# Parse an xml file into a canvas group element # # @param group The canvas.Group instance to append the parsed elements to # @param path The path of the svg file (absolute or relative to FG_ROOT) # @param options Optional hash of options # font-mapper func # parse_images bool var parsesvg = func(group, path, options = nil) { if( !isa(group, Group) ) die("Invalid argument group (type != Group)"); if( options == nil ) options = {}; if( typeof(options) != "hash" ) die("Options need to be of type hash!"); # resolve paths using standard SimGear logic var file_path = resolvepath(path); if (file_path == "") die("File not found: "~path); path = file_path; var _printlog = printlog; var printlog = func(level, msg) { _printlog(level, "parsesvg: " ~ msg ~ " [path='" ~ path ~ "']"); }; var custom_font_mapper = options['font-mapper']; var font_mapper = func(family, weight, style) { if( typeof(custom_font_mapper) == 'func' ) { var font = custom_font_mapper(family, weight, style); if( font != nil ) return font; } if( string.match(family,"Liberation*") ) { style = style == "italic" ? "Italic" : ""; weight = weight == "bold" ? "Bold" : ""; var s = weight ~ style; if( s == "" ) s = "Regular"; return "LiberationFonts/" ~ string.replace(family," ", "") ~ "-" ~ s ~ ".ttf"; } return "LiberationFonts/LiberationMono-Bold.ttf"; }; # Helper to get number without unit (eg. px) var evalCSSNum = func(css_num) { if( css_num.ends_with("px") ) return substr(css_num, 0, size(css_num) - 2); else if( css_num.ends_with("%") ) return substr(css_num, 0, size(css_num) - 1) / 100; return css_num; } var level = 0; var skip = 0; var stack = [group]; var close_stack = []; # helper for check tag closing var defs_stack = []; var text = nil; var tspans = nil; # lookup table for element ids (for element) var id_dict = {}; # lookup table for mask and clipPath element ids var clip_dict = {}; var cur_clip = nil; # ---------------------------------------------------------------------------- # Create a new child an push it onto the stack var pushElement = func(type, id = nil) { append(stack, stack[-1].createChild(type, id)); append(close_stack, level); if( typeof(id) == 'scalar' and size(id) ) id_dict[ id ] = stack[-1]; if( cur_clip != nil ) { if( cur_clip['x'] != nil and cur_clip['y'] != nil and cur_clip['width'] != nil and cur_clip['height'] != nil ) { var rect = sprintf( "rect(%f, %f, %f, %f)", cur_clip['y'], cur_clip['x'] + cur_clip['width'], cur_clip['y'] + cur_clip['height'], cur_clip['x'] ); stack[-1].set("clip", rect); stack[-1].set("clip-frame", canvas.Element.LOCAL); } else printlog( "warn", "Invalid or unsupported clip for element '" ~ id ~ "'" ); cur_clip = nil; } } # ---------------------------------------------------------------------------- # Remove the topmost element from the stack var popElement = func { stack[-1].updateCenter(); # Create rotation matrix after all SVG defined transformations stack[-1].set("tf-rot-index", stack[-1].createTransform()._node.getIndex()); pop(stack); pop(close_stack); } # ---------------------------------------------------------------------------- # Parse a transformation (matrix) # http://www.w3.org/TR/SVG/coords.html#TransformAttribute var parseTransform = func(tf) { if( tf == nil ) return; var end = 0; while(1) { var start_type = tf.find_first_not_of("\t\n ", end); if( start_type < 0 ) break; var end_type = tf.find_first_of("(\t\n ", start_type + 1); if( end_type < 0 ) break; var start_args = tf.find('(', end_type); if( start_args < 0 ) break; var values = []; end = start_args + 1; while(1) { var start_num = tf.find_first_not_of(",\t\n ", end); if( start_num < 0 ) break; if( tf[start_num] == `)` ) break; end = tf.find_first_of("),\t\n ", start_num + 1); if( end < 0 ) break; append(values, substr(tf, start_num, end - start_num)); } if( end > 0 ) end += 1; var type = substr(tf, start_type, end_type - start_type); # TODO should we warn if to much/wrong number of arguments given? if( type == "translate" ) { # translate( []), which specifies a translation by tx and ty. If # is not provided, it is assumed to be zero. stack[-1].createTransform().setTranslation ( values[0], size(values) > 1 ? values[1] : 0, ); } else if( type == "scale" ) { # scale( []), which specifies a scale operation by sx and sy. If # is not provided, it is assumed to be equal to . stack[-1].createTransform().setScale(values); } else