<?xml version="1.0"?> <PropertyList> <particlesystem> <name>impact-smoke</name> <texture>smoke.png</texture> <emissive>false</emissive> <lighting>false</lighting> <offsets> <x-m>0</x-m> <y-m>0</y-m> <z-m>0</z-m> </offsets> <!--<condition> <property>sim/ai/ballistic/controls/slaved</property> <value>0</value> </condition>--> <attach>world</attach> <placer> <type>sector</type> <radius-min-m>0</radius-min-m> <!--= only for sector, inner radius at which particles appear--> <radius-max-m>0.04</radius-max-m> <!--= only for sector, outer radius at which particles appear--> <phi-min-deg>0</phi-min-deg> <!--= only for sector, starting angle of the slide at which particles appear--> <phi-max-deg>359.5</phi-max-deg> <!--= only for sector, ending angle of the slide at which particles appear--> </placer> <shooter> <theta-min-deg>87.5</theta-min-deg> <theta-max-deg>92.5</theta-max-deg> <phi-min-deg>2.5</phi-min-deg> <phi-max-deg>-2.5</phi-max-deg> <speed-mps> <value>5</value> <spread>1</spread> </speed-mps> <rotation-speed> <x-max-deg-sec>10</x-max-deg-sec> <x-min-deg-sec>-10</x-min-deg-sec> <y-max-deg-sec>10</y-max-deg-sec> <y-min-deg-sec>-10</y-min-deg-sec> <z-max-deg-sec>10</z-max-deg-sec> <z-min-deg-sec>-10</z-min-deg-sec> </rotation-speed> </shooter> <counter> <particles-per-sec> <value>30</value> <spread>15</spread> </particles-per-sec> </counter> <align>billboard</align> <particle> <start> <color> <red> <value>0.8</value> </red> <green> <value>0.8</value> </green> <blue> <value>0.8</value> </blue> <alpha> <value>0.4</value> </alpha> </color> <size> <value>1.0</value> </size> </start> <end> <color> <red> <value>0.8</value> </red> <green> <value>0.8</value> </green> <blue> <value>0.8</value> </blue> <alpha> <value>0.2</value> </alpha> </color> <size> <value>2.0</value> </size> </end> <life-sec> <value>30</value> </life-sec> <mass-kg>0.000025</mass-kg> <radius-m>0.5</radius-m> </particle> <program> <fluid>air</fluid> <gravity>true</gravity> <wind>true</wind> </program> </particlesystem> </PropertyList>