog-apply</command> <object-name>crop-texture</object-name> </binding> </checkbox> <checkbox> <halign>left</halign> <label>Landmass effects</label> <name>landmass-effects</name> <enable> <property>/sim/rendering/shader-effects</property> </enable> <property>/sim/rendering/landmass-shader</property> <binding> <command>dialog-apply</command> <object-name>landmass-effects</object-name> </binding> </checkbox> <checkbox> <halign>left</halign> <label>Water reflection</label> <name>water-reflection</name> <enable> <property>/sim/rendering/shader-effects</property> </enable> <property>/sim/rendering/water-shader</property> <binding> <command>dialog-apply</command> <object-name>water-reflection</object-name> </binding> </checkbox> <checkbox> <halign>left</halign> <label>Urban effects</label> <name>urban-effects</name> <enable> <property>/sim/rendering/shader-effects</property> </enable> <property>/sim/rendering/urban-shader</property> <binding> <command>dialog-apply</command> <object-name>urban-effects</object-name> </binding> </checkbox> <checkbox> <halign>left</halign> <label>Transition effects</label> <name>transition-effects</name> <enable> <property>/sim/rendering/shader-effects</property> </enable> <property>/sim/rendering/transition-shader</property> <binding> <command>dialog-apply</command> <object-name>transition-effects</object-name> </binding> </checkbox> <checkbox> <halign>left</halign> <label>Persistent contrails</label> <name>persistent-contrails</name> <enable> <property>/sim/rendering/shader-effects</property> </enable> <property>/sim/rendering/contrail-shader</property> <binding> <command>dialog-apply</command> <object-name>persistent-contrails</object-name> </binding> </checkbox> </group> <group> <layout>hbox</layout> <halign>right</halign> <text> <label>Snow line</label> <enable> <and> <property>/sim/rendering/shader-effects</property> <or> <property>/sim/rendering/crop-shader</property> <property>/sim/rendering/landmass-shader</property> <property>/sim/rendering/urban-shader</property> </or> </and> </enable> </text> <slider> <name>snow-level</name> <enable> <and> <property>/sim/rendering/shader-effects</property> <or> <property>/sim/rendering/crop-shader</property> <property>/sim/rendering/landmass-shader</property> <property>/sim/rendering/urban-shader</property> </or> </and> </enable> <min>0.0</min> <max>5000.0</max> <property>/sim/rendering/snow-level-m</property> <binding> <command>dialog-apply</command> <object-name>snow-level</object-name> </binding> </slider> <text> <enable> <and> <property>/sim/rendering/shader-effects</property> <or> <property>/sim/rendering/crop-shader</property> <property>/sim/rendering/landmass-shader</property> <property>/sim/rendering/urban-shader</property> </or> </and> </enable> <label>12345678</label> <format>%.fm</format> <live>true</live> <property>/sim/rendering/snow-level-m</property> </text> </group> <group> <layout>hbox</layout> <halign>right</halign> <text> <label>Performance vs Quality</label> <enable> <property>/sim/rendering/shader-effects</property> </enable> </text> <slider> <name>quality-level</name> <enable> <property>/sim/rendering/shader-effects</property> </enable> <min>0.0</min> <max>5.0</max> <step>0.5</step> <property>/sim/rendering/quality-level</property> <binding> <command>dialog-apply</command> <object-name>quality-level</object-name> </binding> </slider> <text> <enable> <property>/sim/rendering/shader-effects</property> </enable> <label>12345678</label> <format>%.1f</format> <live>true</live> <property>/sim/rendering/quality-level</property> </text> </group> <group> <layout>hbox</layout> <text> <label>Experimental effects</label> <halign>left</halign> <color> <red>1.0</red> <green>0.6</green> <blue>0.6</blue> <alpha>1</alpha> </color> </text> <hrule> <stretch>true</stretch> </hrule> </group> <group> <layout>vbox</layout> <padding>10</padding> <checkbox> <halign>left</halign> <label>Skydome scattering</label> <name>skydome-scattering</name> <enable> <property>/sim/rendering/shader-effects</property> </enable> <property>/sim/rendering/scattering-shader</property> <binding> <command>dialog-apply</command> <object-name>skydome-scattering</object-name> </binding> </checkbox> </group> <group> <layout>hbox</layout> <halign>right</halign> <text> <label>Mie factor</label> <enable> <property>/sim/rendering/shader-effects</property> </enable> </text> <slider> <name>mie-factor</name> <enable> <property>/sim/rendering/shader-effects</property> </enable> <min>0.0</min> <max>0.01</max> <step>0.001</step> <property>/sim/rendering/mie</property> <binding> <command>dialog-apply</command> <object-name>mie-factor</object-name> </binding> </slider> <text> <enable> <property>/sim/rendering/shader-effects</property> </enable> <label>12345678</label> <format>%.3f</format> <live>true</live> <property>/sim/rendering/mie</property> </text> </group> <group> <layout>hbox</layout> <halign>right</halign> <text> <label>Rayleigh factor</label> <enable> <property>/sim/rendering/shader-effects</property> </enable> </text> <slider> <name>rayleigh-factor</name> <enable> <property>/sim/rendering/shader-effects</property> </enable> <min>0.0</min> <max>0.001</max> <step>0.0001</step> <property>/sim/rendering/rayleigh</property> <binding> <command>dialog-apply</command> <object-name>rayleigh-factor</object-name> </binding> </slider> <text> <enable> <property>/sim/rendering/shader-effects</property> </enable> <label>12345678</label> <format>%.4f</format> <live>true</live> <property>/sim/rendering/rayleigh</property> </text> </group> <group> <layout>hbox</layout> <halign>right</halign> <text> <label>Density factor</label> <enable> <property>/sim/rendering/shader-effects</property> </enable> </text> <slider> <name>density-factor</name> <enable> <property>/sim/rendering/shader-effects</property> </enable> <min>0.0</min> <max>1.0</max> <step>0.1</step> <property>/sim/rendering/dome-density</property> <binding> <command>dialog-apply</command> <object-name>density-factor</object-name> </binding> </slider> <text> <enable> <property>/sim/rendering/shader-effects</property> </enable> <label>12345678</label> <format>%.1f</format> <live>true</live> <property>/sim/rendering/dome-density</property> </text> </group> </group> </group> <hrule/> <button> <legend>Close</legend> <default>true</default> <key>Esc</key> <binding> <command>dialog-close</command> </binding> </button> <nasal> <open> gui.enable_widgets(cmdarg(), "shadows-debug", getprop("/sim/gui/devel-widgets")); </open> </nasal> </PropertyList>