if( type == "rotate" ) { # rotate( [ ]), which specifies a rotation by # degrees about a given point. stack[-1].createTransform().setRotation ( values[0] * D2R, # internal functions use rad size(values) > 1 ? values[1:] : nil ); } else if( type == "matrix" ) { if( size(values) == 6 ) stack[-1].createTransform(values); else printlog( "warn", "Invalid arguments to matrix transform: " ~ debug.string(values, 0) ); } else printlog("warn", "Unknown transform type: '" ~ type ~ "'"); } }; # ---------------------------------------------------------------------------- # Parse a path # http://www.w3.org/TR/SVG/paths.html#PathData # map svg commands OpenVG commands var cmd_map = { z: Path.VG_CLOSE_PATH, m: Path.VG_MOVE_TO, l: Path.VG_LINE_TO, h: Path.VG_HLINE_TO, v: Path.VG_VLINE_TO, q: Path.VG_QUAD_TO, c: Path.VG_CUBIC_TO, t: Path.VG_SQUAD_TO, s: Path.VG_SCUBIC_TO }; var parsePath = func(path_data) { if( path_data == nil ) return; var pos = 0; var cmds = []; var coords = []; while(1) { # skip trailing spaces pos = path_data.find_first_not_of("\t\n ", pos); if( pos < 0 ) break; # get command var cmd = substr(path_data, pos, 1); pos += 1; # and get all following arguments var args = []; while(1) { pos = path_data.find_first_not_of(",\t\n ", pos); if( pos < 0 ) break; var start_num = pos; pos = path_data.find_first_not_of("e-.0123456789", start_num); if( start_num == pos ) break; append(args, substr( path_data, start_num, pos > 0 ? pos - start_num : nil )); } # now execute the command var rel = string.islower(cmd[0]); var cmd = string.lc(cmd); if( cmd == 'a' ) { for(var i = 0; i + 7 <= size(args); i += 7) { # SVG: (rx ry x-axis-rotation large-arc-flag sweep-flag x y)+ # OpenVG: rh,rv,rot,x0,y0 if( args[i + 3] ) var cmd_vg = args[i + 4] ? Path.VG_LCCWARC_TO : Path.VG_LCWARC_TO; else var cmd_vg = args[i + 4] ? Path.VG_SCCWARC_TO : Path.VG_SCWARC_TO; append(cmds, rel ? cmd_vg + 1: cmd_vg); append(coords, args[i], args[i + 1], args[i + 2], args[i + 5], args[i + 6] ); } if( math.mod(size(args), 7) > 0 ) printlog( "warn", "Invalid number of coords for cmd 'a' " ~ "(" ~ size(args) ~ " mod 7 != 0)" ); } else { var cmd_vg = cmd_map[cmd]; if( cmd_vg == nil ) { printlog("warn", "command not found: '" ~ cmd ~ "'"); continue; } var num_coords = Path.num_coords[int(cmd_vg)]; if( num_coords == 0 ) append(cmds, cmd_vg); else { for(var i = 0; i + num_coords <= size(args); i += num_coords) { append(cmds, rel ? cmd_vg + 1: cmd_vg); for(var j = i; j < i + num_coords; j += 1) append(coords, args[j]); # If a moveto is followed by multiple pairs of coordinates, the # subsequent pairs are treated as implicit lineto commands. if( cmd == 'm' ) cmd_vg = cmd_map['l']; } if( math.mod(size(args), num_coords) > 0 ) printlog( "warn", "Invalid number of coords for cmd '" ~ cmd ~ "' " ~ "(" ~ size(args) ~ " mod " ~ num_coords ~ " != 0)" ); } } } stack[-1].setData(cmds, coords); }; # ---------------------------------------------------------------------------- # Parse text styles (and apply them to the topmost element) var parseTextStyles = func(style) { # http://www.w3.org/TR/SVG/text.html#TextAnchorProperty var h_align = style["text-anchor"]; if( h_align != nil ) { if( h_align == "end" ) h_align = "right"; else if( h_align == "middle" ) h_align = "center"; else # "start" h_align = "left"; stack[-1].set("alignment", h_align ~ "-baseline"); } # TODO vertical align var fill = style['fill']; if( fill != nil ) stack[-1].set("fill", fill); var font_family = style["font-family"]; var font_weight = style["font-weight"]; var font_style = style["font-style"]; if( font_family != nil or font_weight != nil or font_style != nil ) stack[-1].set("font", font_mapper(font_family, font_weight, font_style)); var font_size = style["font-size"]; if( font_size != nil ) stack[-1].setDouble("character-size", evalCSSNum(font_size)); var line_height = style["line-height"]; if( line_height != nil ) stack[-1].setDouble("line-height", evalCSSNum(line_height)); } # ---------------------------------------------------------------------------- # Parse a css style attribute var parseStyle = func(style) { if( style == nil ) return {}; var styles = {}; foreach(var part; split(';', style)) { if( !size(part = string.trim(part)) ) continue; if( size(part = split(':',part)) != 2 ) continue; var key = string.trim(part[0]); if( !size(key) ) continue; var value = string.trim(part[1]); if( !size(value) ) continue; styles[key] = value; } return styles; } # ---------------------------------------------------------------------------- # Parse a css color var parseColor = func(s) { var color = [0, 0, 0]; if( s == nil ) return color; if( size(s) == 7 and substr(s, 0, 1) == '#' ) { return [ std.stoul(substr(s, 1, 2), 16) / 255, std.stoul(substr(s, 3, 2), 16) / 255, std.stoul(substr(s, 5, 2), 16) / 255 ]; } return color; }; # ---------------------------------------------------------------------------- # XML parsers element open callback var start = func(name, attr) { level += 1; if( skip ) return; if( level == 1 ) { if( name != 'svg' ) die("Not an svg file (root=" ~ name ~ ")"); else return; } if( size(defs_stack) > 0 ) { if( name == "mask" or name == "clipPath" ) { append(defs_stack, {'type': name, 'id': attr['id']}); } else if( name == "rect" ) { foreach(var p; ["x", "y", "width", "height"]) defs_stack[-1][p] = evalCSSNum(attr[p]); skip = level; } else { printlog("info", "Skipping unknown element in : <" ~ name ~ ">"); skip = level; } return; } var style = parseStyle(attr['style']); var clip_id = attr['clip-path'] or attr['mask']; if( clip_id != nil and clip_id != "none" ) { if( clip_id.starts_with("url(#") and clip_id[-1] == `)` ) clip_id = substr(clip_id, 5, size(clip_id) - 5 - 1); cur_clip = clip_dict[clip_id]; if( cur_clip == nil ) printlog("warn", "Clip not found: '" ~ clip_id ~ "'"); } if( style['display'] == 'none' ) { skip = level; return; } else if( name == "g" ) { pushElement('group', attr['id']); } else if( name == "text" ) { text = { "attr": attr, "style": style, "text": "" }; tspans = []; return; } else if( name == "tspan" ) { append(tspans, { "attr": attr, "style": style, "text": "" }); return; } else if( name == "path" or name == "rect" or name == "circle" or name == "ellipse") { pushElement('path', attr['id']); if( name == "rect" ) { var width = evalCSSNum(attr['width']); var height = evalCSSNum(attr['height']); var x = evalCSSNum(attr['x']); var y = evalCSSNum(attr['y']); var rx = attr['rx']; var ry = attr['ry']; if( ry == nil ) ry = rx; else if( rx == nil ) rx = ry; var cfg = {}; if( rx != nil ) cfg["border-radius"] = [evalCSSNum(rx), evalCSSNum(ry)]; stack[-1].rect(x, y, width, height, cfg); } if (name == "circle") { var cx = evalCSSNum(attr['cx']); var cy = evalCSSNum(attr['cy']); var r = evalCSSNum(attr['r']); stack[-1].circle(r, cx, cy); } if (name == "ellipse") { var cx = evalCSSNum(attr['cx']); var cy = evalCSSNum(attr['cy']); var rx = evalCSSNum(attr['rx']); var ry = evalCSSNum(attr['ry']); stack[-1].ellipse(rx, ry, cx, cy); } if (name == "path") { parsePath(attr['d']); } var fill = style['fill']; if( fill != nil ) stack[-1].set('fill', fill); var fill_opacity = style['fill-opacity']; if( fill_opacity != nil) stack[-1].setDouble('fill-opacity', fill_opacity); var stroke = style['stroke']; if( stroke != nil ) stack[-1].set('stroke', stroke); var stroke_opacity = style['stroke-opacity']; if( stroke_opacity != nil) stack[-1].setDouble('stroke-opacity', stroke_opacity); var w = style['stroke-width']; stack[-1].setStrokeLineWidth( w != nil ? evalCSSNum(w) : 1 ); var linecap = style['stroke-linecap']; if( linecap != nil ) stack[-1].setStrokeLineCap(style['stroke-linecap']); var linejoin = style['stroke-linejoin']; if( linejoin != nil ) stack[-1].setStrokeLineJoin(style['stroke-linejoin']); # http://www.w3.org/TR/SVG/painting.html#StrokeDasharrayProperty var dash = style['stroke-dasharray']; if( dash and size(dash) > 3 ) # at least 2 comma separated values... stack[-1].setStrokeDashArray(split(',', dash)); } #end path/rect/ellipse/circle else if( name == "use" ) { var ref = attr["xlink:href"]; if( ref == nil or size(ref) < 2 or ref[0] != `#` ) return printlog("warn", "Invalid or missing href: '" ~ ref ~ "'"); var el_src = id_dict[ substr(ref, 1) ]; if( el_src == nil ) return printlog("warn", "Reference to unknown element '" ~ ref ~ "'"); # Create new element and copy sub branch from source node pushElement(el_src._node.getName(), attr['id']); props.copy(el_src._node, stack[-1]._node); # copying also overrides the id so we need to set it again stack[-1]._node.getNode("id").setValue(attr['id']); } else if( name == "defs" ) { append(defs_stack, "defs"); return; } else if (name == "image" and options["parse_images"]) { var ref = attr["xlink:href"]; # ref must not be missing and shall not contain Windows path separator # find("\\") is correct, backslash is control character and must be escaped # by adding another backslash - otherwise parse error anywhere below if (ref == nil or find("\\", ref) > -1) { return printlog("info", "Invalid or missing href in image tag: '" ~ ref ~ "'"); } if (substr(ref, 0, 5) == "data:") { return printlog("info", "Unsupported embedded image"); } elsif (substr(ref, 0, 5) != "file:") { # absolute paths seem to start with "file:" # prepend relative paths with the path of SVG file and hope the image is there # file access limitations apply ref = io.dirname(path) ~ ref; } pushElement("image", attr["id"]); if (attr["x"] != nil and attr["y"] != nil) { stack[-1].setTranslation(attr["x"], attr["y"]); } if (attr["width"] != nil and attr["height"] != nil) { stack[-1].setSize(attr["width"], attr["height"]); } stack[-1].setFile(ref); } else { printlog("info", "Skipping unknown element '" ~ name ~ "'"); skip = level; return; } parseTransform(attr['transform']); var cx = attr['inkscape:transform-center-x']; if( cx != nil and cx != 0 ) stack[-1].setDouble("center-offset-x", evalCSSNum(cx)); var cy = attr['inkscape:transform-center-y']; if( cy != nil and cy != 0 ) stack[-1].setDouble("center-offset-y", -evalCSSNum(cy)); }; # XML parsers element close callback var end = func(name) { level -= 1; if( skip ) { if( level < skip ) skip = 0; return; } if( size(defs_stack) > 0 ) { if( name != "defs" ) { var type = defs_stack[-1]['type']; if( type == "mask" or type == "clipPath" ) clip_dict[defs_stack[-1]['id']] = defs_stack[-1]; } pop(defs_stack); return; } if( size(close_stack) and (level + 1) == close_stack[-1] ) popElement(); if( name == "text" ) { # Inkscape/SVG text is a bit complicated. If we only got a single tspan # or text without tspan we create just a single canvas.Text, otherwise # we create a canvas.Group with a canvas.Text as child for each tspan. # We need to take care to apply the transform attribute of the text # element to the correct canvas element, and also correctly inherit # the style properties. var character_size = 24; if( size(tspans) > 1 ) { pushElement('group', text.attr['id']); parseTextStyles(text.style); parseTransform(text.attr['transform']); character_size = stack[-1].get("character-size", character_size); } # Helper for getting first number in space separated list of numbers. var first_num = func(str) { if( str == nil ) return 0; var end = str.find_first_of(" \n\t"); if( end < 0 ) return str; else return substr(str, 0, end); } var line = 0; foreach(var tspan; tspans) { # Always take first number and ignore individual character placment var x = first_num(tspan.attr['x'] or text.attr['x']); var y = first_num(tspan.attr['y'] or text.attr['y']); # Sometimes Inkscape forgets writing x and y coordinates and instead # just indicates a multiline text with sodipodi:role="line". if( tspan.attr['y'] == nil and tspan.attr['sodipodi:role'] == "line" ) # TODO should we combine multiple lines into a single text separated # with newline characters? y += line * stack[-1].get("line-height", 1.25) * stack[-1].get("character-size", character_size); # Use id of text element with single tspan child, fall back to id of # tspan if text has no id. var id = text.attr['id']; if( id == nil or size(tspans) > 1 ) id = tspan.attr['id']; pushElement('text', id); stack[-1].set("text", tspan.text); if( x != 0 or y != 0 ) stack[-1].setTranslation(x, y); if( size(tspans) == 1 ) { parseTextStyles(text.style); parseTransform(text.attr['transform']); } parseTextStyles(tspan.style); popElement(); line += 1; } if( size(tspans) > 1 ) popElement(); text = nil; tspans = nil; } }; # XML parsers element data callback var data = func(data) { if( skip ) return; if( size(data) and tspans != nil ) { if( size(tspans) == 0 ) # If no tspan is found use text element itself append(tspans, text); # If text contains xml entities it gets split at each entity. So let's # glue it back into a single text... tspans[-1]["text"] ~= data; } }; call(func parsexml(path, start, end, data), nil, var err = []); if( size(err) ) { var msg = err[0]; for(var i = 1; i + 1 < size(err); i += 2) { # err = ['error message', 'file', line] msg ~= (i == 1 ? "\n at " : "\n called from: ") ~ err[i] ~ ", line " ~ err[i + 1] } printlog("alert", msg ~ "\n "); return 0; } return 1; }